.set LOCALID_NURSE, 1 .set LOCALID_LANETTE, 4 FallarborTown_PokemonCenter_1F_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, FallarborTown_PokemonCenter_1F_OnTransition map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume .byte 0 FallarborTown_PokemonCenter_1F_OnTransition: setrespawn HEAL_LOCATION_FALLARBOR_TOWN call Common_EventScript_UpdateBrineyLocation end FallarborTown_PokemonCenter_1F_EventScript_Nurse:: setvar VAR_0x800B, LOCALID_NURSE call Common_EventScript_PkmnCenterNurse waitmessage waitbuttonpress release end FallarborTown_PokemonCenter_1F_EventScript_Girl:: msgbox FallarborTown_PokemonCenter_1F_Text_FossilManiacEdgeOfTown, MSGBOX_NPC end FallarborTown_PokemonCenter_1F_EventScript_ExpertM:: msgbox FallarborTown_PokemonCenter_1F_Text_PlantHardyTrees, MSGBOX_NPC end FallarborTown_PokemonCenter_1F_EventScript_Lanette:: lock faceplayer msgbox FallarborTown_PokemonCenter_1F_Text_LanetteGreeting, MSGBOX_DEFAULT closemessage switch VAR_FACING case DIR_NORTH, FallarborTown_PokemonCenter_1F_EventScript_LanetteExitNorth case DIR_WEST, FallarborTown_PokemonCenter_1F_EventScript_LanetteExitWest end FallarborTown_PokemonCenter_1F_EventScript_LanetteExitNorth:: applymovement LOCALID_LANETTE, FallarborTown_PokemonCenter_1F_Movement_LanetteExitNorth waitmovement 0 goto FallarborTown_PokemonCenter_1F_EventScript_LanetteExited end FallarborTown_PokemonCenter_1F_EventScript_LanetteExitWest:: applymovement LOCALID_LANETTE, FallarborTown_PokemonCenter_1F_Movement_LanetteExitWest waitmovement 0 goto FallarborTown_PokemonCenter_1F_EventScript_LanetteExited end FallarborTown_PokemonCenter_1F_EventScript_LanetteExited:: playse SE_SLIDING_DOOR removeobject LOCALID_LANETTE clearflag FLAG_HIDE_LANETTES_HOUSE_LANETTE release end FallarborTown_PokemonCenter_1F_Movement_LanetteExitNorth: walk_right walk_down walk_down walk_left walk_left walk_left walk_left walk_down walk_down walk_down walk_down delay_8 step_end FallarborTown_PokemonCenter_1F_Movement_LanetteExitWest: walk_down walk_down walk_left walk_left walk_left walk_down walk_down walk_down walk_down delay_8 step_end FallarborTown_PokemonCenter_1F_Text_LanetteGreeting: .string "啊,你好,\n请问你是?\p好的,{PLAYER}{KUN},\n看来你是个训练师,\p那么你一定在使用我开发的\n宝可梦存储系统。\p只要简单推理一下\n就能猜出来了,\p你想使用这台电脑,\n所以才会跟我谈话。\p呀,抱歉,我叫真弓,\p很高兴见到你——也很高兴\n看到你在使用存储系统。\p如果可以的话,欢迎你来我家做客。\n我家就在114号公路上。$" FallarborTown_PokemonCenter_1F_Text_FossilManiacEdgeOfTown: .string "我想知道很久很久以前\n宝可梦是什么样子的?\p也许住在镇子边上的\n化石迷知道答案。$" FallarborTown_PokemonCenter_1F_Text_PlantHardyTrees: .string "我们在秋叶镇的土地里\n种下了在火山灰中也能长得\l欣欣向荣的大树的幼苗。$"