78 Commits

Author SHA1 Message Date
Eduardo Quezada
13071f7019 Added IsOnPlayerSide 2025-05-12 13:53:15 -04:00
Eduardo Quezada
392d662c12
Rename GetPartyBattlerData to GetBattlerMon (#6800) 2025-05-09 15:14:09 +02:00
Eduardo Quezada
1f23fe0dd3
Use GetPartyBattlerData where appropiate (#6779) 2025-05-06 17:13:50 +02:00
Zatsu
4f3326f3f4
fix for battle ui for add to party menu (#6229) (#6240) 2025-02-12 22:02:25 +01:00
Frank DeBlasio
5cdee87489
Refactor Trainer sprites (#3597)
* Added TrainerSprite struct with coordinates

* Added .frontPic to struct

* Added .palette to TrainerSprite struct

* Added .animation to the struct

* Added define for sprite size

* Condensed animations since they were all the same

* Improved TRAINER_SPRITE/PAL defines

* Simplified seemingly unused .y_offset and TRAINER_PIC_SIZE values

* Condensed TRAINER_SPRITE and TRAINER_PAL into TRAINER_PIC

* Renamed .size to .y_offset since that what it appears to actually be

* Moved y_offset into TRAINER_PIC

* Moved animation inside of TRAINER_PIC

* Added array number to preproc

* Removed trailing spaces

* Added sprite/palette files to preproc

* Revert adding sprites to preproc as it fails agbcc

This reverts commit dce57f8d1bfab70b4c6630a9c4e5b43495891459.

* Added backsprite struct

* Added animations to backsprite struct

* Changed TRAINER_PIC to TRAINER_SPRITE

* Added animation to backsprite preproc

* Added .backPic to struct

* Moved array number into backsprite preproc

* Removed definitions for trainer sprites

* Hardcoded sAnims_Trainer into struct since every sprite uses it

* Fixed TRAINER_SPRITE arguments
2023-12-20 23:14:33 +01:00
DizzyEggg
6137db102e
Ally Switch (#3533)
* ally switch move animation

* Ally Switch anim done

* ally switch test and improve animation

* derp

* add ally switch known failing test for ally targeting moves

* moves which targetted ally fail after ally switch

* ally switch works like protect

---------

Co-authored-by: root <root@LAPTOP-3SNV7DEQ>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2023-12-20 15:26:28 +01:00
DizzyEggg
cc30d2fb53 start removing duplicate controller functions 2023-08-04 12:10:38 +02:00
Eduardo Quezada
4bbb3a1e51 Merge branch 'RHH/master' into RHH/upcoming 2023-07-05 19:28:37 -04:00
DizzyEggg
34aff01d3a
Fix graphical/exp bugs with 2 vs 1 trainer battles (#3105) 2023-07-05 14:52:24 -04:00
Eduardo Quezada D'Ottone
81e59ace25
Cleaned up remaining Castform hack stuff (#3063)
* Removed gCastformFrontSpriteCoords

* Removed sCastformElevations and IsCastformForm

* Removed sCastformBackSpriteYCoords and castformPalette in BattleStruct

* Scrubbed unused BS commands

* Removed B_ANIM_CASTFORM_CHANGE and BattleForm constants

* Removed redundant function in Pokémon Debug menu

* Removed handling in animation scripts

* Removed gBattleMonForms

* Reduced MAX_MON_PIC_FRAMES to 2

* Removed Castform/Cherrim makefile stuff

* Fixed weather form change tests not checking species.

