31 Commits

Author SHA1 Message Date
hedara90
d1aa49cca3
Remove compressed palettes (#6455) 2025-04-26 22:58:40 +02:00
Eduardo Quezada
00241cf569 Merge remote-tracking branch '_merrp_origin/lighting-expanded-id' into _RHH/pr/upcoming/lighting-expansion-v2
# Conflicts:
#	README.md
#	asm/macros/event.inc
#	data/scripts/pkmn_center_nurse.inc
#	include/constants/event_objects.h
#	include/constants/field_weather.h
#	include/overworld.h
#	include/palette.h
#	include/sprite.h
#	src/battle_controller_player.c
#	src/data/object_events/object_event_graphics.h
#	src/event_object_movement.c
#	src/field_effect_helpers.c
#	src/field_weather.c
#	src/overworld.c
#	src/palette.c
#	src/scrcmd.c
#	src/sprite.c
2025-01-26 12:08:10 -03:00
Eduardo Quezada
26daf15ce0 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2025-01-24 18:29:28 -03:00
DizzyEggg
4e0eab9e27
Remove gDecompressionBuffer (#6029) 2025-01-23 09:47:14 +01:00
Eduardo Quezada
a756bb501c Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2025-01-19 22:31:33 -03:00
Bassoonian
db5dc85b70 Merge branch 'master' of https://github.com/pret/pokeemerald into pretmerge17jan 2025-01-18 13:07:05 +01:00
DizzyEggg
0a436d580e
Extern gSprites and gOamMatrices with known array size (#2090) 2025-01-17 18:18:17 -05:00
Eduardo Quezada
d151e00c70 Merge branch '_RHH/upcoming' into _RHH/pr/upcoming/lighting-expansion-v2 2024-12-04 19:15:48 -03:00
Eduardo Quezada
ee9c6d4912 Merge branch '_RHH/master' into _RHH/upcoming 2024-10-17 00:16:01 -03:00
Eduardo Quezada
80447bee8e Merge branch '_pret/master' into _RHH/pr/master/pretSync20241015 2024-10-15 20:56:56 -03:00
Kurausukun
52c2728ff6 remove gflib 2024-09-18 10:37:34 -04:00
PikalaxALT
306ce048ad Move gflib srcs and headers to gflib subdir 2019-09-08 21:07:54 -04:00
DizzyEggg
e634e722cc Decompile pokemon jump 2019-07-29 12:35:57 +02:00
garak
22a0b58e57 effects_2 and water data 2018-10-24 15:52:21 -04:00
Diegoisawesome
8e7202ec3d Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
DizzyEggg
dfee5deca8 Move Bitmap struct and clear sprite/text files 2018-10-18 21:24:37 +02:00
DizzyEggg
0547e260a4 More of slot machine 2018-09-15 18:01:20 +02:00
Diegoisawesome
e1834c9d7b Change overworld_frame macro to use tiles 2018-09-08 03:07:44 -05:00
Slawter666
54d5a7ad97 Format event object pic tables 2018-09-07 14:14:52 +01:00
Diegoisawesome
731d6d59bc Document list_menu.c and main_menu.c 2018-07-15 04:30:37 -07:00
DizzyEggg
1ead30ad40 decompile menu indicators 2018-05-19 10:54:02 +02:00
DizzyEggg
ad73f92061 start decompiling pokemon animation 2018-01-22 21:32:50 +01:00
DizzyEggg
9c45ca0c5f dump pokemon icon 2017-12-22 19:16:15 +01:00
DizzyEggg
c27f7a8131 start working on pokeball 2017-12-02 19:39:07 +01:00
DizzyEggg
752ce9b90d start working on battle anim 2017-10-14 16:55:25 +02:00
DizzyEggg
db58d5e24a battle2 3500 C lines 2017-10-02 23:32:39 +02:00
scnorton
70b1ad4857 Remaining functions 2017-09-17 15:33:26 -04:00
DizzyEggg
4c16bb5ee6 decompile util.s 2017-09-13 12:58:57 +02:00
DizzyEggg
84240b1a5a sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
DizzyEggg
c146c247f2 decompile more of sprite.s 2017-09-02 01:42:44 +02:00
DizzyEggg
0989222de3 revert fuck-up 2017-09-01 22:08:40 +02:00