#include "constants/moves.h" #if I_USE_EVO_HELD_ITEMS_FROM_BAG == TRUE #define EVO_HELD_ITEM_TYPE ITEM_USE_PARTY_MENU #define EVO_HELD_ITEM_FIELD_FUNC ItemUseOutOfBattle_EvolutionStone #else #define EVO_HELD_ITEM_TYPE ITEM_USE_BAG_MENU #define EVO_HELD_ITEM_FIELD_FUNC ItemUseOutOfBattle_CannotUse #endif #define GEM_BOOST_PARAM ((I_GEM_BOOST_POWER >= GEN_6) ? 30 : 50) #define TYPE_BOOST_PARAM ((I_TYPE_BOOST_POWER >= GEN_4) ? 20 : 10) // For non Pokémon-specific type-boosting held items. #define POWER_ITEM_BOOST ((I_POWER_ITEM_BOOST >= GEN_7) ? 8 : 4) #define X_ITEM_STAGES ((B_X_ITEMS_BUFF >= GEN_7) ? 2 : 1) #define TREASURE_FACTOR ((I_SELL_VALUE_FRACTION >= GEN_9) ? 2 : 1) // Shared Item Description entries static const u8 sFullHealDesc[] = _("Heals all the\n" "status problems of\n" "one Pokémon."); static const u8 sPokeDollDesc[] = _("Use to flee from\n" "any battle with\n" "a wild Pokémon."); static const u8 sMaxReviveDesc[] = _("Revives a fainted\n" "Pokémon with all\n" "its HP."); static const u8 sHealthFeatherDesc[] = _("An item that raises\n" "the base HP of\n" "a Pokémon."); static const u8 sMuscleFeatherDesc[] = _("An item that raises\n" "the base Attack of\n" "a Pokémon."); static const u8 sResistFeatherDesc[] = _("An item that raises\n" "the base Defense\n" "of a Pokémon."); static const u8 sGeniusFeatherDesc[] = _("An item that raises\n" "the base Sp. Atk.\n" "of a Pokémon."); static const u8 sCleverFeatherDesc[] = _("An item that raises\n" "the base Sp. Def.\n" "of a Pokémon."); static const u8 sSwiftFeatherDesc[] = _("An item that raises\n" "the base Speed of\n" "a Pokémon."); static const u8 sBigMushroomDesc[] = _("A rare mushroom\n" "that would sell at a\n" "high price."); static const u8 sShardsDesc[] = _("A shard from an\n" "ancient item. Can\n" "be sold cheaply."); static const u8 sRootFossilDesc[] = _("A fossil of an\n" "ancient, seafloor-\n" "dwelling Pokémon."); static const u8 sFossilizedFishDesc[] = _("A fossil of an\n" "ancient, sea-\n" "dwelling Pokémon."); static const u8 sBeadMailDesc[] = _("Mail featuring a\n" "sketch of the\n" "holding Pokémon."); static const u8 sEvolutionStoneDesc[] = _("Makes certain\n" "species of Pokémon\n" "evolve."); static const u8 sNectarDesc[] = _("Flower nectar that\n" "changes the form\n" "of certain Pokémon."); static const u8 sCharizarditeDesc[] = _("This stone enables\n" "Charizard to Mega\n" "Evolve in battle."); static const u8 sMewtwoniteDesc[] = _("This stone enables\n" "Mewtwo to Mega\n" "Evolve in battle."); static const u8 sSeaIncenseDesc[] = _("A hold item that\n" "slightly boosts\n" "Water-type moves."); static const u8 sOddIncenseDesc[] = _("A hold item that\n" "boosts Psychic-\n" "type moves."); static const u8 sRockIncenseDesc[] = _("A hold item that\n" "raises the power of\n" "Rock-type moves."); static const u8 sFullIncenseDesc[] = _("A held item that\n" "makes the holder\n" "move slower."); static const u8 sRoseIncenseDesc[] = _("A hold item that\n" "raises the power of\n" "Grass-type moves."); static const u8 sLuckIncenseDesc[] = _("Doubles money in\n" "battle if the\n" "holder takes part."); static const u8 sPureIncenseDesc[] = _("A hold item that\n" "helps repel wild\n" "Pokémon."); static const u8 sKingsRockDesc[] = _("A hold item that\n" "may cause flinching\n" "when the foe is hit."); static const u8 sFigyBerryDesc[] = _("A hold item that\n" "restores HP but\n" "may confuse."); static const u8 sQuestionMarksDesc[] = _("?????"); static const u8 sKeyToRoomDesc[] = _("A key that opens a\n" "door inside the\n" "Abandoned Ship."); static const u8 sTeraShardDesc[] = _("These shards may\n" "form when a Tera\n" "Pokémon faints."); static const u8 sGenericMulchDesc[] = _("A fertilizer that\n" "is unsuitable for\n" "local soil."); const struct Item gItemsInfo[] = { [ITEM_NONE] = { .name = _("????????"), .price = 0, .description = sQuestionMarksDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, // Poké Balls [ITEM_POKE_BALL] = { .name = _("Poké Ball"), .price = 200, .description = COMPOUND_STRING( "A tool used for\n" "catching wild\n" "Pokémon."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_POKE_BALL - FIRST_BALL, }, [ITEM_GREAT_BALL] = { .name = _("Great Ball"), .price = 600, .description = COMPOUND_STRING( "A good Ball with a\n" "higher catch rate\n" "than a Poké Ball."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_GREAT_BALL - FIRST_BALL, }, [ITEM_ULTRA_BALL] = { .name = _("Ultra Ball"), .price = (I_PRICE >= GEN_7) ? 800 : 1200, .description = COMPOUND_STRING( "A better Ball with\n" "a higher catch rate\n" "than a Great Ball."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_ULTRA_BALL - FIRST_BALL, }, [ITEM_MASTER_BALL] = { .name = _("Master Ball"), .price = 0, .description = COMPOUND_STRING( "The best Ball that\n" "catches a Pokémon\n" "without fail."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_MASTER_BALL - FIRST_BALL, }, [ITEM_PREMIER_BALL] = { .name = _("Premier Ball"), .price = (I_PRICE >= GEN_7) ? 20 : 200, .description = COMPOUND_STRING( "A rare Ball made\n" "in commemoration\n" "of some event."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_PREMIER_BALL - FIRST_BALL, }, [ITEM_HEAL_BALL] = { .name = _("Heal Ball"), .price = 300, .description = COMPOUND_STRING( "A remedial Ball\n" "that restores\n" "caught Pokémon."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_HEAL_BALL - FIRST_BALL, }, [ITEM_NET_BALL] = { .name = _("Net Ball"), .price = 1000, .description = COMPOUND_STRING( "A Ball that works\n" "well on Water- and\n" "Bug-type Pokémon."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_NET_BALL - FIRST_BALL, }, [ITEM_NEST_BALL] = { .name = _("Nest Ball"), .price = 1000, .description = COMPOUND_STRING( "A Ball that works\n" "better on weaker\n" "Pokémon."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_NEST_BALL - FIRST_BALL, }, [ITEM_DIVE_BALL] = { .name = _("Dive Ball"), .price = 1000, .description = COMPOUND_STRING( "A Ball that works\n" "better on Pokémon\n" "on the ocean floor."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_DIVE_BALL - FIRST_BALL, }, [ITEM_DUSK_BALL] = { .name = _("Dusk Ball"), .price = 1000, .description = COMPOUND_STRING( "Works well if\n" "used in a\n" "dark place."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_DUSK_BALL - FIRST_BALL, }, [ITEM_TIMER_BALL] = { .name = _("Timer Ball"), .price = 1000, .description = COMPOUND_STRING( "A Ball that gains\n" "power in battles\n" "taking many turns."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_TIMER_BALL - FIRST_BALL, }, [ITEM_QUICK_BALL] = { .name = _("Quick Ball"), .price = 1000, .description = COMPOUND_STRING( "Works well if\n" "used on the\n" "first turn."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_QUICK_BALL - FIRST_BALL, }, [ITEM_REPEAT_BALL] = { .name = _("Repeat Ball"), .price = 1000, .description = COMPOUND_STRING( "A Ball that works\n" "better on Pokémon\n" "caught before."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_REPEAT_BALL - FIRST_BALL, }, [ITEM_LUXURY_BALL] = { .name = _("Luxury Ball"), .price = (I_PRICE >= GEN_8) ? 3000 : 1000, .description = COMPOUND_STRING( "A cozy Ball that\n" "makes Pokémon\n" "more friendly."