FallarborTown_MoveRelearnersHouse_MapScripts:: .byte 0 FallarborTown_MoveRelearnersHouse_EventScript_MoveRelearner:: lockall applymovement LOCALID_MOVE_RELEARNER, Common_Movement_FacePlayer waitmovement 0 goto_if_set FLAG_TEMP_1, FallarborTown_MoveRelearnersHouse_EventScript_AskTeachMove msgbox FallarborTown_MoveRelearnersHouse_Text_ImTheMoveTutor, MSGBOX_DEFAULT setflag FLAG_TEMP_1 goto FallarborTown_MoveRelearnersHouse_EventScript_AskTeachMove end FallarborTown_MoveRelearnersHouse_EventScript_AskTeachMove:: checkitem ITEM_HEART_SCALE goto_if_eq VAR_RESULT, FALSE, FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale msgbox FallarborTown_MoveRelearnersHouse_Text_ThatsAHeartScaleWantMeToTeachMove, MSGBOX_YESNO switch VAR_RESULT case NO, FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale goto FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon end FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon:: msgbox FallarborTown_MoveRelearnersHouse_Text_TutorWhichMon, MSGBOX_DEFAULT setmoverelearnerstate MOVE_RELEARNER_LEVEL_UP_MOVES @ Specifically supposed to teach level up moves special ChooseMonForMoveRelearner waitstate goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale special IsSelectedMonEgg goto_if_eq VAR_RESULT, TRUE, FallarborTown_MoveRelearnersHouse_EventScript_CantTeachEgg goto_if_eq VAR_0x8005, 0, FallarborTown_MoveRelearnersHouse_EventScript_NoMoveToTeachMon goto FallarborTown_MoveRelearnersHouse_EventScript_ChooseMove end FallarborTown_MoveRelearnersHouse_EventScript_ChooseMove:: msgbox FallarborTown_MoveRelearnersHouse_Text_TeachWhichMove, MSGBOX_DEFAULT special TeachMoveRelearnerMove waitstate goto_if_eq VAR_0x8004, 0, FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon msgbox FallarborTown_MoveRelearnersHouse_Text_HandedOverHeartScale, MSGBOX_DEFAULT removeitem ITEM_HEART_SCALE goto FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale end FallarborTown_MoveRelearnersHouse_EventScript_NoMoveToTeachMon:: msgbox FallarborTown_MoveRelearnersHouse_Text_DontHaveMoveToTeachPokemon, MSGBOX_DEFAULT goto FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon end FallarborTown_MoveRelearnersHouse_EventScript_CantTeachEgg:: msgbox FallarborTown_MoveRelearnersHouse_Text_CantTeachEgg, MSGBOX_DEFAULT goto FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon end FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale:: msgbox FallarborTown_MoveRelearnersHouse_Text_ComeBackWithHeartScale, MSGBOX_DEFAULT releaseall end FallarborTown_MoveRelearnersHouse_Text_ImTheMoveTutor: .string "大家都叫我\n宝可梦招式爱好者!\p宝可梦成长过程中能学会的\n所有招式我都一清二楚。\p我知道的那些招式\n甚至可以教给宝可梦!\p如果你给我心之鳞片,\n我就把知道的招式教给你的宝可梦!$" FallarborTown_MoveRelearnersHouse_Text_ThatsAHeartScaleWantMeToTeachMove: .string "哇哦!\n这是心之鳞片!\p要把招式教给你的宝可梦吗?$" FallarborTown_MoveRelearnersHouse_Text_TutorWhichMon: .string "要选择哪只宝可梦?$" FallarborTown_MoveRelearnersHouse_Text_TeachWhichMove: .string "要学习哪个招式?$" FallarborTown_MoveRelearnersHouse_Text_DontHaveMoveToTeachPokemon: .string "抱歉……\p我看来没有能够教给\n这只宝可梦的招式。$" FallarborTown_MoveRelearnersHouse_Text_HandedOverHeartScale: .string "{PLAYER}将1个心之鳞片\n作为谢礼送给了对方!$" FallarborTown_MoveRelearnersHouse_Text_ComeBackWithHeartScale: .string "如果有想让宝可梦学习的招式,\n就把心之鳞片带过来吧!$" FallarborTown_MoveRelearnersHouse_Text_CantTeachEgg: .string "嗯……\p蛋应该没法学习招式吧?$"