Eduardo Quezada
|
32d1777b7a
|
Use direct config names instead of enum names (#8824)
|
2026-02-06 11:57:33 +01:00 |
|
GGbond
|
52d61546c9
|
Fix AI absorber switching for edge cases (#8964)
|
2026-01-19 13:14:56 -05:00 |
|
GGbond
|
b671adf85f
|
Fixes Nightmare not affecting Comatose and adds various missing tests (#8859)
|
2026-01-11 15:02:41 +00:00 |
|
amiosi
|
c506d52d32
|
Miscellaneous fixes to configs and other values (#8662)
|
2026-01-03 17:34:30 +01:00 |
|
Pawkkie
|
4f55dade50
|
Fix Commander Dondozo Switching (#8624)
|
2025-12-25 22:27:56 +00:00 |
|
Eduardo Quezada
|
66b6664938
|
B_REDIRECT_ABILITY_IMMUNITY config tests (#8571)
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2025-12-18 23:26:50 -05:00 |
|
Eduardo Quezada
|
914a481308
|
B_BURN_DAMAGE config tests (#8574)
|
2025-12-18 18:53:35 -05:00 |
|
Eduardo Quezada
|
b78fccdb66
|
B_STURDY config test (#8565)
|
2025-12-18 17:24:52 -05:00 |
|
Pawkkie
|
3b5d5d881b
|
Fix incorrect Spikes reference in switch AI (#8510)
|
2025-12-12 23:02:41 +01:00 |
|
Eduardo Quezada
|
115694675f
|
Renamed Config Test system to more general names (#7283)
|
2025-12-02 11:26:44 -05:00 |
|
AlexOn1ine
|
15d9342fe5
|
30/11/25 master to upcoming merge
|
2025-11-30 14:57:50 +01:00 |
|
moostoet
|
bcf90b71a7
|
Prevent double Dynamax for single-trainer 2v1 multi battles (#8323)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-11-30 12:44:55 +01:00 |
|
Pawkkie
|
f42117a9d8
|
Fix switchin KO threshold logic (#8370)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-11-30 11:56:07 +01:00 |
|
FosterProgramming
|
a4482f0ee2
|
Rework switch AI and add more tests for ace pokemon flags (#8321)
|
2025-11-23 19:04:44 +01:00 |
|
AlexOn1ine
|
6a28506ee2
|
19/11/25 Master to upcoming merge
|
2025-11-19 18:20:30 +01:00 |
|
moostoet
|
5e40456f45
|
Fix AI_FLAG_DOUBLE_ACE_POKEMON sending duplicate Pokémon in doubles (#8279)
|
2025-11-18 19:33:49 +01:00 |
|
Martin Griffin
|
fe85da81fc
|
AI: Handle MOVE_UNAVAILABLE in last used moves (#8219)
|
2025-11-12 22:47:50 +01:00 |
|
Eduardo Quezada
|
1545e22d0a
|
Clean usage of gMovesInfo (#8234)
|
2025-11-12 19:29:45 +01:00 |
|
Hedara
|
a2ef3284dd
|
Merge branch 'master' into master-to-upcoming
Conflicts:
data/battle_scripts_1.s
include/battle_util.h
include/constants/battle.h
src/battle_script_commands.c
src/battle_util.c
|
2025-10-29 18:42:59 +01:00 |
|
grintoul
|
a9fc0b28c9
|
Corrects battler partner identification in battle_ai_switch_items.c (#8071)
|
2025-10-28 19:23:41 +01:00 |
|
Bassoonian
|
f7cbe4853b
|
Add type enum (#8054)
|
2025-10-27 16:41:22 +00:00 |
|
Bassoonian
|
be23dfdf2a
|
Even more enums and documentation (#8029)
|
2025-10-25 14:37:47 +02:00 |
|
AlexOn1ine
|
e365add4cf
|
15/10/25 Master to upcoming merge
|
2025-10-15 21:31:00 +02:00 |
|
Alex
|
eee546df06
|
Item battle effect refactor (#7857)
|
2025-10-12 08:59:33 +02:00 |
|
Maxime Grouazel
|
81af2be16e
|
Fix AI seeing priority wrong for players choice lock (#7899)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-10-10 20:06:35 +02:00 |
