Frank DeBlasio
bfe3e762ff
Fixed Battle AI debug screen shiny sprites ( #3922 )
...
* Switched gBattleMons.isShiny to GetMonData
* Simplified getting party of Pokemon
---------
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2024-01-04 15:39:26 +01:00
Bassoonian
6bc0bf9f8b
Ability refactor ( #3861 )
...
* Ability refactor
* Adds abilities to RHH rom header
---------
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
2023-12-29 14:25:24 +01:00
Martin Griffin
3ad66028e9
Backwards-compatible BoxPokémon Refactor ( #3438 )
...
* Check progress in non-battle PARAMETRIZEd tests
* Overworld Script Tests
* Backward-compatible BoxPokemon Refactor
Reuses space that contains zeros to provide space for:
- HP/status in the box
- 12-character nicknames
- Up to 63 PokéBalls
- Shininess separate from PID
- Hidden Nature
- Hyper Training
- Dynamax Level
- Gigantamax Factor
- Terastallization Types
- Shadow
Implements:
- OW_PC_HEAL to switch between Gen7- and Gen8+ behavior
- Nature Mints
- Dynamax Candy
- Hyper Training commands (canhypertrain/hypertrain)
- Gigantamax Factor commands (hasgigantamaxfactor/togglegigantamaxfactor)
- Terastallization Type on the summary screen
- Prevents Gigantamax Factor Pokémon from evolving into a species without a Gigantamax form
* fixup! Backward-compatible BoxPokemon Refactor
* displaydexinfo fix from Jasper
2023-12-27 17:48:17 +01:00
ghoulslash
a9d6832908
Separate AI flags by battler position ( #3003 )
...
* ai flags by battlerId
* fix recoded battle saved ai flags
* update aiFlags check in OpponentHandleChoosePokemon
* add header for TRAINER_CUSTOM_PARTNER define
* initialize flags in BattleAI_SetupAIData
* fix usage of TRAINER_CUSTOM_PARTNER
* remove whitespace
---------
Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
2023-12-27 13:54:37 +01:00
Eduardo Quezada
661becc3b6
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/debugCleanup2
...
# Conflicts:
# src/debug.c
2023-10-30 08:05:14 -03:00
Eduardo Quezada
c0540a3559
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
...
# Conflicts:
# include/battle.h
# include/constants/battle_move_effects.h
# include/constants/battle_string_ids.h
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
2023-10-15 00:30:00 -03:00
Eduardo Quezada
4f0802f96e
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/debugCleanup2
...
# Conflicts:
# src/debug.c
2023-10-14 22:14:39 -03:00
DizzyEggg
a7b9d139da
Fix Wall Werrors on modern ( #3412 )
...
* Fix Wall Werror errors
* fix hgss pokedex modern errors
* tests build on modern
* learnset change
* Update src/battle_ai_util.c
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
* Update src/battle_anim_new.c
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
* Update src/debug.c
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
* Update src/debug.c
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
* Update src/pokedex_plus_hgss.c
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
* review changes
* unused cmd args
* various args back
---------
Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
2023-10-13 18:39:35 +02:00
Eduardo Quezada
92301398bc
Merge branch 'RHH/upcoming' into RHH/pr/upcoming/dynamax
...
# Conflicts:
# asm/macros/battle_script.inc
# data/battle_anim_scripts.s
# data/battle_scripts_1.s
# include/battle.h
# include/battle_controllers.h
# include/battle_interface.h
# include/config/battle.h
# include/constants/battle.h
# include/constants/battle_anim.h
# include/constants/battle_move_effects.h
# include/constants/battle_string_ids.h
# include/data.h
# include/random.h
# sound/cry_tables.inc
# src/battle_anim_new.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/data/pokemon/form_change_table_pointers.h
# src/data/pokemon/species_info.h
# src/data/text/move_names.h
# test/test_runner_battle.c
2023-10-09 16:51:41 -03:00
Eduardo Quezada
a34e0f6f6f
Debug menu cleanup
2023-10-07 23:04:36 -03:00
DizzyEggg
c69d8e0960
Improve how AI chooses damaging moves ( #3199 )
...
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2023-10-01 20:36:57 -03:00
DizzyEggg
94a3e80c8e
Remove redundant side macros/funcs ( #3299 )
...
