ghoulslash
391cfabcac
merge with be
2021-10-06 14:31:21 -04:00
ghoulslash
ee3a2c97ee
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into last_ball
2021-10-06 13:54:40 -04:00
ghoulslash
1ad8448532
remove saveblock field
2021-10-06 13:54:33 -04:00
ghoulslash
4382420dd2
merge with be
2021-10-06 13:32:59 -04:00
ultima-soul
ce4375a10c
Ported new Ball catch rate modifier effects from Item Expansion.
2021-10-06 10:28:18 -07:00
ghoulslash
040e56b758
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_ai
2021-10-06 10:05:55 -04:00
ghoulslash
1f4844c7f5
Merge pull request #1710 from AsparagusEduardo/BE_Struggle
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Implemented modern effect of struggle with config
2021-10-06 09:27:10 -04:00
ghoulslash
245ef1ad2d
Merge pull request #1715 from AsparagusEduardo/BE_ShadowTag
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Config for Shadow Tag vs Shadow Tag
2021-10-06 09:02:58 -04:00
LOuroboros
2b32581c14
Fixed infinite loop
2021-10-06 09:27:33 -03:00
GriffinR
4efa6c882a
Continue misc link documentation, rename reset_save_heap
2021-10-05 23:37:54 -04:00
ultima-soul
06f36595d6
Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_id_revamp
2021-10-05 19:25:52 -07:00
Eduardo Quezada D'Ottone
2b54b48b04
Merge branch 'PokemonExpansion' into PE_FormChangeHoldItems
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# Conflicts:
# src/pokemon.c
2021-10-05 21:13:36 -03:00
Eduardo Quezada D'Ottone
43d42c95cf
Terrain Pulse effect implemented
2021-10-04 22:45:37 -03:00
Eduardo Quezada D'Ottone
5019615be1
Refactored Secret Power move effect into a function
2021-10-04 21:28:15 -03:00
ultima-soul
78d2215196
Improve and refactor some form change code. Separated out ability checks into their own methods. Change FORM_ITEM_USE_TIME to specify time of day instead of hardcoding.
2021-10-03 10:16:09 -07:00
LOuroboros
b85b3094c8
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalAbilitiesDev
2021-10-03 07:05:56 -03:00
GriffinR
6e62c057f5
Document remaining symbols in pokemon.c
2021-10-02 23:48:12 -04:00
GriffinR
739e7d3c31
Document summary screen sprite manager
2021-10-02 23:47:59 -04:00
Eduardo Quezada D'Ottone
978f73475b
Config for Shadow Tag vs Shadow Tag
2021-10-02 19:01:11 -03:00
Eduardo Quezada D'Ottone
57ea20bc6d
Implemented modern effect of struggle with config
2021-10-02 13:32:36 -03:00
LOuroboros
c464b1b5dd
STRINGID_ATTACKERBECAMEASHGRENINJA -> STRINGID_ATTACKERBECAMEASHSPECIES
2021-10-01 23:12:59 -03:00
LOuroboros
f3ded43a88
Implemented Battle Bond
2021-10-01 22:49:17 -03:00
Eduardo Quezada D'Ottone
5593a83783
Fixed compile
2021-09-30 22:35:28 -03:00
Eduardo Quezada D'Ottone
5bf300f97c
Fixed issue where by default mon would change into the last form due to the IE items being defined as ITEM_NONE
2021-09-30 22:12:02 -03:00
GriffinR
001a25e49c
Merge pull request #1507 from GriffinRichards/doc-walda
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Document Walda Phrase
2021-09-30 12:27:20 -04:00
Pokestia
38a4dea402
Rename Battle Weather flags
2021-09-30 12:08:20 +02:00
Eduardo Quezada D'Ottone
55b61313a4
PSS uses form change table for holding items.
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# Conflicts:
# src/pokemon.c
2021-09-29 02:13:44 -03:00
ghoulslash
e75a8fb67c
merge ai move and item decisions. AI will prefer to defeat player over healing
2021-09-27 21:03:27 -04:00
ghoulslash
761006a164
merge with be
2021-09-26 19:19:32 -04:00
Eduardo Quezada D'Ottone
4fbe4da7d0
Sitrus Berry Gen4+ heal. Credit to SBird1337
2021-09-26 18:46:34 -03:00
GriffinR
8a79ca3818
Document walda_phrase
2021-09-26 17:01:39 -04:00
LOuroboros
1b039062da
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into gulp_missile
2021-09-25 22:20:34 -03:00
LOuroboros
234f3290c3
Added a day time exclusive equivalent to FORM_USE_ITEM
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Primarily for Shaymin, since it can only change its form with the Gracidea during the day.
Special thanks to AsparagusEduardo.
2021-09-25 22:00:10 -03:00
LOuroboros
813d114132
Synced include/constants/hold_effects.h with the BE
2021-09-25 20:58:07 -03:00
GriffinR
a66d7e1b43
Document some single-remaining symbols
2021-09-24 17:14:20 -04:00
Syreldar
4c05520bf3
Fixed Retaliate's naming.
2021-09-24 16:02:26 +02:00
GriffinR
a6ab2eb883
Merge branch 'master' into trailingSpaces
2021-09-23 21:39:21 -04:00
Eduardo Quezada D'Ottone
e87c170db0
Merge branch 'BattleEngine' into booleanStandard
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# Conflicts:
# src/battle_main.c
# src/battle_script_commands.c
2021-09-23 18:20:35 -03:00
ghoulslash
2f69748e0d
merge with be
2021-09-23 14:38:01 -04:00
ghoulslash
94ec25319f
syntax fixes. Use BlocksPrankster for perish song battle script
2021-09-23 14:35:37 -04:00
ghoulslash
768598b154
fix bad merge
2021-09-23 12:22:36 -04:00
ghoulslash
33972b5493
merge with be
2021-09-23 12:04:13 -04:00
ghoulslash
3f34fec42f
change last ball graphic based on config. replace saveblock field with ewram field
2021-09-23 12:03:01 -04:00
BuffelSaft
530998c4b7
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald into multistrike
2021-09-23 16:41:35 +12:00
Eduardo Quezada D'Ottone
d084d2a68d
Merge branch 'BattleEngine' into booleanStandard
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# Conflicts:
# include/battle.h
# src/battle_main.c
# src/battle_script_commands.c
2021-09-22 23:42:00 -03:00
BuffelSaft
2f03ac31b9
Multihit refactor and Parental Bond
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Port multihit system from the CFRU, implement Parental Bond, refactor certain moves as required and implement all remaining multi hit moves except Dragon Darts.
2021-09-23 14:31:21 +12:00
Eduardo Quezada D'Ottone
075c0299a1
Better names for Micle and Custap flags
2021-09-22 23:29:26 -03:00
Eduardo Quezada D'Ottone
2c66aa84b6
Merge pull request #1378 from ghoulslash/gen8_move_effects
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Several Gen 8 Move Effects
2021-09-22 22:48:29 -03:00
ghoulslash
9bf2ffe459
fix lash out stat fell
2021-09-22 21:15:02 -04:00
ghoulslash
d738297f24
merge with be
2021-09-22 16:26:09 -04:00