|
surskitty
|
f0444f0d3f
|
Improved AI for status curing; trainer items, Purify, Smelling Salts, Sparkling Aria (#7853)
|
2025-10-06 23:52:27 +02:00 |
|
AlexOn1ine
|
870b93aad9
|
06/10/25 Master to upcoming merge
|
2025-10-06 19:42:42 +02:00 |
|
khbsd
|
e385c7f59f
|
feat: change defines in constants/abilities.h to an enum (#7006)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-09-29 21:35:09 +02:00 |
|
Alex
|
a818b97732
|
GetBattlerHoldEffect clean up (#7819)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-29 17:16:15 +02:00 |
|
khbsd
|
a4ecd7338b
|
fix: seen flags for first mon in enemy party (#7791)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-09-28 09:53:55 +02:00 |
|
Alex
|
5e07d4a509
|
Use stored values for ai switch-in effectiveness checks (#7794)
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
|
2025-09-25 14:41:06 +02:00 |
|
Alex
|
66b7a7bf1e
|
Improve ability/heldEffect access for IsBattlerGrounded func (#7753)
|
2025-09-24 20:35:12 +02:00 |
|
Pawkkie
|
1ca5b23f19
|
Fix abusable two-turn-move switch behaviour (#7770)
|
2025-09-22 19:47:23 +02:00 |
|
AlexOn1ine
|
ce52d83343
|
25/08/25 Master merge
|
2025-08-25 17:30:38 +02:00 |
|
Alex
|
e3178d3ff6
|
Fix duplicate switch in after faint (#7600)
|
2025-08-24 13:06:13 -04:00 |
|
Pawkkie
|
e60b9e979f
|
Fix wrong battler argument in GetBattleMovePriority call (#7576)
|
2025-08-18 19:45:41 +02:00 |
|
Pawkkie
|
5c70eeb7ed
|
Fix switch AI not seeing its own move PP (#7578)
|
2025-08-18 19:45:18 +02:00 |
|
Alex
|
f4c91b5539
|
Convert statuses3 to volatiles (#7514)
|
2025-08-11 23:19:36 +02:00 |
|
Alex
|
38cfc4bacf
|
Modify move prediction to work in doubles (#7087)
|
2025-08-11 12:26:41 -04:00 |
|
AlexOn1ine
|
bd919e3219
|
11/08/25 Master to upcoming merge
|
2025-08-11 08:31:12 +02:00 |
|
Eduardo Quezada
|
0b299b3ffd
|
Fixed most failed tests with GEN_LATEST GEN_8 (#7498)
|
2025-08-08 09:44:12 +02:00 |
|
Pawkkie
|
6158d21448
|
Fix GetSwitchinHitsToKO one shot heal calcs (#7502)
|
2025-08-07 17:27:35 +02:00 |
|
Pawkkie
|
13a8f655b5
|
Fix Bad Odds not seeing damage properly (#7492)
|
2025-08-06 17:29:37 +02:00 |
|
Pawkkie
|
3f9359765c
|
Fix doubles switch AI to use new type matchup system (#7495)
|
2025-08-06 17:20:03 +02:00 |
|
Alex
|
acc82e7d79
|
Convert Status4 to volatiles (#7411)
Co-authored-by: hedara90 <90hedara@gmail.com>
|
2025-08-05 19:28:33 +02:00 |
|
Pawkkie
|
b12fcd8c7e
|
Fix dynamic move types in switching (#7415)
|
2025-07-26 19:59:17 +02:00 |
|
Pawkkie
|
57fda0d060
|
Improve AI's priority handling (#7337)
|
2025-07-26 18:22:47 +02:00 |
|
Alex
|
e7cf162180
|
Fixes various Choice lock issues (#7383)
|
2025-07-25 10:18:30 -04:00 |
|
Pawkkie
|
a92f432daf
|
Improve AI type matchup calcs (#7364)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
|
2025-07-20 12:53:14 +02:00 |
|
Pawkkie
|
bc4ad07f47
|
Merge branch 'master' into master-to-upcoming
|
2025-07-13 13:34:35 -04:00 |
|