12991 Commits

Author SHA1 Message Date
Eduardo Quezada
30d999bb6f Adapting move changes (part 2) 2020-10-18 11:15:42 -03:00
Eduardo Quezada
2ba2751049 Moved if-else to the top. 2020-10-18 10:26:07 -03:00
Eduardo Quezada
09401f0620 Fixed repeated fields. 2020-10-17 23:27:55 -03:00
Eduardo Quezada
b1903af8c1 Adapting move changes (part 1) 2020-10-17 23:08:39 -03:00
Eduardo Quezada
12bc93dc78 Review changes 2020-10-17 17:07:54 -03:00
Eduardo Quezada
faca6c4867 Organized interface settings into their own category. 2020-10-17 14:31:58 -03:00
Eduardo Quezada
815b525855 Configurable double wild battle chance, surfing double battles and flag for forcing them. 2020-10-17 14:25:43 -03:00
Eduardo Quezada
0717783651 Dream ball config. 2020-10-17 02:51:08 -03:00
Eduardo Quezada
e320e6f7ff Quick Ball config. 2020-10-17 02:44:09 -03:00
Eduardo Quezada
6f246bb0c7 Dusk Ball config 2020-10-17 02:41:02 -03:00
Eduardo Quezada
ce3b877666 Dive Ball config. 2020-10-17 02:33:15 -03:00
Eduardo Quezada
14c243b273 Timer ball config. 2020-10-17 02:08:58 -03:00
Eduardo Quezada
32a2f91ecb Repeat Ball modifier in config. 2020-10-17 02:04:39 -03:00
Eduardo Quezada
6af4425081 Nest Ball modifier in config. 2020-10-17 02:00:53 -03:00
Eduardo Quezada
6676451353 Net ball modifier in config 2020-10-17 01:52:14 -03:00
Eduardo Quezada
0dfbbde7ce Heavy Ball modifier in config. 2020-10-17 01:47:04 -03:00
Eduardo Quezada
e65f22a76c Lure Ball modifier in config. 2020-10-17 01:33:10 -03:00
Eduardo Quezada
7fbd64ec37 Moved Shiny Charm rerolls into config file 2020-10-17 01:26:51 -03:00
Eduardo Quezada
137d9801c0 Key Items configuration in file. 2020-10-17 01:25:54 -03:00
ExpoSeed
1a024b0826
Merge pull request #12 from AsparagusEduardo/PR-TradeSpecificEvo
Added Karrablast/Shelmet evolution method.
2020-10-16 20:55:15 -05:00
Eduardo Quezada
2b95f9fc43 Updated types and stats in config. 2020-10-16 21:04:11 -03:00
Eduardo Alvaro Quezada D'Ottone
217afe4a03
Merge pull request #11 from AsparagusEduardo/PR-BreedIncenses
Added breeding effects for Incenses.
2020-10-16 20:59:35 -03:00
Kurausukun
aedfe27f8d
Remove newline 2020-10-16 17:16:25 -04:00
Kurausukun
bf03f1154f formatting 2020-10-16 16:57:41 -04:00
Kurausukun
c31c2d93d7 [LEAK INFORMED] match FadeOutBody 2020-10-16 16:55:29 -04:00
Eduardo Quezada
1d76144e19 Commented out Gen 4+ abilities in base_stats.h 2020-10-16 17:05:34 -03:00
Evan
bd26919acc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-10-15 18:25:21 -06:00
Eduardo Alvaro Quezada D'Ottone
1df696c1fb
Merge pull request #17 from LOuroboros/move_updates
Updated many moves' data to Gen. 8 standards
2020-10-15 20:56:58 -03:00
Eduardo Quezada
a6e88b82ee Review changes and option to hide split icon. 2020-10-15 20:15:44 -03:00
Eduardo Quezada
be2c56cc94 Shortened GetEvolutionTargetSpecies calls. 2020-10-15 16:19:37 -03:00
Eduardo Alvaro Quezada D'Ottone
e5ad36f643
Merge pull request #25 from Pyredrid/2v1_multibattle_fix
2v1 multibattle fix
2020-10-15 16:09:18 -03:00
ExpoSeed
beb19380ce
Merge pull request #21 from LOuroboros/power_items_rhh_be
Implemented the main effect of the Power Items
2020-10-15 10:02:06 -05:00
Aaron B-D
29b72700df Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into 2v1_multibattle_fix 2020-10-15 10:18:54 -04:00
LOuroboros
16f4fda35b Tweaked EVO_MAP evolutions
The EVO_MAP evolution method was using numerical IDs instead of proper labels, which wasn't intuitive.
On top of that, there were better maps to choose for some of the species that made use of it.
2020-10-15 06:35:37 -03:00
LOuroboros
f00d50d7b7 Renamed the HOLD_EFFECT_EV_BOOST label 2020-10-15 05:25:07 -03:00
LOuroboros
2578a440a1 Implemented the effects of the Power Items
For more info: https://bulbapedia.bulbagarden.net/wiki/Power_item
2020-10-15 05:21:28 -03:00
LOuroboros
e4635525e7 Renamed the HOLD_EFFECT_EV_BOOST label 2020-10-15 04:52:03 -03:00
LOuroboros
1635585e68
Removed duplicate inclusion of battle_config.h
## Description
I think the title is self-explanatory, but the header file that is `include/constants/battle_config.h` is included twice unnecessarily.

## **Discord contact info**
Lunos#4026

As usual, if there's anything wrong please let me know.
2020-10-15 02:59:48 -03:00
Eduardo Quezada
0d39b29691 Option to use Gen 3 Physical/Special split. 2020-10-15 00:16:50 -03:00
Eduardo Quezada
47259092e3 LGPE & Isle of Armor move data. 2020-10-14 21:50:22 -03:00
Eduardo Quezada
86334ca011 0 for SPECIES_NONE 2020-10-14 20:50:33 -03:00
Eduardo Quezada
34ce08db0b Added Karrablast/Shelmet evolution method. 2020-10-14 20:16:18 -03:00
Eduardo Quezada
1d2f6841f2 Added breeding effects for Incenses. 2020-10-14 19:10:04 -03:00
Evan
c9504ca749 Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2020-10-13 11:34:41 -06:00
ExpoSeed
d4e58d9746 Fix style, sync moved functions properly 2020-10-13 09:40:01 -05:00
ExpoSeed
81ac09af0b Merge branch 'master' of https://github.com/pret/pokeemerald into sync-pokemon-expansion 2020-10-12 12:45:42 -05:00
ExpoSeed
d649bcabbc Merge branch 'master' of https://github.com/pret/pokeemerald into sync-item-expansion 2020-10-12 12:43:55 -05:00
ExpoSeed
88b9847772 Merge branch 'master' of https://github.com/pret/pokeemerald into sync-battle-engine-v2 2020-10-12 12:42:37 -05:00
GriffinR
17a77c9018
Merge pull request #1229 from ghoulslash/document
start pokenav documentation
2020-10-11 11:59:40 -04:00
Evan
280c68b531 renamed pokenav graphics file fixes 2020-10-11 09:11:12 -06:00