mudskipper13
688ec0023e
battle intro: fix issues with follower slide-in and wild shiny mon ( #7325 )
2025-07-13 20:47:14 +02:00
Pawkkie
bc4ad07f47
Merge branch 'master' into master-to-upcoming
2025-07-13 13:34:35 -04:00
Pawkkie
939e168c04
Fix AI_DoesChoiceEffectBlockMove typo ( #7335 )
2025-07-13 19:24:14 +02:00
Pawkkie
06c54a2d60
Fix switching 1v1 calcs not handling 0 ( #7131 )
2025-07-13 17:45:59 +02:00
Pawkkie
bad2307497
Instant Win option in Battle Debug ( #7333 )
2025-07-13 11:40:21 -04:00
AlexOn1ine
165e7502bc
Instant Win option in Battle Debug
2025-07-13 16:21:37 +02:00
surskitty
f6b0a15841
Renaming to AI_ASSUME_STATUS_MOVES and making a config for universal status move guessing + disabling the custom tuning.
2025-07-12 18:50:08 -04:00
Pawkkie
1cea65cc76
master to upcoming 2, 2025-07-12 ( #7329 )
2025-07-12 16:07:05 -04:00
hedara90
14dbbf63d4
Remove competitive syntax config ( #7154 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-07-12 13:03:36 -07:00
Hedara
a7e60ae08a
Merge branch 'master' into merge-for-pawkkie
2025-07-12 21:29:30 +02:00
Pawkkie
b55ee2288b
Fix AI seeing switchin abilities wrong in tests ( #7328 )
2025-07-12 21:28:05 +02:00
Frank DeBlasio
c9ec896312
Refactor battle environment ( #4891 )
2025-07-12 12:38:06 -04:00
AlexOn1ine
68db4c5a77
12/07/25 master to upcoming merge
2025-07-12 11:55:06 +02:00
surskitty
96274c772d
Also adding Helping Hand.
2025-07-12 00:42:46 -04:00
surskitty
3defa24282
Adding other healing move effects.
2025-07-12 00:41:14 -04:00
Nephrite
a1e67572b6
Replaces STATUS2 usage with volatiles in code ( #7262 )
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-07-11 22:53:49 +02:00
Linathan
9228826ae1
New and polished battle animations ( #7074 )
2025-07-11 19:14:19 +02:00
Nephrite
7d5a949b71
Bag refactor 2 ( #7166 )
2025-07-11 11:50:38 +02:00
grintoul
d63f859db6
Multibattles Illusion party boundaries fix ( #7308 )
2025-07-11 09:53:03 +02:00
surskitty
026b1f25f2
I suspect the test is set up wrong, more than I have the logic wrong. Though that could also be true.
2025-07-11 00:31:47 -04:00
surskitty
3ee93c69ec
Preliminary handling for AI_FLAG_ASSUME_POWERFUL_STATUS, not actually yet called.
2025-07-10 23:38:08 -04:00
hedara90
cb606cee6a
Fix HGSS dex running out of heap ( #7317 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2025-07-10 23:37:06 +02:00
Pawkkie
c5f788444a
Fix choice AI not seeing Gorilla Tactics ( #7316 )
2025-07-10 22:49:16 +02:00
surskitty
424c127b8b
AI Tests + accompanying bugfixes for Skill Swap, Worry Seed, weather setting in double battles, and Discharging into an ally's lightningrod ( #7297 )
2025-07-10 16:08:14 -04:00
surskitty
4e558af76e
AI uses After You to help set up Trick Room. ( #7310 )
2025-07-10 20:03:46 +02:00
surskitty
cb03086c1d
AI checks the partner's moves for Flatter, Swagger, and Soak. ( #7306 )
2025-07-10 20:02:31 +02:00
Pawkkie
419219bb31
Add AI_FLAG_ASSUME_STAB ( #6797 )
2025-07-10 19:58:31 +02:00
mudskipper13
0d09e5cce8
battle_interface: overhaul ability pop up ( #7227 )
2025-07-10 19:09:52 +02:00
Pawkkie
e4d9298200
Fix move comparison scoring ( #7301 )
2025-07-10 09:51:46 +02:00
surskitty
95a02dddb9
Improved logic for Guard Split and Power Split. ( #7298 )
2025-07-09 18:11:39 -04:00
Alex
d15c490223
Changes AccuracyCalcHelper into CanMoveSkipAccuracyCalc ( #7303 )
2025-07-09 17:33:48 -04:00
Pawkkie
d213b1fad7
Fix switch AI not seeing absorbing abilities ( #7309 )
2025-07-09 17:21:49 -04:00
Eduardo Quezada
b5a13d5e7f
Fixed Flag Vars menu keeping artifacts from bag menu + cleanup ( #7226 )
2025-07-08 22:00:37 +02:00
khbsd
57dad22ac4
feat: separate water and rock smash encounter rate checks ( #7293 )
2025-07-08 20:52:42 +02:00
Nephrite
5a6e7749ab
Removed all instances of .chance = 100, SHEER_FORCE_NO_BOOST ( #7300 )
2025-07-08 16:17:05 +02:00
Alex
31a561201b
Adds hazard queue ( #7295 )
2025-07-07 15:30:35 -04:00
Alex
7ae97ab6e9
Refactor move Synchronise ( #7271 )
2025-07-07 13:36:21 -04:00
Alex
0422a013c4
Add Set Hidden Nature option to the debug menu ( #7281 )
2025-07-07 13:33:57 -04:00
ghoulslash
4cb6afdec9
Ally Switch swap gLastX values ( #7290 )
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Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2025-07-07 19:20:23 +02:00
Raymond Dodge
80b9c23d0a
Fix RL compressed data alignment
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`RLUnComp`, like `LZ77UnComp`, expects the source data to be word-aligned.
So, to mirror how lz-compressed data is defined as `u32[]` to enforce
word-alignment, this changes rl-compressed data to be defined as `u32[]`
to enforce word-alignment.
2025-07-06 13:49:47 -04:00
Nephrite
b183b660a1
Added missing braces ( #7288 )
2025-07-06 15:10:50 +02:00
Alex
f808201945
Fixes Natural Gift moveend execution ( #7274 )
2025-07-05 15:05:35 -04:00
grintoul
e53709aa25
Fix incorrect status in beneficial ability Guts check ( #7285 )
2025-07-05 16:51:56 +02:00
surskitty
4052ab337c
Expanding and Refactoring Skill Swap and other ability-changing moves ( #7238 )
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2025-07-05 14:49:35 +02:00
PhallenTree
38a3963ec2
Fix Psych Up message and cleanup and don't allow switching to self in tests ( #7277 )
2025-07-05 14:47:36 +02:00
surskitty
c360900a5b
Renaming STATUS1_REFRESH and adding more constants for common STATUS1 checks. ( #7284 )
2025-07-05 13:46:23 +02:00
Eduardo Quezada
c6a62758a2
Use compound strings in battle debug menu ( #7282 )
2025-07-05 13:45:20 +02:00
Nephrite
e8abfbce49
Untangled TMs and HMs from item ids ( #7173 )
2025-07-04 19:07:53 +02:00
Alex
5cfab59209
Fix OOB in Cmd_selectfirstvalidtarget ( #7269 )
2025-07-04 12:11:32 -04:00
hedara90
56907bc26e
Merrp merge, 2025-06-25 ( #7217 )
2025-07-04 13:03:09 +02:00