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_LUXURY_BALL - FIRST_BALL, }, [ITEM_LEVEL_BALL] = { .name = _("Level Ball"), .price = (I_PRICE >= GEN_7) ? 0 : 300, .description = COMPOUND_STRING( "A Ball that works\n" "well on lower\n" "level Pokémon."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_LEVEL_BALL - FIRST_BALL, }, [ITEM_LURE_BALL] = { .name = _("Lure Ball"), .price = (I_PRICE >= GEN_7) ? 0 : 300, .description = COMPOUND_STRING( "A Ball that works\n" "well on fished\n" "up Pokémon."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_LURE_BALL - FIRST_BALL, }, [ITEM_MOON_BALL] = { .name = _("Moon Ball"), .price = (I_PRICE >= GEN_7) ? 0 : 300, .description = COMPOUND_STRING( "A Ball that works\n" "well on Moon\n" "Stone users."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_MOON_BALL - FIRST_BALL, }, [ITEM_FRIEND_BALL] = { .name = _("Friend Ball"), .price = (I_PRICE >= GEN_7) ? 0 : 300, .description = COMPOUND_STRING( "A Ball that makes\n" "a Pokémon friendly\n" "when caught."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_FRIEND_BALL - FIRST_BALL, }, [ITEM_LOVE_BALL] = { .name = _("Love Ball"), .price = (I_PRICE >= GEN_7) ? 0 : 300, .description = COMPOUND_STRING( "Works well on\n" "Pokémon of the\n" "opposite gender."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_LOVE_BALL - FIRST_BALL, }, [ITEM_FAST_BALL] = { .name = _("Fast Ball"), .price = (I_PRICE >= GEN_7) ? 0 : 300, .description = COMPOUND_STRING( "Works well on\n" "very fast\n" "Pokémon."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_FAST_BALL - FIRST_BALL, }, [ITEM_HEAVY_BALL] = { .name = _("Heavy Ball"), .price = (I_PRICE >= GEN_7) ? 0 : 300, .description = COMPOUND_STRING( "Works well on\n" "very heavy\n" "Pokémon."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_HEAVY_BALL - FIRST_BALL, }, [ITEM_DREAM_BALL] = { .name = _("Dream Ball"), .price = 0, .description = COMPOUND_STRING( #if B_DREAM_BALL_MODIFIER >= GEN_8 "A Ball that works\n" "well on sleeping\n" "Pokémon."), #else "A Poké Ball used in\n" "the Entree Forest."), #endif .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_DREAM_BALL - FIRST_BALL, }, [ITEM_SAFARI_BALL] = { .name = _("Safari Ball"), .price = 0, .description = COMPOUND_STRING( "A special Ball that\n" "is used only in the\n" "Safari Zone."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_SAFARI_BALL - FIRST_BALL, }, [ITEM_SPORT_BALL] = { .name = _("Sport Ball"), .price = (I_PRICE < GEN_3 || I_PRICE >= GEN_9) ? 0 : 300, .description = COMPOUND_STRING( "A special Ball used\n" "in the Bug-Catching\n" "Contest."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_SPORT_BALL - FIRST_BALL, }, [ITEM_PARK_BALL] = { .name = _("Park Ball"), .price = 0, .description = COMPOUND_STRING( "A special Ball for\n" "the Pal Park."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_PARK_BALL - FIRST_BALL, }, [ITEM_BEAST_BALL] = { .name = _("Beast Ball"), .price = 0, .description = COMPOUND_STRING( "A Ball designed to\n" "catch Ultra Beasts."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_BEAST_BALL - FIRST_BALL, }, [ITEM_CHERISH_BALL] = { .name = _("Cherish Ball"), .price = 0, .description = COMPOUND_STRING( "A rare Ball made\n" "in commemoration\n" "of some event."), .pocket = POCKET_POKE_BALLS, .type = ITEM_USE_BAG_MENU, .battleUsage = EFFECT_ITEM_THROW_BALL, .secondaryId = ITEM_CHERISH_BALL - FIRST_BALL, }, // Medicine [ITEM_POTION] = { .name = _("Potion"), .price = (I_PRICE >= GEN_7) ? 200 : 300, .holdEffectParam = 20, .description = COMPOUND_STRING( "Restores the HP of\n" "a Pokémon by\n" "20 points."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_Potion, .flingPower = 30, }, [ITEM_SUPER_POTION] = { .name = _("Super Potion"), .price = 700, .holdEffectParam = 60, .description = COMPOUND_STRING( "Restores the HP of\n" "a Pokémon by\n" #if I_HEALTH_RECOVERY >= GEN_7 "60 points."), #else "50 points."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_SuperPotion, .flingPower = 30, }, [ITEM_HYPER_POTION] = { .name = _("Hyper Potion"), .price = (I_PRICE >= GEN_2 || I_PRICE <= GEN_6) ? 1200 : 1500, .holdEffectParam = 120, .description = COMPOUND_STRING( "Restores the HP of\n" "a Pokémon by\n" #if I_HEALTH_RECOVERY >= GEN_7 "120 points."), #else "200 points."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_HyperPotion, .flingPower = 30, }, [ITEM_MAX_POTION] = { .name = _("Max Potion"), .price = 2500, .holdEffectParam = 255, .description = COMPOUND_STRING( "Fully restores the\n" "HP of a Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_MaxPotion, .flingPower = 30, }, [ITEM_FULL_RESTORE] = { .name = _("Full Restore"), .price = 3000, .holdEffectParam = 255, .description = COMPOUND_STRING( "Fully restores the\n" "HP and status of a\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_HEAL_AND_CURE_STATUS, .effect = gItemEffect_FullRestore, .flingPower = 30, }, [ITEM_REVIVE] = { .name = _("Revive"), .price = (I_PRICE >= GEN_7) ? 2000 : 1500, .description = COMPOUND_STRING( "Revives a fainted\n" "Pokémon with half\n" "its HP."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_REVIVE, .effect = gItemEffect_Revive, .flingPower = 30, }, [ITEM_MAX_REVIVE] = { .name = _("Max Revive"), .price = 4000, .description = sMaxReviveDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_REVIVE, .effect = gItemEffect_MaxRevive, .flingPower = 30, }, [ITEM_FRESH_WATER] = { .name = _("Fresh Water"), .price = 200, .holdEffectParam = 30, .description = COMPOUND_STRING( "A mineral water\n" "that restores HP\n" #if I_HEALTH_RECOVERY >= GEN_7 "by 30 points."), #else "by 50 points."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_FreshWater, .flingPower = 30, }, [ITEM_SODA_POP] = { .name = _("Soda Pop"), .price = 300, .holdEffectParam = 50, .description = COMPOUND_STRING( "A fizzy soda drink\n" "that restores HP\n" #if I_HEALTH_RECOVERY >= GEN_7 "by 50 points."), #else "by 60 points."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_SodaPop, .flingPower = 30, }, [ITEM_LEMONADE] = { .name = _("Lemonade"), .price = (I_PRICE >= GEN_7) ? 400 : 350, .holdEffectParam = 70, #if I_HEALTH_RECOVERY >= GEN_7 .description = COMPOUND_STRING( "A very sweet drink\n" "that restores HP\n" "by 70 points."), #else .description = COMPOUND_STRING( "A very sweet drink\n" "that restores HP\n" "by 80 points."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_Lemonade, .flingPower = 30, }, [ITEM_MOOMOO_MILK] = { .name = _("Moomoo Milk"), .pluralName = _("Moomoo Milk"), .price = (I_PRICE >= GEN_7) ? 600 : 500, .holdEffectParam = 100, .description = COMPOUND_STRING( "A nutritious milk\n" "that restores HP\n" "by 100 points."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_MoomooMilk, .flingPower = 30, }, [ITEM_ENERGY_POWDER] = { .name = _("Energy Powder"), .pluralName = _("Energy Powder"), .price = 500, .description = COMPOUND_STRING( "A bitter powder\n" "that restores HP\n" #if I_HEALTH_RECOVERY >= GEN_7 "by 60 points."), #else "by 50 points."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_EnergyPowder, .flingPower = 30, }, [ITEM_ENERGY_ROOT] = { .name = _("Energy Root"), .price = (I_PRICE >= GEN_7) ? 1200 : 800, .description = COMPOUND_STRING( "A bitter root\n" "that restores HP\n" #if I_HEALTH_RECOVERY >= GEN_7 "by 120 points."), #else "by 200 points."