GriffinR
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b0c27a8521
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Document ereader screen
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2021-10-26 15:44:42 -04:00 |
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GriffinR
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f9f91be60a
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Merge pull request #1527 from cbt6/field-player
Document field player functions
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2021-10-26 14:29:44 -04:00 |
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cbt6
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bd9ea23925
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Rename as StaticCollision instead
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2021-10-27 02:21:51 +08:00 |
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GriffinR
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d6571f2355
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Merge pull request #1525 from GriffinRichards/doc-recmix
Document remainder of Record Mixing
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2021-10-26 14:18:38 -04:00 |
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cbt6
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b3d779fd0d
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Document field player functions
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2021-10-27 01:39:00 +08:00 |
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GriffinR
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bf87faa922
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Clean up battle_transition_frontier
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2021-10-26 02:00:28 -04:00 |
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GriffinR
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1056209d8e
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Start battle_transition documenting
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2021-10-26 01:39:28 -04:00 |
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BuffelSaft
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4faa077641
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Triple Kick, Super Fang tweaks
Ignore accuracy for Triple Kick and assume all hits will connect. Super Fang always does at least 1 damage, so this should be accounted for.
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2021-10-26 13:41:08 +13:00 |
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GriffinR
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4f7f6c1082
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Merge pull request #1526 from sphericalice/doc-curtain-special
Document the CloseBattlePikeCurtain special
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2021-10-25 16:10:45 -04:00 |
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sphericalice
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7b5267c799
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Rename TILESET_WIDTH to METATILE_ROW_WIDTH
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2021-10-25 20:51:04 +01:00 |
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sphericalice
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0637910f58
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Use the TILESET_WIDTH constant in rotating_tile_puzzle.c
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2021-10-25 18:07:46 +01:00 |
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sphericalice
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120e75d275
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Document the CloseBattlePikeCurtain special
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2021-10-25 18:03:14 +01:00 |
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GriffinR
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a612c27f2d
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Drop battle transition 'phase' terminology
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2021-10-25 10:20:48 -04:00 |
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GriffinR
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6dc3c9864c
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Merge pull request #1520 from GriffinRichards/doc-random
Document random remaining symbols
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2021-10-24 23:43:17 -04:00 |
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Eduardo Quezada D'Ottone
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44625561e5
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Taunt turn config
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2021-10-24 20:21:54 -03:00 |
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Eduardo Quezada D'Ottone
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70aeaf288f
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Rough Skin damage config
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2021-10-24 20:07:22 -03:00 |
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GriffinR
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7a89ad98c3
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Document record mixing hall records
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2021-10-24 16:13:07 -04:00 |
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GriffinR
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ab80264921
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Merge pull request #1519 from GriffinRichards/doc-mgift
Document Mystery Gift
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2021-10-24 15:50:39 -04:00 |
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GriffinR
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7f3c529935
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Document record mixing mail swap
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2021-10-24 15:49:19 -04:00 |
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BuffelSaft
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4310868bee
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AI handles multi-strike and fixed dmg moves
Does not account for Parental Bond or Beat Up yet as those require some functions from #1676.
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2021-10-24 18:49:17 +13:00 |
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BuffelSaft
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bbe2eccf62
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Fix typo
CanBeParayzed to CanBeParalyzed
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2021-10-24 17:57:06 +13:00 |
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BuffelSaft
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d64dc2bbe8
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Sleep moves don't check target's type
Dark types aren't immune to Hypnosis, Ghost types aren't immune to Yawn or Lovely Kiss, so this check isn't needed.
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2021-10-24 17:55:37 +13:00 |
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Eduardo Quezada D'Ottone
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71ff664700
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Ordered config into new categories
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2021-10-23 20:11:02 -03:00 |
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Eduardo Quezada D'Ottone
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d95351dd97
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Merge branch 'BattleEngine' into BE_config
# Conflicts:
# include/constants/battle_config.h
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2021-10-23 19:46:33 -03:00 |
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Eduardo Quezada D'Ottone
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abb8a97d21
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Merge pull request #1616 from LOuroboros/statCalcs
Added configs for modern post-battle stat calcs
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2021-10-23 13:35:21 -03:00 |
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Eduardo Quezada D'Ottone
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0f95adf77a
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Fixed AI check for Mean Look in case it's set to be GEN_5 or lower.
