grintoul
a2e1835993
Separates FRB and FRZ animations ( #7611 )
2025-08-28 19:07:08 +02:00
Bassoonian
1a6ed20713
Add dedicated getter functions for Pokémon types and abilities ( #7043 )
2025-06-03 22:05:22 +02:00
Eduardo Quezada
3056909286
Added weather accuracy move flags ( #6857 )
2025-05-16 07:58:40 +02:00
Eduardo Quezada
9669a0554d
Encapsulate move data ( #5852 )
2025-01-01 20:34:33 +01:00
psf
2597d8a35a
Updated species defines ( #5075 )
...
* First version of new defines
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Fixed cloaks
* Removed old defines
* Removed old defines
* Removed old defines and cleaned up some macros
* Undid changes to documentation
Deleted unused defines
Updated defines
Fixed tests
fixed docs
* moved note to top per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#discussion_r1783641599
* fixed alignment per https://github.com/rh-hideout/pokeemerald-expansion/pull/5075\#pullrequestreview-2341613591
2024-10-02 18:24:57 -03:00
fakuzatsu
0625c90277
fix tests when B_USE_FROSTBITE is TRUE ( #4986 )
2024-07-17 23:23:52 +02:00
Eduardo Quezada
5ec08ee98c
Small Battle Test reorganization ( #4504 )
...
* Fixed test folders + Chud Chew test name fixes
* Adjusted file names + merged Burn Up and Double Shock files
* Added Spit Up/Swallow files that point to Stockpile's file
* Multiple changes (see description)
- Moved secondary effect files to their own folder.
- Split hit_set_entry_hazards.c to separate files for Spikes/Stealth Rock.
- Grouped Hex/Venoshock to the same file
2024-05-06 09:36:52 +02:00