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_EnergyRoot, .flingPower = 30, }, [ITEM_HEAL_POWDER] = { .name = _("Heal Powder"), .pluralName = _("Heal Powder"), .price = (I_PRICE >= GEN_7) ? 300 : 450, .description = COMPOUND_STRING( "A bitter powder\n" "that heals all\n" "status problems."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_HealPowder, .flingPower = 30, }, [ITEM_REVIVAL_HERB] = { .name = _("Revival Herb"), .price = 2800, .description = COMPOUND_STRING( "A very bitter herb\n" "that revives a\n" "fainted Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_REVIVE, .effect = gItemEffect_RevivalHerb, .flingPower = 30, }, [ITEM_ANTIDOTE] = { .name = _("Antidote"), .price = (I_PRICE >= GEN_7) ? 200 : 100, .description = COMPOUND_STRING( "Heals a poisoned\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_Antidote, .flingPower = 30, }, [ITEM_PARALYZE_HEAL] = { .name = _("Paralyze Heal"), .price = (I_PRICE == GEN_7) ? 300 : 200, .description = COMPOUND_STRING( "Heals a paralyzed\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_ParalyzeHeal, .flingPower = 30, }, [ITEM_BURN_HEAL] = { .name = _("Burn Heal"), .price = (I_PRICE == GEN_7) ? 300 : ((I_PRICE <= GEN_7) ? 250 : 200), .description = COMPOUND_STRING( "Heals Pokémon\n" "of a burn."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_BurnHeal, .flingPower = 30, }, [ITEM_ICE_HEAL] = { .name = _("Ice Heal"), .price = (I_PRICE == GEN_7) ? 100 : ((I_PRICE <= GEN_7) ? 250 : 200), .description = COMPOUND_STRING( "Defrosts a frozen\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_IceHeal, .flingPower = 30, }, [ITEM_AWAKENING] = { .name = _("Awakening"), .price = (I_PRICE >= GEN_2 && I_PRICE <= GEN_6) ? 250 : ((I_PRICE == GEN_7) ? 100 : 200), .description = COMPOUND_STRING( "Awakens a sleeping\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_Awakening, .flingPower = 30, }, [ITEM_FULL_HEAL] = { .name = _("Full Heal"), .price = (I_PRICE >= GEN_7) ? 400 : 600, .description = sFullHealDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_FullHeal, .flingPower = 30, }, [ITEM_ETHER] = { .name = _("Ether"), .price = (I_PRICE >= GEN_2) ? 1200 : 1, .holdEffectParam = 10, .description = COMPOUND_STRING( "Restores the PP\n" "of a selected move\n" "by 10."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU_MOVES, .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = EFFECT_ITEM_RESTORE_PP, .effect = gItemEffect_Ether, .flingPower = 30, }, [ITEM_MAX_ETHER] = { .name = _("Max Ether"), .price = (I_PRICE >= GEN_2) ? 2000 : 1, .holdEffectParam = 255, .description = COMPOUND_STRING( "Fully restores the\n" "PP of a selected\n" "move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU_MOVES, .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = EFFECT_ITEM_RESTORE_PP, .effect = gItemEffect_MaxEther, .flingPower = 30, }, [ITEM_ELIXIR] = { .name = _("Elixir"), .price = (I_PRICE >= GEN_2) ? 3000 : 1, .holdEffectParam = 10, .description = COMPOUND_STRING( "Restores the PP\n" "of all moves by 10."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = EFFECT_ITEM_RESTORE_PP, .effect = gItemEffect_Elixir, .flingPower = 30, }, [ITEM_MAX_ELIXIR] = { .name = _("Max Elixir"), .price = (I_PRICE >= GEN_2) ? 4500 : 1, .holdEffectParam = 255, .description = COMPOUND_STRING( "Fully restores the\n" "PP of a Pokémon's\n" "moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = EFFECT_ITEM_RESTORE_PP, .effect = gItemEffect_MaxElixir, .flingPower = 30, }, [ITEM_BERRY_JUICE] = { .name = _("Berry Juice"), .pluralName = _("Berry Juice"), .price = 100, .holdEffect = HOLD_EFFECT_RESTORE_HP, .holdEffectParam = 20, .description = COMPOUND_STRING( "A 100% pure juice\n" "that restores HP\n" "by 20 points."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_Potion, .flingPower = 30, }, [ITEM_SACRED_ASH] = { .name = _("Sacred Ash"), .pluralName = _("Sacred Ashes"), .price = (I_PRICE >= GEN_7) ? 50000 : 200, .description = COMPOUND_STRING( "Fully revives and\n" "restores all\n" "fainted Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_SacredAsh, .effect = gItemEffect_SacredAsh, .flingPower = 30, }, [ITEM_SWEET_HEART] = { .name = _("Sweet Heart"), .price = (I_PRICE >= GEN_7) ? 3000 : 100, .holdEffectParam = 20, .description = COMPOUND_STRING( "A sweet chocolate\n" "that restores HP\n" "by 20 points."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_Potion, .flingPower = 30, }, [ITEM_MAX_HONEY] = { .name = _("Max Honey"), .pluralName = _("Max Honey"), .price = 8000, .description = sMaxReviveDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_REVIVE, .effect = gItemEffect_MaxRevive, .flingPower = 30, }, // Regional Specialties [ITEM_PEWTER_CRUNCHIES] = { .name = _("PewtrCrnches"), .pluralName = _("PewtrCrnches"), .price = 250, .description = sFullHealDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_FullHeal, .flingPower = 30, }, [ITEM_RAGE_CANDY_BAR] = { .name = _("RageCandyBar"), .price = (I_PRICE >= GEN_7) ? 350 : 300, .description = sFullHealDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_FullHeal, .flingPower = 30, }, [ITEM_LAVA_COOKIE] = { .name = _("Lava Cookie"), .price = (I_PRICE >= GEN_7) ? 350 : 200, .description = COMPOUND_STRING( "A local specialty\n" "that heals all\n" "status problems."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_FullHeal, .flingPower = 30, }, [ITEM_OLD_GATEAU] = { .name = _("Old Gateau"), .pluralName = _("Old Gateaux"), .price = (I_PRICE >= GEN_7) ? 350 : 200, .description = sFullHealDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_FullHeal, .flingPower = 30, }, [ITEM_CASTELIACONE] = { .name = _("Casteliacone"), .price = (I_PRICE >= GEN_7) ? 350 : 100, .description = sFullHealDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_FullHeal, .flingPower = 30, }, [ITEM_LUMIOSE_GALETTE] = { .name = _("LumioseGlete"), .price = (I_PRICE >= GEN_7) ? 350 : 200, .description = sFullHealDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_FullHeal, .flingPower = 30, }, [ITEM_SHALOUR_SABLE] = { .name = _("ShalourSable"), .price = (I_PRICE >= GEN_7) ? 350 : 200, .description = sFullHealDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_FullHeal, .flingPower = 30, }, [ITEM_BIG_MALASADA] = { .name = _("Big Malasada"), .price = 350, .description = sFullHealDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_FullHeal, .flingPower = 30, }, // Vitamins [ITEM_HP_UP] = { .name = _("HP Up"), .price = (I_PRICE >= GEN_7) ? 10000 : 9800, .description = COMPOUND_STRING( "Raises the base HP\n" "of one Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_HPUp, .flingPower = 30, }, [ITEM_PROTEIN] = { .name = _("Protein"), .price = (I_PRICE >= GEN_7) ? 10000 : 9800, .description = COMPOUND_STRING( "Raises the base\n" "Attack stat of one\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_Protein, .flingPower = 30, }, [ITEM_IRON] = { .name = _("Iron"), .price = (I_PRICE >= GEN_7) ? 10000 : 9800, .description = COMPOUND_STRING( "Raises the base\n" "Defense stat of\n" "one Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_Iron, .flingPower = 30, }, [ITEM_CALCIUM] = { .name = _("Calcium"), .price = (I_PRICE >= GEN_7) ? 