//CREDITS //TheXaman: https://github.com/TheXaman/pokeemerald/tree/tx_debug_system //CODE USED FROM: //ketsuban: https://github.com/pret/pokeemerald/wiki/Add-a-debug-menu //Pyredrid: https://github.com/Pyredrid/pokeemerald/tree/debugmenu //AsparagusEduardo: https://github.com/AsparagusEduardo/pokeemerald/tree/InfusedEmerald_v2 //Ghoulslash: https://github.com/ghoulslash/pokeemerald //Jaizu: https://jaizu.moe/ //AND OTHER RHH POKEEMERALD-EXPANSION CONTRIBUTORS #include "global.h" #include "battle.h" #include "battle_setup.h" #include "berry.h" #include "clock.h" #include "coins.h" #include "credits.h" #include "data.h" #include "daycare.h" #include "debug.h" #include "event_data.h" #include "event_object_movement.h" #include "event_scripts.h" #include "field_message_box.h" #include "field_screen_effect.h" #include "field_weather.h" #include "international_string_util.h" #include "item.h" #include "item_icon.h" #include "list_menu.h" #include "m4a.h" #include "main.h" #include "main_menu.h" #include "malloc.h" #include "map_name_popup.h" #include "menu.h" #include "money.h" #include "naming_screen.h" #include "new_game.h" #include "overworld.h" #include "palette.h" #include "party_menu.h" #include "pokedex.h" #include "pokemon.h" #include "pokemon_icon.h" #include "pokemon_storage_system.h" #include "random.h" #include "region_map.h" #include "rtc.h" #include "script.h" #include "script_pokemon_util.h" #include "sound.h" #include "strings.h" #include "string_util.h" #include "task.h" #include "pokemon_summary_screen.h" #include "wild_encounter.h" #include "constants/abilities.h" #include "constants/battle_ai.h" #include "constants/battle_frontier.h" #include "constants/coins.h" #include "constants/expansion.h" #include "constants/flags.h" #include "constants/items.h" #include "constants/map_groups.h" #include "constants/rgb.h" #include "constants/songs.h" #include "constants/species.h" #include "constants/weather.h" #include "save.h" #if DEBUG_OVERWORLD_MENU == TRUE // ******************************* enum DebugMenu { DEBUG_MENU_ITEM_UTILITIES, DEBUG_MENU_ITEM_PARTY_BOXES, DEBUG_MENU_ITEM_GIVE, DEBUG_MENU_ITEM_SCRIPTS, DEBUG_MENU_ITEM_FLAGVAR, DEBUG_MENU_ITEM_FILL, //DEBUG_MENU_ITEM_BATTLE, DEBUG_MENU_ITEM_SOUND, DEBUG_MENU_ITEM_CANCEL, }; enum UtilMenu { DEBUG_UTIL_MENU_ITEM_FLY, DEBUG_UTIL_MENU_ITEM_WARP, DEBUG_UTIL_MENU_ITEM_SAVEBLOCK, DEBUG_UTIL_MENU_ITEM_ROM_SPACE, DEBUG_UTIL_MENU_ITEM_WEATHER, DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK, DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK, DEBUG_UTIL_MENU_ITEM_WATCHCREDITS, DEBUG_UTIL_MENU_ITEM_PLAYER_NAME, DEBUG_UTIL_MENU_ITEM_PLAYER_GENDER, DEBUG_UTIL_MENU_ITEM_PLAYER_ID, DEBUG_UTIL_MENU_ITEM_CHEAT, DEBUG_UTIL_MENU_ITEM_EXPANSION_VER, DEBUG_UTIL_MENU_ITEM_BERRY_FUNCTIONS, }; enum PartyBoxesMenu { DEBUG_PARTY_BOXES_MENU_ITEM_ACCESS_PC, DEBUG_PARTY_BOXES_MENU_ITEM_MOVE_REMINDER, DEBUG_PARTY_BOXES_MENU_ITEM_HATCH_AN_EGG, DEBUG_PARTY_BOXES_MENU_ITEM_HEAL_PARTY, DEBUG_PARTY_BOXES_MENU_ITEM_POISON_MONS, DEBUG_PARTY_BOXES_MENU_ITEM_CLEAR_BOXES, }; enum ScriptMenu { DEBUG_UTIL_MENU_ITEM_SCRIPT_1, DEBUG_UTIL_MENU_ITEM_SCRIPT_2, DEBUG_UTIL_MENU_ITEM_SCRIPT_3, DEBUG_UTIL_MENU_ITEM_SCRIPT_4, DEBUG_UTIL_MENU_ITEM_SCRIPT_5, DEBUG_UTIL_MENU_ITEM_SCRIPT_6, DEBUG_UTIL_MENU_ITEM_SCRIPT_7, DEBUG_UTIL_MENU_ITEM_SCRIPT_8, }; enum FlagsVarsMenu { DEBUG_FLAGVAR_MENU_ITEM_FLAGS, DEBUG_FLAGVAR_MENU_ITEM_VARS, DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_ALL, DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_RESET, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKEDEX, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_NATDEX, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKENAV, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_MATCH_CALL, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_RUN_SHOES, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_LOCATIONS, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BADGES_ALL, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_FRONTIER_PASS, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_COLISSION, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_ENCOUNTER, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_TRAINER_SEE, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BAG_USE, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_CATCHING, }; enum BattleType { DEBUG_BATTLE_0_MENU_ITEM_WILD, DEBUG_BATTLE_0_MENU_ITEM_WILD_DOUBLE, DEBUG_BATTLE_0_MENU_ITEM_SINGLE, DEBUG_BATTLE_0_MENU_ITEM_DOUBLE, DEBUG_BATTLE_0_MENU_ITEM_MULTI, }; enum BattleAIFlags { DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_00, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_01, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_02, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_03, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_04, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_05, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_06, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_07, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_08, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_09, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_10, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_11, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_12, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_13, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_14, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_15, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_16, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_17, DEBUG_BATTLE_1_MENU_ITEM_CONTINUE, }; enum BattleTerrain { DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_0, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_1, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_2, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_3, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_4, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_5, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_6, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_7, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_8, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_9, }; enum GiveMenu { DEBUG_GIVE_MENU_ITEM_ITEM_X, DEBUG_GIVE_MENU_ITEM_ALLTMS, DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE, DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX, DEBUG_GIVE_MENU_ITEM_MAX_MONEY, DEBUG_GIVE_MENU_ITEM_MAX_COINS, DEBUG_GIVE_MENU_ITEM_MAX_BATTLE_POINTS, DEBUG_GIVE_MENU_ITEM_DAYCARE_EGG, }; enum GiveFillMenu { DEBUG_FILL_MENU_ITEM_PC_BOXES_FAST, DEBUG_FILL_MENU_ITEM_PC_BOXES_SLOW, DEBUG_FILL_MENU_ITEM_PC_ITEMS, DEBUG_FILL_MENU_ITEM_POCKET_ITEMS, DEBUG_FILL_MENU_ITEM_POCKET_BALLS, DEBUG_FILL_MENU_ITEM_POCKET_TMHM, DEBUG_FILL_MENU_ITEM_POCKET_BERRIES, DEBUG_FILL_MENU_ITEM_POCKET_KEY_ITEMS, }; enum SoundMenu { DEBUG_SOUND_MENU_ITEM_SE, DEBUG_SOUND_MENU_ITEM_MUS, }; enum BerryFunctionsMenu { DEBUG_BERRY_FUNCTIONS_MENU_CLEAR_ALL, DEBUG_BERRY_FUNCTIONS_MENU_READY, DEBUG_BERRY_FUNCTIONS_MENU_NEXT_STAGE, DEBUG_BERRY_FUNCTIONS_MENU_WEEDS, DEBUG_BERRY_FUNCTIONS_MENU_PESTS, }; // ******************************* // Constants #define DEBUG_MENU_FONT FONT_NORMAL #define DEBUG_MENU_WIDTH_MAIN 17 #define DEBUG_MENU_HEIGHT_MAIN 9 #define DEBUG_MENU_WIDTH_EXTRA 10 #define DEBUG_MENU_HEIGHT_EXTRA 4 #define DEBUG_MENU_WIDTH_WEATHER 15 #define DEBUG_MENU_HEIGHT_WEATHER 3 #define DEBUG_MENU_WIDTH_SOUND 20 #define DEBUG_MENU_HEIGHT_SOUND 6 #define DEBUG_MENU_WIDTH_FLAGVAR 4 #define DEBUG_MENU_HEIGHT_FLAGVAR 2 #define DEBUG_NUMBER_DIGITS_FLAGS 4 #define DEBUG_NUMBER_DIGITS_VARIABLES 5 #define DEBUG_NUMBER_DIGITS_VARIABLE_VALUE 5 #define DEBUG_NUMBER_DIGITS_ITEMS 4 #define DEBUG_NUMBER_DIGITS_ITEM_QUANTITY 3 #define DEBUG_NUMBER_ICON_X 210 #define DEBUG_NUMBER_ICON_Y 50 #define DEBUG_MAX_MENU_ITEMS 50 // ******************************* struct DebugMonData { u16 species; u8 level; bool8 isShiny:1; u8 nature:5; u8 abilityNum:2; u8 mon_iv_hp; u8 mon_iv_atk; u8 mon_iv_def; u8 mon_iv_speed; u8 mon_iv_satk; u8 mon_iv_sdef; u16 mon_move_0; u16 mon_move_1; u16 mon_move_2; u16 mon_move_3; u8 mon_ev_hp; u8 mon_ev_atk; u8 mon_ev_def; u8 mon_ev_speed; u8 mon_ev_satk; u8 mon_ev_sdef; }; struct DebugMenuListData { struct ListMenuItem listItems[20 + 1]; u8 itemNames[DEBUG_MAX_MENU_ITEMS + 1][26]; u8 listId; }; struct DebugBattleData { u8 submenu; u8 battleType; u8 battleTerrain; bool8 aiFlags[AI_FLAG_COUNT]; }; // EWRAM static EWRAM_DATA struct DebugMonData *sDebugMonData = NULL; static EWRAM_DATA struct DebugMenuListData *sDebugMenuListData = NULL; static EWRAM_DATA struct DebugBattleData *sDebugBattleData = NULL; EWRAM_DATA bool8 gIsDebugBattle = FALSE; EWRAM_DATA u32 gDebugAIFlags = 0; // ******************************* // Define functions static void Debug_ReShowMainMenu(void); static void Debug_ShowMenu(void (*HandleInput)(u8), struct ListMenuTemplate LMtemplate); static void Debug_DestroyMenu(u8 taskId); static void Debug_DestroyMenu_Full(u8 taskId); static void DebugAction_Cancel(u8 taskId); static void DebugAction_DestroyExtraWindow(u8 taskId); static void Debug_InitDebugBattleData(void); static void Debug_RefreshListMenu(u8 taskId); static void Debug_RedrawListMenu(u8 taskId); static void DebugAction_Util_Script_1(u8 taskId); static void DebugAction_Util_Script_2(u8 taskId); static void DebugAction_Util_Script_3(u8 taskId); static void DebugAction_Util_Script_4(u8 taskId); static void DebugAction_Util_Script_5(u8 taskId); static void DebugAction_Util_Script_6(u8 taskId); static void DebugAction_Util_Script_7(u8 taskId); static void DebugAction_Util_Script_8(u8 taskId); static void DebugAction_OpenUtilitiesMenu(u8 taskId); static void DebugAction_OpenPartyBoxesMenu(u8 taskId); static void DebugAction_OpenScriptsMenu(u8 taskId); static void DebugAction_OpenFlagsVarsMenu(u8 taskId); static void DebugAction_OpenGiveMenu(u8 taskId); static void DebugAction_OpenFillMenu(u8 taskId); static void DebugAction_OpenSoundMenu(u8 taskId); static void DebugTask_HandleMenuInput_Main(u8 taskId); static void DebugTask_HandleMenuInput_Utilities(u8 taskId); static void DebugTask_HandleMenuInput_PartyBoxes(u8 taskId); static void DebugTask_HandleMenuInput_Scripts(u8 taskId); static void DebugTask_HandleMenuInput_FlagsVars(u8 taskId); static void DebugTask_HandleMenuInput_Battle(u8 taskId); static void DebugTask_HandleMenuInput_Give(u8 taskId); static void DebugTask_HandleMenuInput_Fill(u8 taskId); static void DebugTask_HandleMenuInput_Sound(u8 taskId); static void DebugTask_HandleMenuInput_BerryFunctions(u8 taskId); static void DebugAction_Util_Fly(u8 taskId); static void DebugAction_Util_Warp_Warp(u8 taskId); static void DebugAction_Util_Warp_SelectMapGroup(u8 taskId); static void DebugAction_Util_Warp_SelectMap(u8 taskId); static void DebugAction_Util_Warp_SelectWarp(u8 taskId); static void DebugAction_Util_CheckSaveBlock(u8 taskId); static void DebugAction_Util_CheckROMSpace(u8 taskId); static void DebugAction_Util_Weather(u8 taskId); static void DebugAction_Util_Weather_SelectId(u8 taskId); static void DebugAction_Util_CheckWallClock(u8 taskId); static void DebugAction_Util_SetWallClock(u8 taskId); static void DebugAction_Util_WatchCredits(u8 taskId); static void DebugAction_Util_Player_Name(u8 taskId); static void DebugAction_Util_Player_Gender(u8 taskId); static void DebugAction_Util_Player_Id(u8 taskId); static void DebugAction_Util_CheatStart(u8 taskId); static void DebugAction_Util_ExpansionVersion(u8 taskId); static void DebugAction_Util_BerryFunctions(u8 taskId); static void DebugAction_PartyBoxes_AccessPC(u8 taskId); static void DebugAction_PartyBoxes_MoveReminder(u8 taskId); static void DebugAction_PartyBoxes_HatchAnEgg(u8 taskId); static void DebugAction_PartyBoxes_HealParty(u8 taskId); static void DebugAction_PartyBoxes_PoisonMons(u8 taskId); static void DebugAction_PartyBoxes_ClearBoxes(u8 taskId); static void DebugAction_FlagsVars_Flags(u8 taskId); static void DebugAction_FlagsVars_FlagsSelect(u8 taskId); static void DebugAction_FlagsVars_Vars(u8 taskId); static void DebugAction_FlagsVars_Select(u8 taskId); static void DebugAction_FlagsVars_SetValue(u8 taskId); static void DebugAction_FlagsVars_PokedexFlags_All(u8 taskId); static void DebugAction_FlagsVars_PokedexFlags_Reset(u8 taskId); static void DebugAction_FlagsVars_SwitchDex(u8 taskId); static void DebugAction_FlagsVars_SwitchNatDex(u8 taskId); static void DebugAction_FlagsVars_SwitchPokeNav(u8 taskId); static void DebugAction_FlagsVars_SwitchMatchCall(u8 taskId); static void DebugAction_FlagsVars_ToggleFlyFlags(u8 taskId); static void DebugAction_FlagsVars_ToggleBadgeFlags(u8 taskId); static void DebugAction_FlagsVars_ToggleFrontierPass(u8 taskId); static void DebugAction_FlagsVars_CollisionOnOff(u8 taskId); static void DebugAction_FlagsVars_EncounterOnOff(u8 taskId); static void DebugAction_FlagsVars_TrainerSeeOnOff(u8 taskId); static void DebugAction_FlagsVars_BagUseOnOff(u8 taskId); static void DebugAction_FlagsVars_CatchingOnOff(u8 taskId); static void DebugAction_FlagsVars_RunningShoes(u8 taskId); static void Debug_InitializeBattle(u8 taskId); static void DebugAction_Give_Item(u8 taskId); static void DebugAction_Give_Item_SelectId(u8 taskId); static void DebugAction_Give_Item_SelectQuantity(u8 taskId); static void DebugAction_Give_AllTMs(u8 taskId); static void DebugAction_Give_PokemonSimple(u8 taskId); static void DebugAction_Give_PokemonComplex(u8 taskId); static void DebugAction_Give_Pokemon_SelectId(u8 taskId); static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId); static void DebugAction_Give_Pokemon_SelectShiny(u8 taskId); static void DebugAction_Give_Pokemon_SelectNature(u8 taskId); static void DebugAction_Give_Pokemon_SelectAbility(u8 taskId); static void DebugAction_Give_Pokemon_SelectIVs(u8 taskId); static void DebugAction_Give_Pokemon_SelectEVs(u8 taskId); static void DebugAction_Give_Pokemon_ComplexCreateMon(u8 taskId); static void DebugAction_Give_Pokemon_Move(u8 taskId); static void DebugAction_Give_MaxMoney(u8 taskId); static void DebugAction_Give_MaxCoins(u8 taskId); static void DebugAction_Give_MaxBattlePoints(u8 taskId); static void DebugAction_Give_DayCareEgg(u8 taskId); static void DebugAction_Fill_PCBoxes_Fast(u8 taskId); static void DebugAction_Fill_PCBoxes_Slow(u8 taskId); static void DebugAction_Fill_PCItemStorage(u8 taskId); static void DebugAction_Fill_PocketItems(u8 taskId); static void DebugAction_Fill_PocketPokeBalls(u8 taskId); static void DebugAction_Fill_PocketTMHM(u8 taskId); static void DebugAction_Fill_PocketBerries(u8 taskId); static void DebugAction_Fill_PocketKeyItems(u8 taskId); static void DebugAction_Sound_SE(u8 taskId); static void DebugAction_Sound_SE_SelectId(u8 taskId); static void DebugAction_Sound_MUS(u8 taskId); static void DebugAction_Sound_MUS_SelectId(u8 taskId); static void DebugAction_BerryFunctions_ClearAll(u8 taskId); static void DebugAction_BerryFunctions_Ready(u8 taskId); static void DebugAction_BerryFunctions_NextStage(u8 taskId); static void DebugAction_BerryFunctions_Pests(u8 taskId); static void DebugAction_BerryFunctions_Weeds(u8 taskId); extern const u8 Debug_FlagsNotSetOverworldConfigMessage[]; extern const u8 Debug_FlagsNotSetBattleConfigMessage[]; extern const u8 Debug_FlagsAndVarNotSetBattleConfigMessage[]; extern const u8 Debug_EventScript_Script_1[]; extern const u8 Debug_EventScript_Script_2[]; extern const u8 Debug_EventScript_Script_3[]; extern const u8 Debug_EventScript_Script_4[]; extern const u8 Debug_EventScript_Script_5[]; extern const u8 Debug_EventScript_Script_6[]; extern const u8 Debug_EventScript_Script_7[]; extern const u8 Debug_EventScript_Script_8[]; extern const u8 DebugScript_DaycareMonsNotCompatible[]; extern const u8 DebugScript_OneDaycareMons[]; extern const u8 DebugScript_ZeroDaycareMons[]; extern const u8 Debug_ShowFieldMessageStringVar4[]; extern const u8 Debug_CheatStart[]; extern const u8 Debug_HatchAnEgg[]; extern const u8 PlayersHouse_2F_EventScript_SetWallClock[]; extern const u8 PlayersHouse_2F_EventScript_CheckWallClock[]; extern const u8 Debug_CheckSaveBlock[]; extern const u8 Debug_CheckROMSpace[]; extern const u8 Debug_BoxFilledMessage[]; extern const u8 Debug_ShowExpansionVersion[]; extern const u8 Debug_BerryPestsDisabled[]; extern const u8 Debug_BerryWeedsDisabled[]; extern const u8 FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon[]; #include "data/map_group_count.h" // Text // General static const u8 sDebugText_True[] = _("TRUE"); static const u8 sDebugText_False[] = _("FALSE"); static const u8 sDebugText_Colored_True[] = _("{COLOR GREEN}TRUE"); static const u8 sDebugText_Colored_False[] = _("{COLOR RED}FALSE"); static const u8 sDebugText_Dashes[] = _("---"); static const u8 sDebugText_Empty[] = _(""); static const u8 sDebugText_Continue[] = _("Continue…{CLEAR_TO 110}{RIGHT_ARROW}"); // Main Menu static const u8 sDebugText_Utilities[] = _("Utilities…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_PartyBoxes[] = _("Party/Boxes…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Scripts[] = _("Scripts…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_FlagsVars[] = _("Flags & Vars…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle[] = _("Battle Test{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Give[] = _("Give X…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Fill[] = _("Fill PC/Pockets…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Sound[] = _("Sound…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Cancel[] = _("Cancel"); // Script menu static const u8 sDebugText_Util_Script_1[] = _("Script 1"); static const u8 sDebugText_Util_Script_2[] = _("Script 2"); static const u8 sDebugText_Util_Script_3[] = _("Script 3"); static const u8 sDebugText_Util_Script_4[] = _("Script 4"); static const u8 sDebugText_Util_Script_5[] = _("Script 5"); static const u8 sDebugText_Util_Script_6[] = _("Script 6"); static const u8 sDebugText_Util_Script_7[] = _("Script 7"); static const u8 sDebugText_Util_Script_8[] = _("Script 8"); // Util Menu static const u8 sDebugText_Util_FlyToMap[] = _("Fly