DizzyEggg
0c0b841a80
Remove debug item effect override ( #3106 )
2023-07-13 18:47:01 -04:00
Eduardo Quezada
05895c5308
Fixed Frostbite icon appearing in AI Pary menu for mon without ailment
2023-05-25 19:02:13 -07:00
Bassoonian
623e7c5f25
Add Frostbite status
2023-04-22 18:23:08 +02:00
ghoulslash
00d695ac2b
add AI_FLAG_OMNISCIENT
2023-03-28 10:38:48 -04:00
Jaizu
d074daedbe
Allow exiting the Battle Debug menu pressing B
2023-01-26 16:36:33 +01:00
LOuroboros
a56cfd1aa7
Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into dev_gen9_abilities
2022-12-12 19:55:48 -03:00
Bassoonian
dc97a31c31
Change battle_debug.c to MOVES_COUNT
2022-12-04 18:15:35 +01:00
LOuroboros
653364fd71
Added the basic data for the Gen. 9 Abilities
2022-12-02 23:01:22 -03:00
Bassoonian
f7d1a12d2d
Data entry for gen9 moves
2022-11-18 12:15:44 +01:00
ghoulslash
7a0e541413
workaround for GetBattlerHoldEffectParam to handle bug bite different battler id
2022-11-04 10:29:05 -04:00
Eduardo Quezada
057f76bfe6
Cleaned up missing JOY macros
2022-09-25 13:05:18 -03:00
Eduardo Quezada
f969effd36
Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220925
2022-09-25 12:51:39 -03:00
Eduardo Quezada D'Ottone
ec4ff0acb7
Update battle_debug.c
2022-08-24 01:33:00 -04:00
Eduardo Quezada D'Ottone
2bd06dee1d
Update battle_debug.c
2022-08-24 01:21:06 -04:00
Eduardo Quezada D'Ottone
21867a6061
Merge branch 'master' into AI
2022-08-24 01:07:35 -04:00
DizzyEggg
05ec8fb182
AI knows Party mons
2022-08-23 11:58:17 +02:00
Eduardo Quezada
afcc1178b2
Merge remote-tracking branch 'pret/master' into MergedBranchUltimate
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# Conflicts:
# data/battle_ai_scripts.s
# data/battle_scripts_1.s
# include/battle_controllers.h
# include/battle_script_commands.h
# include/battle_util.h
# include/constants/battle_script_commands.h
# include/constants/global.h
# include/decompress.h
# src/battle_anim_effects_1.c
# src/battle_anim_normal.c
# src/battle_anim_poison.c
# src/battle_anim_water.c
# src/battle_arena.c
# src/battle_controller_link_opponent.c
# src/battle_controller_link_partner.c
# src/battle_controller_opponent.c
# src/battle_controller_player.c
# src/battle_controller_player_partner.c
# src/battle_controller_recorded_opponent.c
# src/battle_controller_recorded_player.c
# src/battle_controller_safari.c
# src/battle_controller_wally.c
# src/battle_gfx_sfx_util.c
# src/battle_interface.c
# src/battle_main.c
# src/battle_message.c
# src/battle_script_commands.c
# src/battle_util.c
# src/berry.c
# src/data/trainers.h
# src/decompress.c
# src/field_effect.c
# src/hall_of_fame.c
# src/overworld.c
# src/pokeball.c
# src/pokemon.c
# src/pokemon_icon.c
# src/pokemon_storage_system.c
# src/scrcmd.c
2022-08-22 20:30:45 -04:00
DizzyEggg
327782646b
Save party mons ai
2022-08-23 01:07:25 +02:00
ExpoSeed
49da2ee53f
Remove all the ifdefs for BATTLE_ENGINE, ITEM_EXPANSION, and POKEMON_EXPANSION
2022-08-02 00:15:55 -05:00
ghoulslash
035b2332af
cache ai damage, effectiveness calcs
2022-01-13 11:28:27 -05:00
LOuroboros
a4f0de5106
Removed the last bits of HOLD_EFFECT_GRACIDEA
2022-01-12 01:54:29 -03:00
ghoulslash
4b5c5d14fc
Merge pull request #1989 from AsparagusEduardo/BE_debugHoldEffects
...