10000 : 9800, .description = COMPOUND_STRING( "Raises the base\n" "Sp. Atk stat of one\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_Calcium, .flingPower = 30, }, [ITEM_ZINC] = { .name = _("Zinc"), .price = (I_PRICE >= GEN_7) ? 10000 : 9800, .description = COMPOUND_STRING( "Raises the base\n" "Sp. Def stat of one\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_Zinc, .flingPower = 30, }, [ITEM_CARBOS] = { .name = _("Carbos"), .pluralName = _("Carbos"), .price = (I_PRICE >= GEN_7) ? 10000 : 9800, .description = COMPOUND_STRING( "Raises the base\n" "Speed stat of one\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_Carbos, .flingPower = 30, }, [ITEM_PP_UP] = { .name = _("PP Up"), .price = (I_PRICE == GEN_1) ? 1 : ((I_PRICE >= GEN_7) ? 10000 : 9800), .description = COMPOUND_STRING( "Raises the maximum\n" "PP of a selected\n" "move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_PPUp, .effect = gItemEffect_PPUp, .flingPower = 30, }, [ITEM_PP_MAX] = { .name = _("PP Max"), .pluralName = _("PP Maxes"), .price = (I_PRICE >= GEN_7) ? 10000 : 9800, .description = COMPOUND_STRING( "Raises the PP of a\n" "move to its maximum\n" "points."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_PPUp, .effect = gItemEffect_PPMax, .flingPower = 30, }, // EV Feathers [ITEM_HEALTH_FEATHER] = { .name = _("HealthFeather"), .price = (I_PRICE >= GEN_7) ? 300 : 3000, .description = sHealthFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_HpFeather, .flingPower = 20, }, [ITEM_MUSCLE_FEATHER] = { .name = _("MuscleFeather"), .price = (I_PRICE >= GEN_7) ? 300 : 3000, .description = sMuscleFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_AtkFeather, .flingPower = 20, }, [ITEM_RESIST_FEATHER] = { .name = _("ResistFeather"), .price = (I_PRICE >= GEN_7) ? 300 : 3000, .description = sResistFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_DefFeather, .flingPower = 20, }, [ITEM_GENIUS_FEATHER] = { .name = _("GeniusFeather"), .price = (I_PRICE >= GEN_7) ? 300 : 3000, .description = sGeniusFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_SpatkFeather, .flingPower = 20, }, [ITEM_CLEVER_FEATHER] = { .name = _("CleverFeather"), .price = (I_PRICE >= GEN_7) ? 300 : 3000, .description = sCleverFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_SpdefFeather, .flingPower = 20, }, [ITEM_SWIFT_FEATHER] = { .name = _("SwiftFeather"), .price = (I_PRICE >= GEN_7) ? 300 : 3000, .description = sSwiftFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_SpeedFeather, .flingPower = 20, }, // Ability Modifiers [ITEM_ABILITY_CAPSULE] = { .name = _("AbilityCapsle"), .price = (I_PRICE < GEN_7) ? 1000 : ((I_PRICE < GEN_9) ? 10000 : 100000), .holdEffectParam = 0, .description = COMPOUND_STRING( "Switches a Poké-\n" "mon's ability."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_AbilityCapsule, }, [ITEM_ABILITY_PATCH] = { .name = _("AbilityPatch"), .pluralName = _("AbilityPatches"), .price = (I_PRICE >= GEN_9) ? 250000 : 20, .holdEffectParam = 0, .description = COMPOUND_STRING( "Turns the ability\n" "of a Pokémon into\n" "a rare ability."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_AbilityPatch, }, // Mints [ITEM_LONELY_MINT] = { .name = _("Lonely Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Attack, but\n" "reduces Defense."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_LONELY, .flingPower = 10, }, [ITEM_ADAMANT_MINT] = { .name = _("Adamant Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Attack, but\n" "reduces Sp. Atk."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_ADAMANT, .flingPower = 10, }, [ITEM_NAUGHTY_MINT] = { .name = _("Naughty Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Attack, but\n" "reduces Sp. Def."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_NAUGHTY, .flingPower = 10, }, [ITEM_BRAVE_MINT] = { .name = _("Brave Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Attack, but\n" "reduces Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_BRAVE, .flingPower = 10, }, [ITEM_BOLD_MINT] = { .name = _("Bold Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Defense, but\n" "reduces Attack."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_BOLD, .flingPower = 10, }, [ITEM_IMPISH_MINT] = { .name = _("Impish Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Defense, but\n" "reduces Sp. Atk."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_IMPISH, .flingPower = 10, }, [ITEM_LAX_MINT] = { .name = _("Lax Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Defense, but\n" "reduces Sp. Def."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_LAX, .flingPower = 10, }, [ITEM_RELAXED_MINT] = { .name = _("Relaxed Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Defense, but\n" "reduces Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_RELAXED, .flingPower = 10, }, [ITEM_MODEST_MINT] = { .name = _("Modest Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Sp. Atk, but\n" "reduces Attack."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_MODEST, .flingPower = 10, }, [ITEM_MILD_MINT] = { .name = _("Mild Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Sp. Atk, but\n" "reduces Defense."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_MILD, .flingPower = 10, }, [ITEM_RASH_MINT] = { .name = _("Rash Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Sp. Atk, but\n" "reduces Sp. Def."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_RASH, .flingPower = 10, }, [ITEM_QUIET_MINT] = { .name = _("Quiet Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Sp. Atk, but\n" "reduces Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_QUIET, .flingPower = 10, }, [ITEM_CALM_MINT] = { .name = _("Calm Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Sp. Def, but\n" "reduces Attack."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_CALM, .flingPower = 10, }, [ITEM_GENTLE_MINT] = { .name = _("Gentle Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Sp. Def, but\n" "reduces Defense."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_GENTLE, .flingPower = 10, }, [ITEM_CAREFUL_MINT] = { .name = _("Careful Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Sp. Def, but\n" "reduces Sp. Atk."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_CAREFUL, .flingPower = 10, }, [ITEM_SASSY_MINT] = { .name = _("Sassy Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Sp. Def, but\n" "reduces Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_SASSY, .flingPower = 10, }, [ITEM_TIMID_MINT] = { .name = _("Timid Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Speed, but\n" "reduces Attack."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_TIMID, .flingPower = 10, }, [ITEM_HASTY_MINT] = { .name = _("Hasty Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Speed, but\n" "reduces Defense."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_HASTY, .flingPower = 10, }, [ITEM_JOLLY_MINT] = { .name = _("Jolly Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Speed, but\n" "reduces Sp. Atk."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_JOLLY, .flingPower = 10, }, [ITEM_NAIVE_MINT] = { .name = _("Naive Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "ups Speed, but\n" "reduces Sp. Def."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_NAIVE, .flingPower = 10, }, [ITEM_SERIOUS_MINT] = { .name = _("Serious Mint"), .price = (I_PRICE >= GEN_9) ? 