Eduardo Quezada
b89722500f
Fixed Mr. Mime capitalization
2023-09-12 13:09:56 -03:00
ghoulslash
8279ec385c
Added missing Evolution data ( #3287 )
2023-09-11 09:20:22 -04:00
Eduardo Quezada
755e260da4
Merge branch 'RHH/master' into RHH/upcoming
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# Conflicts:
# include/constants/battle_move_effects.h
# test/battle/move_effect/multi_hit.c
2023-09-10 18:38:46 -03:00
AaghatIsLive
49e791f128
Fixed some hisuian abilities ( #3292 )
2023-09-10 11:51:05 -03:00
Eduardo Quezada
b114baa07d
Updated Nosepass evolution with PLA's
2023-09-09 00:01:45 -03:00
Eduardo Quezada
6332870a3b
Crabominable can now evolve via Ice Stone
2023-09-08 00:30:10 -03:00
kittenchilly
c3e31af5f3
Ultra burst trigger
2023-08-09 22:12:26 -05:00
Martin Griffin
912a80e27a
Reference TMs and HMs by move instead of number ( #1732 )
2023-08-09 10:51:01 -04:00
sbird
1d8ad1b756
[battle, movesets] revert bulbasaur's level up change
2023-08-02 09:51:45 +02:00
Philipp AUER
44eb6260cc
[battle, anim] woodhammer animation overhaul ( #3192 )
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* [battle, anim] woodhammer animation overhaul
* squashme: timings
---------
Co-authored-by: sbird <sbird@no.tld>
2023-08-01 19:10:18 -04:00
Eduardo Quezada
adfc0af372
Mon graphics are now loaded depending on their availability
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- If it has a female sprite/palette, it's loaded.
- If it the species is enabled and it has a sprite/palette, it's loaded.
- Otherwise, load the SPECIES_NONE graphics.
2023-07-07 14:36:30 -04:00
SubzeroEclipse
23d51df7c0
Added Hisuian Sneasel
2023-07-01 11:16:31 +02:00
SubzeroEclipse
d202bdd09c
Added even more gender difference sprites, 2/2
2023-07-01 10:25:17 +02:00
SubzeroEclipse
0733e0908c
Added even more gender difference sprites, 1/2
2023-06-30 10:40:46 +02:00
Eclipse
fc52414383
Added many more gender differences sprites ( #3082 )
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Added sprites for the remaining Gen1 mons and a couple of evolutions.
2023-06-27 21:11:01 -04:00
Eclipse
a44af6f06f
Gender differences sprites, part 1 ( #3070 )
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* Added some gender difference sprites
Added sprites for:
- Pikachu/Raichu
- Doduo/Dodrio
- Goldeen/Seaking
- Xatu
- Politoed
- Meditite/Medicham
- Gible/Gabite/Garchomp
NOTE: I had to tweak Doduo's palette file because it wasn't matching the normal one and a result Doduo's beak looked weird.
* Swapped Pikachu sprites
Replaced them with the ones provided by CyanSixFour because they looked better than the ones that I had.
* Added Gloom and Vileplume
* Fixed Pikachu forms
Edited the macros so that only base Pikachu would show different forms based on gender. Big thanks to AsparagusEduardo for helping with this.
