TheXaman
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f1f4082f62
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added footprints
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2021-12-13 19:24:19 +01:00 |
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TheXaman
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a334f7f5e0
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changed all missed ones to #if P_ENABLE_DEBUG == TRUE @LOuroboros
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2021-12-13 18:58:13 +01:00 |
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LOuroboros
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46977b52fa
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Added the footprints of all Gen. 7 and 8 species
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2021-12-13 13:39:12 -03:00 |
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TheXaman
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d300b8f56c
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fixed front sprite shadow palette
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2021-12-13 15:37:06 +01:00 |
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TheXaman
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e33abe6213
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fixed castform elevation calculation
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2021-12-13 15:13:51 +01:00 |
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TheXaman
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123969f093
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fixed front sprite position including elevation and shadow for flying mon's (shadow palette too dark atm)
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2021-12-13 15:05:17 +01:00 |
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Eduardo Quezada D'Ottone
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abe9910251
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Fixed speed to be more like vanilla's
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2021-12-12 12:42:14 -03:00 |
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Eduardo Quezada D'Ottone
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7ca07527fa
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Config for HP bars moving faster for higher HP amounts. Credit to Dat.H
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2021-12-12 12:33:49 -03:00 |
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Eduardo Quezada D'Ottone
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bbf7b62ceb
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Config for lost money after losing a battle
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2021-12-11 23:03:50 -03:00 |
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LOuroboros
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f317b542e2
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Updated Teleport
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2021-12-11 21:20:04 -03:00 |
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Eduardo Quezada D'Ottone
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6f363b219e
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Improved battle debug value change
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2021-12-11 16:41:04 -03:00 |
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TheXaman
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a249737e0e
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removed dead code (arrows dont have a left animation)
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2021-12-11 15:06:54 +01:00 |
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TheXaman
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51371661c2
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Added new menu naviagtion, now all options can be changed
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2021-12-11 15:03:56 +01:00 |
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TheXaman
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bbe918941e
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added include/constants/pokemon_debug,h for defines, restructured code order
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2021-12-11 12:13:14 +01:00 |
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Ariel A
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7d4b1a674f
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Fixed object events not rendering in Porymap. Credit: Jaizu
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2021-12-11 03:37:57 -05:00 |
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Eduardo Quezada D'Ottone
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2773b14de5
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Updated AI debug hold effect name display.
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2021-12-11 00:09:47 -03:00 |
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TheXaman
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8c23ad34ee
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fixed
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2021-12-10 20:59:34 +01:00 |
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TheXaman
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44121b041c
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added battle bg's and platforms and a function LoadBattleBg to change them
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2021-12-10 20:40:34 +01:00 |
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ultima-soul
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26f29a04fd
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Revert "Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync"
This reverts commit ac2bcece75fa3bf5bc4018ce659e51a635d46b97, reversing
changes made to 349262ebc35abb090e51c689c74ee839713c83c6.
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2021-12-10 09:41:54 -08:00 |
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TheXaman
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ef01c401f7
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another fix for the shared front and back palette
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2021-12-10 17:50:55 +01:00 |
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TheXaman
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f6d9b74a1a
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Merge branch 'pokemon_expansion' of https://github.com/rh-hideout/pokeemerald-expansion into pokemon_expansion_debug
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2021-12-10 16:48:46 +01:00 |
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TheXaman
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963642d309
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added the option to change a sprites animation to check which animation fits the best
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2021-12-10 16:18:39 +01:00 |
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TheXaman
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31330bef96
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proper Window usage
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2021-12-10 12:29:50 +01:00 |
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TheXaman
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5bef2d0fb2
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moved pokemon icon to the top left
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2021-12-10 11:14:25 +01:00 |
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Eduardo Quezada D'Ottone
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aa2b2e6a70
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Merge pull request #1929 from ultima-soul/battle_engine_sync
Battle Engine Upstream Sync
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2021-12-09 20:02:45 -03:00 |
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ultima-soul
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ac2bcece75
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Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_expansion_sync
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2021-12-09 14:16:05 -08:00 |
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ultima-soul
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d99ac2e44a
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Resolved review suggestions for upstream Pokemon Expansion sync.
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2021-12-09 09:51:28 -08:00 |
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ultima-soul
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a5afdac0ae
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Resolved review suggestions for upstream Battle Engine sync.
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2021-12-08 12:08:16 -08:00 |
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Blackforest92
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a7c9e6e230
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Reverse both Hippopotas and Hippowdon icons to use male only
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2021-12-09 00:24:31 +07:00 |
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Blackforest92
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55477234ef
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Palette conversion GEN5
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2021-12-08 21:39:31 +07:00 |
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DizzyEggg
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0a7dd2edd6
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Fix Intimidate affecting fainted mons
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2021-12-07 12:19:27 +01:00 |
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TheXaman
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50d6cf29a6
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changed abilities to u16 for the rhh expansions, thanks to @AsparagusEduardo
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2021-12-07 11:01:34 +01:00 |
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Ariel A
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e7cbec7eda
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Implemented light colors/palettes for primary tilesets.
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2021-12-07 01:10:54 -05:00 |
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Eduardo Quezada D'Ottone
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756700ff4d
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Added Steam Engine's overworld effect
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2021-12-06 20:52:32 -03:00 |
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DizzyEggg
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dff72b97dd
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Merge pull request #1971 from sphericalice/patch-2
Remove extra spaces in battle strings
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2021-12-06 14:13:39 +01:00 |
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DizzyEggg
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97539d7443
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Merge pull request #1951 from ghoulslash/be/sheercold
Ice Types immune to Sheer Cold
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2021-12-06 14:12:06 +01:00 |
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sphericalice
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5c02facde4
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Use more specific enum names for throwable Balls
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2021-12-05 23:17:44 +00:00 |
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sphericalice
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3db871c49a
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Refactor CanThrowLastUsedBall and related functions
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2021-12-05 23:10:05 +00:00 |
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LOuroboros
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a5659f3339
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AI partners no longer get exp.
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2021-12-04 23:00:57 -03:00 |
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Eduardo Quezada D'Ottone
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1708ac4b1b
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Wild mon that have a natural enemy or preys on other mon will attack them whem partnered in double wild battles.
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2021-12-04 22:13:29 -03:00 |
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TheXaman
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f07f31f401
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Update src/pokemon_debug.c
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
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2021-12-04 19:37:35 +01:00 |
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TheXaman
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9306b19ced
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fixed wrong icon palettes on some icons
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2021-12-04 19:36:51 +01:00 |
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kleeenexfeu
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340d505116
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Moxie/follow me fix
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2021-12-04 17:41:31 +01:00 |
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kleeenexfeu
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e7321c22f2
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Moxie spread move fix
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2021-12-04 17:38:26 +01:00 |
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TheXaman
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fa435b058c
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fixed sprite animations overlapping
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2021-12-04 12:51:36 +01:00 |
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TheXaman
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6a15b938e9
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front and back sprites now used separate palettes
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2021-12-04 12:42:22 +01:00 |
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TheXaman
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1cf4824575
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Prevents the debug menu beeing opened in battle and breaking the game
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2021-12-04 10:57:40 +01:00 |
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SonikkuA-DatH
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78ab05e650
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Update battle_script_commands.c
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2021-12-03 18:09:07 -08:00 |
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SonikkuA-DatH
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76136c4858
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Update battle_main.c
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2021-12-03 18:07:35 -08:00 |
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SonikkuA-DatH
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a32ac0d290
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Update battle_message.c
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2021-12-03 18:05:39 -08:00 |
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