20000 : 20, .description = COMPOUND_STRING( "Can be smelled. It\n" "makes each stat\n" "grow equally."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Mint, .secondaryId = NATURE_SERIOUS, .flingPower = 10, }, // Candy [ITEM_RARE_CANDY] = { .name = _("Rare Candy"), .pluralName = _("Rare Candies"), .price = (I_PRICE >= GEN_7) ? 10000 : 4800, .description = COMPOUND_STRING( "Raises the level\n" "of a Pokémon by\n" "one."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, .effect = gItemEffect_RareCandy, .flingPower = 30, }, [ITEM_EXP_CANDY_XS] = { .name = _("Exp.Candy XS"), .pluralName = _("Exp.Candies XS"), .price = 20, .holdEffectParam = EXP_100, .description = COMPOUND_STRING( "Gives a very small\n" "amount of Exp. to\n" "a single Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, .effect = gItemEffect_RareCandy, .flingPower = 30, }, [ITEM_EXP_CANDY_S] = { .name = _("Exp.Candy S"), .pluralName = _("Exp.Candies S"), .price = 240, .holdEffectParam = EXP_800, .description = COMPOUND_STRING( "Gives a small\n" "amount of Exp. to\n" "a single Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, .effect = gItemEffect_RareCandy, .flingPower = 30, }, [ITEM_EXP_CANDY_M] = { .name = _("Exp.Candy M"), .pluralName = _("Exp.Candies M"), .price = 1000, .holdEffectParam = EXP_3000, .description = COMPOUND_STRING( "Gives a moderate\n" "amount of Exp. to\n" "a single Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, .effect = gItemEffect_RareCandy, .flingPower = 30, }, [ITEM_EXP_CANDY_L] = { .name = _("Exp.Candy L"), .pluralName = _("Exp.Candies L"), .price = 3000, .holdEffectParam = EXP_10000, .description = COMPOUND_STRING( "Gives a large\n" "amount of Exp. to\n" "a single Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, .effect = gItemEffect_RareCandy, .flingPower = 30, }, [ITEM_EXP_CANDY_XL] = { .name = _("Exp.Candy XL"), .pluralName = _("Exp.Candies L"), .price = 10000, .holdEffectParam = EXP_30000, .description = COMPOUND_STRING( "Gives a very large\n" "amount of Exp. to\n" "a single Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RareCandy, .effect = gItemEffect_RareCandy, .flingPower = 30, }, [ITEM_DYNAMAX_CANDY] = { .name = _("DynamaxCandy"), .pluralName = _("DynamaxCandies"), .price = 0, .description = COMPOUND_STRING( "Raises the Dynamax\n" "Level of a single\n" "Pokémon by one."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_DynamaxCandy, .flingPower = 30, }, // Medicinal Flutes [ITEM_BLUE_FLUTE] = { .name = _("Blue Flute"), .price = (I_PRICE >= GEN_7) ? 20 : 100, .description = COMPOUND_STRING( "A glass flute that\n" "awakens sleeping\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_Awakening, .flingPower = 30, }, [ITEM_YELLOW_FLUTE] = { .name = _("Yellow Flute"), .price = (I_PRICE >= GEN_7) ? 20 : 300, .description = COMPOUND_STRING( "A glass flute that\n" "snaps Pokémon\n" "out of confusion."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_YellowFlute, .flingPower = 30, }, [ITEM_RED_FLUTE] = { .name = _("Red Flute"), .price = (I_PRICE >= GEN_7) ? 20 : 200, .description = COMPOUND_STRING( "A glass flute that\n" "snaps Pokémon\n" "out of attraction."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_RedFlute, .flingPower = 30, }, // Encounter-modifying Flutes [ITEM_BLACK_FLUTE] = { .name = _("Black Flute"), .price = (I_PRICE >= GEN_7) ? 20 : 400, .holdEffectParam = 50, .description = COMPOUND_STRING( "A glass flute that\n" "keeps away wild\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, .flingPower = 30, }, [ITEM_WHITE_FLUTE] = { .name = _("White Flute"), .price = (I_PRICE >= GEN_7) ? 20 : 500, .holdEffectParam = 150, .description = COMPOUND_STRING( "A glass flute that\n" "lures wild Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_BlackWhiteFlute, .flingPower = 30, }, // Encounter Modifiers [ITEM_REPEL] = { .name = _("Repel"), .price = (I_PRICE >= GEN_7) ? 400 : 350, .holdEffectParam = 100, .description = COMPOUND_STRING( "Repels weak wild\n" "Pokémon for 100\n" "steps."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_Repel, .flingPower = 30, }, [ITEM_SUPER_REPEL] = { .name = _("Super Repel"), .price = (I_PRICE >= GEN_7) ? 700 : 500, .holdEffectParam = 200, .description = COMPOUND_STRING( "Repels weak wild\n" "Pokémon for 200\n" "steps."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_Repel, .flingPower = 30, }, [ITEM_MAX_REPEL] = { .name = _("Max Repel"), .price = (I_PRICE >= GEN_7) ? 900 : 700, .holdEffectParam = 250, .description = COMPOUND_STRING( "Repels weak wild\n" "Pokémon for 250\n" "steps."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_Repel, .flingPower = 30, }, [ITEM_LURE] = { .name = _("Lure"), .price = 400, .holdEffectParam = 100, .description = COMPOUND_STRING( "Makes Pokémon more\n" "likely to appear\n" "for 100 steps."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_Lure, .secondaryId = 0, .flingPower = 30, }, [ITEM_SUPER_LURE] = { .name = _("Super Lure"), .price = 700, .holdEffectParam = 200, .description = COMPOUND_STRING( "Makes Pokémon more\n" "likely to appear\n" "for 200 steps."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_Lure, .secondaryId = 0, .flingPower = 30, }, [ITEM_MAX_LURE] = { .name = _("Max Lure"), .price = 900, .holdEffectParam = 250, .description = COMPOUND_STRING( "Makes Pokémon more\n" "likely to appear\n" "for 250 steps."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_Lure, .secondaryId = 0, .flingPower = 30, }, [ITEM_ESCAPE_ROPE] = { .name = _("Escape Rope"), .description = COMPOUND_STRING( "Use to escape\n" "instantly from a\n" "cave or a dungeon."), #if I_KEY_ESCAPE_ROPE >= GEN_8 .price = 0, .importance = 1, .pocket = POCKET_KEY_ITEMS, #else .price = (I_PRICE >= GEN_7) ? 1000 : 550, .pocket = POCKET_ITEMS, #endif .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_EscapeRope, .flingPower = 30, }, // X Items [ITEM_X_ATTACK] = { .name = _("X Attack"), .price = (I_PRICE >= GEN_7) ? 1000 : 500, .holdEffectParam = X_ITEM_STAGES, .description = COMPOUND_STRING( #if B_X_ITEMS_BUFF >= GEN_7 "Sharply raises stat\n" "Attack during\n" "one battle."), #else "Raises the stat\n" "Attack during one\n" "battle."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, .effect = gItemEffect_XAttack, .flingPower = 30, }, [ITEM_X_DEFENSE] = { .name = _("X Defense"), .price = (I_PRICE >= GEN_7) ? 2000 : 550, .holdEffectParam = X_ITEM_STAGES, .description = COMPOUND_STRING( #if B_X_ITEMS_BUFF >= GEN_7 "Sharply raises stat\n" "Defense during\n" "one battle."), #else "Raises the stat\n" "Defense during one\n" "battle."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, .effect = gItemEffect_XDefense, .flingPower = 30, }, [ITEM_X_SP_ATK] = { .name = _("X Sp. Atk"), .price = (I_PRICE >= GEN_7) ? 1000 : 350, .holdEffectParam = X_ITEM_STAGES, .description = COMPOUND_STRING( #if B_X_ITEMS_BUFF >= GEN_7 "Sharply raises stat\n" "Sp. Atk during\n" "one battle."), #else "Raises the stat\n" "Sp. Atk during one\n" "battle."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, .effect = gItemEffect_XSpecialAttack, .flingPower = 30, }, [ITEM_X_SP_DEF] = { .name = _("X Sp. Def"), .price = (I_PRICE >= GEN_7) ? 