BuffelSaft
ef41a4c14d
Fix Jump Kick
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* Now inflicts recoil damage on the user if the target was immune to the attack
* Gen V+ recoil damage is now half of the user's HP instead of half of the target's HP.
2020-12-06 16:14:02 +13:00
LOuroboros
b6d0681779
Included hold_effects.h in battle_anim_new.c
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Otherwise the file won't recognize HOLD_EFFECT_PLATE and will refuse to build a ROM.
2020-12-05 20:50:33 -03:00
LOuroboros
49ca76f880
Made Techno Blast's animation change depending on the Drive held
2020-12-05 20:39:05 -03:00
LOuroboros
c83c67ff8e
Implemented Stalwart
2020-12-05 14:19:25 -03:00
LOuroboros
6a0fee9c56
Fixed Intrepid Sword and Dauntless Shield
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And also introduced a new BattleString for BattleScript_BattlerAbilityStatRaiseOnSwitchIn
2020-12-05 14:03:13 -03:00
LOuroboros
002973d373
Renamed BattleScript_TargetAbilityStatRaiseOnSwitchIn
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This battlescript is meant to be called within the case ABILITYEFFECT_ON_SWITCHIN of AbilityBattleEffects, which refers to the currently selected battler as Battler instead of Attacker or Target.
2020-12-05 13:50:47 -03:00
LOuroboros
6bbd88049a
Ball Fetch tweaks
2020-12-05 03:03:55 -03:00
LOuroboros
e2f4ca27b0
BattleScript_TargetAbilityStatRaiseOnSwitchin -> BattleScript_TargetAbilityStatRaiseOnSwitchIn
2020-12-05 02:43:29 -03:00
Eduardo Quezada D'Ottone
15a587f4e9
Merge pull request #1261 from ghoulslash/u16-abilities
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Fix Buffering abilities > 255
2020-12-04 15:18:45 -03:00
ghoulslash
66ed10a826
Merge pull request #1251 from ExpoSeed/PE-mon-flags
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Add mon flags
2020-12-03 15:07:17 -05:00
Evan
39cbc21925
fix trainer theft, update config option
2020-12-03 08:42:12 -05:00
LOuroboros
9e8913c698
Implemented Propeller Tail
2020-12-02 23:23:34 -03:00
LOuroboros
9e1d7cc827
Implemented Ball Fetch
2020-12-02 23:09:35 -03:00
LOuroboros
0c4c6fc778
Implemented Cotton Down
2020-12-02 22:53:00 -03:00
LOuroboros
3d8308844c
Implemented Libero
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Kappa.
2020-12-02 19:09:59 -03:00
LOuroboros
e11fa09632
Implemented Intrepid Sword and Dauntless Shield and...
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-Renamed BattleScript_TargetAbilityStatRaise to BattleScript_TargetAbilityStatRaiseOnMoveEnd
-Added a copy, BattleScript_TargetAbilityStatRaiseOnSwitchin
Their labels reflect the instances of a battle in which they can be called.
2020-12-02 19:07:08 -03:00
Evan
5c72a89105
fix B_BUFF_ABILITY
2020-12-02 15:03:49 -05:00
Evan
dcefaf2563
anim particle changes false by default
2020-12-01 18:01:02 -05:00
Evan
4ad5e368a9
fix merge conflicts
2020-12-01 17:57:57 -05:00
Evan
1e68c46890
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into infestation
2020-12-01 17:51:38 -05:00
Evan
8a56a52666
update z crystal descriptions
2020-12-01 17:49:43 -05:00
Evan
5478179464
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_anims
2020-12-01 17:46:26 -05:00
Evan
25abdeacc5
tidy up z move code
2020-12-01 16:36:44 -05:00
GriffinR
c76aaa2aa4
Merge pull request #1259 from GriffinRichards/fix-backpicindex
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Designated initializers for gTrainerBackPicTable
2020-12-01 16:26:42 -05:00
Evan
2bfc7ea9b1
merge upstream
2020-12-01 15:42:04 -05:00
Evan
f54cd0b25d
fix z effect scripts
2020-12-01 15:35:39 -05:00
Evan
9755923cc3
light that burns the sky split, fix electric z move anims
2020-12-01 14:44:45 -05:00
Evan
ce19e33cc4
handle double and multi battles
2020-12-01 13:43:15 -05:00
Evan
fd8951d040
trainer z move ai
2020-12-01 08:24:33 -05:00
GriffinR
076b2c2edc
Designated initializers for gTrainerBackPicTable
2020-11-30 15:32:08 -05:00
Evan
a0bde70493
z move effects
2020-11-30 10:55:46 -05:00
TheXaman
edc476f863
fixed heal party bug, thanks to jaizu for poitning it out
2020-11-30 11:29:13 +01:00
Evan
71857f4c89
secondary id for type-z moves, fix signature z move loading
2020-11-29 10:16:01 -05:00
Evan
539a88207e
add z crystal and z ring
2020-11-29 10:00:03 -05:00
Evan
752aca7698
finish z move anims
2020-11-29 09:22:31 -05:00
ExpoSeed
aa7facf57b
Merge pull request #1243 from ghoulslash/abilities
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Finish Switch In Ability Activation Messages
2020-11-28 20:27:32 -06:00
Evan
f114534ae3
z move anim/effect, black hole eclipse anim
2020-11-28 13:09:43 -05:00
Eduardo Quezada D'Ottone
7aa999af59
Merge pull request #1235 from ultima-soul/ability_expansion
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Expand Ability IDs to u16, Add SWSH Ability Data, and Remove Cacophony
2020-11-28 14:56:01 -03:00
Evan
2b1dfe73cf
z move unleash anim, fix active/used flags
2020-11-27 23:38:29 -05:00
TheXaman
5bb92efa5b
now closes debug windows after giving all TMs
2020-11-28 00:51:38 +01:00
Evan
4060b09bd6
expand top left move window. add z move init anim
2020-11-27 17:06:36 -05:00
TheXaman
174867c612
added individual IVs and reworked how data is stored to a struct
2020-11-27 21:12:35 +01:00
GriffinR
571c5988ec
Merge pull request #1257 from Kurausukun/menu_nonmatching
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[LEAK INFORMED] match sub_819A080
2020-11-27 11:10:03 -05:00
Evan
348d70b309
z move indicator and some data
2020-11-26 15:56:18 -05:00
Ashley Coleman
0f04944b81
Rename graphics files for COOLTRAINER to match define
2020-11-26 11:05:02 -08:00
Kurausukun
54becd2303
whitespace
2020-11-26 01:35:08 -05:00
Kurausukun
94cbd3ff1b
[LEAK INFORMED] match sub_819A080
2020-11-26 01:30:59 -05:00
LOuroboros
1083130125
Another one
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Made Crabrawler evolve in the Ice Room of the Shoal Cave too.
2020-11-25 10:42:57 -03:00
ExpoSeed
a158d6138c
Removed IS_ULTRA_BEAST in favor of mon flag
2020-11-24 22:47:27 -06:00
ExpoSeed
3adf316574
Add mon flags
2020-11-24 22:42:42 -06:00