* Fixed Castform palettes after Lunos' PR
2023-06-30 09:58:07 +02:00
DizzyEggg
8c257bde99 Fix 1 vs 2 battles with eggs 2023-02-08 10:24:19 +01:00
Eduardo Quezada
f969effd36 Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220925 2022-09-25 12:51:39 -03:00
Eduardo Quezada
492380bd24 gReservedSpritePaletteCount using MAX_BATTLERS_COUNT for battles 2022-09-14 12:20:59 -03:00
Eduardo Quezada
4b1aca19cb Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220909
# Conflicts:
#	src/battle_controller_link_opponent.c
#	src/battle_controller_opponent.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controllers.c
#	src/data/pokemon_graphics/back_pic_coordinates.h
#	src/data/pokemon_graphics/front_pic_coordinates.h
#	src/pokemon.c
2022-09-10 00:17:03 -04:00
Eduardo Quezada
7500435a80 Implemented review changes from https://github.com/pret/pokefirered/pull/548 2022-09-04 21:24:12 -03:00
Eduardo Quezada
afcc1178b2 Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
# Conflicts:
#	data/battle_ai_scripts.s
#	data/battle_scripts_1.s
#	include/battle_controllers.h
#	include/battle_script_commands.h
#	include/battle_util.h
#	include/constants/battle_script_commands.h
#	include/constants/global.h
#	include/decompress.h
#	src/battle_anim_effects_1.c
#	src/battle_anim_normal.c
#	src/battle_anim_poison.c
#	src/battle_anim_water.c
#	src/battle_arena.c
#	src/battle_controller_link_opponent.c
#	src/battle_controller_link_partner.c
#	src/battle_controller_opponent.c
#	src/battle_controller_player.c
#	src/battle_controller_player_partner.c
#	src/battle_controller_recorded_opponent.c
#	src/battle_controller_recorded_player.c
#	src/battle_controller_safari.c
#	src/battle_controller_wally.c
#	src/battle_gfx_sfx_util.c
#	src/battle_interface.c
#	src/battle_main.c
#	src/battle_message.c
#	src/battle_script_commands.c
#	src/battle_util.c
#	src/berry.c
#	src/data/trainers.h
#	src/decompress.c
#	src/field_effect.c
#	src/hall_of_fame.c
#	src/overworld.c
#	src/pokeball.c
#	src/pokemon.c
#	src/pokemon_icon.c
#	src/pokemon_storage_system.c
#	src/scrcmd.c
2022-08-22 20:30:45 -04:00
Eduardo Quezada
13672680b0 void pointer standarized 2022-07-29 10:52:35 -04:00
ultima-soul
0312c5be8b Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-27 21:38:26 -08:00
ultima-soul
3ed51d6d91 Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-11-21 10:40:26 -08:00
GriffinR
e3b6337c3a Finish battle_anim_mons doc 2021-11-08 14:29:37 -05:00
GriffinR
28de627913 Add TRACKS_ALL, remove BGCntrlBitfield 2021-10-09 11:34:51 -04:00
GriffinR
a66d7e1b43 Document some single-remaining symbols 2021-09-24 17:14:20 -04:00
ultima-soul
5bab9474dc Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-03-22 23:08:19 -07:00
GriffinR
63a7828772 Document battle_controller_player.c 2021-01-22 20:03:27 -05:00
ExpoSeed
9e2c8a95c1 Sync bev2 with pret 2020-10-11 01:01:47 -05:00
GriffinR
5259898325 Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
DizzyEggg
2646f3b26a Merge with master 2019-04-13 13:42:44 +02:00
Phlosioneer
50350cc2e1 Merge branch 'master' into contest-ai-cleanup 2019-04-07 20:20:22 -04:00
DizzyEggg
f8713f9c15 Merge with master 2019-04-06 20:43:13 +02:00
DizzyEggg
b0223f691f Clean up data headers 2019-04-05 07:53:23 -05:00
Phlosioneer
1360b3a477 RGB Constants 2019-04-04 17:05:46 -04:00
Phlosioneer
3a2ea40188 Rename and document more contest setup functions
Also properly label the link contest flags variable, and label the
contest window ID's.
2019-04-03 17:24:32 -04:00
DizzyEggg
54ab6b43dc Merge with master 2019-03-22 10:40:31 +01:00
Phlosioneer
49bef25856 Clean up the last extern functions 2019-03-02 03:18:08 -05:00
DizzyEggg
4827776a3c Merge with master 2019-01-05 10:14:20 +01:00
Philipp AUER
55202eac24 rename coords to size in struct MonCoords 2019-01-04 19:59:55 -06:00
DizzyEggg
517573eb4b Update with master 2018-12-26 17:46:51 +01:00
DizzyEggg
7f6f6c33ab Fix BgAttributes 2018-12-26 13:05:02 +01:00
DizzyEggg
e54dd6a02b Merge with master 2018-12-22 13:53:07 +01:00
Marcus Huderle
c74468fd11 Document a bunch of battle anim stuff 2018-12-17 22:16:17 -06:00
shinny456
60484153a5 decompile electric.s 2018-12-16 22:23:05 -05:00
DizzyEggg
a5df797804 Merge branch 'master' into battle_engine_v2 2018-11-19 20:42:07 +01:00
Marcus Huderle
72f0a079a9 Decompile all of battle_anim_utility_funcs 2018-11-19 09:37:25 -06:00
DizzyEggg
39f9b1ddf0 Experience on caught mon 2018-08-03 18:01:14 +02:00
DizzyEggg
c556358e47 label multiuse sprite template functions 2018-07-01 15:28:57 +02:00
DizzyEggg
2d0be91217 Move all trainer defines to trainers.h and identify frontier brain trainer id 2018-06-30 18:55:34 +02:00
DizzyEggg
caa36b530a label and document battle windows 2018-06-17 16:48:58 +02:00
DizzyEggg
fed5f03097 get rid of unnecessary externs 2018-02-28 23:57:08 +01:00
Diegoisawesome
a4787bc06a
Merge pull request #207 from DizzyEggg/decompile_pokemon_123
Decompile and clean pokemon files
2018-02-11 22:13:15 -06:00
PikalaxALT
ea347199a2 Merge branch 'master' into link 2018-02-11 19:22:06 -05:00