2000 : 350, .holdEffectParam = X_ITEM_STAGES, .description = COMPOUND_STRING( #if B_X_ITEMS_BUFF >= GEN_7 "Sharply raises stat\n" "Sp. Def during\n" "one battle."), #else "Raises the stat\n" "Sp. Def during one\n" "battle."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, .effect = gItemEffect_XSpecialDefense, .flingPower = 30, }, [ITEM_X_SPEED] = { .name = _("X Speed"), .price = (I_PRICE >= GEN_7) ? 1000 : 350, .holdEffectParam = X_ITEM_STAGES, .description = COMPOUND_STRING( #if B_X_ITEMS_BUFF >= GEN_7 "Sharply raises stat\n" "Speed during\n" "one battle."), #else "Raises the stat\n" "Speed during one\n" "battle."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, .effect = gItemEffect_XSpeed, .flingPower = 30, }, [ITEM_X_ACCURACY] = { .name = _("X Accuracy"), .pluralName = _("X Accuracies"), .price = (I_PRICE >= GEN_7) ? 1000 : 950, .holdEffectParam = X_ITEM_STAGES, .description = COMPOUND_STRING( #if B_X_ITEMS_BUFF >= GEN_7 "Sharply raises move\n" "accuracy during\n" "one battle."), #else "Raises accuracy\n" "of attack moves\n" "during one battle."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_STAT, .effect = gItemEffect_XAccuracy, .flingPower = 30, }, [ITEM_DIRE_HIT] = { .name = _("Dire Hit"), .price = (I_PRICE >= GEN_7) ? 1000 : 650, .description = COMPOUND_STRING( "Raises the\n" "critical-hit ratio\n" "during one battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_SET_FOCUS_ENERGY, .effect = gItemEffect_DireHit, .flingPower = 30, }, [ITEM_GUARD_SPEC] = { .name = _("Guard Spec."), .pluralName = _("Guard Specs."), .price = (I_PRICE >= GEN_7) ? 1500 : 700, .description = COMPOUND_STRING( "Prevents stat\n" "reduction when\n" "used in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_SET_MIST, .effect = gItemEffect_GuardSpec, .flingPower = 30, }, [ITEM_POKE_DOLL] = { .name = _("Poké Doll"), .price = (I_PRICE < GEN_7) ? 1000 : ((I_PRICE == GEN_7) ? 100 : 300), .description = sPokeDollDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_ESCAPE, .flingPower = 30, }, [ITEM_FLUFFY_TAIL] = { .name = _("Fluffy Tail"), .price = (I_PRICE >= GEN_7) ? 100 : 1000, .description = sPokeDollDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_ESCAPE, .flingPower = 30, }, [ITEM_POKE_TOY] = { .name = _("Poké Toy"), .price = (I_PRICE >= GEN_7) ? 100 : 1000, .description = sPokeDollDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_ESCAPE, .flingPower = 30, }, [ITEM_MAX_MUSHROOMS] = { .name = _("MaxMushrooms"), .pluralName = _("MaxMushrooms"), .price = 8000, .description = COMPOUND_STRING( "Raises every stat\n" "during one battle\n" "by one stage."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_INCREASE_ALL_STATS, .flingPower = 30, }, // Treasures [ITEM_BOTTLE_CAP] = { .name = _("Bottle Cap"), .price = (I_PRICE >= GEN_9) ? 20000 : 5000, .description = COMPOUND_STRING( "A beautiful bottle\n" "cap that gives off\n" "a silver gleam."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_GOLD_BOTTLE_CAP] = { .name = _("GoldBottlCap"), .price = (I_PRICE >= GEN_9) ? 60000 : 10000, .description = COMPOUND_STRING( "A beautiful bottle\n" "cap that gives off\n" "a golden gleam."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_NUGGET] = { .name = _("Nugget"), .price = 10000 * TREASURE_FACTOR, .description = COMPOUND_STRING( "A nugget of pure\n" "gold. Can be sold at\n" "a high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_BIG_NUGGET] = { .name = _("Big Nugget"), .price = (I_PRICE >= GEN_7) ? (40000 * TREASURE_FACTOR) : 20000, .description = COMPOUND_STRING( "A big nugget made\n" "of gold, sellable\n" "at a high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 130, }, [ITEM_TINY_MUSHROOM] = { .name = _("Tiny Mushroom"), .price = 500 * TREASURE_FACTOR, .description = COMPOUND_STRING( "A plain mushroom\n" "that would sell\n" "at a cheap price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_BIG_MUSHROOM] = { .name = _("Big Mushroom"), .price = 5000 * TREASURE_FACTOR, .description = sBigMushroomDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_BALM_MUSHROOM] = { .name = _("Balm Mushroom"), .price = (I_PRICE >= GEN_7) ? 15000 * TREASURE_FACTOR: 12500, .description = sBigMushroomDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_PEARL] = { .name = _("Pearl"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR: 1400, .description = COMPOUND_STRING( "A pretty pearl\n" "that would sell at a\n" "cheap price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_BIG_PEARL] = { .name = _("Big Pearl"), .price = (I_PRICE >= GEN_7) ? 8000 * TREASURE_FACTOR: 7500, .description = COMPOUND_STRING( "A lovely large pearl\n" "that would sell at a\n" "high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_PEARL_STRING] = { .name = _("Pearl String"), .price = (I_PRICE >= GEN_8) ? 15000 * TREASURE_FACTOR: ((I_PRICE == GEN_7) ? 30000 : 15000), .description = COMPOUND_STRING( "Very large pearls\n" "that would sell at a\n" "high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_STARDUST] = { .name = _("Stardust"), .pluralName = _("Stardust"), .price = (I_PRICE >= GEN_7) ? 3000 * TREASURE_FACTOR: 2000, .description = COMPOUND_STRING( "Beautiful red sand.\n" "Can be sold at a\n" "high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_STAR_PIECE] = { .name = _("Star Piece"), .price = (I_PRICE >= GEN_7) ? 12000 * TREASURE_FACTOR: 9800, .description = COMPOUND_STRING( "A red gem shard.\n" "It would sell for a\n" "very high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_COMET_SHARD] = { .name = _("Comet Shard"), .price = (I_PRICE <= GEN_5) ? 0 : ((I_PRICE == GEN_6) ? 30000 : ((I_PRICE == GEN_7) ? 60000 : 25000 * TREASURE_FACTOR)), .description = COMPOUND_STRING( "A comet's shard.\n" "It would sell for a\n" "high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_SHOAL_SALT] = { .name = _("Shoal Salt"), .pluralName = _("Shoal Salt"), .price = 20, .description = COMPOUND_STRING( "Salt obtained from\n" "deep inside the\n" "Shoal Cave."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_SHOAL_SHELL] = { .name = _("Shoal Shell"), .price = 20, .description = COMPOUND_STRING( "A seashell found\n" "deep inside the\n" "Shoal Cave."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_RED_SHARD] = { .name = _("Red Shard"), .price = (I_PRICE >= GEN_7) ? 1000 : 200, .description = sShardsDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_BLUE_SHARD] = { .name = _("Blue Shard"), .price = (I_PRICE >= GEN_7) ? 1000 : 200, .description = sShardsDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_YELLOW_SHARD] = { .name = _("Yellow Shard"), .price = (I_PRICE >= GEN_7) ? 1000 : 200, .description = sShardsDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_GREEN_SHARD] = { .name = _("Green Shard"), .price = (I_PRICE >= GEN_7) ? 1000 : 200, .description = sShardsDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_HEART_SCALE] = { .name = _("Heart Scale"), .price = 100, .description = COMPOUND_STRING( "A lovely scale.\n" "It is coveted by\n" "collectors."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_HONEY] = { .name = _("Honey"), .pluralName = _("Honey"), .price = (I_PRICE < GEN_5) ? 100 : ((I_PRICE < GEN_8) ? 