22 Commits

Author SHA1 Message Date
Bassoonian
be23dfdf2a
Even more enums and documentation (#8029) 2025-10-25 14:37:47 +02:00
Hedara
578c5f96cd Merge commit 'baf5be20354c9dfde182c0a2dd23ab40643fe57b' into pret-merge
Conflicts:
	include/battle_gfx_sfx_util.h
	src/apprentice.c
	src/battle_controller_recorded_opponent.c
	src/battle_controller_recorded_player.c
	src/battle_dome.c
	src/battle_gfx_sfx_util.c
	src/battle_script_commands.c
	src/battle_tv.c
	src/item_menu.c
	src/move_relearner.c
	src/pokemon.c
	src/scrcmd.c
2025-05-15 21:31:54 +02:00
Alex
baf5be2035
Replace: moveId -> move, moveIdx -> moveIndex (#2134) 2025-05-09 16:33:23 +01:00
Eduardo Quezada
9669a0554d
Encapsulate move data (#5852) 2025-01-01 20:34:33 +01:00
LOuroboros
a64e1c63c1
Move data unification (#3999)
* Made gBattleMoves handle the InGame name and description of battle moves
No more multiple arrays in separate, individual files.

Note:
-Keep an eye on Task_LearnedMove.

* Reintroduced move names

Misc:
-Fixed Trick-or-Treat and Light of Ruin's expanded names.
-Introduced a new field for Z-Move names, and a constant for their name length.
-Added a few TODOs to GetBattleMoveName.
-Updated GetMaxMoveName and GetZMoveName. There's no reason not to let GetBattleMoveName handle everything on its own.

* Updated GetBattleMoveName to handle Z-Move Names

Misc:
-Removed pointless TODO about MOVE_NAME_LENGTH.
 -The compiler doesn't allow to have a move name with a value higher than MOVE_NAME_LENGTH, therefore it's pointless to worry about it.

* Fixed a couple of expanded move names

* Removed zMoveName variable of struct BattleMove and extended the name variable's size

* Ditched no longer used MOVE_NAME_LENGTH constant

* Corrected the names of the max moves
I should have done this after updating the size of the name variable of the struct BattleMove, but I didn't think about it at all until Cancer Fairy indirectly gave me the idea.

* Fixed U-turn's name

* Brought back MOVE_NAME_LENGTH
I think it doesn't make sense to have a Z_MOVE_NAME_LENGTH because the length in question is used for all battle moves, not just the Z-Moves.

* Introduced a union for Move/Z-Move names in the struct BattleMove

* Fixed the union for gBattleMoves move names
Also updated GetBattleMoveName to properly handle Max Move names.
Also also renamed the "zMoveName" variable to "bigMoveName" which better reflects its purpose. Z-Move names weren't the only thing it covered, since it also handles Max Move names.

* Removed deprecated GetZMoveName and GetMaxMoveName

* Reintroduced mention to gMoveNames in sGFRomHeader

* Fixed move names and ported move descriptions

* Fused the struct ContestMove into the struct BattleMove

* Removed no longer used Z_MOVE_NAME_LENGTH constant

* Renamed the struct BattleMove's bigMoveName variable and introduced macros to prettify move names

* Reintroduced the contest parameters for Pokémon moves

* Renamed gBattleMoves to gMovesInfo
This is consistent with gSpeciesInfo, the array that contains most of the species data.

* Renamed the BattleMove struct to MovesInfo
This is consistent with the struct SpeciesInfo, which contains the variables used by the gSpeciesInfo array.

* Removed empty lines separating battle params from contest params in gMovesInfo

* Renamed MovesInfo to MoveInfo

* Added Cancer Fairy's HANDLE_EXPANDED_MOVE_NAME macro
Used to handle moves with expanded names in a more comfortable manner.
Also fixed Trick-or-Treat's expanded name.

* Renamed GetBattleMoveName to GetMoveName

* Added a comment pointing out that the shared move descriptions are shared move descriptions

* Re-aligned one of the escape characters of CHECK_MOVE_FLAG

* Renamed the battle_moves.h file to moves_info.h instead for consistency's sake

* Applied Eduardo's adjustments

* Using compound string for regular move names as well, saving 1180 bytes and making their use consistent
* Move description formatting

* Updated Pursuit test after merge

* Renamed the BATTLE_CATEGORY constants to DAMAGE_CATEGORY

---------

Co-authored-by: Nephrite <thechurchofcage@gmail.com>
Co-authored-by: Bassoonian <iasperbassoonian@gmail.com>
Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
2024-01-29 08:51:32 -03:00
GriffinR
bdc0ea1037 Add MOD to match mod with powers of 2 2023-08-16 16:44:45 -04:00
GriffinR
18319e8da3 Misc missing constant use 2023-08-10 01:42:18 -04:00
LOuroboros
554210c5e3 Removed trailing spaces in the most relevant files
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include  *.s --include  *.inc --include  *.txt *  | xargs sed -i 's/\s\+$//g'

Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
GriffinR
81d95b9325 Use BUGFIX for some inline fixes 2020-12-12 23:30:51 -05:00
GriffinR
fbb70b3727 Document contest AI scripts 2020-08-21 14:57:17 -04:00
GriffinR
469ec5f248 Document contest AI commands 2020-08-21 02:36:48 -04:00
GriffinR
9f4525666d Document misc contest 2020-08-16 02:50:35 -04:00
GriffinR
c42c1ab8c1 Document contest appeal 2020-08-15 14:32:30 -04:00
GriffinR
aca50c87be Continue new contest documentation 2020-07-24 00:14:53 -04:00
GriffinR
52a4428ba6 Begin new contest documentation 2020-07-23 17:55:40 -04:00
Phlosioneer
3b3b2dd031 General cleanup of the second half of contest.c 2019-04-03 20:43:23 -04:00
Phlosioneer
c3200c0beb Cleanup some of gContestResources 2019-04-02 00:35:57 -04:00
Phlosioneer
845307b3a6 Rename contest AI stuff 2019-04-01 22:16:07 -04:00
melthelesbian
2dd706ca54 use max mon moves constant where able (#480)
* use max mon moves constant where able

* fix errors in script commands file

* fix more errors
2018-12-25 11:50:15 -06:00
Marcus Huderle
256bfc3caa Decompile script_pokemon_util_80F87D8 2018-11-25 15:32:22 -06:00
DizzyEggg
92c4fc6345 Contest AI clean-up 2018-08-15 11:50:18 +02:00
DizzyEggg
c806992cfc Port contest ai from pokeruby 2018-08-15 11:43:57 +02:00