to map…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Util_WarpToMap[] = _("Warp to map warp…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Util_WarpToMap_SelectMapGroup[] = _("Group: {STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n\n{STR_VAR_3}{CLEAR_TO 90}"); static const u8 sDebugText_Util_WarpToMap_SelectMap[] = _("Map: {STR_VAR_1}{CLEAR_TO 90}\nMapSec:{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}\n{STR_VAR_3}{CLEAR_TO 90}"); static const u8 sDebugText_Util_WarpToMap_SelectWarp[] = _("Warp:{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_3}{CLEAR_TO 90}"); static const u8 sDebugText_Util_WarpToMap_SelMax[] = _("{STR_VAR_1} / {STR_VAR_2}"); static const u8 sDebugText_Util_SaveBlockSpace[] = _("Save Block space…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Util_ROMSpace[] = _("ROM space…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Util_Weather[] = _("Set weather…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Util_Weather_ID[] = _("Weather ID: {STR_VAR_3}\n{STR_VAR_1}\n{STR_VAR_2}"); static const u8 sDebugText_Util_CheckWallClock[] = _("Check wall clock…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Util_SetWallClock[] = _("Set wall clock…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Util_WatchCredits[] = _("Watch credits…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Util_Player_Name[] = _("Player name"); static const u8 sDebugText_Util_Player_Gender[] = _("Toggle gender"); static const u8 sDebugText_Util_Player_Id[] = _("New Trainer ID"); static const u8 sDebugText_Util_CheatStart[] = _("Cheat start"); static const u8 sDebugText_Util_ExpansionVersion[] = _("Expansion Version"); static const u8 sDebugText_Util_BerryFunctions[] = _("Berry Functions…{CLEAR_TO 110}{RIGHT_ARROW}"); // Party/Boxes Menu static const u8 sDebugText_PartyBoxes_AccessPC[] = _("Access PC"); static const u8 sDebugText_PartyBoxes_MoveReminder[] = _("Move Reminder"); static const u8 sDebugText_PartyBoxes_HatchAnEgg[] = _("Hatch an Egg"); static const u8 sDebugText_PartyBoxes_HealParty[] = _("Heal party"); static const u8 sDebugText_PartyBoxes_PoisonParty[] = _("Poison party"); static const u8 sDebugText_PartyBoxes_ClearBoxes[] = _("Clear Storage Boxes"); // Flags/Vars Menu static const u8 sDebugText_FlagsVars_Flags[] = _("Set Flag XYZ…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_FlagsVars_Flag[] = _("Flag: {STR_VAR_1}{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}\n{STR_VAR_3}"); static const u8 sDebugText_FlagsVars_FlagHex[] = _("{STR_VAR_1}{CLEAR_TO 90}\n0x{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_FlagsVars_Vars[] = _("Set Var XYZ…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_FlagsVars_VariableHex[] = _("{STR_VAR_1}{CLEAR_TO 90}\n0x{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_FlagsVars_Variable[] = _("Var: {STR_VAR_1}{CLEAR_TO 90}\nVal: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_2}"); static const u8 sDebugText_FlagsVars_VariableValueSet[] = _("Var: {STR_VAR_1}{CLEAR_TO 90}\nVal: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_2}"); static const u8 sDebugText_FlagsVars_PokedexFlags_All[] = _("Pokédex Flags All"); static const u8 sDebugText_FlagsVars_PokedexFlags_Reset[] = _("Pokédex Flags Reset"); static const u8 sDebugText_FlagsVars_SwitchDex[] = _("Toggle {STR_VAR_1}Pokédex"); static const u8 sDebugText_FlagsVars_SwitchNationalDex[] = _("Toggle {STR_VAR_1}National Dex"); static const u8 sDebugText_FlagsVars_SwitchPokeNav[] = _("Toggle {STR_VAR_1}PokéNav"); static const u8 sDebugText_FlagsVars_SwitchMatchCall[] = _("Toggle {STR_VAR_1}Match Call"); static const u8 sDebugText_FlagsVars_RunningShoes[] = _("Toggle {STR_VAR_1}Running Shoes"); static const u8 sDebugText_FlagsVars_ToggleFlyFlags[] = _("Toggle {STR_VAR_1}Fly Flags"); static const u8 sDebugText_FlagsVars_ToggleAllBadges[] = _("Toggle {STR_VAR_1}All badges"); static const u8 sDebugText_FlagsVars_ToggleFrontierPass[] = _("Toggle {STR_VAR_1}Frontier Pass"); static const u8 sDebugText_FlagsVars_SwitchCollision[] = _("Toggle {STR_VAR_1}Collision OFF"); static const u8 sDebugText_FlagsVars_SwitchEncounter[] = _("Toggle {STR_VAR_1}Encounter OFF"); static const u8 sDebugText_FlagsVars_SwitchTrainerSee[] = _("Toggle {STR_VAR_1}Trainer See OFF"); static const u8 sDebugText_FlagsVars_SwitchBagUse[] = _("Toggle {STR_VAR_1}Bag Use OFF"); static const u8 sDebugText_FlagsVars_SwitchCatching[] = _("Toggle {STR_VAR_1}Catching OFF"); // Battle static const u8 sDebugText_Battle_0_Wild[] = _("Wild…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_0_WildDouble[] = _("Wild Double…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_0_Single[] = _("Single…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_0_Double[] = _("Double…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_0_Mulit[] = _("Multi…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_1_AIFlag_00[] = _("{STR_VAR_1}Check bad move"); static const u8 sDebugText_Battle_1_AIFlag_01[] = _("{STR_VAR_1}Try to faint"); static const u8 sDebugText_Battle_1_AIFlag_02[] = _("{STR_VAR_1}Check viability"); static const u8 sDebugText_Battle_1_AIFlag_03[] = _("{STR_VAR_1}Setup first turn"); static const u8 sDebugText_Battle_1_AIFlag_04[] = _("{STR_VAR_1}Risky"); static const u8 sDebugText_Battle_1_AIFlag_05[] = _("{STR_VAR_1}Prefer strongest move"); static const u8 sDebugText_Battle_1_AIFlag_06[] = _("{STR_VAR_1}Prefer Baton Pass"); static const u8 sDebugText_Battle_1_AIFlag_07[] = _("{STR_VAR_1}Double battle"); static const u8 sDebugText_Battle_1_AIFlag_08[] = _("{STR_VAR_1}HP aware"); static const u8 sDebugText_Battle_1_AIFlag_09[] = _("{STR_VAR_1}Negate Unaware"); static const u8 sDebugText_Battle_1_AIFlag_10[] = _("{STR_VAR_1}Will suicide"); static const u8 sDebugText_Battle_1_AIFlag_11[] = _("{STR_VAR_1}Help partner"); static const u8 sDebugText_Battle_1_AIFlag_12[] = _("{STR_VAR_1}Prefer status moves"); static const u8 sDebugText_Battle_1_AIFlag_13[] = _("{STR_VAR_1}Stall"); static const u8 sDebugText_Battle_1_AIFlag_14[] = _("{STR_VAR_1}Screener"); static const u8 sDebugText_Battle_1_AIFlag_15[] = _("{STR_VAR_1}Smart switching"); static const u8 sDebugText_Battle_1_AIFlag_16[] = _("{STR_VAR_1}Ace pokemon"); static const u8 sDebugText_Battle_1_AIFlag_17[] = _("{STR_VAR_1}Omniscient"); static const u8 sDebugText_Battle_2_Terrain_0[] = _("Grass…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_2_Terrain_1[] = _("Long grass…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_2_Terrain_2[] = _("Sand…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_2_Terrain_3[] = _("Underwater…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_2_Terrain_4[] = _("Water…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_2_Terrain_5[] = _("Pond…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_2_Terrain_6[] = _("Mountain…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_2_Terrain_7[] = _("Cave…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_2_Terrain_8[] = _("Building…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Battle_2_Terrain_9[] = _("Plain…{CLEAR_TO 110}{RIGHT_ARROW}"); // Give Menu static const u8 sDebugText_Give_GiveItem[] = _("Give item XYZ…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_ItemQuantity[] = _("Quantity:{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n\n{STR_VAR_2}"); static const u8 sDebugText_ItemID[] = _("Item ID: {STR_VAR_3}\n{STR_VAR_1}{CLEAR_TO 90}\n\n{STR_VAR_2}"); static const u8 sDebugText_Give_AllTMs[] = _("Give all TMs"); static const u8 sDebugText_Give_GivePokemonSimple[] = _("Pokémon (Basic){CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Give_GivePokemonComplex[] = _("Pokémon (Complex){CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_PokemonID[] = _("Species: {STR_VAR_3}\n{STR_VAR_1}{CLEAR_TO 90}\n\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_PokemonLevel[] = _("Level:{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_PokemonShiny[] = _("Shiny:{CLEAR_TO 90}\n {STR_VAR_2}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{CLEAR_TO 90}"); static const u8 sDebugText_PokemonNature[] = _("Nature ID: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_PokemonAbility[] = _("Ability Num: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_PokemonIVs[] = _("All IVs:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_PokemonEVs[] = _("All EVs:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_IV_HP[] = _("IV HP:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_IV_Attack[] = _("IV Attack:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_IV_Defense[] = _("IV Defense:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_IV_Speed[] = _("IV Speed:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_IV_SpAttack[] = _("IV Sp. Attack:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_IV_SpDefense[] = _("IV Sp. Defense:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_EV_HP[] = _("EV HP:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_EV_Attack[] = _("EV Attack:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_EV_Defense[] = _("EV Defense:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_EV_Speed[] = _("EV Speed:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_EV_SpAttack[] = _("EV Sp. Attack:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_EV_SpDefense[] = _("EV Sp. Defense:{CLEAR_TO 90}\n {STR_VAR_3}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_PokemonMove_0[] = _("Move 0: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_PokemonMove_1[] = _("Move 1: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_PokemonMove_2[] = _("Move 2: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_PokemonMove_3[] = _("Move 3: {STR_VAR_3}{CLEAR_TO 90}\n{STR_VAR_1}{CLEAR_TO 90}\n{CLEAR_TO 90}\n{STR_VAR_2}{CLEAR_TO 90}"); static const u8 sDebugText_Give_MaxMoney[] = _("Max Money"); static const u8 sDebugText_Give_MaxCoins[] = _("Max Coins"); static const u8 sDebugText_Give_BattlePoints[] = _("Max Battle Points"); static const u8 sDebugText_Give_DaycareEgg[] = _("Daycare Egg"); // Fill Menu static const u8 sDebugText_Fill_Pc_Fast[] = _("Fill PC Boxes Fast"); static const u8 sDebugText_Fill_Pc_Slow[] = _("Fill PC Boxes Slow (LAG!)"); static const u8 sDebugText_Fill_Pc_Items[] = _("Fill PC Items"); static const u8 sDebugText_Fill_PocketItems[] = _("Fill Pocket Items"); static const u8 sDebugText_Fill_PocketPokeBalls[] = _("Fill Pocket Poké Balls"); static const u8 sDebugText_Fill_PocketTMHM[] = _("Fill Pocket TMHM"); static const u8 sDebugText_Fill_PocketBerries[] = _("Fill Pocket Berries"); static const u8 sDebugText_Fill_PocketKeyItems[] = _("Fill Pocket Key Items"); // Sound Menu static const u8 sDebugText_Sound_SFX[] = _("SFX…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Sound_SFX_ID[] = _("SFX ID: {STR_VAR_3} {START_BUTTON} Stop\n{STR_VAR_1} \n{STR_VAR_2}"); static const u8 sDebugText_Sound_Music[] = _("Music…{CLEAR_TO 110}{RIGHT_ARROW}"); static const u8 sDebugText_Sound_Music_ID[] = _("Music ID: {STR_VAR_3} {START_BUTTON} Stop\n{STR_VAR_1} \n{STR_VAR_2}"); // Berry Function Menu static const u8 sDebugText_BerryFunctions_ClearAll[] = _("Clear map trees"); static const u8 sDebugText_BerryFunctions_Ready[] = _("Ready map trees"); static const u8 sDebugText_BerryFunctions_NextStage[] = _("Grow map trees"); static const u8 sDebugText_BerryFunctions_Pests[] = _("Give map trees pests"); static const u8 sDebugText_BerryFunctions_Weeds[] = _("Give map trees weeds"); static const u8 sDebugText_Digit_1[] = _("{LEFT_ARROW}+1{RIGHT_ARROW} "); static const u8 sDebugText_Digit_10[] = _("{LEFT_ARROW}+10{RIGHT_ARROW} "); static const u8 sDebugText_Digit_100[] = _("{LEFT_ARROW}+100{RIGHT_ARROW} "); static const u8 sDebugText_Digit_1000[] = _("{LEFT_ARROW}+1000{RIGHT_ARROW} "); static const u8 sDebugText_Digit_10000[] = _("{LEFT_ARROW}+10000{RIGHT_ARROW} "); static const u8 sDebugText_Digit_100000[] = _("{LEFT_ARROW}+100000{RIGHT_ARROW} "); static const u8 sDebugText_Digit_1000000[] = _("{LEFT_ARROW}+1000000{RIGHT_ARROW} "); static const u8 sDebugText_Digit_10000000[] = _("{LEFT_ARROW}+10000000{RIGHT_ARROW} "); const u8 *const gText_DigitIndicator[] = { sDebugText_Digit_1, sDebugText_Digit_10, sDebugText_Digit_100, sDebugText_Digit_1000, sDebugText_Digit_10000, sDebugText_Digit_100000, sDebugText_Digit_1000000, sDebugText_Digit_10000000 }; static const s32 sPowersOfTen[] = { 1, 10, 100, 1000, 10000, 100000, 1000000, 10000000, 100000000, 1000000000, }; // ******************************* // List Menu Items static const struct ListMenuItem sDebugMenu_Items_Main[] = { [DEBUG_MENU_ITEM_UTILITIES] = {sDebugText_Utilities, DEBUG_MENU_ITEM_UTILITIES}, [DEBUG_MENU_ITEM_PARTY_BOXES] = {sDebugText_PartyBoxes, DEBUG_MENU_ITEM_PARTY_BOXES}, [DEBUG_MENU_ITEM_GIVE] = {sDebugText_Give, DEBUG_MENU_ITEM_GIVE}, [DEBUG_MENU_ITEM_SCRIPTS] = {sDebugText_Scripts, DEBUG_MENU_ITEM_SCRIPTS}, [DEBUG_MENU_ITEM_FLAGVAR] = {sDebugText_FlagsVars, DEBUG_MENU_ITEM_FLAGVAR}, [DEBUG_MENU_ITEM_FILL] = {sDebugText_Fill, DEBUG_MENU_ITEM_FILL}, //[DEBUG_MENU_ITEM_BATTLE] = {sDebugText_Battle, DEBUG_MENU_ITEM_BATTLE}, [DEBUG_MENU_ITEM_SOUND] = {sDebugText_Sound, DEBUG_MENU_ITEM_SOUND}, [DEBUG_MENU_ITEM_CANCEL] = {sDebugText_Cancel, DEBUG_MENU_ITEM_CANCEL}, }; static const struct ListMenuItem sDebugMenu_Items_Utilities[] = { [DEBUG_UTIL_MENU_ITEM_FLY] = {sDebugText_Util_FlyToMap, DEBUG_UTIL_MENU_ITEM_FLY}, [DEBUG_UTIL_MENU_ITEM_WARP] = {sDebugText_Util_WarpToMap, DEBUG_UTIL_MENU_ITEM_WARP}, [DEBUG_UTIL_MENU_ITEM_SAVEBLOCK] = {sDebugText_Util_SaveBlockSpace, DEBUG_UTIL_MENU_ITEM_SAVEBLOCK}, [DEBUG_UTIL_MENU_ITEM_ROM_SPACE] = {sDebugText_Util_ROMSpace, DEBUG_UTIL_MENU_ITEM_ROM_SPACE}, [DEBUG_UTIL_MENU_ITEM_WEATHER] = {sDebugText_Util_Weather, DEBUG_UTIL_MENU_ITEM_WEATHER}, [DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK] = {sDebugText_Util_CheckWallClock, DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK}, [DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK] = {sDebugText_Util_SetWallClock, DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK}, [DEBUG_UTIL_MENU_ITEM_WATCHCREDITS] = {sDebugText_Util_WatchCredits, DEBUG_UTIL_MENU_ITEM_WATCHCREDITS}, [DEBUG_UTIL_MENU_ITEM_PLAYER_NAME] = {sDebugText_Util_Player_Name, DEBUG_UTIL_MENU_ITEM_PLAYER_NAME}, [DEBUG_UTIL_MENU_ITEM_PLAYER_GENDER] = {sDebugText_Util_Player_Gender, DEBUG_UTIL_MENU_ITEM_PLAYER_GENDER}, [DEBUG_UTIL_MENU_ITEM_PLAYER_ID] = {sDebugText_Util_Player_Id, DEBUG_UTIL_MENU_ITEM_PLAYER_ID}, [DEBUG_UTIL_MENU_ITEM_CHEAT] = {sDebugText_Util_CheatStart, DEBUG_UTIL_MENU_ITEM_CHEAT}, [DEBUG_UTIL_MENU_ITEM_EXPANSION_VER] = {sDebugText_Util_ExpansionVersion, DEBUG_UTIL_MENU_ITEM_EXPANSION_VER}, [DEBUG_UTIL_MENU_ITEM_BERRY_FUNCTIONS] = {sDebugText_Util_BerryFunctions, DEBUG_UTIL_MENU_ITEM_BERRY_FUNCTIONS}, }; static const struct ListMenuItem sDebugMenu_Items_PartyBoxes[] = { [DEBUG_PARTY_BOXES_MENU_ITEM_ACCESS_PC] = {sDebugText_PartyBoxes_AccessPC, DEBUG_PARTY_BOXES_MENU_ITEM_ACCESS_PC}, [DEBUG_PARTY_BOXES_MENU_ITEM_MOVE_REMINDER] = {sDebugText_PartyBoxes_MoveReminder, DEBUG_PARTY_BOXES_MENU_ITEM_MOVE_REMINDER}, [DEBUG_PARTY_BOXES_MENU_ITEM_HATCH_AN_EGG] = {sDebugText_PartyBoxes_HatchAnEgg, DEBUG_PARTY_BOXES_MENU_ITEM_HATCH_AN_EGG}, [DEBUG_PARTY_BOXES_MENU_ITEM_HEAL_PARTY] = {sDebugText_PartyBoxes_HealParty, DEBUG_PARTY_BOXES_MENU_ITEM_HEAL_PARTY}, [DEBUG_PARTY_BOXES_MENU_ITEM_POISON_MONS] = {sDebugText_PartyBoxes_PoisonParty, DEBUG_PARTY_BOXES_MENU_ITEM_POISON_MONS}, [DEBUG_PARTY_BOXES_MENU_ITEM_CLEAR_BOXES] = {sDebugText_PartyBoxes_ClearBoxes, DEBUG_PARTY_BOXES_MENU_ITEM_CLEAR_BOXES}, }; static const struct ListMenuItem sDebugMenu_Items_Scripts[] = { [DEBUG_UTIL_MENU_ITEM_SCRIPT_1] = {sDebugText_Util_Script_1, DEBUG_UTIL_MENU_ITEM_SCRIPT_1}, [DEBUG_UTIL_MENU_ITEM_SCRIPT_2] = {sDebugText_Util_Script_2, DEBUG_UTIL_MENU_ITEM_SCRIPT_2}, [DEBUG_UTIL_MENU_ITEM_SCRIPT_3] = {sDebugText_Util_Script_3, DEBUG_UTIL_MENU_ITEM_SCRIPT_3}, [DEBUG_UTIL_MENU_ITEM_SCRIPT_4] = {sDebugText_Util_Script_4, DEBUG_UTIL_MENU_ITEM_SCRIPT_4}, [DEBUG_UTIL_MENU_ITEM_SCRIPT_5] = {sDebugText_Util_Script_5, DEBUG_UTIL_MENU_ITEM_SCRIPT_5}, [DEBUG_UTIL_MENU_ITEM_SCRIPT_6] = {sDebugText_Util_Script_6, DEBUG_UTIL_MENU_ITEM_SCRIPT_6}, [DEBUG_UTIL_MENU_ITEM_SCRIPT_7] = {sDebugText_Util_Script_7, DEBUG_UTIL_MENU_ITEM_SCRIPT_7}, [DEBUG_UTIL_MENU_ITEM_SCRIPT_8] = {sDebugText_Util_Script_8, DEBUG_UTIL_MENU_ITEM_SCRIPT_8}, }; static const struct ListMenuItem sDebugMenu_Items_FlagsVars[] = { [DEBUG_FLAGVAR_MENU_ITEM_FLAGS] = {sDebugText_FlagsVars_Flags, DEBUG_FLAGVAR_MENU_ITEM_FLAGS}, [DEBUG_FLAGVAR_MENU_ITEM_VARS] = {sDebugText_FlagsVars_Vars, DEBUG_FLAGVAR_MENU_ITEM_VARS}, [DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_ALL] = {sDebugText_FlagsVars_PokedexFlags_All, DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_ALL}, [DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_RESET] = {sDebugText_FlagsVars_PokedexFlags_Reset, DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_RESET}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKEDEX] = {sDebugText_FlagsVars_SwitchDex, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKEDEX}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_NATDEX] = {sDebugText_FlagsVars_SwitchNationalDex, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_NATDEX}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKENAV] = {sDebugText_FlagsVars_SwitchPokeNav, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKENAV}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_MATCH_CALL] = {sDebugText_FlagsVars_SwitchMatchCall, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_MATCH_CALL}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_RUN_SHOES] = {sDebugText_FlagsVars_RunningShoes, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_RUN_SHOES}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_LOCATIONS] = {sDebugText_FlagsVars_ToggleFlyFlags, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_LOCATIONS}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BADGES_ALL] = {sDebugText_FlagsVars_ToggleAllBadges, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BADGES_ALL}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_FRONTIER_PASS] = {sDebugText_FlagsVars_ToggleFrontierPass, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_FRONTIER_PASS}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_COLISSION] = {sDebugText_FlagsVars_SwitchCollision, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_COLISSION}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_ENCOUNTER] = {sDebugText_FlagsVars_SwitchEncounter, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_ENCOUNTER}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_TRAINER_SEE] = {sDebugText_FlagsVars_SwitchTrainerSee, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_TRAINER_SEE}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BAG_USE] = {sDebugText_FlagsVars_SwitchBagUse, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BAG_USE}, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_CATCHING] = {sDebugText_FlagsVars_SwitchCatching, DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_CATCHING}, }; static