Eduardo Quezada
30d999bb6f
Adapting move changes (part 2)
2020-10-18 11:15:42 -03:00
Eduardo Quezada
2ba2751049
Moved if-else to the top.
2020-10-18 10:26:07 -03:00
Eduardo Quezada
09401f0620
Fixed repeated fields.
2020-10-17 23:27:55 -03:00
Eduardo Quezada
b1903af8c1
Adapting move changes (part 1)
2020-10-17 23:08:39 -03:00
Eduardo Quezada
12bc93dc78
Review changes
2020-10-17 17:07:54 -03:00
Eduardo Quezada
faca6c4867
Organized interface settings into their own category.
2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855
Configurable double wild battle chance, surfing double battles and flag for forcing them.
2020-10-17 14:25:43 -03:00
Eduardo Quezada
0717783651
Dream ball config.
2020-10-17 02:51:08 -03:00
Eduardo Quezada
e320e6f7ff
Quick Ball config.
2020-10-17 02:44:09 -03:00
Eduardo Quezada
6f246bb0c7
Dusk Ball config
2020-10-17 02:41:02 -03:00
Eduardo Quezada
ce3b877666
Dive Ball config.
2020-10-17 02:33:15 -03:00
Eduardo Quezada
14c243b273
Timer ball config.
2020-10-17 02:08:58 -03:00
Eduardo Quezada
32a2f91ecb
Repeat Ball modifier in config.
2020-10-17 02:04:39 -03:00
Eduardo Quezada
6af4425081
Nest Ball modifier in config.
2020-10-17 02:00:53 -03:00
Eduardo Quezada
6676451353
Net ball modifier in config
2020-10-17 01:52:14 -03:00
Eduardo Quezada
0dfbbde7ce
Heavy Ball modifier in config.
2020-10-17 01:47:04 -03:00
Eduardo Quezada
e65f22a76c
Lure Ball modifier in config.
2020-10-17 01:33:10 -03:00
Eduardo Quezada
7fbd64ec37
Moved Shiny Charm rerolls into config file
2020-10-17 01:26:51 -03:00
Eduardo Quezada
137d9801c0
Key Items configuration in file.
2020-10-17 01:25:54 -03:00
ExpoSeed
1a024b0826
Merge pull request #12 from AsparagusEduardo/PR-TradeSpecificEvo
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Added Karrablast/Shelmet evolution method.
2020-10-16 20:55:15 -05:00
Eduardo Quezada
2b95f9fc43
Updated types and stats in config.
2020-10-16 21:04:11 -03:00
Eduardo Alvaro Quezada D'Ottone
217afe4a03
Merge pull request #11 from AsparagusEduardo/PR-BreedIncenses
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Added breeding effects for Incenses.
2020-10-16 20:59:35 -03:00
Kurausukun
aedfe27f8d
Remove newline
2020-10-16 17:16:25 -04:00
Kurausukun
bf03f1154f
formatting
2020-10-16 16:57:41 -04:00
Kurausukun
c31c2d93d7
[LEAK INFORMED] match FadeOutBody
2020-10-16 16:55:29 -04:00
Eduardo Quezada
1d76144e19
Commented out Gen 4+ abilities in base_stats.h
2020-10-16 17:05:34 -03:00
Evan
bd26919acc
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
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Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee
Review changes and option to hide split icon.
2020-10-15 20:15:44 -03:00
Eduardo Quezada
be2c56cc94
Shortened GetEvolutionTargetSpecies calls.
2020-10-15 16:19:37 -03:00
Eduardo Alvaro Quezada D'Ottone
e5ad36f643
Merge pull request #25 from Pyredrid/2v1_multibattle_fix
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2v1 multibattle fix
2020-10-15 16:09:18 -03:00
ExpoSeed
beb19380ce
Merge pull request #21 from LOuroboros/power_items_rhh_be
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Implemented the main effect of the Power Items
2020-10-15 10:02:06 -05:00
Aaron B-D
29b72700df
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 2v1_multibattle_fix
2020-10-15 10:18:54 -04:00
LOuroboros
16f4fda35b
Tweaked EVO_MAP evolutions
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The EVO_MAP evolution method was using numerical IDs instead of proper labels, which wasn't intuitive.
On top of that, there were better maps to choose for some of the species that made use of it.
2020-10-15 06:35:37 -03:00
LOuroboros
f00d50d7b7
Renamed the HOLD_EFFECT_EV_BOOST label
2020-10-15 05:25:07 -03:00
LOuroboros
2578a440a1
Implemented the effects of the Power Items
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For more info: https://bulbapedia.bulbagarden.net/wiki/Power_item
2020-10-15 05:21:28 -03:00
LOuroboros
e4635525e7
Renamed the HOLD_EFFECT_EV_BOOST label
2020-10-15 04:52:03 -03:00
LOuroboros
1635585e68
Removed duplicate inclusion of battle_config.h
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## Description
I think the title is self-explanatory, but the header file that is `include/constants/battle_config.h` is included twice unnecessarily.
## **Discord contact info**
Lunos#4026
As usual, if there's anything wrong please let me know.
2020-10-15 02:59:48 -03:00
Eduardo Quezada
0d39b29691
Option to use Gen 3 Physical/Special split.
2020-10-15 00:16:50 -03:00
Eduardo Quezada
47259092e3
LGPE & Isle of Armor move data.
2020-10-14 21:50:22 -03:00
Eduardo Quezada
86334ca011
0 for SPECIES_NONE
2020-10-14 20:50:33 -03:00
Eduardo Quezada
34ce08db0b
Added Karrablast/Shelmet evolution method.
2020-10-14 20:16:18 -03:00
Eduardo Quezada
1d2f6841f2
Added breeding effects for Incenses.
2020-10-14 19:10:04 -03:00
Evan
c9504ca749
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine
2020-10-13 11:34:41 -06:00
ExpoSeed
d4e58d9746
Fix style, sync moved functions properly
2020-10-13 09:40:01 -05:00
ExpoSeed
81ac09af0b
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-pokemon-expansion
2020-10-12 12:45:42 -05:00
ExpoSeed
d649bcabbc
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-item-expansion
2020-10-12 12:43:55 -05:00
ExpoSeed
88b9847772
Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2
2020-10-12 12:42:37 -05:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
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start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
280c68b531
renamed pokenav graphics file fixes
2020-10-11 09:11:12 -06:00