```md ## How to update - If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`. - Once you have your remote set up, run the command `git pull RHH expansion/1.13.3 `. ``` ## 🧬 General 🧬 ### Added * Add test to detect save file shifting by @Bassoonian in [#8030](https://github.com/rh-hideout/pokeemerald-expansion/pull/8030) ### Changed * 1.13.2 release by @hedara90 in [#7831](https://github.com/rh-hideout/pokeemerald-expansion/pull/7831) * Remove unnecessary EWRAM and IWRAM variables from the Window code by @estellarc in [#7897](https://github.com/rh-hideout/pokeemerald-expansion/pull/7897) * Replace magic numbers with define'd values in field_player_avatar.c by @FosterProgramming in [#7910](https://github.com/rh-hideout/pokeemerald-expansion/pull/7910) * Pret merge (1st of November, 2025) by @hedara90 in [#8103](https://github.com/rh-hideout/pokeemerald-expansion/pull/8103) ### Fixed * Fixes `EVO_BATTLE_END` evolutions not removing item with additional conditions by @PhallenTree in [#7841](https://github.com/rh-hideout/pokeemerald-expansion/pull/7841) * Fix EV display in debug menu by @cawtds in [#7848](https://github.com/rh-hideout/pokeemerald-expansion/pull/7848) * Fix right player position battle partner target display by @ravepossum in [#7878](https://github.com/rh-hideout/pokeemerald-expansion/pull/7878) * Ensure last used ball and move description window sprites don't free palette too early by @ravepossum in [#7875](https://github.com/rh-hideout/pokeemerald-expansion/pull/7875) * Fix fusion pokemon aquiring illegal movesets by @FosterProgramming in [#7896](https://github.com/rh-hideout/pokeemerald-expansion/pull/7896) - Calyrex will now delete moves if they are not part of its learnset when unfusing - Kyurem will now properly swap the moves Glaciate and Scary Face to its signature moves when fusing/unfusing * Fix bug causing hgss dex to freeze by @FosterProgramming in [#7936](https://github.com/rh-hideout/pokeemerald-expansion/pull/7936) - Fix a bug when checking evolutions info screen while search mode is active in the hgss dex * Show convergent evolution to Gholdengo in HGSS dex by @FosterProgramming in [#7934](https://github.com/rh-hideout/pokeemerald-expansion/pull/7934) * Fix HGSS dex sprites for gen9+ by @FosterProgramming in [#7922](https://github.com/rh-hideout/pokeemerald-expansion/pull/7922) * Fix nicknames containing many / overflowing the party screen textbox by @hedara90 in [#7970](https://github.com/rh-hideout/pokeemerald-expansion/pull/7970) * Fix ruination and nature's madness damage percentage by @FosterProgramming in [#7983](https://github.com/rh-hideout/pokeemerald-expansion/pull/7983) * Fix ribbon colours by @hedara90 in [#7971](https://github.com/rh-hideout/pokeemerald-expansion/pull/7971) * Fix long pokemon name in partner party not appearing properly by @FosterProgramming in [#8009](https://github.com/rh-hideout/pokeemerald-expansion/pull/8009) * Fix battle dome bug (again) by @FosterProgramming in [#8007](https://github.com/rh-hideout/pokeemerald-expansion/pull/8007) * Fix battle arena counting all judges loss for the opponent by @FosterProgramming in [#8046](https://github.com/rh-hideout/pokeemerald-expansion/pull/8046) - Fix battle arena referees giving undeserved wins to the player * Fix wrong gimmick spite showing when inputting too fast by @FosterProgramming in [#8066](https://github.com/rh-hideout/pokeemerald-expansion/pull/8066) ## 🗺️ Overworld 🗺️ ### Fixed * Fix LTO breaking with FREE_MYSTERY_GIFT set to TRUE by @DizzyEggg in [#7844](https://github.com/rh-hideout/pokeemerald-expansion/pull/7844) * Fix dns palette weight by @FosterProgramming in [#7855](https://github.com/rh-hideout/pokeemerald-expansion/pull/7855) * Bug Fix: NPC follower not inheriting facing direction upon creation by @Bivurnum in [#7895](https://github.com/rh-hideout/pokeemerald-expansion/pull/7895) * Fix follower pokemon not playing animation when colliding by @FosterProgramming in [#7908](https://github.com/rh-hideout/pokeemerald-expansion/pull/7908) * Fix incorrect font width in Dexnav search window hiding some elements by @FosterProgramming in [#7949](https://github.com/rh-hideout/pokeemerald-expansion/pull/7949) * Fix dns color transition not applying weather blending by @FosterProgramming in [#7883](https://github.com/rh-hideout/pokeemerald-expansion/pull/7883) * Fix follower NPC sidewaystair movement by @FosterProgramming in [#7909](https://github.com/rh-hideout/pokeemerald-expansion/pull/7909) * Fix battle dome pre round 1 waiting room by @FosterProgramming in [#7976](https://github.com/rh-hideout/pokeemerald-expansion/pull/7976) * Fix no_effect script command overwriting trainer data in trainer script by @FosterProgramming in [#7978](https://github.com/rh-hideout/pokeemerald-expansion/pull/7978) * Setting wallclock time now properly sets fakeRTC by @FosterProgramming in [#7860](https://github.com/rh-hideout/pokeemerald-expansion/pull/7860) - Fix time bug when setting wallclock in fakeRTC mode - When setting the wall clock, it will start on current time instead of 10AM - If FakeRTC is active, new game will start at 10AM * Bugfix hidefollower not waiting properly by @FosterProgramming in [#7768](https://github.com/rh-hideout/pokeemerald-expansion/pull/7768) * Bugfix Emotes not loading their palette by @estellarc in [#7843](https://github.com/rh-hideout/pokeemerald-expansion/pull/7843) * Fix OW Pokémon VObjects by @HashtagMarky in [#7991](https://github.com/rh-hideout/pokeemerald-expansion/pull/7991) * fix: hypertraining a stat now optionally reflects in the summary screen by @khbsd in [#8035](https://github.com/rh-hideout/pokeemerald-expansion/pull/8035) * Fix pc turning on/off animation not working in battle frontier by @FosterProgramming in [#8048](https://github.com/rh-hideout/pokeemerald-expansion/pull/8048) * Fix non-battle trainer script not running properly by @FosterProgramming in [#8056](https://github.com/rh-hideout/pokeemerald-expansion/pull/8056) ## 🐉 Pokémon 🐉 ### Fixed * Fixes shininess for givemon by @cawtds in [#7847](https://github.com/rh-hideout/pokeemerald-expansion/pull/7847) * Fix Minior start of battle form by @hedara90 in [#7972](https://github.com/rh-hideout/pokeemerald-expansion/pull/7972) * Add error messages for trying to send an illegal mon to the PC and fixes index in double wild battles by @hedara90 in [#7982](https://github.com/rh-hideout/pokeemerald-expansion/pull/7982) * fix: hypertraining a stat now optionally reflects in the summary screen by @khbsd in [#8035](https://github.com/rh-hideout/pokeemerald-expansion/pull/8035) * Add camera-facing right-walking Krabby and Kingler follower sprites by @rayrobdod in [#7881](https://github.com/rh-hideout/pokeemerald-expansion/pull/7881) ## ⚔️ Battle General ⚔️ ### Changed * Tests for Battery ability by @grintoul1 in [#7846](https://github.com/rh-hideout/pokeemerald-expansion/pull/7846) * Aura Break tests by @grintoul1 in [#8099](https://github.com/rh-hideout/pokeemerald-expansion/pull/8099) ### Fixed * Fixes Endure lasting forever by @AlexOn1ine in [#7838](https://github.com/rh-hideout/pokeemerald-expansion/pull/7838) * Fix for uncaught mon with terrain active by @DizzyEggg in [#7868](https://github.com/rh-hideout/pokeemerald-expansion/pull/7868) * Fixes Steadfast not activating + tests by @PhallenTree in [#7886](https://github.com/rh-hideout/pokeemerald-expansion/pull/7886) * Fix hgss pokedex when catching mon with terrain by @DizzyEggg in [#7884](https://github.com/rh-hideout/pokeemerald-expansion/pull/7884) * Fix SmartStrike crashing the game in double battles by @DizzyEggg in [#7902](https://github.com/rh-hideout/pokeemerald-expansion/pull/7902) * Fix palaceUnableToUseMove falling through to change battle script by @ghoulslash in [#7912](https://github.com/rh-hideout/pokeemerald-expansion/pull/7912) * Add new Move target types to GetBattlePalaceMoveGroup by @ghoulslash in [#7913](https://github.com/rh-hideout/pokeemerald-expansion/pull/7913) * Fixes 