* Swapped a few more sprites
Replaced Goldeen (female back), Politoad (female back), Medicham (female all) sprites with those provided by CyanSixFour because they looked better. Also tweaked my male Meditite back
2023-06-26 19:04:19 -04:00
Eduardo Quezada D'Ottone
b01f7927cf
Fixed Sylveon's evolution method ( #3048 )
2023-06-19 16:17:51 -04:00
Eduardo Quezada
601a96f34a
Fixes Hisuian mon not evolving + fixed regional mon not breeding correctly
2023-06-06 08:01:29 -04:00
AgustinGDLV
3d4789c492
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-05-28 11:10:50 -07:00
AgustinGDLV
5a8715e608
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix
2023-05-23 16:10:44 -07:00
AgustinGDLV
6a92caa9fb
removed old B_WEATHER_FORMS use, tests now have assumptions for config
2023-05-23 16:10:26 -07:00
AgustinGDLV
d4c7e5e559
changed B_WEATHER_FORM preproc to affect tables instead of function
2023-05-23 14:03:38 -07:00
LOuroboros
29d2d4202e
Evolution updates ( #3009 )
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* Add Hisuian Sneasel's evolution to gEvolutionTable
* Updates
-Added EVO_ITEM_NIGHT, (it's like EVO_ITEM_DAY but nighttime specific)
-Added EVO_ITEM_HOLD (it's like the day based variations, but day agnostic)
-Turned the trade evo items into regular evolution items
-Ditched the config for the Razor Claw by request
-Updated every entry in gEvolutionTable for species that could only evolve via EVO_TRADE_ITEM to LA's standard
* Review corrections (extrapolations)
* Post Cherrypick corrections
* Corrected the description of EVO_ITEM_NIGHT
* Added a config for the new items' field-evolving functionality
2023-05-18 06:39:14 -04:00
AgustinGDLV
785b100693
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into castform_fix
2023-05-16 16:29:38 -07:00
AgustinGDLV
0c182345bf
reworked weather form reversion + added more tests
2023-05-16 16:24:25 -07:00
AgustinGDLV
aec51b5b04
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-05-11 20:02:06 -07:00
AgustinGDLV
a5f28afe42
fixed Forecast and Flower Gift
2023-05-04 17:04:54 -07:00
Bassoonian
c279830892
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into formbattlechangecontribution
2023-04-27 10:50:32 +02:00
Eduardo Quezada D'Ottone
408aa30aa7
Merge pull request #17 from AgustinGDLV/pr/castform_fix
2023-04-26 14:25:36 -04:00
Frank DeBlasio
9d93af2261
Fixed Budew evolution method ( #2928 )
2023-04-18 16:28:02 -04:00
AgustinGDLV
2eabcea86e
Battle Item Refactor ( #2902 )
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* items that can be used in battle now use battlescripts
* removed ExecuteTableBasedItemEffect_
* taught AI how to use items, removed AI_itemtype/flag
* X-Items store stages raised in holdEffectParam
* USE_ITEM in tests
2023-04-14 19:25:50 +01:00
Eduardo Quezada
11beec62ee
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# src/data/pokemon/evolution.h
# src/field_poison.c
2023-04-14 11:31:02 -04:00
aaghaht
bd54c70020
Add PLA evo items
2023-04-10 10:47:31 +05:30
AgustinGDLV
504ec36b2b
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-03-27 16:22:11 -07:00
AgustinGDLV
2017bee3f8
fixed Castform + Cherrim
2023-03-27 11:35:23 -07:00
Eduardo Quezada
3888b10769
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
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# Conflicts:
# src/data/pokemon/form_change_table_pointers.h
# src/data/pokemon/form_change_tables.h
2023-03-27 10:55:38 -03:00
AgustinGDLV
5d508f7963
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-03-24 22:40:51 -07:00
Bassoonian
e601719c91
Add new PLA form change items
2023-03-24 00:04:08 +01:00
Bassoonian
f15fb1540f
Allow Kubfu evolution with Scroll items
2023-03-23 23:16:08 +01:00
Eduardo Quezada D'Ottone
2658fe32c2
Removed ITEM_HAS_EFFECT ( #2840 )
2023-03-23 10:02:32 +01:00
Eduardo Quezada
ef914a2fac
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
2023-03-21 16:13:27 -03:00
AgustinGDLV
69fd63a922
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dynamax
2023-03-21 09:56:58 -07:00
AgustinGDLV
5a9e1de836
Merge branch 'RHH/pr/feature/formBattleChange' of https://github.com/AsparagusEduardo/pokeemerald into dynamax
2023-03-20 21:14:33 -07:00
Eduardo Quezada
47b4e6095d
Undo Timburr and Stunfisk friendships, as they don't change
2023-03-19 22:00:18 -03:00
Eduardo Quezada
51b716c9d9
Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_20230319
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# Conflicts:
# data/battle_scripts_2.s
# include/constants/battle_string_ids.h
# include/constants/songs.h
# src/battle_message.c
# src/data/pokemon/species_info.h
2023-03-19 20:28:56 -03:00
Eduardo Quezada
0a9ab96390
Added STANDARD_FRIENDSHIP constant to allow easier custom adjustments
2023-03-14 08:54:49 -03:00
Alex
aa29eced1f
Merge branch 'rh-hideout:upcoming' into PLA_missing_sprites
2023-03-13 17:46:53 +01:00
Eduardo Quezada
a0feaabef1
Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange
2023-03-12 15:53:32 -03:00
Eduardo Quezada
7ce68994ec
Made Mega Evolution properly use TryBattleFormChange
2023-03-12 02:32:09 -03:00
AgustinGDLV
c823e19705
implemented Gigantamax form change
2023-03-11 10:48:21 -08:00