sneed
23870a40a8
Initial commit
2022-05-02 06:04:16 +03:00
sneed
be6148d876
Add missing Heal Block functionalities
2022-05-02 04:54:25 +03:00
BuffelSaft
af6242f2e0
Requested changes, Sticky Web edge case
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Fix issues found by ghoulslash, and make sure Defiant works properly with Sticky Web and Court Change.
2022-04-27 21:51:10 +12:00
BuffelSaft
5358cc0a00
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2022-04-25 13:38:13 +12:00
LOuroboros
fa39dc76dc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD
2022-04-02 18:45:18 -03:00
LOuroboros
a127cb32bb
Removed pointless use of preproc directives
2022-03-30 02:05:54 -03:00
LOuroboros
434f6cf5ad
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE
2022-03-26 08:43:55 -03:00
ExpoSeed
f50a406b18
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2022-03-22 12:56:23 -05:00
LOuroboros
0a65fd316c
Fixed Enigma Berry check in CanMegaEvolve
2022-03-20 12:21:15 -03:00
ghoulslash
f53de6ae87
fix toxic/flame orb. use CanBeX'ed functions
2022-03-08 15:16:17 -05:00
ghoulslash
92487db470
add config check for B_GLARE_GHOST
2022-02-25 08:20:56 -05:00
ghoulslash
e4ef3cc3b4
move glare effectiveness exception to code
2022-02-24 22:06:18 -05:00
Eduardo Quezada D'Ottone
748ce99de3
Config for Ingrain grounding the user
2022-02-13 00:17:37 -03:00
Eduardo Quezada D'Ottone
389a38b3cd
Config for Facade being affected by burns
2022-02-12 23:55:54 -03:00
Eduardo Quezada D'Ottone
0dd2de988a
Merge branch 'battle_engine' into primalReversionTweaks
2022-02-12 23:08:12 -03:00
BuffelSaft
9d1800f53e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gen_8_moves_batch2
2022-01-27 17:18:51 +13:00
LOuroboros
b33f7aed8d
Oopsie
2022-01-25 23:31:23 -03:00
LOuroboros
7916ff5f47
Further updated CanFling
2022-01-25 21:02:26 -03:00
LOuroboros
8eaf0718ec
Review changes
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Also updated tryfaintmon call in BattleScript_FlingEnd, and updated CanFling.
2022-01-23 19:13:04 -03:00
LOuroboros
a8a8c7e2fa
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into flingBE
2022-01-23 02:37:07 -03:00
Eduardo Quezada D'Ottone
b7df21b263
Optimized use of GetBattlerAbility
2022-01-22 20:25:51 -03:00
Eduardo Quezada D'Ottone
e880e4afdd
Merge branch 'battle_engine' into be_recalc_turn_order_after_actions
2022-01-22 19:01:45 -03:00
ghoulslash
7182f290c1
fix harvest activation msg
2022-01-16 12:39:08 -05:00
ghoulslash
f3b9e6bb63
Merge pull request #1976 from kleeenexfeu/patch-2
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[battle_engine] Moxie interaction with spread move/follow me fix
2022-01-16 10:58:50 -05:00
ghoulslash
078874aa1e
move some WEATHER_HAS_EFFECT after bitfield checks to speed up damage calcs
2022-01-13 11:32:22 -05:00
ghoulslash
035b2332af
cache ai damage, effectiveness calcs
2022-01-13 11:28:27 -05:00
LOuroboros
24b5a5709a
Allow Galarian Darmanitan's Zen Mode to work
2022-01-10 23:01:18 -03:00
Eduardo Quezada D'Ottone
eba4c36189
Merge pull request #2024 from TheXaman/rhh_BE_B_SLEEP_TURNS
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Yawn now uses B_SLEEP_TURNS
2022-01-07 21:56:06 -03:00
Eduardo Quezada D'Ottone
97baedbd5e
Merge pull request #1923 from WiserVisor/battle_engine
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Added Sky Drop to Battle Engine
2022-01-07 18:14:40 -03:00
TheXaman
328b501394
Update src/battle_util.c
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Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
2022-01-05 18:54:42 +01:00
TheXaman
9733f92c7f
Yawn now uses B_SLEEP_TURNS, resolves #1873
2022-01-05 18:48:01 +01:00
WiserVisor
8923ffb3af
Merge branch 'battle_engine' into battle_engine
2021-12-23 15:29:10 -08:00
W1serV1ser
58a5a9cbec
Simplified skyDropTargets storage and made other minor improvements
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A lot of these changes are based on ghoulslash's version of Sky Drop.
2021-12-23 15:27:11 -08:00
Eduardo Quezada D'Ottone
4ab4250d5d
Merge branch 'battle_engine' into be/sports
2021-12-19 20:42:15 -03:00
Eduardo Quezada D'Ottone
6d17156f74
Merge pull request #1934 from BuffelSaft/fix-burmy
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Fix Burmy form change
2021-12-19 20:18:19 -03:00
Eduardo Quezada D'Ottone
4ca9f406f6
Merge pull request #1947 from LOuroboros/lightBall
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Updated Light Ball's effect and improved readability
2021-12-18 15:03:18 -03:00
Eduardo Quezada D'Ottone
3a24bc8298
Merge branch 'battle_engine' into DizzyEggg-patch-1
2021-12-18 14:52:19 -03:00
Eduardo Quezada D'Ottone
a075cca448
Merge branch 'battle_engine' into fix-burmy
2021-12-18 13:38:12 -03:00
ultima-soul
b0b8b9bf46
Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into master_sync
2021-12-17 23:51:29 -08:00
ExpoSeed
65186b8c3a
Fix some style issues
2021-12-16 21:57:30 -06:00
ExpoSeed
d6747527da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
2021-12-16 21:44:01 -06:00
ultima-soul
26f29a04fd
Revert "Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync"
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This reverts commit ac2bcece75fa3bf5bc4018ce659e51a635d46b97, reversing
changes made to 349262ebc35abb090e51c689c74ee839713c83c6.
2021-12-10 09:41:54 -08:00
Eduardo Quezada D'Ottone
aa2b2e6a70
Merge pull request #1929 from ultima-soul/battle_engine_sync
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Battle Engine Upstream Sync
2021-12-09 20:02:45 -03:00
ultima-soul
ac2bcece75
Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync
2021-12-09 14:16:05 -08:00
ultima-soul
a5afdac0ae
Resolved review suggestions for upstream Battle Engine sync.
2021-12-08 12:08:16 -08:00
DizzyEggg
0a7dd2edd6
Fix Intimidate affecting fainted mons
2021-12-07 12:19:27 +01:00
kleeenexfeu
340d505116
Moxie/follow me fix
2021-12-04 17:41:31 +01:00
ultima-soul
7369f60c06
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync
2021-12-03 17:30:45 -08:00
LOuroboros
2e67153982
Renamed the Enigma Berries' constants
2021-12-01 22:16:38 -03:00
LOuroboros
19af517bbb
Edited pointless or useless Primal Reversion code
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Also added an equivalent to GetMegaEvolutionSpecies and GetWishMegaEvolutionSpecies for Primal Reversion.
Also also modified how CanBattlerGetOrLoseItem checks for Primal Reversion.
Also also also rewrote the check that triggers Primal Reversion in TryDoEventsBeforeFirstTurn.
2021-12-01 00:56:33 -03:00