const struct ListMenuItem sDebugMenu_Items_Battle_0[] = { [DEBUG_BATTLE_0_MENU_ITEM_WILD] = {sDebugText_Battle_0_Wild, DEBUG_BATTLE_0_MENU_ITEM_WILD}, [DEBUG_BATTLE_0_MENU_ITEM_WILD_DOUBLE] = {sDebugText_Battle_0_WildDouble, DEBUG_BATTLE_0_MENU_ITEM_WILD_DOUBLE}, [DEBUG_BATTLE_0_MENU_ITEM_SINGLE] = {sDebugText_Battle_0_Single, DEBUG_BATTLE_0_MENU_ITEM_SINGLE}, [DEBUG_BATTLE_0_MENU_ITEM_DOUBLE] = {sDebugText_Battle_0_Double, DEBUG_BATTLE_0_MENU_ITEM_DOUBLE}, [DEBUG_BATTLE_0_MENU_ITEM_MULTI] = {sDebugText_Battle_0_Mulit, DEBUG_BATTLE_0_MENU_ITEM_MULTI}, }; static const struct ListMenuItem sDebugMenu_Items_Battle_1[] = { [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_00] = {sDebugText_Battle_1_AIFlag_00, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_00}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_01] = {sDebugText_Battle_1_AIFlag_01, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_01}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_02] = {sDebugText_Battle_1_AIFlag_02, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_02}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_03] = {sDebugText_Battle_1_AIFlag_03, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_03}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_04] = {sDebugText_Battle_1_AIFlag_04, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_04}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_05] = {sDebugText_Battle_1_AIFlag_05, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_05}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_06] = {sDebugText_Battle_1_AIFlag_06, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_06}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_07] = {sDebugText_Battle_1_AIFlag_07, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_07}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_08] = {sDebugText_Battle_1_AIFlag_08, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_08}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_09] = {sDebugText_Battle_1_AIFlag_09, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_09}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_10] = {sDebugText_Battle_1_AIFlag_10, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_10}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_11] = {sDebugText_Battle_1_AIFlag_11, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_11}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_12] = {sDebugText_Battle_1_AIFlag_12, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_12}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_13] = {sDebugText_Battle_1_AIFlag_13, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_13}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_14] = {sDebugText_Battle_1_AIFlag_14, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_14}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_15] = {sDebugText_Battle_1_AIFlag_15, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_15}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_16] = {sDebugText_Battle_1_AIFlag_16, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_16}, [DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_17] = {sDebugText_Battle_1_AIFlag_17, DEBUG_BATTLE_1_MENU_ITEM_AI_FLAG_17}, [DEBUG_BATTLE_1_MENU_ITEM_CONTINUE] = {sDebugText_Continue, DEBUG_BATTLE_1_MENU_ITEM_CONTINUE}, }; static const struct ListMenuItem sDebugMenu_Items_Battle_2[] = { [DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_0] = {sDebugText_Battle_2_Terrain_0, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_0}, [DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_1] = {sDebugText_Battle_2_Terrain_1, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_1}, [DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_2] = {sDebugText_Battle_2_Terrain_2, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_2}, [DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_3] = {sDebugText_Battle_2_Terrain_3, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_3}, [DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_4] = {sDebugText_Battle_2_Terrain_4, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_4}, [DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_5] = {sDebugText_Battle_2_Terrain_5, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_5}, [DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_6] = {sDebugText_Battle_2_Terrain_6, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_6}, [DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_7] = {sDebugText_Battle_2_Terrain_7, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_7}, [DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_8] = {sDebugText_Battle_2_Terrain_8, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_8}, [DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_9] = {sDebugText_Battle_2_Terrain_9, DEBUG_BATTLE_2_MENU_ITEM_TERRAIN_9}, }; static const struct ListMenuItem sDebugMenu_Items_Give[] = { [DEBUG_GIVE_MENU_ITEM_ITEM_X] = {sDebugText_Give_GiveItem, DEBUG_GIVE_MENU_ITEM_ITEM_X}, [DEBUG_GIVE_MENU_ITEM_ALLTMS] = {sDebugText_Give_AllTMs, DEBUG_GIVE_MENU_ITEM_ALLTMS}, [DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE] = {sDebugText_Give_GivePokemonSimple, DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE}, [DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX] = {sDebugText_Give_GivePokemonComplex, DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX}, [DEBUG_GIVE_MENU_ITEM_MAX_MONEY] = {sDebugText_Give_MaxMoney, DEBUG_GIVE_MENU_ITEM_MAX_MONEY}, [DEBUG_GIVE_MENU_ITEM_MAX_COINS] = {sDebugText_Give_MaxCoins, DEBUG_GIVE_MENU_ITEM_MAX_COINS}, [DEBUG_GIVE_MENU_ITEM_MAX_BATTLE_POINTS] = {sDebugText_Give_BattlePoints, DEBUG_GIVE_MENU_ITEM_MAX_BATTLE_POINTS}, [DEBUG_GIVE_MENU_ITEM_DAYCARE_EGG] = {sDebugText_Give_DaycareEgg, DEBUG_GIVE_MENU_ITEM_DAYCARE_EGG}, }; static const struct ListMenuItem sDebugMenu_Items_Fill[] = { [DEBUG_FILL_MENU_ITEM_PC_BOXES_FAST] = {sDebugText_Fill_Pc_Fast, DEBUG_FILL_MENU_ITEM_PC_BOXES_FAST}, [DEBUG_FILL_MENU_ITEM_PC_BOXES_SLOW] = {sDebugText_Fill_Pc_Slow, DEBUG_FILL_MENU_ITEM_PC_BOXES_SLOW}, [DEBUG_FILL_MENU_ITEM_PC_ITEMS] = {sDebugText_Fill_Pc_Items , DEBUG_FILL_MENU_ITEM_PC_ITEMS}, [DEBUG_FILL_MENU_ITEM_POCKET_ITEMS] = {sDebugText_Fill_PocketItems, DEBUG_FILL_MENU_ITEM_POCKET_ITEMS}, [DEBUG_FILL_MENU_ITEM_POCKET_BALLS] = {sDebugText_Fill_PocketPokeBalls, DEBUG_FILL_MENU_ITEM_POCKET_BALLS}, [DEBUG_FILL_MENU_ITEM_POCKET_TMHM] = {sDebugText_Fill_PocketTMHM, DEBUG_FILL_MENU_ITEM_POCKET_TMHM}, [DEBUG_FILL_MENU_ITEM_POCKET_BERRIES] = {sDebugText_Fill_PocketBerries, DEBUG_FILL_MENU_ITEM_POCKET_BERRIES}, [DEBUG_FILL_MENU_ITEM_POCKET_KEY_ITEMS] = {sDebugText_Fill_PocketKeyItems, DEBUG_FILL_MENU_ITEM_POCKET_KEY_ITEMS}, }; static const struct ListMenuItem sDebugMenu_Items_Sound[] = { [DEBUG_SOUND_MENU_ITEM_SE] = {sDebugText_Sound_SFX, DEBUG_SOUND_MENU_ITEM_SE}, [DEBUG_SOUND_MENU_ITEM_MUS] = {sDebugText_Sound_Music, DEBUG_SOUND_MENU_ITEM_MUS}, }; static const struct ListMenuItem sDebugMenu_Items_BerryFunctions[] = { [DEBUG_BERRY_FUNCTIONS_MENU_CLEAR_ALL] = {sDebugText_BerryFunctions_ClearAll, DEBUG_BERRY_FUNCTIONS_MENU_CLEAR_ALL}, [DEBUG_BERRY_FUNCTIONS_MENU_READY] = {sDebugText_BerryFunctions_Ready, DEBUG_BERRY_FUNCTIONS_MENU_READY}, [DEBUG_BERRY_FUNCTIONS_MENU_NEXT_STAGE] = {sDebugText_BerryFunctions_NextStage, DEBUG_BERRY_FUNCTIONS_MENU_NEXT_STAGE}, [DEBUG_BERRY_FUNCTIONS_MENU_PESTS] = {sDebugText_BerryFunctions_Pests, DEBUG_BERRY_FUNCTIONS_MENU_PESTS}, [DEBUG_BERRY_FUNCTIONS_MENU_WEEDS] = {sDebugText_BerryFunctions_Weeds, DEBUG_BERRY_FUNCTIONS_MENU_WEEDS}, }; // ******************************* // Menu Actions static void (*const sDebugMenu_Actions_Main[])(u8) = { [DEBUG_MENU_ITEM_UTILITIES] = DebugAction_OpenUtilitiesMenu, [DEBUG_MENU_ITEM_PARTY_BOXES] = DebugAction_OpenPartyBoxesMenu, [DEBUG_MENU_ITEM_GIVE] = DebugAction_OpenGiveMenu, [DEBUG_MENU_ITEM_SCRIPTS] = DebugAction_OpenScriptsMenu, [DEBUG_MENU_ITEM_FLAGVAR] = DebugAction_OpenFlagsVarsMenu, [DEBUG_MENU_ITEM_FILL] = DebugAction_OpenFillMenu, //[DEBUG_MENU_ITEM_BATTLE] = DebugAction_OpenBattleMenu, [DEBUG_MENU_ITEM_SOUND] = DebugAction_OpenSoundMenu, [DEBUG_MENU_ITEM_CANCEL] = DebugAction_Cancel }; static void (*const sDebugMenu_Actions_Utilities[])(u8) = { [DEBUG_UTIL_MENU_ITEM_FLY] = DebugAction_Util_Fly, [DEBUG_UTIL_MENU_ITEM_WARP] = DebugAction_Util_Warp_Warp, [DEBUG_UTIL_MENU_ITEM_SAVEBLOCK] = DebugAction_Util_CheckSaveBlock, [DEBUG_UTIL_MENU_ITEM_ROM_SPACE] = DebugAction_Util_CheckROMSpace, [DEBUG_UTIL_MENU_ITEM_WEATHER] = DebugAction_Util_Weather, [DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK] = DebugAction_Util_CheckWallClock, [DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK] = DebugAction_Util_SetWallClock, [DEBUG_UTIL_MENU_ITEM_WATCHCREDITS] = DebugAction_Util_WatchCredits, [DEBUG_UTIL_MENU_ITEM_PLAYER_NAME] = DebugAction_Util_Player_Name, [DEBUG_UTIL_MENU_ITEM_PLAYER_GENDER] = DebugAction_Util_Player_Gender, [DEBUG_UTIL_MENU_ITEM_PLAYER_ID] = DebugAction_Util_Player_Id, [DEBUG_UTIL_MENU_ITEM_CHEAT] = DebugAction_Util_CheatStart, [DEBUG_UTIL_MENU_ITEM_EXPANSION_VER] = DebugAction_Util_ExpansionVersion, [DEBUG_UTIL_MENU_ITEM_BERRY_FUNCTIONS] = DebugAction_Util_BerryFunctions, }; static void (*const sDebugMenu_Actions_PartyBoxes[])(u8) = { [DEBUG_PARTY_BOXES_MENU_ITEM_ACCESS_PC] = DebugAction_PartyBoxes_AccessPC, [DEBUG_PARTY_BOXES_MENU_ITEM_MOVE_REMINDER] = DebugAction_PartyBoxes_MoveReminder, [DEBUG_PARTY_BOXES_MENU_ITEM_HATCH_AN_EGG] = DebugAction_PartyBoxes_HatchAnEgg, [DEBUG_PARTY_BOXES_MENU_ITEM_HEAL_PARTY] = DebugAction_PartyBoxes_HealParty, [DEBUG_PARTY_BOXES_MENU_ITEM_POISON_MONS] = DebugAction_PartyBoxes_PoisonMons, [DEBUG_PARTY_BOXES_MENU_ITEM_CLEAR_BOXES] = DebugAction_PartyBoxes_ClearBoxes, }; static void (*const sDebugMenu_Actions_Scripts[])(u8) = { [DEBUG_UTIL_MENU_ITEM_SCRIPT_1] = DebugAction_Util_Script_1, [DEBUG_UTIL_MENU_ITEM_SCRIPT_2] = DebugAction_Util_Script_2, [DEBUG_UTIL_MENU_ITEM_SCRIPT_3] = DebugAction_Util_Script_3, [DEBUG_UTIL_MENU_ITEM_SCRIPT_4] = DebugAction_Util_Script_4, [DEBUG_UTIL_MENU_ITEM_SCRIPT_5] = DebugAction_Util_Script_5, [DEBUG_UTIL_MENU_ITEM_SCRIPT_6] = DebugAction_Util_Script_6, [DEBUG_UTIL_MENU_ITEM_SCRIPT_7] = DebugAction_Util_Script_7, [DEBUG_UTIL_MENU_ITEM_SCRIPT_8] = DebugAction_Util_Script_8, }; static void (*const sDebugMenu_Actions_Flags[])(u8) = { [DEBUG_FLAGVAR_MENU_ITEM_FLAGS] = DebugAction_FlagsVars_Flags, [DEBUG_FLAGVAR_MENU_ITEM_VARS] = DebugAction_FlagsVars_Vars, [DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_ALL] = DebugAction_FlagsVars_PokedexFlags_All, [DEBUG_FLAGVAR_MENU_ITEM_DEXFLAGS_RESET] = DebugAction_FlagsVars_PokedexFlags_Reset, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKEDEX] = DebugAction_FlagsVars_SwitchDex, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_NATDEX] = DebugAction_FlagsVars_SwitchNatDex, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKENAV] = DebugAction_FlagsVars_SwitchPokeNav, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_MATCH_CALL] = DebugAction_FlagsVars_SwitchMatchCall, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_RUN_SHOES] = DebugAction_FlagsVars_RunningShoes, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_LOCATIONS] = DebugAction_FlagsVars_ToggleFlyFlags, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BADGES_ALL] = DebugAction_FlagsVars_ToggleBadgeFlags, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_FRONTIER_PASS] = DebugAction_FlagsVars_ToggleFrontierPass, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_COLISSION] = DebugAction_FlagsVars_CollisionOnOff, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_ENCOUNTER] = DebugAction_FlagsVars_EncounterOnOff, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_TRAINER_SEE] = DebugAction_FlagsVars_TrainerSeeOnOff, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BAG_USE] = DebugAction_FlagsVars_BagUseOnOff, [DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_CATCHING] = DebugAction_FlagsVars_CatchingOnOff, }; static void (*const sDebugMenu_Actions_Give[])(u8) = { [DEBUG_GIVE_MENU_ITEM_ITEM_X] = DebugAction_Give_Item, [DEBUG_GIVE_MENU_ITEM_ALLTMS] = DebugAction_Give_AllTMs, [DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE] = DebugAction_Give_PokemonSimple, [DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX] = DebugAction_Give_PokemonComplex, [DEBUG_GIVE_MENU_ITEM_MAX_MONEY] = DebugAction_Give_MaxMoney, [DEBUG_GIVE_MENU_ITEM_MAX_COINS] = DebugAction_Give_MaxCoins, [DEBUG_GIVE_MENU_ITEM_MAX_BATTLE_POINTS] = DebugAction_Give_MaxBattlePoints, [DEBUG_GIVE_MENU_ITEM_DAYCARE_EGG] = DebugAction_Give_DayCareEgg, }; static void (*const sDebugMenu_Actions_Fill[])(u8) = { [DEBUG_FILL_MENU_ITEM_PC_BOXES_FAST] = DebugAction_Fill_PCBoxes_Fast, [DEBUG_FILL_MENU_ITEM_PC_BOXES_SLOW] = DebugAction_Fill_PCBoxes_Slow, [DEBUG_FILL_MENU_ITEM_PC_ITEMS] = DebugAction_Fill_PCItemStorage, [DEBUG_FILL_MENU_ITEM_POCKET_ITEMS] = DebugAction_Fill_PocketItems, [DEBUG_FILL_MENU_ITEM_POCKET_BALLS] = DebugAction_Fill_PocketPokeBalls, [DEBUG_FILL_MENU_ITEM_POCKET_TMHM] = DebugAction_Fill_PocketTMHM, [DEBUG_FILL_MENU_ITEM_POCKET_BERRIES] = DebugAction_Fill_PocketBerries, [DEBUG_FILL_MENU_ITEM_POCKET_KEY_ITEMS] = DebugAction_Fill_PocketKeyItems, }; static void (*const sDebugMenu_Actions_Sound[])(u8) = { [DEBUG_SOUND_MENU_ITEM_SE] = DebugAction_Sound_SE, [DEBUG_SOUND_MENU_ITEM_MUS] = DebugAction_Sound_MUS, }; static void (*const sDebugMenu_Actions_BerryFunctions[])(u8) = { [DEBUG_BERRY_FUNCTIONS_MENU_CLEAR_ALL] = DebugAction_BerryFunctions_ClearAll, [DEBUG_BERRY_FUNCTIONS_MENU_READY] = DebugAction_BerryFunctions_Ready, [DEBUG_BERRY_FUNCTIONS_MENU_NEXT_STAGE] = DebugAction_BerryFunctions_NextStage, [DEBUG_BERRY_FUNCTIONS_MENU_PESTS] = DebugAction_BerryFunctions_Pests, [DEBUG_BERRY_FUNCTIONS_MENU_WEEDS] = DebugAction_BerryFunctions_Weeds, }; // ******************************* // Windows static const struct WindowTemplate sDebugMenuWindowTemplateMain = { .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, .width = DEBUG_MENU_WIDTH_MAIN, .height = 2 * DEBUG_MENU_HEIGHT_MAIN, .paletteNum = 15, .baseBlock = 1, }; static const struct WindowTemplate sDebugMenuWindowTemplateExtra = { .bg = 0, .tilemapLeft = 30 - DEBUG_MENU_WIDTH_EXTRA - 1, .tilemapTop = 1, .width = DEBUG_MENU_WIDTH_EXTRA, .height = 2 * DEBUG_MENU_HEIGHT_EXTRA, .paletteNum = 15, .baseBlock = 1, }; static const struct WindowTemplate sDebugMenuWindowTemplateWeather = { .bg = 0, .tilemapLeft = 30 - DEBUG_MENU_WIDTH_WEATHER - 1, .tilemapTop = 1, .width = DEBUG_MENU_WIDTH_WEATHER, .height = 2 * DEBUG_MENU_HEIGHT_WEATHER, .paletteNum = 15, .baseBlock = 1, }; static const struct WindowTemplate sDebugMenuWindowTemplateSound = { .bg = 0, .tilemapLeft = 30 - DEBUG_MENU_WIDTH_SOUND - 1, .tilemapTop = 1, .width = DEBUG_MENU_WIDTH_SOUND, .height = DEBUG_MENU_HEIGHT_SOUND, .paletteNum = 15, .baseBlock = 1, }; static const struct WindowTemplate sDebugMenuWindowTemplateFlagsVars = { .bg = 0, .tilemapLeft = 30 - DEBUG_MENU_WIDTH_FLAGVAR - 1, .tilemapTop = 1, .width = DEBUG_MENU_WIDTH_FLAGVAR, .height = DEBUG_MENU_HEIGHT_FLAGVAR, .paletteNum = 15, .baseBlock = 1 + DEBUG_MENU_WIDTH_MAIN * DEBUG_MENU_HEIGHT_MAIN * 2, }; // ******************************* // List Menu Templates static const struct ListMenuTemplate sDebugMenu_ListTemplate_Main = { .items = sDebugMenu_Items_Main, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Main), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Utilities = { .items = sDebugMenu_Items_Utilities, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Utilities), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_PartyBoxes = { .items = sDebugMenu_Items_PartyBoxes, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_PartyBoxes), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Scripts = { .items = sDebugMenu_Items_Scripts, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Scripts), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_FlagsVars = { .items = sDebugMenu_Items_FlagsVars, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_FlagsVars), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Battle_0 = { .items = sDebugMenu_Items_Battle_0, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Battle_0), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Battle_1 = { .items = sDebugMenu_Items_Battle_1, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Battle_1), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Battle_2 = { .items = sDebugMenu_Items_Battle_2, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Battle_2), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Give = { .items = sDebugMenu_Items_Give, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Give), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Fill = { .items = sDebugMenu_Items_Fill, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Fill), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Sound = { .items = sDebugMenu_Items_Sound, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Sound), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_BerryFunctions = { .items = sDebugMenu_Items_BerryFunctions, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_BerryFunctions), }; // ******************************* // Functions universal void Debug_ShowMainMenu(void) { sDebugBattleData = AllocZeroed(sizeof(*sDebugBattleData)); sDebugMenuListData = AllocZeroed(sizeof(*sDebugMenuListData)); Debug_InitDebugBattleData(); Debug_ShowMenu(DebugTask_HandleMenuInput_Main, sDebugMenu_ListTemplate_Main); } static void Debug_ReShowMainMenu(void) { Debug_ShowMenu(DebugTask_HandleMenuInput_Main, sDebugMenu_ListTemplate_Main); } #define tMenuTaskId data[0] #define tWindowId data[1] #define tSubWindowId data[2] #define tInput data[3] #define tDigit data[4] static void Debug_ShowMenu(void (*HandleInput)(u8), struct ListMenuTemplate LMtemplate) { struct ListMenuTemplate menuTemplate; u8 windowId; u8 menuTaskId; u8 inputTaskId; // create window HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugMenuWindowTemplateMain); DrawStdWindowFrame(windowId, FALSE); // create list menu menuTemplate = LMtemplate; menuTemplate.maxShowed = DEBUG_MENU_HEIGHT_MAIN; menuTemplate.windowId = windowId; menuTemplate.header_X = 0; menuTemplate.item_X = 8; menuTemplate.cursor_X = 0; menuTemplate.upText_Y = 1; menuTemplate.cursorPal = 2; menuTemplate.fillValue = 1; menuTemplate.cursorShadowPal = 3; menuTemplate.lettersSpacing = 1; menuTemplate.itemVerticalPadding = 0; menuTemplate.scrollMultiple = LIST_NO_MULTIPLE_SCROLL; menuTemplate.fontId = DEBUG_MENU_FONT; menuTemplate.cursorKind = 0; menuTaskId = ListMenuInit(&menuTemplate, 0, 0); // create input handler task inputTaskId = CreateTask(HandleInput, 3); gTasks[inputTaskId].tMenuTaskId = menuTaskId; gTasks[inputTaskId].tWindowId = windowId; gTasks[inputTaskId].tSubWindowId = 0; Debug_RefreshListMenu(inputTaskId); // draw everything CopyWindowToVram(windowId, COPYWIN_FULL); } static void Debug_DestroyMenu(u8 taskId) { DestroyListMenuTask(gTasks[taskId].tMenuTaskId, NULL, NULL); RemoveWindow(gTasks[taskId].tWindowId); DestroyTask(taskId); } static void Debug_DestroyMenu_Full(u8 taskId) { if (gTasks[taskId].tSubWindowId != 0) { ClearStdWindowAndFrame(gTasks[taskId].tSubWindowId, FALSE); DebugAction_DestroyExtraWindow(taskId); } DestroyListMenuTask(gTasks[taskId].tMenuTaskId, NULL, NULL); ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); DestroyTask(taskId); UnfreezeObjectEvents(); Free(sDebugMenuListData); Free(sDebugBattleData); } static void Debug_DestroyMenu_Full_Script(u8 taskId, const u8 *script) { Debug_DestroyMenu_Full(taskId); LockPlayerFieldControls(); FreezeObjectEvents(); ScriptContext_SetupScript(script); } static void DebugAction_Cancel(u8 taskId) { Debug_DestroyMenu_Full(taskId); ScriptContext_Enable(); } static void DebugAction_DestroyExtraWindow(u8 taskId) { ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); ClearStdWindowAndFrame(gTasks[taskId].tSubWindowId, TRUE); RemoveWindow(gTasks[taskId].tSubWindowId); DestroyListMenuTask(gTasks[taskId].tMenuTaskId, NULL, NULL); DestroyTask(taskId); ScriptContext_Enable(); UnfreezeObjectEvents(); } static u8 Debug_CheckToggleFlags(u8 id) { u8 result = FALSE; switch (id) { case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKEDEX: result = FlagGet(FLAG_SYS_POKEDEX_GET); break; case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_NATDEX: result = IsNationalPokedexEnabled(); break; case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_POKENAV: result = FlagGet(FLAG_SYS_POKENAV_GET); break; case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_MATCH_CALL: result = FlagGet(FLAG_ADDED_MATCH_CALL_TO_POKENAV) && FlagGet(FLAG_HAS_MATCH_CALL); break; case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_RUN_SHOES: result = FlagGet(FLAG_SYS_B_DASH); break; case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_LOCATIONS: result = FlagGet(FLAG_VISITED_LITTLEROOT_TOWN) && FlagGet(FLAG_VISITED_OLDALE_TOWN) && FlagGet(FLAG_VISITED_DEWFORD_TOWN) && FlagGet(FLAG_VISITED_LAVARIDGE_TOWN) && FlagGet(FLAG_VISITED_FALLARBOR_TOWN) && FlagGet(FLAG_VISITED_VERDANTURF_TOWN) && FlagGet(FLAG_VISITED_PACIFIDLOG_TOWN) && FlagGet(FLAG_VISITED_PETALBURG_CITY) && FlagGet(FLAG_VISITED_SLATEPORT_CITY) && FlagGet(FLAG_VISITED_MAUVILLE_CITY) && FlagGet(FLAG_VISITED_RUSTBORO_CITY) && FlagGet(FLAG_VISITED_FORTREE_CITY) && FlagGet(FLAG_VISITED_LILYCOVE_CITY) && FlagGet(FLAG_VISITED_MOSSDEEP_CITY) && FlagGet(FLAG_VISITED_SOOTOPOLIS_CITY) && FlagGet(FLAG_VISITED_EVER_GRANDE_CITY) && FlagGet(FLAG_LANDMARK_POKEMON_LEAGUE) && FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER); break; case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BADGES_ALL: result = FlagGet(FLAG_BADGE01_GET) && FlagGet(FLAG_BADGE02_GET) && FlagGet(FLAG_BADGE03_GET) && FlagGet(FLAG_BADGE04_GET) && FlagGet(FLAG_BADGE05_GET) && FlagGet(FLAG_BADGE06_GET) && FlagGet(FLAG_BADGE07_GET) && FlagGet(FLAG_BADGE08_GET); break; case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_FRONTIER_PASS: result = FlagGet(FLAG_SYS_FRONTIER_PASS); break; #if OW_FLAG_NO_COLLISION != 0 case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_COLISSION: result = FlagGet(OW_FLAG_NO_COLLISION); break; #endif #if OW_FLAG_NO_ENCOUNTER != 0 case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_ENCOUNTER: result = FlagGet(OW_FLAG_NO_ENCOUNTER); break; #endif #if OW_FLAG_NO_TRAINER_SEE != 0 case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_TRAINER_SEE: result = FlagGet(OW_FLAG_NO_TRAINER_SEE); break; #endif #if B_FLAG_NO_BAG_USE != 0 case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_BAG_USE: result = FlagGet(B_FLAG_NO_BAG_USE); break; #endif #if B_FLAG_NO_CATCHING != 0 case DEBUG_FLAGVAR_MENU_ITEM_TOGGLE_CATCHING: result = FlagGet(B_FLAG_NO_CATCHING); break; #endif default: result = 0xFF; break; } return result; } static void Debug_InitDebugBattleData(void) { u32 i; sDebugBattleData->submenu = 0; sDebugBattleData->battleType = 0xFF; sDebugBattleData->battleTerrain = 0xFF; for (i = 0; i < AI_FLAG_COUNT; i++) sDebugBattleData->aiFlags[i] = FALSE; } static void Debug_RefreshListMenu(u8 taskId) { u16 i; const u8 sColor_Red[] = _("{COLOR RED}"); const u8 sColor_Green[] = _("{COLOR GREEN}"); u8 totalItems = 0, flagResult = 0; u8 const *name = NULL; if (sDebugMenuListData->listId == 0) { gMultiuseListMenuTemplate = sDebugMenu_ListTemplate_FlagsVars; totalItems = gMultiuseListMenuTemplate.totalItems; } else if (sDebugMenuListData->listId == 1 && sDebugBattleData->submenu <= 1) { gMultiuseListMenuTemplate = sDebugMenu_ListTemplate_Battle_1; totalItems = gMultiuseListMenuTemplate.totalItems; } else if (sDebugMenuListData->listId == 1 && sDebugBattleData->submenu > 1) { gMultiuseListMenuTemplate = sDebugMenu_ListTemplate_Battle_2; totalItems = 7; } // Failsafe to prevent memory corruption totalItems = min(totalItems, DEBUG_MAX_MENU_ITEMS); // Copy item names for all entries but the last (which is Cancel) for(i = 0; i < totalItems; i++) { if (sDebugMenuListData->listId == 1 && sDebugBattleData->submenu > 1) { u16 species; if (i == 6) { name = sDebugText_Continue; StringCopy(&sDebugMenuListData->itemNames[i][0], name); } else if (GetMonData(&gEnemyParty[i], MON_DATA_SANITY_HAS_SPECIES)) { species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES); StringCopy(gStringVar1, GetSpeciesName(species)); StringCopy(&sDebugMenuListData->itemNames[i][0], gStringVar1); } else { StringCopy(&sDebugMenuListData->itemNames[i][0], sDebugText_Dashes); } } else { if (sDebugMenuListData->listId == 0) { flagResult = Debug_CheckToggleFlags(i); name = sDebugMenu_Items_FlagsVars[i].name; } else if (sDebugMenuListData->listId == 1) { flagResult = sDebugBattleData->aiFlags[i]; if (i == totalItems - 1) flagResult = 0xFF; name = sDebugMenu_Items_Battle_1[i].name; } if (flagResult == 0xFF) { StringCopy(&sDebugMenuListData->itemNames[i][0], name); } else if (flagResult) { StringCopy(gStringVar1, sColor_Green); StringExpandPlaceholders(gStringVar4, name); StringCopy(&sDebugMenuListData->itemNames[i][0], gStringVar4); } else { StringCopy(gStringVar1, sColor_Red); StringExpandPlaceholders(gStringVar4, name); StringCopy(&sDebugMenuListData->itemNames[i][0], gStringVar4); } } sDebugMenuListData->listItems[i].name = &sDebugMenuListData->itemNames[i][0]; sDebugMenuListData->listItems[i].id = i; } // Set list menu data gMultiuseListMenuTemplate.items = sDebugMenuListData->listItems; gMultiuseListMenuTemplate.totalItems = totalItems; gMultiuseListMenuTemplate.maxShowed = DEBUG_MENU_HEIGHT_MAIN; gMultiuseListMenuTemplate.windowId = gTasks[taskId].tWindowId; gMultiuseListMenuTemplate.header_X = 0; gMultiuseListMenuTemplate.item_X = 8; gMultiuseListMenuTemplate.cursor_X = 0; gMultiuseListMenuTemplate.upText_Y = 1; gMultiuseListMenuTemplate.cursorPal = 2; gMultiuseListMenuTemplate.fillValue = 1; gMultiuseListMenuTemplate.cursorShadowPal = 3; gMultiuseListMenuTemplate.lettersSpacing = 1; gMultiuseListMenuTemplate.itemVerticalPadding = 0; gMultiuseListMenuTemplate.scrollMultiple = LIST_NO_MULTIPLE_SCROLL; gMultiuseListMenuTemplate.fontId = 1; gMultiuseListMenuTemplate.cursorKind = 0; } static void Debug_RedrawListMenu(u8 taskId) { u8 listTaskId = gTasks[taskId].tMenuTaskId; u16 scrollOffset, selectedRow; ListMenuGetScrollAndRow(listTaskId, &scrollOffset, &selectedRow); DestroyListMenuTask(gTasks[taskId].tMenuTaskId, &scrollOffset, &selectedRow); Debug_RefreshListMenu(taskId); gTasks[taskId].tMenuTaskId = ListMenuInit(&gMultiuseListMenuTemplate, scrollOffset, selectedRow); } // ******************************* // Handle Inputs static void DebugTask_HandleMenuInput_Main(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId); if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Main[input]) != NULL) func(taskId); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Debug_DestroyMenu_Full(taskId); ScriptContext_Enable(); } } static void DebugTask_HandleMenuInput_Utilities(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId); if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Utilities[input]) != NULL) func(taskId); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ReShowMainMenu(); } } static void DebugTask_HandleMenuInput_PartyBoxes(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId); if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_PartyBoxes[input]) != NULL) func(taskId); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ReShowMainMenu(); } } static void DebugTask_HandleMenuInput_Scripts(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId); if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Scripts[input]) != NULL) func(taskId); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ReShowMainMenu(); } } static void DebugTask_HandleMenuInput_FlagsVars(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId); if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Flags[input]) != NULL) { Debug_RedrawListMenu(taskId); func(taskId); // Remove TRUE/FALSE window for functions that haven't been assigned flags if (gTasks[taskId].tInput == 0xFF) { ClearStdWindowAndFrame(gTasks[taskId].tSubWindowId, TRUE); RemoveWindow(gTasks[taskId].tSubWindowId); Free(sDebugMenuListData); } } } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ReShowMainMenu(); } } static void DebugTask_HandleBattleMenuReDraw(u8 taskId) { Debug_RefreshListMenu(taskId); switch (sDebugBattleData->submenu) { case 0: Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Battle, sDebugMenu_ListTemplate_Battle_0); break; case 1: Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Battle, gMultiuseListMenuTemplate); break; case 2: Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Battle, sDebugMenu_ListTemplate_Battle_2); break; case 3: Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Battle, gMultiuseListMenuTemplate); break; } } static void DebugTask_HandleMenuInput_Battle(u8 taskId) { u16 idx; u8 listTaskId = gTasks[taskId].tMenuTaskId; ListMenu_ProcessInput(listTaskId); ListMenuGetCurrentItemArrayId(listTaskId, &idx); if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); switch (sDebugBattleData->submenu) { case 0: // Battle type sDebugBattleData->battleType = idx; sDebugBattleData->submenu++; Debug_DestroyMenu(taskId); if (sDebugBattleData->battleType == DEBUG_BATTLE_0_MENU_ITEM_WILD // Skip AI Flag selection if wild battle || sDebugBattleData->battleType == DEBUG_BATTLE_0_MENU_ITEM_WILD_DOUBLE) { sDebugBattleData->submenu++; Debug_ShowMenu(DebugTask_HandleMenuInput_Battle, sDebugMenu_ListTemplate_Battle_2); } else { Debug_ShowMenu(DebugTask_HandleMenuInput_Battle, gMultiuseListMenuTemplate); } break; case 1: // AI Flags if (idx == sDebugMenu_ListTemplate_Battle_1.totalItems - 1) { sDebugBattleData->submenu++; Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Battle, sDebugMenu_ListTemplate_Battle_2); } else { sDebugBattleData->aiFlags[idx] = !sDebugBattleData->aiFlags[idx]; Debug_RedrawListMenu(taskId); } break; case 2: // Terrain sDebugBattleData->submenu++; sDebugBattleData->battleTerrain = idx; Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Battle, gMultiuseListMenuTemplate); break; case 3: // Enemy pokemon if (idx == 6) Debug_InitializeBattle(taskId); break; } } else if (JOY_NEW(B_BUTTON)) { switch (sDebugBattleData->submenu) { case 0: // Return to Main menu PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ReShowMainMenu(); break; case 2: // Skip AI Flag selection if wild battle if (sDebugBattleData->battleType == DEBUG_BATTLE_0_MENU_ITEM_WILD || sDebugBattleData->battleType == DEBUG_BATTLE_0_MENU_ITEM_WILD_DOUBLE) { sDebugBattleData->submenu = 0; } else sDebugBattleData->submenu--; DebugTask_HandleBattleMenuReDraw(taskId); break; default: sDebugBattleData->submenu--; DebugTask_HandleBattleMenuReDraw(taskId); break; } } } static void Debug_InitializeBattle(u8 taskId) { u32 i; gBattleTypeFlags = 0; // Set main battle flags switch (sDebugBattleData->battleType) { case DEBUG_BATTLE_0_MENU_ITEM_WILD: break; case DEBUG_BATTLE_0_MENU_ITEM_SINGLE: gBattleTypeFlags = (BATTLE_TYPE_TRAINER); break; case DEBUG_BATTLE_0_MENU_ITEM_DOUBLE: gBattleTypeFlags = (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_TRAINER); break; case DEBUG_BATTLE_0_MENU_ITEM_MULTI: gBattleTypeFlags = (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_TRAINER | BATTLE_TYPE_INGAME_PARTNER); break; } // Set terrain gBattleTerrain = sDebugBattleData->battleTerrain; // Populate enemy party for (i = 0; i < PARTY_SIZE; i++) { ZeroMonData(&gEnemyParty[i]); if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_HAS_SPECIES)) gEnemyParty[i] = gPlayerParty[i]; } // Set AI flags for (i = 0; i < ARRAY_COUNT(sDebugBattleData->aiFlags); i++) { if (sDebugBattleData->aiFlags[i]) gDebugAIFlags |= (1 << i); } gIsDebugBattle = TRUE; BattleSetup_StartTrainerBattle_Debug(); Debug_DestroyMenu_Full(taskId); } static void DebugTask_HandleMenuInput_Give(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId); if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Give[input]) != NULL) func(taskId); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ReShowMainMenu(); } } static void DebugTask_HandleMenuInput_Fill(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId); if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Fill[input]) != NULL) func(taskId); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ReShowMainMenu(); } } static void DebugTask_HandleMenuInput_Sound(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId); if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Sound[input]) != NULL) func(taskId); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ReShowMainMenu(); } } static void DebugTask_HandleMenuInput_BerryFunctions(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].tMenuTaskId); if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_BerryFunctions[input]) != NULL) func(taskId); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ReShowMainMenu(); } } // ******************************* // Open sub-menus static void DebugAction_OpenUtilitiesMenu(u8 taskId) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Utilities, sDebugMenu_ListTemplate_Utilities); } static void DebugAction_OpenPartyBoxesMenu(u8 taskId) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_PartyBoxes, sDebugMenu_ListTemplate_PartyBoxes); } static void DebugAction_OpenScriptsMenu(u8 taskId) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Scripts, sDebugMenu_ListTemplate_Scripts); } static void DebugAction_OpenFlagsVarsMenu(u8 taskId) { Debug_DestroyMenu(taskId); sDebugMenuListData->listId = 0; Debug_ShowMenu(DebugTask_HandleMenuInput_FlagsVars, gMultiuseListMenuTemplate); } static void DebugAction_OpenGiveMenu(u8 taskId) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Give, sDebugMenu_ListTemplate_Give); } static void DebugAction_OpenFillMenu(u8 taskId) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Fill, sDebugMenu_ListTemplate_Fill); } static void DebugAction_OpenSoundMenu(u8 taskId) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Sound, sDebugMenu_ListTemplate_Sound); } static void DebugAction_Util_BerryFunctions(u8 taskId) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_BerryFunctions, sDebugMenu_ListTemplate_BerryFunctions); } // ******************************* // Actions Utilities static void DebugAction_Util_Fly(u8 taskId) { Debug_DestroyMenu_Full(taskId); SetMainCallback2(CB2_OpenFlyMap); } #define tMapGroup data[5] #define tMapNum data[6] #define tWarp data[7] #define LAST_MAP_GROUP (MAP_GROUPS_COUNT - 1) static void DebugAction_Util_Warp_Warp(u8 taskId) { u8 windowId; ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugMenuWindowTemplateExtra); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, COPYWIN_FULL); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); ConvertIntToDecimalStringN(gStringVar2, LAST_MAP_GROUP, STR_CONV_MODE_LEADING_ZEROS, 3); StringExpandPlaceholders(gStringVar1, sDebugText_Util_WarpToMap_SelMax); StringCopy(gStringVar3, gText_DigitIndicator[0]); StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectMapGroup); AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Util_Warp_SelectMapGroup; gTasks[taskId].tSubWindowId = windowId; gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; gTasks[taskId].tMapGroup = 0; gTasks[taskId].tMapNum = 0; gTasks[taskId].tWarp = 0; } static void DebugAction_Util_Warp_SelectMapGroup(u8 taskId) { if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > LAST_MAP_GROUP) gTasks[taskId].tInput = LAST_MAP_GROUP; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 0) gTasks[taskId].tInput = 0; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < 2) gTasks[taskId].tDigit += 1; } ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); ConvertIntToDecimalStringN(gStringVar2, LAST_MAP_GROUP, STR_CONV_MODE_LEADING_ZEROS, 3); StringExpandPlaceholders(gStringVar1, sDebugText_Util_WarpToMap_SelMax); StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].tDigit]); StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectMapGroup); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { gTasks[taskId].tMapGroup = gTasks[taskId].tInput; gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, (MAP_GROUP_COUNT[gTasks[taskId].tMapGroup] - 1 >= 100) ? 