2 instances of global usage in the `Cmd_adjustdamage` loop by @AlexOn1ine in [#7918](https://github.com/rh-hideout/pokeemerald-expansion/pull/7918) * Fix Battle Anim monbg calls Part 1 by @ghoulslash in [#7906](https://github.com/rh-hideout/pokeemerald-expansion/pull/7906) * Adds missing breakable flag for Bulletproof by @AlexOn1ine in [#7928](https://github.com/rh-hideout/pokeemerald-expansion/pull/7928) * Fix multiple battle arena bugs by @FosterProgramming in [#7941](https://github.com/rh-hideout/pokeemerald-expansion/pull/7941) * Fixes Cursed Body failing to disable moves on the last PP by @PhallenTree in [#7940](https://github.com/rh-hideout/pokeemerald-expansion/pull/7940) * Fixed an issue related to Pokemon animation bleeding into attack anim… by @LinathanZel in [#7924](https://github.com/rh-hideout/pokeemerald-expansion/pull/7924) * Fixes terrain not failing on duplicate by @AlexOn1ine in [#7939](https://github.com/rh-hideout/pokeemerald-expansion/pull/7939) * Fix volt tackle not inflicting recoil by @FosterProgramming in [#7944](https://github.com/rh-hideout/pokeemerald-expansion/pull/7944) * Fix Knock Off not being restored and Wild Battles by @ghoulslash in [#7952](https://github.com/rh-hideout/pokeemerald-expansion/pull/7952) * Fix Anticipation type effectiveness check by @spindrift64 in [#7840](https://github.com/rh-hideout/pokeemerald-expansion/pull/7840) * Fix Cherim and Castfrom not reverting to baseform when Teraform Zero is triggered by @FosterProgramming in [#7961](https://github.com/rh-hideout/pokeemerald-expansion/pull/7961) * Fix Focus Energy boosting crit by the wrong amount with gen1 crit chance by @FosterProgramming in [#7956](https://github.com/rh-hideout/pokeemerald-expansion/pull/7956) * Fix bug where transformed pokemon lose copied stats on levelup by @FosterProgramming in [#7969](https://github.com/rh-hideout/pokeemerald-expansion/pull/7969) * Fixes Shields Down incorrectly preventing status on Minior Core form by @PhallenTree in [#7968](https://github.com/rh-hideout/pokeemerald-expansion/pull/7968) * SetShellSideArmCategory avoid div by zero by @DizzyEggg in [#7980](https://github.com/rh-hideout/pokeemerald-expansion/pull/7980) * CalcBarFilledPixels Safe Div by @DizzyEggg in [#7979](https://github.com/rh-hideout/pokeemerald-expansion/pull/7979) * Fix psychic terrain affecting semi-invulnerable mons by @FosterProgramming in [#7986](https://github.com/rh-hideout/pokeemerald-expansion/pull/7986) * Fixes Terrain Extender timer by @AlexOn1ine in [#7995](https://github.com/rh-hideout/pokeemerald-expansion/pull/7995) * Fixed Max Move in-battle descriptions by @AsparagusEduardo in [#8004](https://github.com/rh-hideout/pokeemerald-expansion/pull/8004) * Fixes Echoed Voice base power increase depending on attacker's use of the move by @PhallenTree in [#7997](https://github.com/rh-hideout/pokeemerald-expansion/pull/7997) * Fixed Stomping Tantrum not doubling in damage if the user failed Protect by @AsparagusEduardo in [#8008](https://github.com/rh-hideout/pokeemerald-expansion/pull/8008) * Fix badge boost not applying in gen1 and 2 by @FosterProgramming in [#8013](https://github.com/rh-hideout/pokeemerald-expansion/pull/8013) * Fix toxic debris setting hazards on the wrong side when hit by an ally by @FosterProgramming in [#8026](https://github.com/rh-hideout/pokeemerald-expansion/pull/8026) * Adds missing alive check for Rapid Spin by @AlexOn1ine in [#8024](https://github.com/rh-hideout/pokeemerald-expansion/pull/8024) * Fixes visual glitch after Misty Explosion by @AlexOn1ine in [#8022](https://github.com/rh-hideout/pokeemerald-expansion/pull/8022) * Fixes Protosynthesis not activating after weather was reset by @AlexOn1ine in [#8021](https://github.com/rh-hideout/pokeemerald-expansion/pull/8021) * Fix Salt Cure script by @AlexOn1ine in [#8005](https://github.com/rh-hideout/pokeemerald-expansion/pull/8005) * Fix emergency exit not triggering properly during wild battles by @FosterProgramming in [#8037](https://github.com/rh-hideout/pokeemerald-expansion/pull/8037) * Fix target cancelling not working properly with z-move by @FosterProgramming in [#8067](https://github.com/rh-hideout/pokeemerald-expansion/pull/8067) * Corrects battler partner identification in battle_ai_switch_items.c by @grintoul1 in [#8071](https://github.com/rh-hideout/pokeemerald-expansion/pull/8071) * Fix Ally Switch being useable in Frontier Link Multi battles by @grintoul1 in [#8059](https://github.com/rh-hideout/pokeemerald-expansion/pull/8059) * Fixes hazards and switch-in items not being reset when switching in by @PhallenTree in [#8074](https://github.com/rh-hideout/pokeemerald-expansion/pull/8074) * Fixes Liquid Ooze dmg not blocked by Magic Guard by @AlexOn1ine in [#8036](https://github.com/rh-hideout/pokeemerald-expansion/pull/8036) * Fix move description prompt window not appear when choosing a move after canceling target selection by @FosterProgramming in [#8055](https://github.com/rh-hideout/pokeemerald-expansion/pull/8055) * Initialize DamageContext on declaration to zero by @AlexOn1ine in [#8076](https://github.com/rh-hideout/pokeemerald-expansion/pull/8076) * Fixed Hunger Switch changing forms on switch out while Tera'd by @AsparagusEduardo in [#8080](https://github.com/rh-hideout/pokeemerald-expansion/pull/8080) * Fixes Gooey/Tangling Hair ability pop up triggering on Clear Body by @AlexOn1ine in [#8083](https://github.com/rh-hideout/pokeemerald-expansion/pull/8083) * Fixes intimidate activating on empty field by @AlexOn1ine in [#8058](https://github.com/rh-hideout/pokeemerald-expansion/pull/8058) * Fix bug where mon selection doesn't properly account for party order by @FosterProgramming in [#8088](https://github.com/rh-hideout/pokeemerald-expansion/pull/8088) * Fix bug when a captured pokemon replaces a party member who changed forms by @FosterProgramming in [#8091](https://github.com/rh-hideout/pokeemerald-expansion/pull/8091) * Fixed Zygarde Complete disappearing upon catch by @AsparagusEduardo in [#8089](https://github.com/rh-hideout/pokeemerald-expansion/pull/8089) * Initialize DamageContext struct with zero values by @AlexOn1ine in [#8107](https://github.com/rh-hideout/pokeemerald-expansion/pull/8107) ## 🤹 Moves 🤹 ### Fixed * Updated Mountain Gale's PP for Gen 9 by @fdeblasio in [#7856](https://github.com/rh-hideout/pokeemerald-expansion/pull/7856) * Fix Brine move anim and document Water Spout anim by @ravepossum in [#7865](https://github.com/rh-hideout/pokeemerald-expansion/pull/7865) * Add Struggle tests, weakness berry tests and prevent Struggle from activating Silk Scarf and Chilan Berry by @rayrobdod in [#7880](https://github.com/rh-hideout/pokeemerald-expansion/pull/7880) * Fix Battle Anim monbg calls Part 1 by @ghoulslash in [#7906](https://github.com/rh-hideout/pokeemerald-expansion/pull/7906) * Add missing end signal for AnimTask_SetAttackerInvisibleWaitForSignal by @hedara90 in [#7950](https://github.com/rh-hideout/pokeemerald-expansion/pull/7950) * Fix Ally Switch being useable in Frontier Link Multi battles by @grintoul1 in [#8059](https://github.com/rh-hideout/pokeemerald-expansion/pull/8059) * Fixed Belly Drum/Contrary interaction at max Attack by @AsparagusEduardo in [#8078](https://github.com/rh-hideout/pokeemerald-expansion/pull/8078) ## 🎭 Abilities 🎭 ### Changed * Tests for Battery ability by @grintoul1 in [#7846](https://github.com/rh-hideout/pokeemerald-expansion/pull/7846) * Aura Break tests by @grintoul1 in [#8099](https://github.com/rh-hideout/pokeemerald-expansion/pull/8099) ## 🧶 Items 🧶 ### Fixed * Add gBallItemIds Array by @HashtagMarky in [#7905](https://github.com/rh-hideout/pokeemerald-expansion/pull/7905) * Fix Persim Berry battle usage by @hedara90 in [#7963](https://github.com/rh-hideout/pokeemerald-expansion/pull/7963) ## 🤖 Battle AI 🤖 ### Fixed * Add failsafe to AI_DecideHoldEffectForTurn by @AlexOn1ine in [#7849](https://github.com/rh-hideout/pokeemerald-expansion/pull/7849) * Fix some ai