Co-authored-by: gruxor <gruxor@proton.me>
2023-09-13 09:19:18 -03:00
DizzyEggg
0c0b841a80
Remove debug item effect override ( #3106 )
2023-07-13 18:47:01 -04:00
AgustinGDLV
3d4789c492
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-05-28 11:10:50 -07:00
Eduardo Quezada
05895c5308
Fixed Frostbite icon appearing in AI Pary menu for mon without ailment
2023-05-25 19:02:13 -07:00
AgustinGDLV
aec51b5b04
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-05-11 20:02:06 -07:00
Bassoonian
623e7c5f25
Add Frostbite status
2023-04-22 18:23:08 +02:00
ghoulslash
00d695ac2b
add AI_FLAG_OMNISCIENT
2023-03-28 10:38:48 -04:00
AgustinGDLV
4d19659b0b
implemented G-Max Stonesurge, G-Max Steelsurge
2023-02-26 22:02:06 -08:00
Jaizu
d074daedbe
Allow exiting the Battle Debug menu pressing B
2023-01-26 16:36:33 +01:00
LOuroboros
a56cfd1aa7
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2022-12-12 19:55:48 -03:00
Bassoonian
dc97a31c31
Change battle_debug.c to MOVES_COUNT
2022-12-04 18:15:35 +01:00
LOuroboros
653364fd71
Added the basic data for the Gen. 9 Abilities
2022-12-02 23:01:22 -03:00
Bassoonian
f7d1a12d2d
Data entry for gen9 moves
2022-11-18 12:15:44 +01:00
ghoulslash
7a0e541413
workaround for GetBattlerHoldEffectParam to handle bug bite different battler id
2022-11-04 10:29:05 -04:00
Eduardo Quezada
057f76bfe6
Cleaned up missing JOY macros
2022-09-25 13:05:18 -03:00
Eduardo Quezada
f969effd36
Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220925
2022-09-25 12:51:39 -03:00
Eduardo Quezada D'Ottone
ec4ff0acb7
Update battle_debug.c
2022-08-24 01:33:00 -04:00
Eduardo Quezada D'Ottone
2bd06dee1d
Update battle_debug.c
2022-08-24 01:21:06 -04:00
Eduardo Quezada D'Ottone
21867a6061
Merge branch 'master' into AI
2022-08-24 01:07:35 -04:00
DizzyEggg
05ec8fb182
AI knows Party mons
2022-08-23 11:58:17 +02:00
Eduardo Quezada
afcc1178b2
Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
...
# Conflicts:
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# include/battle_controllers.h
# include/battle_script_commands.h
# include/battle_util.h
# include/constants/battle_script_commands.h
# include/constants/global.h
# include/decompress.h
# src/battle_anim_effects_1.c
# src/battle_anim_normal.c
# src/battle_anim_poison.c
# src/battle_anim_water.c
# src/battle_arena.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/berry.c
# src/data/trainers.h
# src/decompress.c
# src/field_effect.c
# src/hall_of_fame.c
# src/overworld.c
# src/pokeball.c
# src/pokemon.c
# src/pokemon_icon.c
# src/pokemon_storage_system.c
# src/scrcmd.c
2022-08-22 20:30:45 -04:00
DizzyEggg
327782646b
Save party mons ai
2022-08-23 01:07:25 +02:00
ExpoSeed
49da2ee53f
Remove all the ifdefs for BATTLE_ENGINE, ITEM_EXPANSION, and POKEMON_EXPANSION
2022-08-02 00:15:55 -05:00
ghoulslash
035b2332af
cache ai damage, effectiveness calcs
2022-01-13 11:28:27 -05:00
LOuroboros
a4f0de5106
Removed the last bits of HOLD_EFFECT_GRACIDEA
2022-01-12 01:54:29 -03:00
ghoulslash
4b5c5d14fc
Merge pull request #1989 from AsparagusEduardo/BE_debugHoldEffects
...
Updated AI debug hold effect name display.
2021-12-20 14:07:29 -05:00
Eduardo Quezada D'Ottone
bd75ee9688
Using TAG_NONE in battle debug
2021-12-18 10:55:04 -03:00
Eduardo Quezada D'Ottone
837641f304
Update src/battle_debug.c
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:46 -03:00
Eduardo Quezada D'Ottone
8005db5040
Update src/battle_debug.c
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:35 -03:00
Eduardo Quezada D'Ottone
3a12cdb8cb
Update src/battle_debug.c
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:02 -03:00
Eduardo Quezada D'Ottone
6f363b219e
Improved battle debug value change
2021-12-11 16:41:04 -03:00
Eduardo Quezada D'Ottone
2773b14de5
Updated AI debug hold effect name display.
2021-12-11 00:09:47 -03:00
ultima-soul
a5afdac0ae
Resolved review suggestions for upstream Battle Engine sync.
2021-12-08 12:08:16 -08:00
ultima-soul
7369f60c06
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync
2021-12-03 17:30:45 -08:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
Eduardo Quezada D'Ottone
bcbdb353f5
Adjusted elements to simplify the conflicts between BE and IE
2021-11-13 12:10:20 -03:00
sbird
5bfb3096ad
[battle_debug] fix charbase overflow
2021-11-02 23:53:03 +00:00
ghoulslash
416c517e49
Merge pull request #1786 from Xavion3/damage_debug
...
Adds simulated damage to the debug menu
2021-10-19 12:14:38 -04:00
ghoulslash
eda99fcf29
Merge pull request #1742 from AsparagusEduardo/be_gStatuses4
...
Add gStatutes4
2021-10-19 08:45:47 -04:00