Eduardo Quezada
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deaf77f619
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Fix most failed and assume fail tests with GEN_LATEST = GEN_6 (#7696)
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2025-09-14 20:21:38 +02:00 |
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Pawkkie
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419219bb31
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Add AI_FLAG_ASSUME_STAB (#6797)
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2025-07-10 19:58:31 +02:00 |
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Bassoonian
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1a6ed20713
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Add dedicated getter functions for Pokémon types and abilities (#7043)
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2025-06-03 22:05:22 +02:00 |
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Eduardo Quezada
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d2a4b5ef84
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Changed Tackle for Scratch in tests (#6730)
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2025-04-30 17:18:52 -04:00 |
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Pawkkie
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e8dd8da5f7
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Add AI_FLAG_PREFER_HIGHEST_DAMAGE_MOVE (#6025)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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2025-01-14 14:13:48 -05:00 |
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Eduardo Quezada
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9669a0554d
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Encapsulate move data (#5852)
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2025-01-01 20:34:33 +01:00 |
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Pawkkie
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7413d107ae
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Should switch refactor to facilitate switch prediction (#5466)
Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
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2024-10-25 13:04:42 +02:00 |
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Eduardo Quezada
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18980b20a3
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Remove trailing whitespace (master) (#5174)
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2024-08-14 19:48:20 -07:00 |
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Eduardo Quezada
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fcdc9ed65a
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Merge branch '_RHH/master' into _RHH/upcoming
# Conflicts:
# src/battle_util.c
# src/data/pokemon/species_info/gen_7_families.h
# test/battle/ability/download.c
# test/battle/ability/intimidate.c
# test/battle/ability/supreme_overlord.c
# test/battle/ability/zero_to_hero.c
# test/battle/ai/ai.c
# test/battle/move_effect/plasma_fists.c
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2024-07-05 14:25:25 -04:00 |
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Pawkkie
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47426406c3
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Ai tests folder (#4898)
* AI folder for tests
* Move sequence switching tests
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2024-07-02 17:49:04 +02:00 |
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