surskitty
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e44d0326be
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AI double battle friendly fire logic improvements (#6766)
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2025-05-16 11:41:03 -04:00 |
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Pawkkie
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83b7732fae
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Store predictingMove, config for chance
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2025-05-08 14:19:43 -04:00 |
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Pawkkie
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c8fa4442d9
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Adjust switch AI based on move scoring (#6615)
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2025-05-06 00:39:44 +02:00 |
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hedara90
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ccda2308a3
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Add AI_FLAG_PP_STALL_PREVENTION (#6743)
Co-authored-by: Hedara <hedara90@gmail.com>
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2025-05-02 11:30:09 -04:00 |
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Pawkkie
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7a3cf5d3a3
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Improve AI's defense against Focus Punch (#6713)
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2025-04-28 08:34:09 +02:00 |
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Pawkkie
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4c18e88282
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Improve "all moves bad" switching (#6453)
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2025-03-20 16:43:56 +01:00 |
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Pawkkie
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b12f32667f
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Fix roll handling in AI damage calcs (#6396)
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
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2025-03-08 09:53:14 +01:00 |
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Pawkkie
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b7df5b8c29
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Fix Overzealous Absorber Switching (#6318)
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2025-02-22 10:37:11 +01:00 |
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Pawkkie
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bf263efa4b
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Fix AI hazard move handling, minor AI tweaks (#6311)
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2025-02-21 09:58:14 +01:00 |
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moostoet
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a42de40eb2
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Add function to adjust AI scoring for generalized item effects (#6247)
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2025-02-13 12:51:25 -05:00 |
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Pawkkie
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579fa6410d
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Switch chance config support (#6187)
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2025-02-10 00:30:54 +01:00 |
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