RoamerX
5168d76fca
狩猎地带、秘密基地、宝可梦发烧友俱乐部相关文本重新汉化
...
其他:
卡绿隧道相关的文本对话重新汉化
修正很多换页时逗号的使用
修正几个遗漏的文本超出
润色/重新翻译了几处文本
将“训练家小技巧”按照正作修改为“有用的公告牌!”
修正了几处“选美”的旧译为“华丽大赛”
2025-05-28 23:06:25 +08:00
RoamerX
2e00ddb067
汉化补充修正
...
汉化了树果混合器相关文本(src\berry_blender.c)
汉化了宝可方块相关文本(src\pokeblock.c)
汉化了所有奖章的说明文本(src\data\text\gift_ribbon_descriptions.h)
汉化了宝可梦导航器的相关文本(src\pokenav_main_menu.c,src\pokenav_list.c,src\pokenav_match_call_gfx.c,src\pokenav_menu_handler_gfx.c)
汉化了导航仪地图界面的地标名称(src\landmark.c),并统一了脚本中它们的叫法
汉化了零散遗漏的英文文本
宝可梦的量词按照朱紫统一成“只”而不是“个”
2025-04-21 21:36:17 +08:00
RoamerX
5108965bd5
脚本文本将旧译替换官译
...
脚本文本中宝可币符号位置修复
脚本文本中以下名词修正:
部分专有名词
重要NPC人名&组织名
地名
道具名称
招式学习器及教学相关的招式名称
对战开拓区设施名称、首领称号、印记
2025-04-13 23:26:26 +08:00
RoamerX
db73674ea3
修正部分专有名词为官译+修正招式详情中文字与图标位置+修复R键投球图颜色错误
...
包括以下:
精灵 宝可梦
训练师 训练家
背包 包包
技能 招式
口袋领航员 宝可梦导航仪
濒死 昏厥
烧伤 灼伤
命中率 命中 注:指招式的命中,对战内宝可梦的能力仍叫做命中率
2025-04-11 15:14:45 +08:00
RoamerX
efa431b585
汉化文本官译化
...
统一替换“背包”为包包
将SKT之前的汉化文本调整为目前官方翻译的文本
2025-04-10 17:09:22 +08:00
sayseong
c039c0303b
地图脚本汉化
2025-04-08 01:07:12 +08:00
psf
bf8b09b1b6
Item Ball refactor / Pluralize item names for giveitem and finditem ( #3942 )
...
* Emptied out item_ball_scripts
Added GetObjectEventTrainerRangeFromTemplate
Added Common_EventScript_FindItem
* Replaced trainer_sight_or_berry_tree_id with item constant
Replaced scripts with Common_EventScript_FindItem
* Renamed to GetItemBallIdAndAmountFromTemplate
Moved to item_ball.c
* Updated ObjectEventTemplate
* Updated inc files to support plural item names
* Refactored CopyItemNameHandlePlural to handle all items
* Change failsafe in GetItemBallIdFromTemplate to be ITEM_NONE + 1 instead of ITEMS_COUNT
* Converted spaces to tabs
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415663
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415525
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415409
https://github.com/rh-hideout/pokeemerald-expansion/pull/3942\#discussion_r1446415130
* Added warning on object_event macro to prevent silent failure
Reverted global.fieldmap to original state, per feedback
---------
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
2024-01-14 21:35:45 +01:00
Martin Griffin
912a80e27a
Reference TMs and HMs by move instead of number ( #1732 )
2023-08-09 10:51:01 -04:00
GriffinR
cc182bf05e
Use Porymap's new order for connection fields
2022-10-24 10:05:59 -04:00
GriffinR
a418f8d976
Merge pull request #1755 from GriffinRichards/map-dynamic
...
