Martin Griffin
aefe582596
GetSideParty/GetBattlerParty
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Inline GetBattlerPartyData into its callers because its name is
confusing and we couldn't think of a better one.
This seems to fix a bug in one place where GetBattlerPartyData was being
used as if it had GetBattlerParty semantics.
2023-04-15 23:04:13 +01:00
AgustinGDLV
82dc1e3e93
fixed dupe strings in battle item use
2023-04-15 09:27:28 -07:00
LOuroboros
7d499548e8
Updates
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-Added EFFECT_JUNGLE_HEALING to IsHealingMoveEffect
-Modified the code for EFFECT_TAKE_HEART inside AI_CheckViability and AI_CheckBadMove
2023-04-15 11:15:44 -03:00
AgustinGDLV
2eabcea86e
Battle Item Refactor ( #2902 )
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* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
11beec62ee
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# src/data/pokemon/evolution.h
# src/field_poison.c
2023-04-14 11:31:02 -04:00
Eduardo Quezada
958bc34cdf
Fixed AI not considering Hidden Abilities in its team during switching logic
2023-04-14 09:42:48 -04:00
Eduardo Quezada
7c29a24110
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pretsync20230413
2023-04-13 17:05:48 -04:00
AgustinGDLV
86242c1c70
MOVE_REVIVAL_BLESSING Effect ( #2883 )
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* implemented Revival Blessing
2023-04-12 01:14:25 +01:00
ghoulslash
e3ca217d64
rename IsBattlerAIControlled
2023-04-10 11:36:17 -04:00
ghoulslash
5f4bfd9bb4
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into be/aiflag
2023-04-10 09:48:49 -04:00
ghoulslash
e49bb21ee4
some IsBattlerAIControlled replacements w BattlerHasAi
2023-04-10 09:48:44 -04:00
Jaizu
5c0e5d2133
Don't toggle mega indicator visibility on the Safari Zone
2023-04-10 14:40:56 +02:00
Jaizu
0f958806ea
Remove unused battle funcs
2023-04-10 14:39:14 +02:00
aaghaht
bd54c70020
Add PLA evo items
2023-04-10 10:47:31 +05:30
Eduardo Quezada D'Ottone
5c1efe9419
RandomElement for structured RNG ( #2868 )
2023-04-09 21:20:04 -04:00
Eduardo Quezada D'Ottone
6fa3332879
Merge branch 'upcoming' into trainer_moves_fix
2023-04-09 21:08:43 -04:00
GriffinR
73a6a583b3
Merge pull request #1879 from GriffinRichards/cable-car-tilemap
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Use tilemap file for cable car pylons
2023-04-09 13:19:43 -04:00
Jaizu
1df10886b0
fix an oversight that caused battles to continuesly be double battles ( #2894 )
2023-04-09 18:23:52 +02:00
Eduardo Quezada D'Ottone
1094861667
Modify "FillPartnerParty" to work with "Everything Customized" ( #2889 )
2023-04-08 13:02:47 -04:00
Bassoonian
02af4d0943
Fixes Ominous Wind targeting
2023-04-08 18:53:04 +02:00
GriffinR
d4e243136f
Merge pull request #1878 from GriffinRichards/num-text-printers
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Replace NUM_TEXT_PRINTERS with WINDOWS_MAX
2023-04-08 08:41:04 -04:00
sbird
903b56756d
fix an oversight that caused battles to continuesly be double battles
2023-04-08 02:23:43 +02:00
ghoulslash
ff2afb0eec
Fixed Comatose AI checks ( #2866 )
2023-04-07 09:27:28 -04:00
ghoulslash
c3e9f4b571
Added B_DOUBLE_WILD_REQUIRE_2_MONS to use of B_DOUBLE_WILD_CHANCE even when there is only one Pokémon in the party ( #2878 )
2023-04-07 09:26:22 -04:00
Philipp AUER
d57d8e6e71
Revert "Fix overworld poison not working on newer generations config"
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This reverts commit e1beb55a51406ab9f9932b82dbc5b668b3aa9287.
