59 Commits

Author SHA1 Message Date
RoamerX
2e00ddb067 汉化补充修正
汉化了树果混合器相关文本(src\berry_blender.c)
汉化了宝可方块相关文本(src\pokeblock.c)
汉化了所有奖章的说明文本(src\data\text\gift_ribbon_descriptions.h)
汉化了宝可梦导航器的相关文本(src\pokenav_main_menu.c,src\pokenav_list.c,src\pokenav_match_call_gfx.c,src\pokenav_menu_handler_gfx.c)
汉化了导航仪地图界面的地标名称(src\landmark.c),并统一了脚本中它们的叫法
汉化了零散遗漏的英文文本
宝可梦的量词按照朱紫统一成“只”而不是“个”
2025-04-21 21:36:17 +08:00
RoamerX
5108965bd5 脚本文本将旧译替换官译
脚本文本中宝可币符号位置修复
脚本文本中以下名词修正:
部分专有名词
重要NPC人名&组织名
地名
道具名称
招式学习器及教学相关的招式名称
对战开拓区设施名称、首领称号、印记
2025-04-13 23:26:26 +08:00
RoamerX
db73674ea3 修正部分专有名词为官译+修正招式详情中文字与图标位置+修复R键投球图颜色错误
包括以下:
精灵	宝可梦
训练师	训练家
背包	包包
技能	招式
口袋领航员	宝可梦导航仪
濒死	昏厥
烧伤	灼伤
命中率	命中	注:指招式的命中,对战内宝可梦的能力仍叫做命中率
2025-04-11 15:14:45 +08:00
RoamerX
efa431b585 汉化文本官译化
统一替换“背包”为包包
将SKT之前的汉化文本调整为目前官方翻译的文本
2025-04-10 17:09:22 +08:00
sayseong
c039c0303b 地图脚本汉化 2025-04-08 01:07:12 +08:00
psf
bf8b09b1b6
Item Ball refactor / Pluralize item names for giveitem and finditem (#3942)
* Emptied out item_ball_scripts
Added GetObjectEventTrainerRangeFromTemplate
Added Common_EventScript_FindItem

* Replaced trainer_sight_or_berry_tree_id with item constant
Replaced scripts with Common_EventScript_FindItem

* Renamed to GetItemBallIdAndAmountFromTemplate
Moved to item_ball.c

* Updated ObjectEventTemplate

* Updated inc files to support plural item names

* Refactored CopyItemNameHandlePlural to handle all items

* Change failsafe in GetItemBallIdFromTemplate to be ITEM_NONE + 1 instead of ITEMS_COUNT

* Converted spaces to tabs
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415663
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415525
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415409
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415130

* Added warning on object_event macro to prevent silent failure
Reverted global.fieldmap to original state, per feedback

---------

Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-14 21:35:45 +01:00
Martin Griffin
912a80e27a
Reference TMs and HMs by move instead of number (#1732) 2023-08-09 10:51:01 -04:00
GriffinR
cc182bf05e Use Porymap's new order for connection fields 2022-10-24 10:05:59 -04:00
GriffinR
a418f8d976
Merge pull request #1755 from GriffinRichards/map-dynamic
Rename special map constants, treat warp ids as strings
2022-10-18 22:45:56 -04:00
GriffinR
36551dff2f Treat warp ids as strings to allow constants 2022-09-03 15:43:43 -04:00
Eduardo Quezada
c7fc2e13f7 Renamed TM flags to keep consistency with the rest of the repo 2022-09-02 16:54:58 -04:00
GriffinR
e66ea0cb99 Reformat compare + goto_if/call_if to single statements 2021-11-18 23:06:51 -05:00
GriffinR
06351bf63c Remove address comments 2021-07-20 15:18:31 -04:00
SphericalIce
70ff6c3b84 Rename 'hidden' Trainers/obj events to 'buried' 2021-02-14 19:25:23 +00:00
GriffinR
3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
GriffinR
cb5b8da77b More trainer type usage 2020-04-28 19:59:08 -05:00
GriffinR
e5757a3def Use trainer type constants 2020-04-28 19:59:08 -05:00
GriffinR
b1d26e10a8 Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
GriffinR
b93101bbeb Merge master into ObjEvent rename 2019-12-06 21:37:33 -05:00
GriffinR
a4191040c9 Sync weather names 2019-12-06 19:05:28 -06:00
GriffinR
82cb741d8b Standardize EVENT_OBJECT to OBJECT_EVENT 2019-11-20 23:12:51 -05:00
GriffinR
ec3e86f1d2 Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
GriffinR
525ec2025d Document Routes 111-118 2019-11-14 17:41:01 -06:00
GriffinR
dd01942c4f Document aqua/magma hideout scripts 2019-11-01 17:22:45 -05:00
GriffinR
1b41b8b7ca Document Petalburg, Fortree, Sootopolis, and some of Mossdeep Gyms 2019-10-15 05:05:57 -04:00
Fontbane
901a83d249 Fix some labels and include decorations.h
Include decorations.h in shop.c

Include decorations.h in event_scripts.s
2019-04-22 17:23:59 -05:00
Fontbane
2c076f1f3e Doc most OnTransitions 2019-04-22 17:23:59 -05:00
Fontbane
90e32f4ec5 Document landmark setting and item balls 2019-04-04 19:34:35 -05:00
Phlosioneer
8816aa527d Update map script files 2019-02-25 08:01:22 -06:00
Marcus Huderle
19b76bffda Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields 2019-02-16 16:56:41 -06:00
Marcus Huderle
29d6221935 Convert map data to JSON 2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a Define layout constants 2019-01-29 16:55:25 -06:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro (#483) 2018-12-26 12:20:15 -06:00
Marcus Huderle
dcbc8db6a3 Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c) 2018-12-25 11:46:35 -06:00
Melody
1e87810414 document setweather calls 2018-12-24 16:23:58 -05:00
Melody
ac2e4adf2d improve goto_if macros 2018-12-21 20:28:24 -05:00
Melody
2615ece23b Use normal apostrophes like adults 2018-12-07 10:41:08 -05:00
Melody
10725def8e trainerbattle_normal → trainerbattle_single
* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody
bad5323642 cleans up trainer battle scripts
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
Melody
862265b73a defines register_matchcall macro 2018-12-02 06:04:59 -05:00
Melody
c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
garak
113a8d1efd clean flags and remove temp macro 2018-10-19 14:59:18 -04:00
garak
1441ee6bc3 finish event object flags 2018-10-19 13:04:47 -04:00
garak
ff97873c30 label temp flags, test replace script 2018-10-17 12:25:12 -04:00
garak
624a7552b6 use event flags in event scripts 2018-10-17 09:05:22 -04:00
Deokishisu
bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Diegoisawesome
e92e2cb0aa Merge branch 'master' of github.com:pret/pokeemerald 2018-07-24 21:18:36 -07:00
Diegoisawesome
156fb472e1 Clean up files and add entries to charmap 2018-07-24 21:18:23 -07:00
Marcus Huderle
94650495c6 Use map battle scene constants in map headers 2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72 Use map type constants in map headers 2018-07-12 22:39:38 -05:00