3 : 2); ConvertIntToDecimalStringN(gStringVar2, MAP_GROUP_COUNT[gTasks[taskId].tMapGroup] - 1, STR_CONV_MODE_LEADING_ZEROS, (MAP_GROUP_COUNT[gTasks[taskId].tMapGroup] - 1 >= 100) ? 3 : 2); StringExpandPlaceholders(gStringVar1, sDebugText_Util_WarpToMap_SelMax); GetMapName(gStringVar2, Overworld_GetMapHeaderByGroupAndId(gTasks[taskId].tMapGroup, gTasks[taskId].tInput)->regionMapSectionId, 0); StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].tDigit]); StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectMap); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Util_Warp_SelectMap; } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Util_Warp_SelectMap(u8 taskId) { u8 max_value = MAP_GROUP_COUNT[gTasks[taskId].tMapGroup]; //maps in the selected map group if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > max_value - 1) gTasks[taskId].tInput = max_value - 1; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 0) gTasks[taskId].tInput = 0; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < 2) gTasks[taskId].tDigit += 1; } ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, (max_value >= 100) ? 3 : 2); ConvertIntToDecimalStringN(gStringVar2, MAP_GROUP_COUNT[gTasks[taskId].tMapGroup] - 1, STR_CONV_MODE_LEADING_ZEROS, (max_value >= 100) ? 3 : 2); StringExpandPlaceholders(gStringVar1, sDebugText_Util_WarpToMap_SelMax); GetMapName(gStringVar2, Overworld_GetMapHeaderByGroupAndId(gTasks[taskId].tMapGroup, gTasks[taskId].tInput)->regionMapSectionId, 0); StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].tDigit]); StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectMap); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { gTasks[taskId].tMapNum = gTasks[taskId].tInput; gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectWarp); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Util_Warp_SelectWarp; } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Util_Warp_SelectWarp(u8 taskId) { if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > 10) gTasks[taskId].tInput = 10; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 0) gTasks[taskId].tInput = 0; } StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); StringExpandPlaceholders(gStringVar4, sDebugText_Util_WarpToMap_SelectWarp); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { gTasks[taskId].tWarp = gTasks[taskId].tInput; //If there's no warp with the number available, warp to the center of the map. SetWarpDestinationToMapWarp(gTasks[taskId].tMapGroup, gTasks[taskId].tMapNum, gTasks[taskId].tWarp); DoWarp(); ResetInitialPlayerAvatarState(); DebugAction_DestroyExtraWindow(taskId); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); } } #undef tMapGroup #undef tMapNum #undef tWarp void CheckSaveBlock1Size(struct ScriptContext *ctx) { u32 currSb1Size = sizeof(struct SaveBlock1); u32 maxSb1Size = SECTOR_DATA_SIZE * (SECTOR_ID_SAVEBLOCK1_END - SECTOR_ID_SAVEBLOCK1_START + 1); ConvertIntToDecimalStringN(gStringVar1, currSb1Size, STR_CONV_MODE_LEFT_ALIGN, 6); ConvertIntToDecimalStringN(gStringVar2, maxSb1Size, STR_CONV_MODE_LEFT_ALIGN, 6); ConvertIntToDecimalStringN(gStringVar3, maxSb1Size - currSb1Size, STR_CONV_MODE_LEFT_ALIGN, 6); } void CheckSaveBlock2Size(struct ScriptContext *ctx) { u32 currSb2Size = (sizeof(struct SaveBlock2)); u32 maxSb2Size = SECTOR_DATA_SIZE; ConvertIntToDecimalStringN(gStringVar1, currSb2Size, STR_CONV_MODE_LEFT_ALIGN, 6); ConvertIntToDecimalStringN(gStringVar2, maxSb2Size, STR_CONV_MODE_LEFT_ALIGN, 6); ConvertIntToDecimalStringN(gStringVar3, maxSb2Size - currSb2Size, STR_CONV_MODE_LEFT_ALIGN, 6); } void CheckPokemonStorageSize(struct ScriptContext *ctx) { u32 currPkmnStorageSize = sizeof(struct PokemonStorage); u32 maxPkmnStorageSize = SECTOR_DATA_SIZE * (SECTOR_ID_PKMN_STORAGE_END - SECTOR_ID_PKMN_STORAGE_START + 1); ConvertIntToDecimalStringN(gStringVar1, currPkmnStorageSize, STR_CONV_MODE_LEFT_ALIGN, 6); ConvertIntToDecimalStringN(gStringVar2, maxPkmnStorageSize, STR_CONV_MODE_LEFT_ALIGN, 6); ConvertIntToDecimalStringN(gStringVar3, maxPkmnStorageSize - currPkmnStorageSize, STR_CONV_MODE_LEFT_ALIGN, 6); } static void DebugAction_Util_CheckSaveBlock(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, Debug_CheckSaveBlock); } enum RoundMode { ROUND_CEILING, ROUND_NEAREST, ROUND_FLOOR, }; static u8 *ConvertQ22_10ToDecimalString(u8 *string, u32 q22_10, u32 decimalDigits, enum RoundMode roundMode) { string = ConvertIntToDecimalStringN(string, q22_10 >> 10, STR_CONV_MODE_LEFT_ALIGN, 10); if (decimalDigits == 0) return string; *string++ = CHAR_PERIOD; q22_10 &= (1 << 10) - 1; while (decimalDigits-- > 1) { q22_10 *= 10; *string++ = CHAR_0 + (q22_10 >> 10); q22_10 &= (1 << 10) - 1; } q22_10 *= 10; switch (roundMode) { case ROUND_CEILING: q22_10 += (1 << 10) - 1; break; case ROUND_NEAREST: q22_10 += 1 << (10 - 1); break; case ROUND_FLOOR: break; } *string++ = CHAR_0 + (q22_10 >> 10); *string++ = EOS; return string; } void CheckROMSize(struct ScriptContext *ctx) { extern u8 __rom_end[]; u32 currROMSizeB = __rom_end - (const u8 *)ROM_START; u32 currROMSizeKB = (currROMSizeB + 1023) / 1024; u32 currROMFreeKB = ((const u8 *)ROM_END - __rom_end) / 1024; ConvertQ22_10ToDecimalString(gStringVar1, currROMSizeKB, 2, ROUND_CEILING); ConvertQ22_10ToDecimalString(gStringVar2, currROMFreeKB, 2, ROUND_FLOOR); } static void DebugAction_Util_CheckROMSpace(u8 taskId) { Debug_DestroyMenu_Full(taskId); LockPlayerFieldControls(); ScriptContext_SetupScript(Debug_CheckROMSpace); } static const u8 sWeatherNames[22][24] = { [WEATHER_NONE] = _("NONE"), [WEATHER_SUNNY_CLOUDS] = _("SUNNY CLOUDS"), [WEATHER_SUNNY] = _("SUNNY"), [WEATHER_RAIN] = _("RAIN"), [WEATHER_SNOW] = _("SNOW"), [WEATHER_RAIN_THUNDERSTORM] = _("RAIN THUNDERSTORM"), [WEATHER_FOG_HORIZONTAL] = _("FOG HORIZONTAL"), [WEATHER_VOLCANIC_ASH] = _("VOLCANIC ASH"), [WEATHER_SANDSTORM] = _("SANDSTORM"), [WEATHER_FOG_DIAGONAL] = _("FOG DIAGONAL"), [WEATHER_UNDERWATER] = _("UNDERWATER"), [WEATHER_SHADE] = _("SHADE"), [WEATHER_DROUGHT] = _("DROUGHT"), [WEATHER_DOWNPOUR] = _("DOWNPOUR"), [WEATHER_UNDERWATER_BUBBLES] = _("UNDERWATER BUBBLES"), [WEATHER_ABNORMAL] = _("ABNORMAL(NOT WORKING)"), [WEATHER_ROUTE119_CYCLE] = _("ROUTE119 CYCLE"), [WEATHER_ROUTE123_CYCLE] = _("ROUTE123 CYCLE"), }; static const u8 sDebugText_WeatherNotDefined[] = _("NOT DEFINED!!!"); static void DebugAction_Util_Weather(u8 taskId) { u8 windowId; ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugMenuWindowTemplateWeather); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, COPYWIN_FULL); //Display initial ID StringCopy(gStringVar2, gText_DigitIndicator[0]); ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar1, sWeatherNames[0], CHAR_SPACE, 30); StringExpandPlaceholders(gStringVar4, sDebugText_Util_Weather_ID); AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Util_Weather_SelectId; gTasks[taskId].tSubWindowId = windowId; gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; } static void DebugAction_Util_Weather_SelectId(u8 taskId) { if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > WEATHER_ROUTE123_CYCLE) gTasks[taskId].tInput = WEATHER_ROUTE123_CYCLE; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < WEATHER_NONE) gTasks[taskId].tInput = WEATHER_NONE; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < 2) gTasks[taskId].tDigit += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 2); if (gTasks[taskId].tInput <= 15 || gTasks[taskId].tInput >= 20) StringCopyPadded(gStringVar1, sWeatherNames[gTasks[taskId].tInput], CHAR_SPACE, 30); else StringCopyPadded(gStringVar1, sDebugText_WeatherNotDefined, CHAR_SPACE, 30); StringExpandPlaceholders(gStringVar4, sDebugText_Util_Weather_ID); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { if (gTasks[taskId].tInput <= 14 || gTasks[taskId].tInput >= 20) { gTasks[taskId].data[5] = gTasks[taskId].tInput; SetWeather(gTasks[taskId].data[5]); } } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Util_CheckWallClock(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, PlayersHouse_2F_EventScript_CheckWallClock); } static void DebugAction_Util_SetWallClock(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, PlayersHouse_2F_EventScript_SetWallClock); } static void DebugAction_Util_WatchCredits(u8 taskId) { Debug_DestroyMenu_Full(taskId); SetMainCallback2(CB2_StartCreditsSequence); } static void DebugAction_Util_Player_Name(u8 taskId) { DoNamingScreen(NAMING_SCREEN_PLAYER, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_ReturnToFieldContinueScript); } static void DebugAction_Util_Player_Gender(u8 taskId) { if (gSaveBlock2Ptr->playerGender == MALE) gSaveBlock2Ptr->playerGender = FEMALE; else gSaveBlock2Ptr->playerGender = MALE; Debug_DestroyMenu_Full(taskId); ScriptContext_Enable(); } static void DebugAction_Util_Player_Id(u8 taskId) { u32 trainerId = Random32(); SetTrainerId(trainerId, gSaveBlock2Ptr->playerTrainerId); Debug_DestroyMenu_Full(taskId); ScriptContext_Enable(); } static void DebugAction_Util_CheatStart(u8 taskId) { if (!FlagGet(FLAG_SYS_CLOCK_SET)) RtcInitLocalTimeOffset(0, 0); InitTimeBasedEvents(); Debug_DestroyMenu_Full_Script(taskId, Debug_CheatStart); } static void DebugAction_Util_ExpansionVersion(u8 taskId) { Debug_DestroyMenu_Full(taskId); LockPlayerFieldControls(); ScriptContext_SetupScript(Debug_ShowExpansionVersion); } void BufferExpansionVersion(struct ScriptContext *ctx) { static const u8 sText_Released[] = _("\nRelease Build"); static const u8 sText_Unreleased[] = _("\nDevelopment Build"); u8 *string = gStringVar1; *string++ = CHAR_v; string = ConvertIntToDecimalStringN(string, EXPANSION_VERSION_MAJOR, STR_CONV_MODE_LEFT_ALIGN, 3); *string++ = CHAR_PERIOD; string = ConvertIntToDecimalStringN(string, EXPANSION_VERSION_MINOR, STR_CONV_MODE_LEFT_ALIGN, 3); *string++ = CHAR_PERIOD; string = ConvertIntToDecimalStringN(string, EXPANSION_VERSION_PATCH, STR_CONV_MODE_LEFT_ALIGN, 3); if (EXPANSION_TAGGED_RELEASE) string = StringCopy(string, sText_Released); else string = StringCopy(string, sText_Unreleased); } // ******************************* // Actions Scripts static void DebugAction_Util_Script_1(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, Debug_EventScript_Script_1); } static void DebugAction_Util_Script_2(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, Debug_EventScript_Script_2); } static void DebugAction_Util_Script_3(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, Debug_EventScript_Script_3); } static void DebugAction_Util_Script_4(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, Debug_EventScript_Script_4); } static void DebugAction_Util_Script_5(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, Debug_EventScript_Script_5); } static void DebugAction_Util_Script_6(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, Debug_EventScript_Script_6); } static void DebugAction_Util_Script_7(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, Debug_EventScript_Script_7); } static void DebugAction_Util_Script_8(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, Debug_EventScript_Script_8); } // ******************************* // Actions Flags and Vars static void DebugAction_FlagsVars_Flags(u8 taskId) { u8 windowId; ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugMenuWindowTemplateExtra); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, COPYWIN_FULL); // Display initial flag ConvertIntToDecimalStringN(gStringVar1, 1, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_FLAGS); ConvertIntToHexStringN(gStringVar2, 1, STR_CONV_MODE_LEFT_ALIGN, 3); StringExpandPlaceholders(gStringVar1, sDebugText_FlagsVars_FlagHex); if (FlagGet(FLAG_TEMP_1)) StringCopyPadded(gStringVar2, sDebugText_True, CHAR_SPACE, 15); else StringCopyPadded(gStringVar2, sDebugText_False, CHAR_SPACE, 15); StringCopy(gStringVar3, gText_DigitIndicator[0]); StringExpandPlaceholders(gStringVar4, sDebugText_FlagsVars_Flag); AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_FlagsVars_FlagsSelect; gTasks[taskId].tSubWindowId = windowId; gTasks[taskId].tInput = FLAG_TEMP_1; gTasks[taskId].tDigit = 0; } static void DebugAction_FlagsVars_FlagsSelect(u8 taskId) { if (JOY_NEW(A_BUTTON)) { FlagToggle(gTasks[taskId].tInput); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); return; } if (JOY_NEW(DPAD_UP)) { PlaySE(SE_SELECT); gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput >= FLAGS_COUNT) gTasks[taskId].tInput = FLAGS_COUNT - 1; } if (JOY_NEW(DPAD_DOWN)) { PlaySE(SE_SELECT); gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 1) gTasks[taskId].tInput = 1; } if (JOY_NEW(DPAD_LEFT)) { PlaySE(SE_SELECT); gTasks[taskId].tDigit -= 1; if (gTasks[taskId].tDigit < 0) gTasks[taskId].tDigit = 0; } if (JOY_NEW(DPAD_RIGHT)) { PlaySE(SE_SELECT); gTasks[taskId].tDigit += 1; if (gTasks[taskId].tDigit > DEBUG_NUMBER_DIGITS_FLAGS - 1) gTasks[taskId].tDigit = DEBUG_NUMBER_DIGITS_FLAGS - 1; } if (JOY_NEW(DPAD_ANY) || JOY_NEW(A_BUTTON)) { ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_FLAGS); ConvertIntToHexStringN(gStringVar2, gTasks[taskId].tInput, STR_CONV_MODE_LEFT_ALIGN, 3); StringExpandPlaceholders(gStringVar1, sDebugText_FlagsVars_FlagHex); if (FlagGet(gTasks[taskId].tInput) == TRUE) StringCopyPadded(gStringVar2, sDebugText_True, CHAR_SPACE, 15); else StringCopyPadded(gStringVar2, sDebugText_False, CHAR_SPACE, 15); StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].tDigit]); StringExpandPlaceholders(gStringVar4, sDebugText_FlagsVars_Flag); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } } #define tVarValue data[5] static void DebugAction_FlagsVars_Vars(u8 taskId) { u8 windowId; ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugMenuWindowTemplateExtra); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, COPYWIN_FULL); // Display initial var ConvertIntToDecimalStringN(gStringVar1, VARS_START, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); ConvertIntToHexStringN(gStringVar2, VARS_START, STR_CONV_MODE_LEFT_ALIGN, 4); StringExpandPlaceholders(gStringVar1, sDebugText_FlagsVars_VariableHex); ConvertIntToDecimalStringN(gStringVar3, 0, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar2, gText_DigitIndicator[0]); StringExpandPlaceholders(gStringVar4, sDebugText_FlagsVars_Variable); AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_FlagsVars_Select; gTasks[taskId].tSubWindowId = windowId; gTasks[taskId].tInput = VARS_START; gTasks[taskId].tDigit = 0; gTasks[taskId].tVarValue = 0; } static void DebugAction_FlagsVars_Select(u8 taskId) { if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > VARS_END) gTasks[taskId].tInput = VARS_END; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < VARS_START) gTasks[taskId].tInput = VARS_START; } if (JOY_NEW(DPAD_LEFT)) { gTasks[taskId].tDigit -= 1; if (gTasks[taskId].tDigit < 0) gTasks[taskId].tDigit = 0; } if (JOY_NEW(DPAD_RIGHT)) { gTasks[taskId].tDigit += 1; if (gTasks[taskId].tDigit > DEBUG_NUMBER_DIGITS_VARIABLES - 1) gTasks[taskId].tDigit = DEBUG_NUMBER_DIGITS_VARIABLES - 1; } if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); ConvertIntToHexStringN(gStringVar2, gTasks[taskId].tInput, STR_CONV_MODE_LEFT_ALIGN, 4); StringExpandPlaceholders(gStringVar1, sDebugText_FlagsVars_VariableHex); if (VarGetIfExist(gTasks[taskId].tInput) == 0xFFFF) gTasks[taskId].tVarValue = 0; else gTasks[taskId].tVarValue = VarGet(gTasks[taskId].tInput); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tVarValue, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); //Combine str's to full window string StringExpandPlaceholders(gStringVar4, sDebugText_FlagsVars_Variable); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { gTasks[taskId].tDigit = 0; PlaySE(SE_SELECT); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); ConvertIntToHexStringN(gStringVar2, gTasks[taskId].tInput, STR_CONV_MODE_LEFT_ALIGN, 4); StringExpandPlaceholders(gStringVar1, sDebugText_FlagsVars_VariableHex); if (VarGetIfExist(gTasks[taskId].tInput) == 0xFFFF) gTasks[taskId].tVarValue = 0; else gTasks[taskId].tVarValue = VarGet(gTasks[taskId].tInput); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tVarValue, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); StringExpandPlaceholders(gStringVar4, sDebugText_FlagsVars_VariableValueSet); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].data[6] = gTasks[taskId].data[5]; //New value selector gTasks[taskId].func = DebugAction_FlagsVars_SetValue; } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); return; } } static void DebugAction_FlagsVars_SetValue(u8 taskId) { if (JOY_NEW(DPAD_UP)) { if (gTasks[taskId].data[6] + sPowersOfTen[gTasks[taskId].tDigit] <= 32000) gTasks[taskId].data[6] += sPowersOfTen[gTasks[taskId].tDigit]; else gTasks[taskId].data[6] = 32000 - 1; if (gTasks[taskId].data[6] >= 32000) gTasks[taskId].data[6] = 32000 - 1; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].data[6] -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].data[6] < 0) gTasks[taskId].data[6] = 0; } if (JOY_NEW(DPAD_LEFT)) { gTasks[taskId].tDigit -= 1; if (gTasks[taskId].tDigit < 0) gTasks[taskId].tDigit = 0; } if (JOY_NEW(DPAD_RIGHT)) { gTasks[taskId].tDigit += 1; if (gTasks[taskId].tDigit > 4) gTasks[taskId].tDigit = 4; } if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); VarSet(gTasks[taskId].tInput, gTasks[taskId].data[6]); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); return; } if (JOY_NEW(DPAD_ANY) || JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); ConvertIntToHexStringN(gStringVar2, gTasks[taskId].tInput, STR_CONV_MODE_LEFT_ALIGN, 4); StringExpandPlaceholders(gStringVar1, sDebugText_FlagsVars_VariableHex); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[6], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); StringExpandPlaceholders(gStringVar4, sDebugText_FlagsVars_VariableValueSet); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } } #undef tVarValue static void DebugAction_FlagsVars_PokedexFlags_All(u8 taskId) { u16 i; for (i = 0; i < NATIONAL_DEX_COUNT; i++) { GetSetPokedexFlag(i + 1, FLAG_SET_CAUGHT); GetSetPokedexFlag(i + 1, FLAG_SET_SEEN); } Debug_DestroyMenu_Full(taskId); ScriptContext_Enable(); } static void DebugAction_FlagsVars_PokedexFlags_Reset(u8 taskId) { int boxId, boxPosition, partyId; u16 species; // Reset Pokedex to emtpy memset(&gSaveBlock1Ptr->dexCaught, 0, sizeof(gSaveBlock1Ptr->dexCaught)); memset(&gSaveBlock1Ptr->dexSeen, 0, sizeof(gSaveBlock1Ptr->dexSeen)); // Add party Pokemon to Pokedex for (partyId = 0; partyId < PARTY_SIZE; partyId++) { if (GetMonData(&gPlayerParty[partyId], MON_DATA_SANITY_HAS_SPECIES)) { species = GetMonData(&gPlayerParty[partyId], MON_DATA_SPECIES); GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_SET_CAUGHT); GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_SET_SEEN); } } // Add box Pokemon to Pokedex for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++) { for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++) { if (GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SANITY_HAS_SPECIES)) { species = GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SPECIES); GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_SET_CAUGHT); GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_SET_SEEN); } } } Debug_DestroyMenu_Full(taskId); ScriptContext_Enable(); } static void DebugAction_FlagsVars_SwitchDex(u8 taskId) { if (FlagGet(FLAG_SYS_POKEDEX_GET)) PlaySE(SE_PC_OFF); else PlaySE(SE_PC_LOGIN); FlagToggle(FLAG_SYS_POKEDEX_GET); } static void DebugAction_FlagsVars_SwitchNatDex(u8 taskId) { if (IsNationalPokedexEnabled()) { DisableNationalPokedex(); PlaySE(SE_PC_OFF); } else { EnableNationalPokedex(); PlaySE(SE_PC_LOGIN); } } static void DebugAction_FlagsVars_SwitchPokeNav(u8 taskId) { if (FlagGet(FLAG_SYS_POKENAV_GET)) PlaySE(SE_PC_OFF); else PlaySE(SE_PC_LOGIN); FlagToggle(FLAG_SYS_POKENAV_GET); } static void DebugAction_FlagsVars_SwitchMatchCall(u8 taskId) { if (FlagGet(FLAG_ADDED_MATCH_CALL_TO_POKENAV)) { PlaySE(SE_PC_OFF); FlagClear(FLAG_ADDED_MATCH_CALL_TO_POKENAV); FlagClear(FLAG_HAS_MATCH_CALL); } else { PlaySE(SE_PC_LOGIN); FlagSet(FLAG_ADDED_MATCH_CALL_TO_POKENAV); FlagSet(FLAG_HAS_MATCH_CALL); } } static void DebugAction_FlagsVars_RunningShoes(u8 taskId) { if (FlagGet(FLAG_SYS_B_DASH)) PlaySE(SE_PC_OFF); else PlaySE(SE_PC_LOGIN); FlagToggle(FLAG_SYS_B_DASH); } static void DebugAction_FlagsVars_ToggleFlyFlags(u8 taskId) { if (FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER)) { PlaySE(SE_PC_OFF); FlagClear(FLAG_VISITED_LITTLEROOT_TOWN); FlagClear(FLAG_VISITED_OLDALE_TOWN); FlagClear(FLAG_VISITED_DEWFORD_TOWN); FlagClear(FLAG_VISITED_LAVARIDGE_TOWN); FlagClear(FLAG_VISITED_FALLARBOR_TOWN); FlagClear(FLAG_VISITED_VERDANTURF_TOWN); FlagClear(FLAG_VISITED_PACIFIDLOG_TOWN); FlagClear(FLAG_VISITED_PETALBURG_CITY); FlagClear(FLAG_VISITED_SLATEPORT_CITY); FlagClear(FLAG_VISITED_MAUVILLE_CITY); FlagClear(FLAG_VISITED_RUSTBORO_CITY); FlagClear(FLAG_VISITED_FORTREE_CITY); FlagClear(FLAG_VISITED_LILYCOVE_CITY); FlagClear(FLAG_VISITED_MOSSDEEP_CITY); FlagClear(FLAG_VISITED_SOOTOPOLIS_CITY); FlagClear(FLAG_VISITED_EVER_GRANDE_CITY); FlagClear(FLAG_LANDMARK_POKEMON_LEAGUE); FlagClear(FLAG_LANDMARK_BATTLE_FRONTIER); } else { PlaySE(SE_PC_LOGIN); FlagSet(FLAG_VISITED_LITTLEROOT_TOWN); FlagSet(FLAG_VISITED_OLDALE_TOWN); FlagSet(FLAG_VISITED_DEWFORD_TOWN); FlagSet(FLAG_VISITED_LAVARIDGE_TOWN); FlagSet(FLAG_VISITED_FALLARBOR_TOWN); FlagSet(FLAG_VISITED_VERDANTURF_TOWN); FlagSet(FLAG_VISITED_PACIFIDLOG_TOWN); FlagSet(FLAG_VISITED_PETALBURG_CITY); FlagSet(FLAG_VISITED_SLATEPORT_CITY); FlagSet(FLAG_VISITED_MAUVILLE_CITY); FlagSet(FLAG_VISITED_RUSTBORO_CITY); FlagSet(FLAG_VISITED_FORTREE_CITY); FlagSet(FLAG_VISITED_LILYCOVE_CITY); FlagSet(FLAG_VISITED_MOSSDEEP_CITY); FlagSet(FLAG_VISITED_SOOTOPOLIS_CITY); FlagSet(FLAG_VISITED_EVER_GRANDE_CITY); FlagSet(FLAG_LANDMARK_POKEMON_LEAGUE); FlagSet(FLAG_LANDMARK_BATTLE_FRONTIER); } } static void DebugAction_FlagsVars_ToggleBadgeFlags(u8 taskId) { if (FlagGet(FLAG_BADGE08_GET)) { PlaySE(SE_PC_OFF); FlagClear(FLAG_BADGE01_GET); FlagClear(FLAG_BADGE02_GET); FlagClear(FLAG_BADGE03_GET); FlagClear(FLAG_BADGE04_GET); FlagClear(FLAG_BADGE05_GET); FlagClear(FLAG_BADGE06_GET); FlagClear(FLAG_BADGE07_GET); FlagClear(FLAG_BADGE08_GET); } else { PlaySE(SE_PC_LOGIN); FlagSet(FLAG_BADGE01_GET); FlagSet(FLAG_BADGE02_GET); FlagSet(FLAG_BADGE03_GET); FlagSet(FLAG_BADGE04_GET); FlagSet(FLAG_BADGE05_GET); FlagSet(FLAG_BADGE06_GET); FlagSet(FLAG_BADGE07_GET); FlagSet(FLAG_BADGE08_GET); } } static void DebugAction_FlagsVars_ToggleFrontierPass(u8 taskId) { // Sound effect if (FlagGet(FLAG_SYS_FRONTIER_PASS)) PlaySE(SE_PC_OFF); else PlaySE(SE_PC_LOGIN); FlagToggle(FLAG_SYS_FRONTIER_PASS); } static void DebugAction_FlagsVars_CollisionOnOff(u8 taskId) { #if OW_FLAG_NO_COLLISION == 0 Debug_DestroyMenu_Full_Script(taskId, Debug_FlagsNotSetOverworldConfigMessage); #else if (FlagGet(OW_FLAG_NO_COLLISION)) PlaySE(SE_PC_OFF); else PlaySE(SE_PC_LOGIN); FlagToggle(OW_FLAG_NO_COLLISION); #endif } static void DebugAction_FlagsVars_EncounterOnOff(u8 taskId) { #if OW_FLAG_NO_ENCOUNTER == 0 Debug_DestroyMenu_Full_Script(taskId, Debug_FlagsNotSetOverworldConfigMessage); #else if (FlagGet(OW_FLAG_NO_ENCOUNTER)) PlaySE(SE_PC_OFF); else PlaySE(SE_PC_LOGIN); FlagToggle(OW_FLAG_NO_ENCOUNTER); #endif } static void DebugAction_FlagsVars_TrainerSeeOnOff(u8 taskId) { #if OW_FLAG_NO_TRAINER_SEE == 0 Debug_DestroyMenu_Full_Script(taskId, Debug_FlagsNotSetOverworldConfigMessage); #else if (FlagGet(OW_FLAG_NO_TRAINER_SEE)) PlaySE(SE_PC_OFF); else PlaySE(SE_PC_LOGIN); FlagToggle(OW_FLAG_NO_TRAINER_SEE); #endif } static void DebugAction_FlagsVars_BagUseOnOff(u8 taskId) { #if B_FLAG_NO_BAG_USE == 0 Debug_DestroyMenu_Full_Script(taskId, Debug_FlagsNotSetBattleConfigMessage); #else if (FlagGet(B_FLAG_NO_BAG_USE)) PlaySE(SE_PC_OFF); else PlaySE(SE_PC_LOGIN); FlagToggle(B_FLAG_NO_BAG_USE); #endif } static void DebugAction_FlagsVars_CatchingOnOff(u8 taskId) { #if B_FLAG_NO_CATCHING == 0 Debug_DestroyMenu_Full_Script(taskId, Debug_FlagsNotSetBattleConfigMessage); #else if (FlagGet(B_FLAG_NO_CATCHING)) PlaySE(SE_PC_OFF); else PlaySE(SE_PC_LOGIN); FlagToggle(B_FLAG_NO_CATCHING); #endif } // ******************************* // Actions Give #define ITEM_TAG 0xFDF3 #define tItemId data[5] #define tSpriteId data[6] static void DebugAction_Give_Item(u8 taskId) { u8 windowId; ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugMenuWindowTemplateExtra); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, COPYWIN_FULL); // Display initial item StringCopy(gStringVar2, gText_DigitIndicator[0]); ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS); CopyItemName(1, gStringVar1); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_ItemID); AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Item_SelectId; gTasks[taskId].tSubWindowId = windowId; gTasks[taskId].tInput = 1; gTasks[taskId].tDigit = 0; gTasks[taskId].tSpriteId = AddItemIconSprite(ITEM_TAG, ITEM_TAG, gTasks[taskId].tInput); gSprites[gTasks[taskId].tSpriteId].x2 = DEBUG_NUMBER_ICON_X+10; gSprites[gTasks[taskId].tSpriteId].y2 = DEBUG_NUMBER_ICON_Y+10; gSprites[gTasks[taskId].tSpriteId].oam.priority = 0; } static void DebugAction_Give_Item_SelectId(u8 taskId) { if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput >= ITEMS_COUNT) gTasks[taskId].tInput = ITEMS_COUNT - 1; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 1) gTasks[taskId].tInput = 1; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < DEBUG_NUMBER_DIGITS_ITEMS - 1) gTasks[taskId].tDigit += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); CopyItemName(gTasks[taskId].tInput, gStringVar1); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS); StringExpandPlaceholders(gStringVar4, sDebugText_ItemID); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon FreeSpriteOamMatrix(&gSprites[gTasks[taskId].tSpriteId]); //Destroy item icon DestroySprite(&gSprites[gTasks[taskId].tSpriteId]); //Destroy item icon gTasks[taskId].tSpriteId = AddItemIconSprite(ITEM_TAG, ITEM_TAG, gTasks[taskId].tInput); gSprites[gTasks[taskId].tSpriteId].x2 = DEBUG_NUMBER_ICON_X+10; gSprites[gTasks[taskId].tSpriteId].y2 = DEBUG_NUMBER_ICON_Y+10; gSprites[gTasks[taskId].tSpriteId].oam.priority = 0; } if (JOY_NEW(A_BUTTON)) { gTasks[taskId].tItemId = gTasks[taskId].tInput; gTasks[taskId].tInput = 1; gTasks[taskId].tDigit = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEM_QUANTITY); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_ItemQuantity); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Item_SelectQuantity; } else if (JOY_NEW(B_BUTTON)) { FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon FreeSpriteOamMatrix(&gSprites[gTasks[taskId].tSpriteId]); //Destroy item icon DestroySprite(&gSprites[gTasks[taskId].tSpriteId]); //Destroy item icon PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Item_SelectQuantity(u8 taskId) { u32 itemId = gTasks[taskId].tItemId; if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { u32 maxCapacity = (ItemId_GetPocket(itemId) - 1 == BERRIES_POCKET) ? MAX_BERRY_CAPACITY : MAX_BAG_ITEM_CAPACITY; gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > maxCapacity) gTasks[taskId].tInput = maxCapacity; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 1) gTasks[taskId].tInput = 1; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < 2) gTasks[taskId].tDigit += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEM_QUANTITY); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_ItemQuantity); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon FreeSpriteOamMatrix(&gSprites[gTasks[taskId].tSpriteId]); //Destroy item icon DestroySprite(&gSprites[gTasks[taskId].tSpriteId]); //Destroy item icon PlaySE(MUS_OBTAIN_ITEM); AddBagItem(itemId, gTasks[taskId].tInput); DebugAction_DestroyExtraWindow(taskId); } else if (JOY_NEW(B_BUTTON)) { FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon FreeSpriteOamMatrix(&gSprites[gTasks[taskId].tSpriteId]); //Destroy item icon DestroySprite(&gSprites[gTasks[taskId].tSpriteId]); //Destroy item icon PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); } } #undef tItemId #undef tSpriteId //TMs static void DebugAction_Give_AllTMs(u8 taskId) { u16 i; PlayFanfare(MUS_OBTAIN_TMHM); for (i = ITEM_TM01; i <= ITEM_HM08; i++) { if (ItemIdToBattleMoveId(i) != MOVE_NONE && !CheckBagHasItem(i, 1)) AddBagItem(i, 1); } Debug_DestroyMenu_Full(taskId); ScriptContext_Enable(); } //Pokemon static void ResetMonDataStruct(struct DebugMonData *sDebugMonData) { sDebugMonData->species = 1; sDebugMonData->level = MIN_LEVEL; sDebugMonData->isShiny = FALSE; sDebugMonData->nature = 0; sDebugMonData->abilityNum = 0; sDebugMonData->mon_iv_hp = 0; sDebugMonData->mon_iv_atk = 0; sDebugMonData->mon_iv_def = 0; sDebugMonData->mon_iv_speed = 0; sDebugMonData->mon_iv_satk = 0; sDebugMonData->mon_iv_sdef = 0; sDebugMonData->mon_ev_hp = 0; sDebugMonData->mon_ev_atk = 0; sDebugMonData->mon_ev_def = 0; sDebugMonData->mon_ev_speed = 0; sDebugMonData->mon_ev_satk = 0; sDebugMonData->mon_ev_sdef = 0; } #define tIsComplex data[5] #define tSpriteId data[6] #define tIterator data[7] static void DebugAction_Give_PokemonSimple(u8 taskId) { u8 windowId; //Mon data struct sDebugMonData = AllocZeroed(sizeof(struct DebugMonData)); ResetMonDataStruct(sDebugMonData); //Window initialization ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugMenuWindowTemplateExtra); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, COPYWIN_FULL); // Display initial Pokémon StringCopy(gStringVar2, gText_DigitIndicator[0]); ConvertIntToDecimalStringN(gStringVar3, sDebugMonData->species, STR_CONV_MODE_LEADING_ZEROS, 3); StringCopy(gStringVar1, GetSpeciesName(sDebugMonData->species)); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonID); AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); //Set task data gTasks[taskId].func = DebugAction_Give_Pokemon_SelectId; gTasks[taskId].tSubWindowId = windowId; gTasks[taskId].tInput = sDebugMonData->species; gTasks[taskId].tDigit = 0; gTasks[taskId].tIsComplex = FALSE; FreeMonIconPalettes(); LoadMonIconPalette(gTasks[taskId].tInput); gTasks[taskId].tSpriteId = CreateMonIcon(gTasks[taskId].tInput, SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); gSprites[gTasks[taskId].tSpriteId].oam.priority = 0; } static void DebugAction_Give_PokemonComplex(u8 taskId) { u8 windowId; //Mon data struct sDebugMonData = AllocZeroed(sizeof(struct DebugMonData)); ResetMonDataStruct(sDebugMonData); //Window initialization ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugMenuWindowTemplateExtra); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, COPYWIN_FULL); // Display initial Pokémon StringCopy(gStringVar2, gText_DigitIndicator[0]); ConvertIntToDecimalStringN(gStringVar3, sDebugMonData->species, STR_CONV_MODE_LEADING_ZEROS, 4); StringCopy(gStringVar1, GetSpeciesName(sDebugMonData->species)); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonID); AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectId; gTasks[taskId].tSubWindowId = windowId; gTasks[taskId].tInput = 1; gTasks[taskId].tDigit = 0; gTasks[taskId].tIsComplex = TRUE; FreeMonIconPalettes(); LoadMonIconPalette(gTasks[taskId].tInput); gTasks[taskId].tSpriteId = CreateMonIcon(gTasks[taskId].tInput, SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); gSprites[gTasks[taskId].tSpriteId].oam.priority = 0; gTasks[taskId].tIterator = 0; } static void DebugAction_Give_Pokemon_SelectId(u8 taskId) { if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput >= NUM_SPECIES) gTasks[taskId].tInput = NUM_SPECIES - 1; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 1) gTasks[taskId].tInput = 1; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < DEBUG_NUMBER_DIGITS_ITEMS - 1) gTasks[taskId].tDigit += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); StringCopy(gStringVar1, GetSpeciesName(gTasks[taskId].tInput)); //CopyItemName(gTasks[taskId].tInput, gStringVar1); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 4); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonID); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].tSpriteId]); FreeMonIconPalettes(); LoadMonIconPalette(gTasks[taskId].tInput); gTasks[taskId].tSpriteId = CreateMonIcon(gTasks[taskId].tInput, SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); gSprites[gTasks[taskId].tSpriteId].oam.priority = 0; } if (JOY_NEW(A_BUTTON)) { sDebugMonData->species = gTasks[taskId].tInput; gTasks[taskId].tInput = 1; gTasks[taskId].tDigit = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonLevel); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectLevel; } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Free(sDebugMonData); FreeMonIconPalettes(); FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].tSpriteId]); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId) { if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > MAX_LEVEL) gTasks[taskId].tInput = MAX_LEVEL; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 1) gTasks[taskId].tInput = 1; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < 2) gTasks[taskId].tDigit += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonLevel); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { FreeMonIconPalettes(); FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].tSpriteId]); if (gTasks[taskId].tIsComplex == FALSE) { PlaySE(MUS_LEVEL_UP); ScriptGiveMon(sDebugMonData->species, gTasks[taskId].tInput, ITEM_NONE, 0, 0, 0); // Set flag for user convenience FlagSet(FLAG_SYS_POKEMON_GET); Free(sDebugMonData); DebugAction_DestroyExtraWindow(taskId); } else { sDebugMonData->level = gTasks[taskId].tInput; gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 0); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopyPadded(gStringVar2, sDebugText_False, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonShiny); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectShiny; } } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Free(sDebugMonData); FreeMonIconPalettes(); FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].tSpriteId]); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_SelectShiny(u8 taskId) { static const u8 *txtStr; if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); gTasks[taskId].tInput ^= JOY_NEW(DPAD_UP | DPAD_DOWN); txtStr = (gTasks[taskId].tInput == TRUE) ? sDebugText_True : sDebugText_False; StringCopyPadded(gStringVar2, txtStr, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 0); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonShiny); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { sDebugMonData->isShiny = gTasks[taskId].tInput; gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar1, gNatureNamePointers[0]); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonNature); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectNature; } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Free(sDebugMonData); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_SelectNature(u8 taskId) { if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > NUM_NATURES-1) gTasks[taskId].tInput = NUM_NATURES-1; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 