#ifndef GUARD_CONSTANTS_TRAINER_SLIDE_H #define GUARD_CONSTANTS_TRAINER_SLIDE_H enum ComparisonOperators { LESS_THAN, EQUAL, GREATER_THAN, LESS_THAN_OR_EQUAL, GREATER_THAN_OR_EQUAL, NOT_EQUAL, }; enum TrainerSlideType { TRAINER_SLIDE_NONE, TRAINER_SLIDE_BEFORE_FIRST_TURN, TRAINER_SLIDE_PLAYER_LANDS_FIRST_CRITICAL_HIT, TRAINER_SLIDE_ENEMY_LANDS_FIRST_CRITICAL_HIT, TRAINER_SLIDE_PLAYER_LANDS_FIRST_SUPER_EFFECTIVE_HIT, TRAINER_SLIDE_PLAYER_LANDS_FIRST_STAB_MOVE, TRAINER_SLIDE_PLAYER_LANDS_FIRST_DOWN, TRAINER_SLIDE_ENEMY_MON_UNAFFECTED, TRAINER_SLIDE_LAST_SWITCHIN, TRAINER_SLIDE_LAST_HALF_HP, TRAINER_SLIDE_LAST_LOW_HP, TRAINER_SLIDE_MEGA_EVOLUTION, TRAINER_SLIDE_Z_MOVE, TRAINER_SLIDE_DYNAMAX, TRAINER_SLIDE_COUNT, }; #define TRAINER_SLIDES_PER_ARRAY 8 #define TRAINER_SLIDE_ARRAY_SIZE ((TRAINER_SLIDE_COUNT + TRAINER_SLIDES_PER_ARRAY - 1) / TRAINER_SLIDES_PER_ARRAY) enum TrainerSlideTargets { TRAINER_SLIDE_TARGET_NONE, TRAINER_SLIDE_TARGET_TRAINER_A, TRAINER_SLIDE_TARGET_TRAINER_B, }; #endif // GUARD_CONSTANTS_TRAINER_SLIDE_H