action check happening before the logic was computed by @FosterProgramming in [#7867](https://github.com/rh-hideout/pokeemerald-expansion/pull/7867) - Roamers will now flee in the first turn of battle * Fix ShouldPivot overwriting random memory by @DizzyEggg in [#7882](https://github.com/rh-hideout/pokeemerald-expansion/pull/7882) * Fix AI seeing priority wrong for players choice lock by @MaximeGr00 in [#7899](https://github.com/rh-hideout/pokeemerald-expansion/pull/7899) * fix (post-KO switch): force AI data recalc to see abilities on field correctly when pivot moves used by player by @ghostyboyy97 in [#7900](https://github.com/rh-hideout/pokeemerald-expansion/pull/7900) * Add missing break to Power Split AI case by @ghoulslash in [#7959](https://github.com/rh-hideout/pokeemerald-expansion/pull/7959) ## 🧹 Other Cleanup 🧹 * Fix some failed and assume fail tests with `GEN_LATEST` = `GEN_5` by @AsparagusEduardo in [#7735](https://github.com/rh-hideout/pokeemerald-expansion/pull/7735) * Update INSTALL.md by @RubyRaven6 in [#7852](https://github.com/rh-hideout/pokeemerald-expansion/pull/7852) * Remove unnecessary EWRAM and IWRAM variables from the Window code by @estellarc in [#7897](https://github.com/rh-hideout/pokeemerald-expansion/pull/7897) * Replace magic numbers with define'd values in field_player_avatar.c by @FosterProgramming in [#7910](https://github.com/rh-hideout/pokeemerald-expansion/pull/7910) * Reverts wrongly applies fix to book.toml by @AlexOn1ine in [#8105](https://github.com/rh-hideout/pokeemerald-expansion/pull/8105) ## 🧪 Test Runner 🧪 ### Changed * Fix some failed and assume fail tests with `GEN_LATEST` = `GEN_5` by @AsparagusEduardo in [#7735](https://github.com/rh-hideout/pokeemerald-expansion/pull/7735) * Tests for Battery ability by @grintoul1 in [#7846](https://github.com/rh-hideout/pokeemerald-expansion/pull/7846) * Fixed fainting form change tests by @AsparagusEduardo in [#8079](https://github.com/rh-hideout/pokeemerald-expansion/pull/8079) * Aura Break tests by @grintoul1 in [#8099](https://github.com/rh-hideout/pokeemerald-expansion/pull/8099) ### Fixed * Fix Knock Off not being restored and Wild Battles by @ghoulslash in [#7952](https://github.com/rh-hideout/pokeemerald-expansion/pull/7952) * Fixes Shields Down incorrectly preventing status on Minior Core form by @PhallenTree in [#7968](https://github.com/rh-hideout/pokeemerald-expansion/pull/7968) * Fixed Stomping Tantrum not doubling in damage if the user failed Protect by @AsparagusEduardo in [#8008](https://github.com/rh-hideout/pokeemerald-expansion/pull/8008) * Fix stats defined in tests being overwritteng by stat change by @FosterProgramming in [#8018](https://github.com/rh-hideout/pokeemerald-expansion/pull/8018) ## 📚 Documentation 📚 * Update INSTALL.md by @RubyRaven6 in [#7852](https://github.com/rh-hideout/pokeemerald-expansion/pull/7852) * Updated PR template to make existing credit policy clearer by @pkmnsnfrn in [#7864](https://github.com/rh-hideout/pokeemerald-expansion/pull/7864) * Fix image links in doc site by @rayrobdod in [#7948](https://github.com/rh-hideout/pokeemerald-expansion/pull/7948) * Add all pages in `docs` to doc website by @rayrobdod in [#7907](https://github.com/rh-hideout/pokeemerald-expansion/pull/7907) * Relativize doc links, to fix links in docs site by @rayrobdod in [#7964](https://github.com/rh-hideout/pokeemerald-expansion/pull/7964) * Fix docs compile issue by @AlexOn1ine in [#8101](https://github.com/rh-hideout/pokeemerald-expansion/pull/8101) * Reverts wrongly applies fix to book.toml by @AlexOn1ine in [#8105](https://github.com/rh-hideout/pokeemerald-expansion/pull/8105) ## New Contributors * @HashtagMarky made their first contribution in [#7905](https://github.com/rh-hideout/pokeemerald-expansion/pull/7905) * @MaximeGr00 made their first contribution in [#7899](https://github.com/rh-hideout/pokeemerald-expansion/pull/7899) **Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.13.2...expansion/1.13.3