2023-04-07 11:35:30 +02:00
Jaizu
e1beb55a51
Fix overworld poison not working on newer generations config
2023-04-07 11:21:47 +02:00
Jaizu
4709d2b46f
Fix trainers having empty movesets
2023-04-07 10:53:44 +02:00
Alex
bd4736cc97
initial commit
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test multi battle
final
remove empty line
2023-04-06 20:56:44 +02:00
Bassoonian
50b5dba655
Fix string issue as requested by Jaizu
2023-04-06 10:13:32 +02:00
Bassoonian
dfee8a4759
OW Poison configs
2023-04-06 00:26:52 +02:00
Eduardo Quezada D'Ottone
5fe79d83c1
Fix CalcMoveBasePower using battler addresses ( #2858 )
2023-04-03 23:27:36 -04:00
AgustinGDLV
131e455d0b
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-04-03 18:59:50 -07:00
GriffinR
57396026b2
Replace NUM_TEXT_PRINTERS with WINDOWS_MAX
2023-03-31 14:57:51 -04:00
GriffinR
4b859ff1e4
Use tilemap file for cable car pylons
2023-03-31 00:44:22 -04:00
PSF
24df9823e8
In response to PR discussion, added new preproc config for developers to toggle Overworld_ResetBattleFlagsAndVars
2023-03-30 06:35:38 -07:00
pkmnsnfrn
6a7466c929
Added B_DOUBLE_WILD_REQUIRE_2_MONS to allow use of B_DOUBLE_WILD_CHANCE even when there is only one Pokémon in the party
2023-03-29 11:11:07 -07:00
Alex
8c4396ddaf
Gen9 move tests batch2
2023-03-29 13:01:20 +02:00
LOuroboros
977a55bdee
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch2
2023-03-29 07:40:16 -03:00
PSF
686d42709a
Added documentation on resetting battle flags and vars
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Added Overworld_ResetBattleFlagsAndVars to Overworld_ResetStateAfterWhiteOut
2023-03-28 15:50:58 -07:00
ghoulslash
f8bbcdfe73
minor fix to mirror herb message
2023-03-28 15:12:54 -04:00
ghoulslash
afc4b4cdee
add mirror herb
2023-03-28 15:07:37 -04:00
ghoulslash
10ef3e8348
style fixes
2023-03-28 10:58:44 -04:00
ghoulslash
00d695ac2b
add AI_FLAG_OMNISCIENT
2023-03-28 10:38:48 -04:00
LOuroboros
ed9e860400
Post cherrypick corrections and improvements
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-Made BattleScript_EffectTakeHeart use modifybattlerstatstage
-Optimized usage of BattleScript_EffectInfernalParade
-Tweaked the way in which Triple Arrows' increased crit. hit chance is handled
-Optimized syntax for case MOVE_EFFECT_TRIPLE_ARROWS in SetMoveEffect
-Optimized case EFFECT_INFERNAL_PARADE in CalcMoveBasePower
-Infernal Parade is not known to interact with Comatose, so Eduardo and I will extrapolate that here
-Added AI conditionals for some of the effects
-Made Triage notice Jungle Healing and moves that use its effect
2023-03-28 10:08:52 -03:00
ghoulslash
dd99cb6da8
Fixed instances of gSideTimers not using side constants ( #2867 )
2023-03-27 21:48:50 -04:00
AgustinGDLV
504ec36b2b
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-03-27 16:22:11 -07:00
Eduardo Quezada D'Ottone
fa245c6edf
fix GetBattleAnimMoveTargets for non-player gBattleAnimAttacker ( #2848 )
2023-03-27 18:11:22 -03:00
AgustinGDLV
b856cb3e62
fixed Eiscue + multiple weather form changes at once (probably)
2023-03-27 12:05:06 -07:00
AgustinGDLV
2017bee3f8
fixed Castform + Cherrim
2023-03-27 11:35:23 -07:00
Martin Griffin
7b306b6147
RandomElement for structured RNG
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Converts Tri Attack and Dire Claw to use structured RNG.
2023-03-27 18:50:18 +01:00