Eduardo Quezada
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ad78dfcf68
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Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
# src/battle_script_commands.c
# src/battle_util.c
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2023-07-25 14:38:53 -04:00 |
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Martin Griffin
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b406a9c1bd
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RandomUniformExcept and RNG_METRONOME
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2023-07-20 10:25:03 +01:00 |
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Martin Griffin
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e9bd8979b0
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More efficient Random calls in Shuffle
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2023-07-14 18:57:19 +02:00 |
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Martin Griffin
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eab4e32e2a
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Shuffle implementation (#3097)
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2023-07-05 19:46:40 +02:00 |
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Martin Griffin
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7b306b6147
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RandomElement for structured RNG
Converts Tri Attack and Dire Claw to use structured RNG.
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2023-03-27 18:50:18 +01:00 |
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Martin Griffin
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89deda0416
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Allow tests to override specific RNG calls
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2023-03-15 13:39:17 +00:00 |
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GriffinR
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faf0ba8662
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Use macro for randomization with ISO value
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2020-02-25 12:54:08 -06:00 |
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PikalaxALT
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b839c21307
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Fix/suppress warnings when building with gcc-8
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2019-06-26 16:42:57 -04:00 |
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DizzyEggg
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fd40e93cb5
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clear item, save and load save files
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2018-04-29 14:21:59 +02:00 |
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camthesaxman
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00896cb3b5
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rename rng.c to random.c and rom4.c to overworld.c
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2017-12-05 12:27:33 -06:00 |
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