0) gTasks[taskId].tInput = 0; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar1, gNatureNamePointers[gTasks[taskId].tInput]); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonNature); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { u8 abilityId; sDebugMonData->nature = gTasks[taskId].tInput; gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); abilityId = GetAbilityBySpecies(sDebugMonData->species, 0); StringCopy(gStringVar1, gAbilities[abilityId].name); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonAbility); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectAbility; } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Free(sDebugMonData); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_SelectAbility(u8 taskId) { u16 abilityId; u8 abilityCount = NUM_ABILITY_SLOTS - 1; //-1 for proper iteration u8 i = 0; if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > abilityCount) gTasks[taskId].tInput = abilityCount; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 0) gTasks[taskId].tInput = 0; } while (GetAbilityBySpecies(sDebugMonData->species, gTasks[taskId].tInput - i) == ABILITY_NONE && gTasks[taskId].tInput - i < NUM_ABILITY_SLOTS) { i++; } abilityId = GetAbilityBySpecies(sDebugMonData->species, gTasks[taskId].tInput - i); StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar1, gAbilities[abilityId].name); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonAbility); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { sDebugMonData->abilityNum = gTasks[taskId].tInput - i; gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_IV_HP); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectIVs; } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Free(sDebugMonData); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_SelectIVs(u8 taskId) { if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > MAX_PER_STAT_IVS) gTasks[taskId].tInput = MAX_PER_STAT_IVS; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 0) gTasks[taskId].tInput = 0; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < 2) gTasks[taskId].tDigit += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); switch (gTasks[taskId].tIterator) { case STAT_HP: StringExpandPlaceholders(gStringVar4, sDebugText_IV_HP); break; case STAT_ATK: StringExpandPlaceholders(gStringVar4, sDebugText_IV_Attack); break; case STAT_DEF: StringExpandPlaceholders(gStringVar4, sDebugText_IV_Defense); break; case STAT_SPEED: StringExpandPlaceholders(gStringVar4, sDebugText_IV_Speed); break; case STAT_SPATK: StringExpandPlaceholders(gStringVar4, sDebugText_IV_SpAttack); break; case STAT_SPDEF: StringExpandPlaceholders(gStringVar4, sDebugText_IV_SpDefense); break; } AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } //If A or B button if (JOY_NEW(A_BUTTON)) { switch (gTasks[taskId].tIterator) { case STAT_HP: sDebugMonData->mon_iv_hp = gTasks[taskId].tInput; break; case STAT_ATK: sDebugMonData->mon_iv_atk = gTasks[taskId].tInput; break; case STAT_DEF: sDebugMonData->mon_iv_def = gTasks[taskId].tInput; break; case STAT_SPEED: sDebugMonData->mon_iv_speed = gTasks[taskId].tInput; break; case STAT_SPATK: sDebugMonData->mon_iv_satk = gTasks[taskId].tInput; break; case STAT_SPDEF: sDebugMonData->mon_iv_sdef = gTasks[taskId].tInput; break; } //Check if all IVs set if (gTasks[taskId].tIterator != NUM_STATS - 1) { gTasks[taskId].tIterator++; gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); switch (gTasks[taskId].tIterator) { case STAT_HP: StringExpandPlaceholders(gStringVar4, sDebugText_IV_HP); break; case STAT_ATK: StringExpandPlaceholders(gStringVar4, sDebugText_IV_Attack); break; case STAT_DEF: StringExpandPlaceholders(gStringVar4, sDebugText_IV_Defense); break; case STAT_SPEED: StringExpandPlaceholders(gStringVar4, sDebugText_IV_Speed); break; case STAT_SPATK: StringExpandPlaceholders(gStringVar4, sDebugText_IV_SpAttack); break; case STAT_SPDEF: StringExpandPlaceholders(gStringVar4, sDebugText_IV_SpDefense); break; } AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectIVs; } else { gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; gTasks[taskId].tIterator = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_EV_HP); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectEVs; } } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Free(sDebugMonData); DebugAction_DestroyExtraWindow(taskId); } } static u32 GetDebugPokemonTotalEV(void) { return (sDebugMonData->mon_ev_hp + sDebugMonData->mon_ev_atk + sDebugMonData->mon_ev_def + sDebugMonData->mon_ev_speed + sDebugMonData->mon_ev_satk + sDebugMonData->mon_ev_sdef); } static void DebugAction_Give_Pokemon_SelectEVs(u8 taskId) { u16 totalEV = GetDebugPokemonTotalEV(); if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > MAX_PER_STAT_EVS) gTasks[taskId].tInput = MAX_PER_STAT_EVS; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 0) gTasks[taskId].tInput = 0; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < 3) gTasks[taskId].tDigit += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); switch (gTasks[taskId].tIterator) { case STAT_HP: StringExpandPlaceholders(gStringVar4, sDebugText_EV_HP); break; case STAT_ATK: StringExpandPlaceholders(gStringVar4, sDebugText_EV_Attack); break; case STAT_DEF: StringExpandPlaceholders(gStringVar4, sDebugText_EV_Defense); break; case STAT_SPEED: StringExpandPlaceholders(gStringVar4, sDebugText_EV_Speed); break; case STAT_SPATK: StringExpandPlaceholders(gStringVar4, sDebugText_EV_SpAttack); break; case STAT_SPDEF: StringExpandPlaceholders(gStringVar4, sDebugText_EV_SpDefense); break; } AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } //If A or B button if (JOY_NEW(A_BUTTON)) { switch (gTasks[taskId].tIterator) { case STAT_HP: sDebugMonData->mon_ev_hp = gTasks[taskId].tInput; break; case STAT_ATK: sDebugMonData->mon_ev_atk = gTasks[taskId].tInput; break; case STAT_DEF: sDebugMonData->mon_ev_def = gTasks[taskId].tInput; break; case STAT_SPEED: sDebugMonData->mon_ev_speed = gTasks[taskId].tInput; break; case STAT_SPATK: sDebugMonData->mon_ev_satk = gTasks[taskId].tInput; break; case STAT_SPDEF: sDebugMonData->mon_ev_sdef = gTasks[taskId].tInput; break; } //Check if all EVs set if (gTasks[taskId].tIterator != NUM_STATS - 1) { gTasks[taskId].tIterator++; gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); switch (gTasks[taskId].tIterator) { case STAT_HP: StringExpandPlaceholders(gStringVar4, sDebugText_EV_HP); break; case STAT_ATK: StringExpandPlaceholders(gStringVar4, sDebugText_EV_Attack); break; case STAT_DEF: StringExpandPlaceholders(gStringVar4, sDebugText_EV_Defense); break; case STAT_SPEED: StringExpandPlaceholders(gStringVar4, sDebugText_EV_Speed); break; case STAT_SPATK: StringExpandPlaceholders(gStringVar4, sDebugText_EV_SpAttack); break; case STAT_SPDEF: StringExpandPlaceholders(gStringVar4, sDebugText_EV_SpDefense); break; } AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectEVs; } else { gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; gTasks[taskId].tIterator = 0; if (totalEV > MAX_TOTAL_EVS) { sDebugMonData->mon_ev_hp = 0; sDebugMonData->mon_ev_atk = 0; sDebugMonData->mon_ev_def = 0; sDebugMonData->mon_ev_speed = 0; sDebugMonData->mon_ev_satk = 0; sDebugMonData->mon_ev_sdef = 0; PlaySE(SE_FAILURE); StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, sDebugText_EV_HP); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectEVs; } else { StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); StringCopy(gStringVar1, gMoveNames[gTasks[taskId].tInput]); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); StringExpandPlaceholders(gStringVar4, sDebugText_PokemonMove_0); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_Move; } } } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Free(sDebugMonData); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_Move(u8 taskId) { if (JOY_NEW(DPAD_ANY)) { PlaySE(SE_SELECT); if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput >= MOVES_COUNT) gTasks[taskId].tInput = MOVES_COUNT - 1; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 0) gTasks[taskId].tInput = 0; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < 3) gTasks[taskId].tDigit += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); StringCopy(gStringVar1, gMoveNames[gTasks[taskId].tInput]); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); switch (gTasks[taskId].tIterator) { case 0: StringExpandPlaceholders(gStringVar4, sDebugText_PokemonMove_0); break; case 1: StringExpandPlaceholders(gStringVar4, sDebugText_PokemonMove_1); break; case 2: StringExpandPlaceholders(gStringVar4, sDebugText_PokemonMove_2); break; case 3: StringExpandPlaceholders(gStringVar4, sDebugText_PokemonMove_3); break; } AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { // If MOVE_NONE selected, stop asking for additional moves if (gTasks[taskId].tInput == MOVE_NONE) gTasks[taskId].tIterator = 4; //Set current value switch (gTasks[taskId].tIterator) { case 0: sDebugMonData->mon_move_0 = gTasks[taskId].tInput; break; case 1: sDebugMonData->mon_move_1 = gTasks[taskId].tInput; break; case 2: sDebugMonData->mon_move_2 = gTasks[taskId].tInput; break; case 3: sDebugMonData->mon_move_3 = gTasks[taskId].tInput; break; } //If NOT last move or selected MOVE_NONE ask for next move, else make mon if (gTasks[taskId].tIterator < MAX_MON_MOVES - 1) { gTasks[taskId].tIterator++; gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); StringCopy(gStringVar1, gMoveNames[gTasks[taskId].tInput]); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, 3); switch (gTasks[taskId].tIterator) { case 0: StringExpandPlaceholders(gStringVar4, sDebugText_PokemonMove_0); break; case 1: StringExpandPlaceholders(gStringVar4, sDebugText_PokemonMove_1); break; case 2: StringExpandPlaceholders(gStringVar4, sDebugText_PokemonMove_2); break; case 3: StringExpandPlaceholders(gStringVar4, sDebugText_PokemonMove_3); break; } AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_Move; } else { gTasks[taskId].tInput = 0; gTasks[taskId].tDigit = 0; PlaySE(MUS_LEVEL_UP); gTasks[taskId].func = DebugAction_Give_Pokemon_ComplexCreateMon; } } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); Free(sDebugMonData); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_ComplexCreateMon(u8 taskId) //https://github.com/ghoulslash/pokeemerald/tree/custom-givemon { u16 nationalDexNum; int sentToPc; struct Pokemon mon; u8 i; u16 moves[4]; u8 IVs[6]; u8 iv_val; u8 EVs[6]; u8 ev_val; u16 species = sDebugMonData->species; u8 level = sDebugMonData->level; bool8 isShiny = sDebugMonData->isShiny; u8 nature = sDebugMonData->nature; u8 abilityNum = sDebugMonData->abilityNum; moves[0] = sDebugMonData->mon_move_0; moves[1] = sDebugMonData->mon_move_1; moves[2] = sDebugMonData->mon_move_2; moves[3] = sDebugMonData->mon_move_3; IVs[0] = sDebugMonData->mon_iv_hp; IVs[1] = sDebugMonData->mon_iv_atk; IVs[2] = sDebugMonData->mon_iv_def; IVs[3] = sDebugMonData->mon_iv_speed; IVs[4] = sDebugMonData->mon_iv_satk; IVs[5] = sDebugMonData->mon_iv_sdef; EVs[0] = sDebugMonData->mon_ev_hp; EVs[1] = sDebugMonData->mon_ev_atk; EVs[2] = sDebugMonData->mon_ev_def; EVs[3] = sDebugMonData->mon_ev_speed; EVs[4] = sDebugMonData->mon_ev_satk; EVs[5] = sDebugMonData->mon_ev_sdef; //Nature if (nature == NUM_NATURES || nature == 0xFF) nature = Random() % NUM_NATURES; CreateMonWithNature(&mon, species, level, 32, nature); //Shininess SetMonData(&mon, MON_DATA_IS_SHINY, &isShiny); //IVs for (i = 0; i < NUM_STATS; i++) { iv_val = IVs[i]; if (iv_val != 32 && iv_val != 0xFF) SetMonData(&mon, MON_DATA_HP_IV + i, &iv_val); } //EVs for (i = 0; i < NUM_STATS; i++) { ev_val = EVs[i]; if (ev_val) SetMonData(&mon, MON_DATA_HP_EV + i, &ev_val); } //Moves for (i = 0; i < MAX_MON_MOVES; i++) { if (moves[i] == 0 || moves[i] == 0xFF || moves[i] >= MOVES_COUNT) continue; SetMonMoveSlot(&mon, moves[i], i); } //Ability if (abilityNum == 0xFF || GetAbilityBySpecies(species, abilityNum) == 0) { do { abilityNum = Random() % 3; // includes hidden abilities } while (GetAbilityBySpecies(species, abilityNum) == 0); } SetMonData(&mon, MON_DATA_ABILITY_NUM, &abilityNum); //Update mon stats before giving it to the player CalculateMonStats(&mon); // give player the mon SetMonData(&mon, MON_DATA_OT_NAME, gSaveBlock2Ptr->playerName); SetMonData(&mon, MON_DATA_OT_GENDER, &gSaveBlock2Ptr->playerGender); for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) == SPECIES_NONE) break; } if (i >= PARTY_SIZE) sentToPc = CopyMonToPC(&mon); else { sentToPc = MON_GIVEN_TO_PARTY; CopyMon(&gPlayerParty[i], &mon, sizeof(mon)); gPlayerPartyCount = i + 1; } //Pokedex entry nationalDexNum = SpeciesToNationalPokedexNum(species); switch(sentToPc) { case MON_GIVEN_TO_PARTY: case MON_GIVEN_TO_PC: GetSetPokedexFlag(nationalDexNum, FLAG_SET_SEEN); GetSetPokedexFlag(nationalDexNum, FLAG_SET_CAUGHT); break; case MON_CANT_GIVE: break; } // Set flag for user convenience FlagSet(FLAG_SYS_POKEMON_GET); Free(sDebugMonData); DebugAction_DestroyExtraWindow(taskId); //return sentToPc; } #undef tIsComplex #undef tSpriteId #undef tIterator static void DebugAction_Give_MaxMoney(u8 taskId) { SetMoney(&gSaveBlock1Ptr->money, MAX_MONEY); } static void DebugAction_Give_MaxCoins(u8 taskId) { SetCoins(MAX_COINS); } static void DebugAction_Give_MaxBattlePoints(u8 taskId) { gSaveBlock2Ptr->frontier.battlePoints = MAX_BATTLE_FRONTIER_POINTS; } static void DebugAction_Give_DayCareEgg(u8 taskId) { s32 emptySlot = Daycare_FindEmptySpot(&gSaveBlock1Ptr->daycare); if (emptySlot == 0) // no daycare mons Debug_DestroyMenu_Full_Script(taskId, DebugScript_ZeroDaycareMons); else if (emptySlot == 1) // 1 daycare mon Debug_DestroyMenu_Full_Script(taskId, DebugScript_OneDaycareMons); else if (GetDaycareCompatibilityScore(&gSaveBlock1Ptr->daycare) == PARENTS_INCOMPATIBLE) // not compatible parents Debug_DestroyMenu_Full_Script(taskId, DebugScript_DaycareMonsNotCompatible); else // 2 pokemon which can have a pokemon baby together TriggerPendingDaycareEgg(); } // ******************************* // Actions Fill static void DebugAction_Fill_PCBoxes_Fast(u8 taskId) //Credit: Sierraffinity { int boxId, boxPosition; u32 personality; struct BoxPokemon boxMon; u16 species = SPECIES_BULBASAUR; u8 speciesName[POKEMON_NAME_LENGTH + 1]; personality = Random32(); CreateBoxMon(&boxMon, species, 100, USE_RANDOM_IVS, FALSE, personality, OT_ID_PLAYER_ID, 0); for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++) { for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++, species++) { if (!GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SANITY_HAS_SPECIES)) { StringCopy(speciesName, GetSpeciesName(species)); SetBoxMonData(&boxMon, MON_DATA_NICKNAME, &speciesName); SetBoxMonData(&boxMon, MON_DATA_SPECIES, &species); GiveBoxMonInitialMoveset_Fast(&boxMon); gPokemonStoragePtr->boxes[boxId][boxPosition] = boxMon; } } } // Set flag for user convenience FlagSet(FLAG_SYS_POKEMON_GET); Debug_DestroyMenu_Full(taskId); ScriptContext_Enable(); } static void DebugAction_Fill_PCBoxes_Slow(u8 taskId) { int boxId, boxPosition; struct BoxPokemon boxMon; u32 species = SPECIES_BULBASAUR; bool8 spaceAvailable = FALSE; for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++) { for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++) { if (!GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SANITY_HAS_SPECIES)) { if (!spaceAvailable) PlayBGM(MUS_RG_MYSTERY_GIFT); CreateBoxMon(&boxMon, species, 100, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0); gPokemonStoragePtr->boxes[boxId][boxPosition] = boxMon; species = (species < NUM_SPECIES - 1) ? species + 1 : 1; spaceAvailable = TRUE; } } } // Set flag for user convenience FlagSet(FLAG_SYS_POKEMON_GET); if (spaceAvailable) PlayBGM(GetCurrentMapMusic()); Debug_DestroyMenu_Full_Script(taskId, Debug_BoxFilledMessage); } static void DebugAction_Fill_PCItemStorage(u8 taskId) { u16 itemId; for (itemId = 1; itemId < ITEMS_COUNT; itemId++) { if (!CheckPCHasItem(itemId, MAX_PC_ITEM_CAPACITY)) AddPCItem(itemId, MAX_PC_ITEM_CAPACITY); } } static void DebugAction_Fill_PocketItems(u8 taskId) { u16 itemId; for (itemId = 1; itemId < ITEMS_COUNT; itemId++) { if (ItemId_GetPocket(itemId) == POCKET_ITEMS && CheckBagHasSpace(itemId, MAX_BAG_ITEM_CAPACITY)) AddBagItem(itemId, MAX_BAG_ITEM_CAPACITY); } } static void DebugAction_Fill_PocketPokeBalls(u8 taskId) { u16 itemId; for (itemId = FIRST_BALL; itemId < LAST_BALL; itemId++) { if (CheckBagHasSpace(itemId, MAX_BAG_ITEM_CAPACITY)) AddBagItem(itemId, MAX_BAG_ITEM_CAPACITY); } } static void DebugAction_Fill_PocketTMHM(u8 taskId) { u16 itemId; for (itemId = ITEM_TM01; itemId <= ITEM_HM08; itemId++) { if (CheckBagHasSpace(itemId, 1) && ItemIdToBattleMoveId(itemId) != MOVE_NONE) AddBagItem(itemId, 1); } } static void DebugAction_Fill_PocketBerries(u8 taskId) { u16 itemId; for (itemId = FIRST_BERRY_INDEX; itemId < LAST_BERRY_INDEX; itemId++) { if (CheckBagHasSpace(itemId, MAX_BERRY_CAPACITY)) AddBagItem(itemId, MAX_BERRY_CAPACITY); } } static void DebugAction_Fill_PocketKeyItems(u8 taskId) { u16 itemId; for (itemId = 1; itemId < ITEMS_COUNT; itemId++) { if (ItemId_GetPocket(itemId) == POCKET_KEY_ITEMS && CheckBagHasSpace(itemId, 1)) AddBagItem(itemId, 1); } } // ******************************* // Actions Sound static const u8 *const sBGMNames[]; static const u8 *const sSENames[]; #define tCurrentSong data[5] static void DebugAction_Sound_SE(u8 taskId) { u8 windowId; ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugMenuWindowTemplateSound); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, COPYWIN_FULL); // Display initial sound effect StringCopy(gStringVar2, gText_DigitIndicator[0]); ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS); StringCopyPadded(gStringVar1, sSENames[0], CHAR_SPACE, 35); StringExpandPlaceholders(gStringVar4, sDebugText_Sound_SFX_ID); AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); StopMapMusic(); //Stop map music to better hear sounds gTasks[taskId].func = DebugAction_Sound_SE_SelectId; gTasks[taskId].tSubWindowId = windowId; gTasks[taskId].tInput = 1; gTasks[taskId].tDigit = 0; gTasks[taskId].tCurrentSong = gTasks[taskId].tInput; } static