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2021-10-23 11:56:56 -03:00 |
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Eduardo Quezada D'Ottone
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8bdcbb856d
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Ghosts can now escape any wild battle
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2021-10-23 11:41:31 -03:00 |
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Eduardo Quezada D'Ottone
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76b6250104
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Merge branch 'battle_engine' into plasmaFists
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2021-10-23 11:06:34 -03:00 |
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Eduardo Quezada D'Ottone
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382ec13492
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Merge pull request #1752 from ghoulslash/quick_draw
Quick Draw
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2021-10-22 22:39:03 -03:00 |
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Eduardo Quezada D'Ottone
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d0253640fb
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Merge pull request #1739 from LOuroboros/primalReversionBE
Implemented Primal Reversion
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2021-10-22 22:27:45 -03:00 |
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LOuroboros
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cf027176a8
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Made ENDTURN_RETALIATE use constants
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2021-10-22 11:43:38 -03:00 |
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GriffinR
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6067aa65b4
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Fix shadw typo
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2021-10-21 22:15:08 -04:00 |
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GriffinR
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303ce856ad
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Fix GET_CARD_BATTLE_LOST typo
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2021-10-21 16:54:16 -04:00 |
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LOuroboros
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34fe0c54be
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Fixed Retaliate timer's value decrease
I made an oopsie, basically.
Thanks to Xavion#9504 for the fix.
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2021-10-21 09:11:12 -03:00 |
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GriffinR
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bc409baeff
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Fix incorrect NUM_SECTORS_PER_SLOT define
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2021-10-19 16:30:00 -04:00 |
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Eduardo Quezada D'Ottone
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2bd8ded9d2
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Merge pull request #1791 from ghoulslash/baton_pass
Update Baton Pass
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2021-10-19 13:47:17 -03:00 |
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ghoulslash
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416c517e49
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Merge pull request #1786 from Xavion3/damage_debug
Adds simulated damage to the debug menu
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2021-10-19 12:14:38 -04:00 |
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ghoulslash
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fa8fa32259
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Update src/battle_main.c
Co-authored-by: LOuroboros <lunosouroboros@gmail.com>
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2021-10-19 11:52:50 -04:00 |
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ghoulslash
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ebc86bb247
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update baton pass status3 bits
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2021-10-19 09:38:27 -04:00 |
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LOuroboros
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a6315ffc75
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Implemented Plasma Fists
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2021-10-19 09:50:18 -03:00 |
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ghoulslash
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eda99fcf29
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Merge pull request #1742 from AsparagusEduardo/be_gStatuses4
Add gStatutes4
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2021-10-19 08:45:47 -04:00 |
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ghoulslash
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305a12161c
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Merge pull request #1771 from BuffelSaft/mulit_target
Fix multi target moves
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2021-10-19 08:43:46 -04:00 |
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GriffinR
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934a7e7a5d
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Merge pull request #1516 from GriffinRichards/doc-miscbattle
Miscellaneous battle documentation
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2021-10-19 08:09:17 -04:00 |
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Xavion3
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6a16813ce8
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Rename menu option to be more appropriate to changed info
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2021-10-19 23:01:07 +11:00 |
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Xavion3
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4673ff30e4
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Allow the AI to see damage against it's partner
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2021-10-19 23:00:40 +11:00 |
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Xavion3
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055c1c47b7
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Fix double battles damage scoring
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2021-10-19 23:00:04 +11:00 |
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Xavion3
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150dd7c633
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Add damage information to the debug menus
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2021-10-19 22:39:07 +11:00 |
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LOuroboros
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da70accc3e
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Oopsie
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2021-10-19 08:02:36 -03:00 |
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LOuroboros
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d9b8e11a9c
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into primalReversionBE
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2021-10-19 07:47:42 -03:00 |
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LOuroboros
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2dea4f6782
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Forgot to port over a return for jumpifcantreverttoprimal
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2021-10-19 07:23:02 -03:00 |
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