#ifndef GUARD_ITEM_USE_H #define GUARD_ITEM_USE_H void ItemUseOutOfBattle_Mail(u8 taskId); void ItemUseOutOfBattle_Bike(u8 taskId); void ItemUseOutOfBattle_Rod(u8 taskId); void ItemUseOutOfBattle_Itemfinder(u8 taskId); void ItemUseOutOfBattle_PokeblockCase(u8 taskId); void ItemUseOutOfBattle_CoinCase(u8 taskId); void ItemUseOutOfBattle_PokemonBoxLink(u8 taskId); void ItemUseOutOfBattle_PowderJar(u8 taskId); void ItemUseOutOfBattle_SSTicket(u8 taskId); void ItemUseOutOfBattle_WailmerPail(u8 taskId); void ItemUseOutOfBattle_Medicine(u8 taskId); void ItemUseOutOfBattle_AbilityCapsule(u8 taskId); void ItemUseOutOfBattle_AbilityPatch(u8 taskId); void ItemUseOutOfBattle_Mint(u8 taskId); void ItemUseOutOfBattle_ResetEVs(u8 taskId); void ItemUseOutOfBattle_ReduceEV(u8 taskId); void ItemUseOutOfBattle_SacredAsh(u8 taskId); void ItemUseOutOfBattle_PPRecovery(u8 taskId); void ItemUseOutOfBattle_PPUp(u8 taskId); void ItemUseOutOfBattle_RareCandy(u8 taskId); void ItemUseOutOfBattle_DynamaxCandy(u8 taskId); void ItemUseOutOfBattle_TMHM(u8 taskId); void ItemUseOutOfBattle_Repel(u8 taskId); void ItemUseOutOfBattle_Lure(u8 taskId); void ItemUseOutOfBattle_EscapeRope(u8 taskId); void ItemUseOutOfBattle_BlackWhiteFlute(u8 taskId); void ItemUseOutOfBattle_EvolutionStone(u8 taskId); void ItemUseOutOfBattle_Berry(u8 taskId); void ItemUseOutOfBattle_EnigmaBerry(u8 taskId); void ItemUseOutOfBattle_FormChange(u8 taskId); void ItemUseOutOfBattle_FormChange_ConsumedOnUse(u8 taskId); void ItemUseOutOfBattle_RotomCatalog(u8 taskId); void ItemUseOutOfBattle_ZygardeCube(u8 taskId); void ItemUseOutOfBattle_Fusion(u8 taskId); void ItemUseOutOfBattle_Honey(u8 taskId); void ItemUseOutOfBattle_CannotUse(u8 taskId); void ItemUseOutOfBattle_ExpShare(u8 taskId); void ItemUseInBattle_BagMenu(u8 taskId); void ItemUseInBattle_PartyMenu(u8 taskId); void ItemUseInBattle_PartyMenuChooseMove(u8 taskId); void Task_UseDigEscapeRopeOnField(u8 taskId); bool8 CanUseDigOrEscapeRopeOnCurMap(void); u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId); void FieldUseFunc_VsSeeker(u8 taskId); void Task_ItemUse_CloseMessageBoxAndReturnToField_VsSeeker(u8 taskId); void DisplayDadsAdviceCannotUseItemMessage(u8 taskId, bool8 isUsingRegisteredKeyItemOnField); void ItemUseOutOfBattle_PokeFlute(u8 taskId); void ItemUseOutOfBattle_TownMap(u8 taskId); bool8 ItemfinderCheckForHiddenItems(const struct MapEvents *, u8); u8 GetDirectionToHiddenItem(s16, s16); enum { BALL_THROW_UNABLE_TWO_MONS, BALL_THROW_UNABLE_NO_ROOM, BALL_THROW_UNABLE_SEMI_INVULNERABLE, BALL_THROW_ABLE, BALL_THROW_UNABLE_DISABLED_FLAG, }; bool32 CanThrowBall(void); bool32 CannotUseItemsInBattle(u16 itemId, struct Pokemon *mon); enum ItemTMHMOrEvolutionStone { ITEM_IS_OTHER, ITEM_IS_TM_HM, ITEM_IS_EVOLUTION_STONE, }; #endif // GUARD_ITEM_USE_H