void DebugAction_Sound_SE_SelectId(u8 taskId) { if (JOY_NEW(DPAD_ANY)) { if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > END_SE) gTasks[taskId].tInput = END_SE; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < 1) gTasks[taskId].tInput = 1; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < DEBUG_NUMBER_DIGITS_ITEMS - 1) gTasks[taskId].tDigit += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); StringCopyPadded(gStringVar1, sSENames[gTasks[taskId].tInput-1], CHAR_SPACE, 35); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS); StringExpandPlaceholders(gStringVar4, sDebugText_Sound_SFX_ID); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { m4aSongNumStop(gTasks[taskId].tCurrentSong); gTasks[taskId].tCurrentSong = gTasks[taskId].tInput; m4aSongNumStart(gTasks[taskId].tInput); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); m4aSongNumStop(gTasks[taskId].tCurrentSong); DebugAction_DestroyExtraWindow(taskId); } else if (JOY_NEW(START_BUTTON)) { m4aSongNumStop(gTasks[taskId].tCurrentSong); } } static void DebugAction_Sound_MUS(u8 taskId) { u8 windowId; ClearStdWindowAndFrame(gTasks[taskId].tWindowId, TRUE); RemoveWindow(gTasks[taskId].tWindowId); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugMenuWindowTemplateSound); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, COPYWIN_FULL); // Display initial song StringCopy(gStringVar2, gText_DigitIndicator[0]); ConvertIntToDecimalStringN(gStringVar3, START_MUS, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS); StringCopyPadded(gStringVar1, sBGMNames[0], CHAR_SPACE, 35); StringExpandPlaceholders(gStringVar4, sDebugText_Sound_Music_ID); AddTextPrinterParameterized(windowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); StopMapMusic(); //Stop map music to better hear new music gTasks[taskId].func = DebugAction_Sound_MUS_SelectId; gTasks[taskId].tSubWindowId = windowId; gTasks[taskId].tInput = START_MUS; gTasks[taskId].tDigit = 0; gTasks[taskId].tCurrentSong = gTasks[taskId].tInput; } static void DebugAction_Sound_MUS_SelectId(u8 taskId) { if (JOY_NEW(DPAD_ANY)) { if (JOY_NEW(DPAD_UP)) { gTasks[taskId].tInput += sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput > END_MUS) gTasks[taskId].tInput = END_MUS; } if (JOY_NEW(DPAD_DOWN)) { gTasks[taskId].tInput -= sPowersOfTen[gTasks[taskId].tDigit]; if (gTasks[taskId].tInput < START_MUS) gTasks[taskId].tInput = START_MUS; } if (JOY_NEW(DPAD_LEFT)) { if (gTasks[taskId].tDigit > 0) gTasks[taskId].tDigit -= 1; } if (JOY_NEW(DPAD_RIGHT)) { if (gTasks[taskId].tDigit < DEBUG_NUMBER_DIGITS_ITEMS - 1) gTasks[taskId].tDigit += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].tDigit]); StringCopyPadded(gStringVar1, sBGMNames[gTasks[taskId].tInput-START_MUS], CHAR_SPACE, 35); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].tInput, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS); StringExpandPlaceholders(gStringVar4, sDebugText_Sound_Music_ID); AddTextPrinterParameterized(gTasks[taskId].tSubWindowId, DEBUG_MENU_FONT, gStringVar4, 1, 1, 0, NULL); } if (JOY_NEW(A_BUTTON)) { m4aSongNumStop(gTasks[taskId].tCurrentSong); gTasks[taskId].tCurrentSong = gTasks[taskId].tInput; m4aSongNumStart(gTasks[taskId].tInput); } else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); // m4aSongNumStop(gTasks[taskId].tCurrentSong); //Uncomment if music should stop after leaving menu DebugAction_DestroyExtraWindow(taskId); } else if (JOY_NEW(START_BUTTON)) { m4aSongNumStop(gTasks[taskId].tCurrentSong); } } #undef tCurrentSong #undef tMenuTaskId #undef tWindowId #undef tSubWindowId #undef tInput #undef tDigit #define SOUND_LIST_BGM \ X(MUS_LITTLEROOT_TEST) \ X(MUS_GSC_ROUTE38) \ X(MUS_CAUGHT) \ X(MUS_VICTORY_WILD) \ X(MUS_VICTORY_GYM_LEADER) \ X(MUS_VICTORY_LEAGUE) \ X(MUS_C_COMM_CENTER) \ X(MUS_GSC_PEWTER) \ X(MUS_C_VS_LEGEND_BEAST) \ X(MUS_ROUTE101) \ X(MUS_ROUTE110) \ X(MUS_ROUTE120) \ X(MUS_PETALBURG) \ X(MUS_OLDALE) \ X(MUS_GYM) \ X(MUS_SURF) \ X(MUS_PETALBURG_WOODS) \ X(MUS_LEVEL_UP) \ X(MUS_HEAL) \ X(MUS_OBTAIN_BADGE) \ X(MUS_OBTAIN_ITEM) \ X(MUS_EVOLVED) \ X(MUS_OBTAIN_TMHM) \ X(MUS_LILYCOVE_MUSEUM) \ X(MUS_ROUTE122) \ X(MUS_OCEANIC_MUSEUM) \ X(MUS_EVOLUTION_INTRO) \ X(MUS_EVOLUTION) \ X(MUS_MOVE_DELETED) \ X(MUS_ENCOUNTER_GIRL) \ X(MUS_ENCOUNTER_MALE) \ X(MUS_ABANDONED_SHIP) \ X(MUS_FORTREE) \ X(MUS_BIRCH_LAB) \ X(MUS_B_TOWER_RS) \ X(MUS_ENCOUNTER_SWIMMER) \ X(MUS_CAVE_OF_ORIGIN) \ X(MUS_OBTAIN_BERRY) \ X(MUS_AWAKEN_LEGEND) \ X(MUS_SLOTS_JACKPOT) \ X(MUS_SLOTS_WIN) \ X(MUS_TOO_BAD) \ X(MUS_ROULETTE) \ X(MUS_LINK_CONTEST_P1) \ X(MUS_LINK_CONTEST_P2) \ X(MUS_LINK_CONTEST_P3) \ X(MUS_LINK_CONTEST_P4) \ X(MUS_ENCOUNTER_RICH) \ X(MUS_VERDANTURF) \ X(MUS_RUSTBORO) \ X(MUS_POKE_CENTER) \ X(MUS_ROUTE104) \ X(MUS_ROUTE119) \ X(MUS_CYCLING) \ X(MUS_POKE_MART) \ X(MUS_LITTLEROOT) \ X(MUS_MT_CHIMNEY) \ X(MUS_ENCOUNTER_FEMALE) \ X(MUS_LILYCOVE) \ X(MUS_ROUTE111) \ X(MUS_HELP) \ X(MUS_UNDERWATER) \ X(MUS_VICTORY_TRAINER) \ X(MUS_TITLE) \ X(MUS_INTRO) \ X(MUS_ENCOUNTER_MAY) \ X(MUS_ENCOUNTER_INTENSE) \ X(MUS_ENCOUNTER_COOL) \ X(MUS_ROUTE113) \ X(MUS_ENCOUNTER_AQUA) \ X(MUS_FOLLOW_ME) \ X(MUS_ENCOUNTER_BRENDAN) \ X(MUS_EVER_GRANDE) \ X(MUS_ENCOUNTER_SUSPICIOUS) \ X(MUS_VICTORY_AQUA_MAGMA) \ X(MUS_CABLE_CAR) \ X(MUS_GAME_CORNER) \ X(MUS_DEWFORD) \ X(MUS_SAFARI_ZONE) \ X(MUS_VICTORY_ROAD) \ X(MUS_AQUA_MAGMA_HIDEOUT) \ X(MUS_SAILING) \ X(MUS_MT_PYRE) \ X(MUS_SLATEPORT) \ X(MUS_MT_PYRE_EXTERIOR) \ X(MUS_SCHOOL) \ X(MUS_HALL_OF_FAME) \ X(MUS_FALLARBOR) \ X(MUS_SEALED_CHAMBER) \ X(MUS_CONTEST_WINNER) \ X(MUS_CONTEST) \ X(MUS_ENCOUNTER_MAGMA) \ X(MUS_INTRO_BATTLE) \ X(MUS_WEATHER_KYOGRE) \ X(MUS_WEATHER_GROUDON) \ X(MUS_SOOTOPOLIS) \ X(MUS_CONTEST_RESULTS) \ X(MUS_HALL_OF_FAME_ROOM) \ X(MUS_TRICK_HOUSE) \ X(MUS_ENCOUNTER_TWINS) \ X(MUS_ENCOUNTER_ELITE_FOUR) \ X(MUS_ENCOUNTER_HIKER) \ X(MUS_CONTEST_LOBBY) \ X(MUS_ENCOUNTER_INTERVIEWER) \ X(MUS_ENCOUNTER_CHAMPION) \ X(MUS_CREDITS) \ X(MUS_END) \ X(MUS_B_FRONTIER) \ X(MUS_B_ARENA) \ X(MUS_OBTAIN_B_POINTS) \ X(MUS_REGISTER_MATCH_CALL) \ X(MUS_B_PYRAMID) \ X(MUS_B_PYRAMID_TOP) \ X(MUS_B_PALACE) \ X(MUS_RAYQUAZA_APPEARS) \ X(MUS_B_TOWER) \ X(MUS_OBTAIN_SYMBOL) \ X(MUS_B_DOME) \ X(MUS_B_PIKE) \ X(MUS_B_FACTORY) \ X(MUS_VS_RAYQUAZA) \ X(MUS_VS_FRONTIER_BRAIN) \ X(MUS_VS_MEW) \ X(MUS_B_DOME_LOBBY) \ X(MUS_VS_WILD) \ X(MUS_VS_AQUA_MAGMA) \ X(MUS_VS_TRAINER) \ X(MUS_VS_GYM_LEADER) \ X(MUS_VS_CHAMPION) \ X(MUS_VS_REGI) \ X(MUS_VS_KYOGRE_GROUDON) \ X(MUS_VS_RIVAL) \ X(MUS_VS_ELITE_FOUR) \ X(MUS_VS_AQUA_MAGMA_LEADER) \ X(MUS_RG_FOLLOW_ME) \ X(MUS_RG_GAME_CORNER) \ X(MUS_RG_ROCKET_HIDEOUT) \ X(MUS_RG_GYM) \ X(MUS_RG_JIGGLYPUFF) \ X(MUS_RG_INTRO_FIGHT) \ X(MUS_RG_TITLE) \ X(MUS_RG_CINNABAR) \ X(MUS_RG_LAVENDER) \ X(MUS_RG_HEAL) \ X(MUS_RG_CYCLING) \ X(MUS_RG_ENCOUNTER_ROCKET) \ X(MUS_RG_ENCOUNTER_GIRL) \ X(MUS_RG_ENCOUNTER_BOY) \ X(MUS_RG_HALL_OF_FAME) \ X(MUS_RG_VIRIDIAN_FOREST) \ X(MUS_RG_MT_MOON) \ X(MUS_RG_POKE_MANSION) \ X(MUS_RG_CREDITS) \ X(MUS_RG_ROUTE1) \ X(MUS_RG_ROUTE24) \ X(MUS_RG_ROUTE3) \ X(MUS_RG_ROUTE11) \ X(MUS_RG_VICTORY_ROAD) \ X(MUS_RG_VS_GYM_LEADER) \ X(MUS_RG_VS_TRAINER) \ X(MUS_RG_VS_WILD) \ X(MUS_RG_VS_CHAMPION) \ X(MUS_RG_PALLET) \ X(MUS_RG_OAK_LAB) \ X(MUS_RG_OAK) \ X(MUS_RG_POKE_CENTER) \ X(MUS_RG_SS_ANNE) \ X(MUS_RG_SURF) \ X(MUS_RG_POKE_TOWER) \ X(MUS_RG_SILPH) \ X(MUS_RG_FUCHSIA) \ X(MUS_RG_CELADON) \ X(MUS_RG_VICTORY_TRAINER) \ X(MUS_RG_VICTORY_WILD) \ X(MUS_RG_VICTORY_GYM_LEADER) \ X(MUS_RG_VERMILLION) \ X(MUS_RG_PEWTER) \ X(MUS_RG_ENCOUNTER_RIVAL) \ X(MUS_RG_RIVAL_EXIT) \ X(MUS_RG_DEX_RATING) \ X(MUS_RG_OBTAIN_KEY_ITEM) \ X(MUS_RG_CAUGHT_INTRO) \ X(MUS_RG_PHOTO) \ X(MUS_RG_GAME_FREAK) \ X(MUS_RG_CAUGHT) \ X(MUS_RG_NEW_GAME_INSTRUCT) \ X(MUS_RG_NEW_GAME_INTRO) \ X(MUS_RG_NEW_GAME_EXIT) \ X(MUS_RG_POKE_JUMP) \ X(MUS_RG_UNION_ROOM) \ X(MUS_RG_NET_CENTER) \ X(MUS_RG_MYSTERY_GIFT) \ X(MUS_RG_BERRY_PICK) \ X(MUS_RG_SEVII_CAVE) \ X(MUS_RG_TEACHY_TV_SHOW) \ X(MUS_RG_SEVII_ROUTE) \ X(MUS_RG_SEVII_DUNGEON) \ X(MUS_RG_SEVII_123) \ X(MUS_RG_SEVII_45) \ X(MUS_RG_SEVII_67) \ X(MUS_RG_POKE_FLUTE) \ X(MUS_RG_VS_DEOXYS) \ X(MUS_RG_VS_MEWTWO) \ X(MUS_RG_VS_LEGEND) \ X(MUS_RG_ENCOUNTER_GYM_LEADER) \ X(MUS_RG_ENCOUNTER_DEOXYS) \ X(MUS_RG_TRAINER_TOWER) \ X(MUS_RG_SLOW_PALLET) \ X(MUS_RG_TEACHY_TV_MENU) \ X(PH_TRAP_BLEND) \ X(PH_TRAP_HELD) \ X(PH_TRAP_SOLO) \ X(PH_FACE_BLEND) \ X(PH_FACE_HELD) \ X(PH_FACE_SOLO) \ X(PH_CLOTH_BLEND) \ X(PH_CLOTH_HELD) \ X(PH_CLOTH_SOLO) \ X(PH_DRESS_BLEND) \ X(PH_DRESS_HELD) \ X(PH_DRESS_SOLO) \ X(PH_FLEECE_BLEND) \ X(PH_FLEECE_HELD) \ X(PH_FLEECE_SOLO) \ X(PH_KIT_BLEND) \ X(PH_KIT_HELD) \ X(PH_KIT_SOLO) \ X(PH_PRICE_BLEND) \ X(PH_PRICE_HELD) \ X(PH_PRICE_SOLO) \ X(PH_LOT_BLEND) \ X(PH_LOT_HELD) \ X(PH_LOT_SOLO) \ X(PH_GOAT_BLEND) \ X(PH_GOAT_HELD) \ X(PH_GOAT_SOLO) \ X(PH_THOUGHT_BLEND) \ X(PH_THOUGHT_HELD) \ X(PH_THOUGHT_SOLO) \ X(PH_CHOICE_BLEND) \ X(PH_CHOICE_HELD) \ X(PH_CHOICE_SOLO) \ X(PH_MOUTH_BLEND) \ X(PH_MOUTH_HELD) \ X(PH_MOUTH_SOLO) \ X(PH_FOOT_BLEND) \ X(PH_FOOT_HELD) \ X(PH_FOOT_SOLO) \ X(PH_GOOSE_BLEND) \ X(PH_GOOSE_HELD) \ X(PH_GOOSE_SOLO) \ X(PH_STRUT_BLEND) \ X(PH_STRUT_HELD) \ X(PH_STRUT_SOLO) \ X(PH_CURE_BLEND) \ X(PH_CURE_HELD) \ X(PH_CURE_SOLO) \ X(PH_NURSE_BLEND) \ X(PH_NURSE_HELD) \ X(PH_NURSE_SOLO) \ #define SOUND_LIST_SE \ X(SE_USE_ITEM) \ X(SE_PC_LOGIN) \ X(SE_PC_OFF) \ X(SE_PC_ON) \ X(SE_SELECT) \ X(SE_WIN_OPEN) \ X(SE_WALL_HIT) \ X(SE_DOOR) \ X(SE_EXIT) \ X(SE_LEDGE) \ X(SE_BIKE_BELL) \ X(SE_NOT_EFFECTIVE) \ X(SE_EFFECTIVE) \ X(SE_SUPER_EFFECTIVE) \ X(SE_BALL_OPEN) \ X(SE_FAINT) \ X(SE_FLEE) \ X(SE_SLIDING_DOOR) \ X(SE_SHIP) \ X(SE_BANG) \ X(SE_PIN) \ X(SE_BOO) \ X(SE_BALL) \ X(SE_CONTEST_PLACE) \ X(SE_A) \ X(SE_I) \ X(SE_U) \ X(SE_E) \ X(SE_O) \ X(SE_N) \ X(SE_SUCCESS) \ X(SE_FAILURE) \ X(SE_EXP) \ X(SE_BIKE_HOP) \ X(SE_SWITCH) \ X(SE_CLICK) \ X(SE_FU_ZAKU) \ X(SE_CONTEST_CONDITION_LOSE) \ X(SE_LAVARIDGE_FALL_WARP) \ X(SE_ICE_STAIRS) \ X(SE_ICE_BREAK) \ X(SE_ICE_CRACK) \ X(SE_FALL) \ X(SE_UNLOCK) \ X(SE_WARP_IN) \ X(SE_WARP_OUT) \ X(SE_REPEL) \ X(SE_ROTATING_GATE) \ X(SE_TRUCK_MOVE) \ X(SE_TRUCK_STOP) \ X(SE_TRUCK_UNLOAD) \ X(SE_TRUCK_DOOR) \ X(SE_BERRY_BLENDER) \ X(SE_CARD) \ X(SE_SAVE) \ X(SE_BALL_BOUNCE_1) \ X(SE_BALL_BOUNCE_2) \ X(SE_BALL_BOUNCE_3) \ X(SE_BALL_BOUNCE_4) \ X(SE_BALL_TRADE) \ X(SE_BALL_THROW) \ X(SE_NOTE_C) \ X(SE_NOTE_D) \ X(SE_NOTE_E) \ X(SE_NOTE_F) \ X(SE_NOTE_G) \ X(SE_NOTE_A) \ X(SE_NOTE_B) \ X(SE_NOTE_C_HIGH) \ X(SE_PUDDLE) \ X(SE_BRIDGE_WALK) \ X(SE_ITEMFINDER) \ X(SE_DING_DONG) \ X(SE_BALLOON_RED) \ X(SE_BALLOON_BLUE) \ X(SE_BALLOON_YELLOW) \ X(SE_BREAKABLE_DOOR) \ X(SE_MUD_BALL) \ X(SE_FIELD_POISON) \ X(SE_ESCALATOR) \ X(SE_THUNDERSTORM) \ X(SE_THUNDERSTORM_STOP) \ X(SE_DOWNPOUR) \ X(SE_DOWNPOUR_STOP) \ X(SE_RAIN) \ X(SE_RAIN_STOP) \ X(SE_THUNDER) \ X(SE_THUNDER2) \ X(SE_ELEVATOR) \ X(SE_LOW_HEALTH) \ X(SE_EXP_MAX) \ X(SE_ROULETTE_BALL) \ X(SE_ROULETTE_BALL2) \ X(SE_TAILLOW_WING_FLAP) \ X(SE_SHOP) \ X(SE_CONTEST_HEART) \ X(SE_CONTEST_CURTAIN_RISE) \ X(SE_CONTEST_CURTAIN_FALL) \ X(SE_CONTEST_ICON_CHANGE) \ X(SE_CONTEST_ICON_CLEAR) \ X(SE_CONTEST_MONS_TURN) \ X(SE_SHINY) \ X(SE_INTRO_BLAST) \ X(SE_MUGSHOT) \ X(SE_APPLAUSE) \ X(SE_VEND) \ X(SE_ORB) \ X(SE_DEX_SCROLL) \ X(SE_DEX_PAGE) \ X(SE_POKENAV_ON) \ X(SE_POKENAV_OFF) \ X(SE_DEX_SEARCH) \ X(SE_EGG_HATCH) \ X(SE_BALL_TRAY_ENTER) \ X(SE_BALL_TRAY_BALL) \ X(SE_BALL_TRAY_EXIT) \ X(SE_GLASS_FLUTE) \ X(SE_M_THUNDERBOLT) \ X(SE_M_THUNDERBOLT2) \ X(SE_M_HARDEN) \ X(SE_M_NIGHTMARE) \ X(SE_M_VITAL_THROW) \ X(SE_M_VITAL_THROW2) \ X(SE_M_BUBBLE) \ X(SE_M_BUBBLE2) \ X(SE_M_BUBBLE3) \ X(SE_M_RAIN_DANCE) \ X(SE_M_CUT) \ X(SE_M_STRING_SHOT) \ X(SE_M_STRING_SHOT2) \ X(SE_M_ROCK_THROW) \ X(SE_M_GUST) \ X(SE_M_GUST2) \ X(SE_M_DOUBLE_SLAP) \ X(SE_M_DOUBLE_TEAM) \ X(SE_M_RAZOR_WIND) \ X(SE_M_ICY_WIND) \ X(SE_M_THUNDER_WAVE) \ X(SE_M_COMET_PUNCH) \ X(SE_M_MEGA_KICK) \ X(SE_M_MEGA_KICK2) \ X(SE_M_CRABHAMMER) \ X(SE_M_JUMP_KICK) \ X(SE_M_FLAME_WHEEL) \ X(SE_M_FLAME_WHEEL2) \ X(SE_M_FLAMETHROWER) \ X(SE_M_FIRE_PUNCH) \ X(SE_M_TOXIC) \ X(SE_M_SACRED_FIRE) \ X(SE_M_SACRED_FIRE2) \ X(SE_M_EMBER) \ X(SE_M_TAKE_DOWN) \ X(SE_M_BLIZZARD) \ X(SE_M_BLIZZARD2) \ X(SE_M_SCRATCH) \ X(SE_M_VICEGRIP) \ X(SE_M_WING_ATTACK) \ X(SE_M_FLY) \ X(SE_M_SAND_ATTACK) \ X(SE_M_RAZOR_WIND2) \ X(SE_M_BITE) \ X(SE_M_HEADBUTT) \ X(SE_M_SURF) \ X(SE_M_HYDRO_PUMP) \ X(SE_M_WHIRLPOOL) \ X(SE_M_HORN_ATTACK) \ X(SE_M_TAIL_WHIP) \ X(SE_M_MIST) \ X(SE_M_POISON_POWDER) \ X(SE_M_BIND) \ X(SE_M_DRAGON_RAGE) \ X(SE_M_SING) \ X(SE_M_PERISH_SONG) \ X(SE_M_PAY_DAY) \ X(SE_M_DIG) \ X(SE_M_DIZZY_PUNCH) \ X(SE_M_SELF_DESTRUCT) \ X(SE_M_EXPLOSION) \ X(SE_M_ABSORB_2) \ X(SE_M_ABSORB) \ X(SE_M_SCREECH) \ X(SE_M_BUBBLE_BEAM) \ X(SE_M_BUBBLE_BEAM2) \ X(SE_M_SUPERSONIC) \ X(SE_M_BELLY_DRUM) \ X(SE_M_METRONOME) \ X(SE_M_BONEMERANG) \ X(SE_M_LICK) \ X(SE_M_PSYBEAM) \ X(SE_M_FAINT_ATTACK) \ X(SE_M_SWORDS_DANCE) \ X(SE_M_LEER) \ X(SE_M_SWAGGER) \ X(SE_M_SWAGGER2) \ X(SE_M_HEAL_BELL) \ X(SE_M_CONFUSE_RAY) \ X(SE_M_SNORE) \ X(SE_M_BRICK_BREAK) \ X(SE_M_GIGA_DRAIN) \ X(SE_M_PSYBEAM2) \ X(SE_M_SOLAR_BEAM) \ X(SE_M_PETAL_DANCE) \ X(SE_M_TELEPORT) \ X(SE_M_MINIMIZE) \ X(SE_M_SKETCH) \ X(SE_M_SWIFT) \ X(SE_M_REFLECT) \ X(SE_M_BARRIER) \ X(SE_M_DETECT) \ X(SE_M_LOCK_ON) \ X(SE_M_MOONLIGHT) \ X(SE_M_CHARM) \ X(SE_M_CHARGE) \ X(SE_M_STRENGTH) \ X(SE_M_HYPER_BEAM) \ X(SE_M_WATERFALL) \ X(SE_M_REVERSAL) \ X(SE_M_ACID_ARMOR) \ X(SE_M_SANDSTORM) \ X(SE_M_TRI_ATTACK) \ X(SE_M_TRI_ATTACK2) \ X(SE_M_ENCORE) \ X(SE_M_ENCORE2) \ X(SE_M_BATON_PASS) \ X(SE_M_MILK_DRINK) \ X(SE_M_ATTRACT) \ X(SE_M_ATTRACT2) \ X(SE_M_MORNING_SUN) \ X(SE_M_FLATTER) \ X(SE_M_SAND_TOMB) \ X(SE_M_GRASSWHISTLE) \ X(SE_M_SPIT_UP) \ X(SE_M_DIVE) \ X(SE_M_EARTHQUAKE) \ X(SE_M_TWISTER) \ X(SE_M_SWEET_SCENT) \ X(SE_M_YAWN) \ X(SE_M_SKY_UPPERCUT) \ X(SE_M_STAT_INCREASE) \ X(SE_M_HEAT_WAVE) \ X(SE_M_UPROAR) \ X(SE_M_HAIL) \ X(SE_M_COSMIC_POWER) \ X(SE_M_TEETER_DANCE) \ X(SE_M_STAT_DECREASE) \ X(SE_M_HAZE) \ X(SE_M_HYPER_BEAM2) \ X(SE_RG_DOOR) \ X(SE_RG_CARD_FLIP) \ X(SE_RG_CARD_FLIPPING) \ X(SE_RG_CARD_OPEN) \ X(SE_RG_BAG_CURSOR) \ X(SE_RG_BAG_POCKET) \ X(SE_RG_BALL_CLICK) \ X(SE_RG_SHOP) \ X(SE_RG_SS_ANNE_HORN) \ X(SE_RG_HELP_OPEN) \ X(SE_RG_HELP_CLOSE) \ X(SE_RG_HELP_ERROR) \ X(SE_RG_DEOXYS_MOVE) \ X(SE_RG_POKE_JUMP_SUCCESS) \ X(SE_RG_POKE_JUMP_FAILURE) \ X(SE_PHONE_CALL) \ X(SE_PHONE_CLICK) \ X(SE_ARENA_TIMEUP1) \ X(SE_ARENA_TIMEUP2) \ X(SE_PIKE_CURTAIN_CLOSE) \ X(SE_PIKE_CURTAIN_OPEN) \ X(SE_SUDOWOODO_SHAKE) \ // Create BGM list #define X(songId) static const u8 sBGMName_##songId[] = _(#songId); SOUND_LIST_BGM #undef X #define X(songId) sBGMName_##songId, static const u8 *const sBGMNames[] = { SOUND_LIST_BGM }; #undef X // Create SE list #define X(songId) static const u8 sSEName_##songId[] = _(#songId); SOUND_LIST_SE #undef X #define X(songId) sSEName_##songId, static const u8 *const sSENames[] = { SOUND_LIST_SE }; #undef X // ******************************* // Actions BerryFunctions static void DebugAction_BerryFunctions_ClearAll(u8 taskId) { u8 i; for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { if (gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH) { RemoveBerryTree(GetObjectEventBerryTreeId(i)); SetBerryTreeJustPicked(gObjectEvents[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); } } ScriptContext_Enable(); Debug_DestroyMenu_Full(taskId); } static void DebugAction_BerryFunctions_Ready(u8 taskId) { u8 i; struct BerryTree *tree; for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { if (gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH) { tree = &gSaveBlock1Ptr->berryTrees[GetObjectEventBerryTreeId(i)]; if (tree->stage != BERRY_STAGE_NO_BERRY) { tree->stage = BERRY_STAGE_BERRIES - 1; BerryTreeGrow(tree); } } } ScriptContext_Enable(); Debug_DestroyMenu_Full(taskId); } static void DebugAction_BerryFunctions_NextStage(u8 taskId) { u8 i; struct BerryTree *tree; for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { if (gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH) { tree = &gSaveBlock1Ptr->berryTrees[GetObjectEventBerryTreeId(i)]; BerryTreeGrow(tree); } } ScriptContext_Enable(); Debug_DestroyMenu_Full(taskId); } static void DebugAction_BerryFunctions_Pests(u8 taskId) { u8 i; if (!OW_BERRY_PESTS) { Debug_DestroyMenu_Full_Script(taskId, Debug_BerryPestsDisabled); return; } for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { if (gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH) { if (gSaveBlock1Ptr->berryTrees[GetObjectEventBerryTreeId(i)].stage != BERRY_STAGE_PLANTED) gSaveBlock1Ptr->berryTrees[GetObjectEventBerryTreeId(i)].pests = TRUE; } } ScriptContext_Enable(); Debug_DestroyMenu_Full(taskId); } static void DebugAction_BerryFunctions_Weeds(u8 taskId) { u8 i; if (!OW_BERRY_WEEDS) { Debug_DestroyMenu_Full_Script(taskId, Debug_BerryWeedsDisabled); return; } for (i = 0; i < OBJECT_EVENTS_COUNT; i++) { if (gObjectEvents[i].movementType == MOVEMENT_TYPE_BERRY_TREE_GROWTH) { gSaveBlock1Ptr->berryTrees[GetObjectEventBerryTreeId(i)].weeds = TRUE; } } ScriptContext_Enable(); Debug_DestroyMenu_Full(taskId); } // ******************************* // Actions Party/Boxes static void DebugAction_PartyBoxes_AccessPC(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, EventScript_PC); } static void DebugAction_PartyBoxes_MoveReminder(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon); } static void DebugAction_PartyBoxes_HatchAnEgg(u8 taskId) { Debug_DestroyMenu_Full_Script(taskId, Debug_HatchAnEgg); } static void DebugAction_PartyBoxes_HealParty(u8 taskId) { PlaySE(SE_USE_ITEM); HealPlayerParty(); ScriptContext_Enable(); Debug_DestroyMenu_Full(taskId); } static void DebugAction_PartyBoxes_PoisonMons(u8 taskId) { int i; for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, 0) && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_NONE && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG) != SPECIES_EGG) { u32 curStatus = STATUS1_POISON; SetMonData(&gPlayerParty[i], MON_DATA_STATUS, &curStatus); } } PlaySE(SE_FIELD_POISON); ScriptContext_Enable(); Debug_DestroyMenu_Full(taskId); } static void DebugAction_PartyBoxes_ClearBoxes(u8 taskId) { ResetPokemonStorageSystem(); Debug_DestroyMenu_Full(taskId); ScriptContext_Enable(); } #endif //DEBUG_OVERWORLD_MENU == TRUE