Rename special map constants, treat warp ids as strings
2022-10-18 22:45:56 -04:00
GriffinR
36551dff2f
Treat warp ids as strings to allow constants
2022-09-03 15:43:43 -04:00
Eduardo Quezada
c7fc2e13f7
Renamed TM flags to keep consistency with the rest of the repo
2022-09-02 16:54:58 -04:00
GriffinR
e66ea0cb99
Reformat compare + goto_if/call_if to single statements
2021-11-18 23:06:51 -05:00
GriffinR
06351bf63c
Remove address comments
2021-07-20 15:18:31 -04:00
SphericalIce
70ff6c3b84
Rename 'hidden' Trainers/obj events to 'buried'
2021-02-14 19:25:23 +00:00
GriffinR
3014241179
Give songs meaningful english names
2020-08-20 19:06:14 -04:00
GriffinR
cb5b8da77b
More trainer type usage
2020-04-28 19:59:08 -05:00
GriffinR
e5757a3def
Use trainer type constants
2020-04-28 19:59:08 -05:00
GriffinR
b1d26e10a8
Sync map header property names with pokefirered
2020-04-28 19:59:08 -05:00
GriffinR
b93101bbeb
Merge master into ObjEvent rename
2019-12-06 21:37:33 -05:00
GriffinR
a4191040c9
Sync weather names
2019-12-06 19:05:28 -06:00
GriffinR
82cb741d8b
Standardize EVENT_OBJECT to OBJECT_EVENT
2019-11-20 23:12:51 -05:00
GriffinR
ec3e86f1d2
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
GriffinR
525ec2025d
Document Routes 111-118
2019-11-14 17:41:01 -06:00
GriffinR
dd01942c4f
Document aqua/magma hideout scripts
2019-11-01 17:22:45 -05:00
GriffinR
1b41b8b7ca
Document Petalburg, Fortree, Sootopolis, and some of Mossdeep Gyms
2019-10-15 05:05:57 -04:00
Fontbane
901a83d249
Fix some labels and include decorations.h
...
Include decorations.h in shop.c
Include decorations.h in event_scripts.s
2019-04-22 17:23:59 -05:00
Fontbane
2c076f1f3e
Doc most OnTransitions
2019-04-22 17:23:59 -05:00
Fontbane
90e32f4ec5
Document landmark setting and item balls
2019-04-04 19:34:35 -05:00
Phlosioneer
8816aa527d
Update map script files
2019-02-25 08:01:22 -06:00
Marcus Huderle
19b76bffda
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields
2019-02-16 16:56:41 -06:00
Marcus Huderle
29d6221935
Convert map data to JSON
2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a
Define layout constants
2019-01-29 16:55:25 -06:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro ( #483 )
2018-12-26 12:20:15 -06:00
Marcus Huderle
dcbc8db6a3
Document mirage_tower.c. (Combine fldeff_groundshake.c and fossil_specials.c)
2018-12-25 11:46:35 -06:00
Melody
1e87810414
document setweather calls
2018-12-24 16:23:58 -05:00
Melody
ac2e4adf2d
improve goto_if macros
2018-12-21 20:28:24 -05:00
Melody
2615ece23b
Use normal apostrophes like adults
2018-12-07 10:41:08 -05:00
Melody
10725def8e
trainerbattle_normal → trainerbattle_single
...
* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody
bad5323642
cleans up trainer battle scripts
...
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
Melody
862265b73a
defines register_matchcall macro
2018-12-02 06:04:59 -05:00
Melody
c557ac61ae
adds constants, cleans up callstd and msgbox code
...
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
garak
113a8d1efd
clean flags and remove temp macro
2018-10-19 14:59:18 -04:00
garak
1441ee6bc3
finish event object flags
2018-10-19 13:04:47 -04:00
garak
ff97873c30
label temp flags, test replace script
2018-10-17 12:25:12 -04:00
garak
624a7552b6
use event flags in event scripts
2018-10-17 09:05:22 -04:00
Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
...
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Diegoisawesome
e92e2cb0aa
Merge branch 'master' of github.com:pret/pokeemerald
2018-07-24 21:18:36 -07:00
Diegoisawesome
156fb472e1
Clean up files and add entries to charmap
2018-07-24 21:18:23 -07:00
Marcus Huderle
94650495c6
Use map battle scene constants in map headers
2018-07-12 22:45:41 -05:00