Updated AI debug hold effect name display.
2021-12-20 14:07:29 -05:00
Eduardo Quezada D'Ottone
bd75ee9688
Using TAG_NONE in battle debug
2021-12-18 10:55:04 -03:00
Eduardo Quezada D'Ottone
837641f304
Update src/battle_debug.c
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:46 -03:00
Eduardo Quezada D'Ottone
8005db5040
Update src/battle_debug.c
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:35 -03:00
Eduardo Quezada D'Ottone
3a12cdb8cb
Update src/battle_debug.c
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-12-17 06:47:02 -03:00
Eduardo Quezada D'Ottone
6f363b219e
Improved battle debug value change
2021-12-11 16:41:04 -03:00
Eduardo Quezada D'Ottone
2773b14de5
Updated AI debug hold effect name display.
2021-12-11 00:09:47 -03:00
ultima-soul
a5afdac0ae
Resolved review suggestions for upstream Battle Engine sync.
2021-12-08 12:08:16 -08:00
ultima-soul
7369f60c06
Merge branch 'battle_engine' of github.com:rh-hideout/pokeemerald-expansion into battle_engine_sync
2021-12-03 17:30:45 -08:00
ultima-soul
3ed51d6d91
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-11-21 10:40:26 -08:00
Eduardo Quezada D'Ottone
bcbdb353f5
Adjusted elements to simplify the conflicts between BE and IE
2021-11-13 12:10:20 -03:00
sbird
5bfb3096ad
[battle_debug] fix charbase overflow
2021-11-02 23:53:03 +00:00
ghoulslash
416c517e49
Merge pull request #1786 from Xavion3/damage_debug
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Adds simulated damage to the debug menu
2021-10-19 12:14:38 -04:00
ghoulslash
eda99fcf29
Merge pull request #1742 from AsparagusEduardo/be_gStatuses4
...
Add gStatutes4
2021-10-19 08:45:47 -04:00
Xavion3
6a16813ce8
Rename menu option to be more appropriate to changed info
2021-10-19 23:01:07 +11:00
Xavion3
150dd7c633
Add damage information to the debug menus
2021-10-19 22:39:07 +11:00
Eduardo Quezada D'Ottone
cf6e3873b4
Moved Electrified to Status4.
2021-10-10 01:13:23 -03:00
Eduardo Quezada D'Ottone
3add4d6a17
Added some status3 options to debug menu
2021-10-10 00:46:59 -03:00
BuffelSaft
274e964d91
Fix Safety Googles
...
Fix typo and update gLastUsedItem before calling the safety goggles battle script.
2021-10-09 15:05:01 +13:00
ultima-soul
02c9e040df
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-08-11 16:33:10 -07:00
LOuroboros
b67e82c7c1
Syntax change #2
...
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-06-03 05:17:52 -03:00
LOuroboros
cb4f16a178
Syntax change #1
...
Though I don't like it, personally.
Co-authored-by: ultima-soul <33333039+ultima-soul@users.noreply.github.com>
2021-06-03 05:17:41 -03:00
LOuroboros
bf679fc99e
Tweaked Task_ShowAiKnowledge too
2021-06-02 17:42:55 -03:00
LOuroboros
e65f8dfd0e
Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_debug
2021-06-02 17:40:17 -03:00
Eduardo Quezada D'Ottone
6afe2ec74e
Fixed compile error & updated names and value to correspond to the change.
2021-05-23 15:28:29 -04:00
ghoulslash
c3e28e9b1a
merge with be
2021-05-23 12:22:52 -06:00
LOuroboros
83a1351e82
Tweaked Task_ShowAiPoints to comply with the PE
...
Due to the removal of the Deoxys hack, this function needed some minor adjustments that could have always been handled by using the #ifdef preproc directive.
2021-05-17 18:33:12 -03:00
ultima-soul
5bab9474dc
Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
2021-03-22 23:08:19 -07:00
Evan
6b59a9ac01
add ai info debug option
2021-01-19 12:58:58 -07:00