300 : 900), .description = COMPOUND_STRING( "Sweet honey that\n" "attracts wild\n" "Pokémon when used."), .pocket = POCKET_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Honey, .flingPower = 30, }, [ITEM_RARE_BONE] = { .name = _("Rare Bone"), .price = (I_PRICE >= GEN_7) ? 5000 * TREASURE_FACTOR: 10000, .description = COMPOUND_STRING( "A very rare bone.\n" "It can be sold at\n" "a high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_ODD_KEYSTONE] = { .name = _("Odd Keystone"), .price = 2100, .description = COMPOUND_STRING( "Voices can be heard\n" "from this odd stone\n" "occasionally."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_PRETTY_FEATHER] = { .name = _("PrettyFeather"), .price = (I_PRICE >= GEN_7) ? 1000 * TREASURE_FACTOR: 200, .description = COMPOUND_STRING( "A beautiful yet\n" "plain feather that\n" "does nothing."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 20, }, [ITEM_RELIC_COPPER] = { .name = _("Relic Copper"), .price = 0, .description = COMPOUND_STRING( "A copper coin used\n" "long ago. It sells\n" "at a high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_RELIC_SILVER] = { .name = _("Relic Silver"), .price = 0, .description = COMPOUND_STRING( "A silver coin used\n" "long ago. It sells\n" "at a high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_RELIC_GOLD] = { .name = _("Relic Gold"), .price = 0, .description = COMPOUND_STRING( "A gold coin used\n" "long ago. It sells\n" "at a high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_RELIC_VASE] = { .name = _("Relic Vase"), .price = 0, .description = COMPOUND_STRING( "A vase made long\n" "ago. It sells at\n" "a high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_RELIC_BAND] = { .name = _("Relic Band"), .price = 0, .description = COMPOUND_STRING( "An old bracelet.\n" "It sells at a\n" "high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_RELIC_STATUE] = { .name = _("Relic Statue"), .price = 0, .description = COMPOUND_STRING( "An old statue.\n" "It sells at a\n" "high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_RELIC_CROWN] = { .name = _("Relic Crown"), .price = 0, .description = COMPOUND_STRING( "An old crown.\n" "It sells at a\n" "high price."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_STRANGE_SOUVENIR] = { .name = _("StrngeSouvnr"), .price = (I_PRICE >= GEN_7) ? 3000 : 10, .description = COMPOUND_STRING( "An ornament that\n" "depicts a Pokémon\n" "from Alola."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, // Fossils [ITEM_HELIX_FOSSIL] = { .name = _("Helix Fossil"), .description = COMPOUND_STRING( "A piece of an\n" "ancient marine\n" "Pokémon's seashell."), #if I_KEY_FOSSILS >= GEN_4 .price = (I_PRICE >= GEN_7) ? 7000: 1000, .pocket = POCKET_ITEMS, #else .price = 0, .importance = 1, .pocket = POCKET_KEY_ITEMS, #endif .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_DOME_FOSSIL] = { .name = _("Dome Fossil"), .description = COMPOUND_STRING( "A piece of an\n" "ancient marine\n" "Pokémon's shell."), #if I_KEY_FOSSILS >= GEN_4 .price = (I_PRICE >= GEN_7) ? 7000: 1000, .pocket = POCKET_ITEMS, #else .price = 0, .importance = 1, .pocket = POCKET_KEY_ITEMS, #endif .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_OLD_AMBER] = { .name = _("Old Amber"), .description = COMPOUND_STRING( "A stone containing\n" "the genes of an\n" "ancient Pokémon."), #if I_KEY_FOSSILS >= GEN_4 .price = 1000, .pocket = POCKET_ITEMS, #else .price = 0, .importance = 1, .pocket = POCKET_KEY_ITEMS, #endif .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_ROOT_FOSSIL] = { .name = _("Root Fossil"), .description = sRootFossilDesc, #if I_KEY_FOSSILS >= GEN_4 .price = (I_PRICE >= GEN_7) ? 7000: 1000, .pocket = POCKET_ITEMS, #else .price = 0, .importance = 1, .pocket = POCKET_KEY_ITEMS, #endif .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_CLAW_FOSSIL] = { .name = _("Claw Fossil"), .description = sRootFossilDesc, #if I_KEY_FOSSILS >= GEN_4 .price = (I_PRICE >= GEN_7) ? 7000: 1000, .pocket = POCKET_ITEMS, #else .price = 0, .importance = 1, .pocket = POCKET_KEY_ITEMS, #endif .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_ARMOR_FOSSIL] = { .name = _("Armor Fossil"), .price = (I_PRICE >= GEN_7) ? 7000: 1000, .description = COMPOUND_STRING( "A piece of a\n" "prehistoric Poké-\n" "mon's head."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_SKULL_FOSSIL] = { .name = _("Skull Fossil"), .price = (I_PRICE >= GEN_7) ? 7000: 1000, .description = COMPOUND_STRING( "A piece of a\n" "prehistoric Poké-\n" "mon's collar."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_COVER_FOSSIL] = { .name = _("Cover Fossil"), .price = (I_PRICE >= GEN_7) ? 7000: 1000, .description = COMPOUND_STRING( "A piece of a\n" "prehistoric Poké-\n" "mon's back."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_PLUME_FOSSIL] = { .name = _("Plume Fossil"), .price = (I_PRICE >= GEN_7) ? 7000: 1000, .description = COMPOUND_STRING( "A piece of a\n" "prehistoric Poké-\n" "mon's wing."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_JAW_FOSSIL] = { .name = _("Jaw Fossil"), .price = (I_PRICE >= GEN_7) ? 7000: 1000, .description = COMPOUND_STRING( "A piece of a prehis-\n" "toric Pokémon's\n" "large jaw."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_SAIL_FOSSIL] = { .name = _("Sail Fossil"), .price = (I_PRICE >= GEN_7) ? 7000: 1000, .description = COMPOUND_STRING( "A piece of a prehis-\n" "toric Pokémon's\n" "skin sail."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_FOSSILIZED_BIRD] = { .name = _("FosslzedBird"), .price = 5000, .description = COMPOUND_STRING( "A fossil of an\n" "ancient, sky-\n" "soaring Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_FOSSILIZED_FISH] = { .name = _("FosslzedFish"), .pluralName = _("FosslzedFishes"), .price = 5000, .description = sFossilizedFishDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_FOSSILIZED_DRAKE] = { .name = _("FosslzedDrke"), .price = 5000, .description = COMPOUND_STRING( "A fossil of an\n" "ancient, land-\n" "roaming Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_FOSSILIZED_DINO] = { .name = _("FosslzedDino"), .price = 5000, .description = sFossilizedFishDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, // Mulch [ITEM_GROWTH_MULCH] = { .name = _("Growth Mulch"), .pluralName = _("Growth Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING( "A fertilizer that\n" "accelerates the\n" "growth of Berries."), #else .description = sGenericMulchDesc, #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = ITEM_TO_MULCH(ITEM_GROWTH_MULCH), .flingPower = 30, }, [ITEM_DAMP_MULCH] = { .name = _("Damp Mulch"), .pluralName = _("Damp Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING( "A fertilizer that\n" "decelerates the\n" "growth of Berries."), #else .description = sGenericMulchDesc, #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = ITEM_TO_MULCH(ITEM_DAMP_MULCH), .flingPower = 30, }, [ITEM_STABLE_MULCH] = { .name = _("Stable Mulch"), .pluralName = _("Stable Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING( "A fertilizer that\n" "ups the life time\n" "of Berry trees."), #else .description = sGenericMulchDesc, #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = ITEM_TO_MULCH(ITEM_STABLE_MULCH), .flingPower = 30, }, [ITEM_GOOEY_MULCH] = { .name = _("Gooey Mulch"), .pluralName = _("Gooey Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING( "A fertilizer that\n" "makes more Berries\n" "regrow after fall."), #else .description = sGenericMulchDesc, #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = ITEM_TO_MULCH(ITEM_GOOEY_MULCH), .flingPower = 30, }, [ITEM_RICH_MULCH] = { .name = _("Rich Mulch"), .pluralName = _("Rich Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING( "A fertilizer that\n" "ups the number of\n" "Berries harvested."), #else .description = sGenericMulchDesc, #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = ITEM_TO_MULCH(ITEM_RICH_MULCH), .flingPower = 30, }, [ITEM_SURPRISE_MULCH] = { .name = _("SurprseMulch"), .pluralName = _("SurprseMulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING( "A fertilizer that\n" "ups the chance of\n" "Berry mutations."), #else .description = sGenericMulchDesc, #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = ITEM_TO_MULCH(ITEM_SURPRISE_MULCH), .flingPower = 30, }, [ITEM_BOOST_MULCH] = { .name = _("Boost Mulch"), .pluralName = _("Boost Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING( "A fertilizer that\n" "ups the dry speed\n" "of soft soil."), #else .description = sGenericMulchDesc, #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = ITEM_TO_MULCH(ITEM_BOOST_MULCH), .flingPower = 30, }, [ITEM_AMAZE_MULCH] = { .name = _("Amaze Mulch"), .pluralName = _("Amaze Mulch"), .price = 200, #if OW_BERRY_MULCH_USAGE == TRUE .description = COMPOUND_STRING( "A fertilizer Rich\n" "Surprising and\n" "Boosting as well."), #else .description = sGenericMulchDesc, #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = ITEM_TO_MULCH(ITEM_AMAZE_MULCH), .flingPower = 30, }, // Apricorns [ITEM_RED_APRICORN] = { .name = _("Red Apricorn"), .price = (I_PRICE == GEN_4) ? 0 : ((I_PRICE >= GEN_5 && I_PRICE <= GEN_7) ? 20 : 200), .description = COMPOUND_STRING( "A red apricorn.\n" "It assails your\n" "nostrils."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_BLUE_APRICORN] = { .name = _("Blue Apricorn"), .price = (I_PRICE == GEN_4) ? 0 : ((I_PRICE >= GEN_5 && I_PRICE <= GEN_7) ? 20 : 200), .description = COMPOUND_STRING( "A blue apricorn.\n" "It smells a bit\n" "like grass."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_YELLOW_APRICORN] = { .name = _("YellwApricorn"), .price = (I_PRICE == GEN_4) ? 0 : ((I_PRICE >= GEN_5 && I_PRICE <= GEN_7) ? 20 : 200), .description = COMPOUND_STRING( "A yellow apricorn.\n" "It has an invigor-\n" "ating scent."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_GREEN_APRICORN] = { .name = _("GreenApricorn"), .price = (I_PRICE == GEN_4) ? 0 : ((I_PRICE >= GEN_5 && I_PRICE <= GEN_7) ? 20 : 200), .description = COMPOUND_STRING( "A green apricorn.\n" "It has a strange,\n" "aromatic scent."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_PINK_APRICORN] = { .name = _("Pink Apricorn"), .price = (I_PRICE == GEN_4) ? 0 : ((I_PRICE >= GEN_5 && I_PRICE <= GEN_7) ? 20 : 200), .description = COMPOUND_STRING( "A pink apricorn.\n" "It has a nice,\n" "sweet scent."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_WHITE_APRICORN] = { .name = _("WhiteApricorn"), .price = (I_PRICE == GEN_4) ? 0 : ((I_PRICE >= GEN_5 && I_PRICE <= GEN_7) ? 20 : 200), .description = COMPOUND_STRING( "A white apricorn.\n" "It doesn't smell\n" "like anything."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_BLACK_APRICORN] = { .name = _("BlackApricorn"), .price = (I_PRICE == GEN_4) ? 0 : ((I_PRICE >= GEN_5 && I_PRICE <= GEN_7) ? 20 : 200), .description = COMPOUND_STRING( "A black apricorn.\n" "It has an inde-\n" "scribable scent."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_WISHING_PIECE] = { .name = _("WishingPiece"), .price = 20, .description = COMPOUND_STRING( "Throw into a\n" "{PKMN} Den to attract\n" "Dynamax Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo .flingPower = 50, }, [ITEM_GALARICA_TWIG] = { .name = _("GalaricaTwig"), .price = 20 * TREASURE_FACTOR, .description = COMPOUND_STRING( "A twig from a tree\n" "in Galar called\n" "Galarica."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_ARMORITE_ORE] = { .name = _("Armorite Ore"), .pluralName = _("Armorite Ore"), .price = 20, .description = COMPOUND_STRING( "A rare ore. Can be\n" "found in the Isle\n" "of Armor at Galar."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_DYNITE_ORE] = { .name = _("Dynite Ore"), .pluralName = _("Dynite Ore"), .price = 20, .description = COMPOUND_STRING( "A mysterious ore.\n" "It can be found in\n" "Galar's Max Lair."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, // Mail [ITEM_ORANGE_MAIL] = { .name = _("Orange Mail"), .pluralName = _("Orange Mail"), .price = 50, .description = COMPOUND_STRING( "A Zigzagoon-print\n" "Mail to be held by\n" "a Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_ORANGE_MAIL), }, [ITEM_HARBOR_MAIL] = { .name = _("Harbor Mail"), .pluralName = _("Harbor Mail"), .price = 50, .description = COMPOUND_STRING( "A Wingull-print\n" "Mail to be held by\n" "a Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_HARBOR_MAIL), }, [ITEM_GLITTER_MAIL] = { .name = _("Glitter Mail"), .pluralName = _("Glitter Mail"), .price = 50, .description = COMPOUND_STRING( "A Pikachu-print\n" "Mail to be held by\n" "a Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_GLITTER_MAIL), }, [ITEM_MECH_MAIL] = { .name = _("Mech Mail"), .pluralName = _("Mech Mail"), .price = 50, .description = COMPOUND_STRING( "A Magnemite-print\n" "Mail to be held by\n" "a Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_MECH_MAIL), }, [ITEM_WOOD_MAIL] = { .name = _("Wood Mail"), .pluralName = _("Wood Mail"), .price = 50, .description = COMPOUND_STRING( "A Slakoth-print\n" "Mail to be held by\n" "a Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_WOOD_MAIL), }, [ITEM_WAVE_MAIL] = { .name = _("Wave Mail"), .pluralName = _("Wave Mail"), .price = 50, .description = COMPOUND_STRING( "A Wailmer-print\n" "Mail to be held by\n" "a Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_WAVE_MAIL), }, [ITEM_BEAD_MAIL] = { .name = _("Bead Mail"), .pluralName = _("Bead Mail"), .price = 50, .description = sBeadMailDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_BEAD_MAIL), }, [ITEM_SHADOW_MAIL] = { .name = _("Shadow Mail"), .pluralName = _("Shadow Mail"), .price = 50, .description = COMPOUND_STRING( "A Duskull-print\n" "Mail to be held by\n" "a Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_SHADOW_MAIL), }, [ITEM_TROPIC_MAIL] = { .name = _("Tropic Mail"), .pluralName = _("Tropic Mail"), .price = 50, .description = COMPOUND_STRING( "A Bellossom-print\n" "Mail to be held by\n" "a Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_TROPIC_MAIL), }, [ITEM_DREAM_MAIL] = { .name = _("Dream Mail"), .pluralName = _("Dream Mail"), .price = 50, .description = sBeadMailDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_DREAM_MAIL), }, [ITEM_FAB_MAIL] = { .name = _("Fab Mail"), .pluralName = _("Fab Mail"), .price = 50, .description = COMPOUND_STRING( "A gorgeous-print\n" "Mail to be held\n" "by a Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_FAB_MAIL), }, [ITEM_RETRO_MAIL] = { .name = _("Retro Mail"), .pluralName = _("Retro Mail"), .price = 50, .description = COMPOUND_STRING( "Mail featuring the\n" "drawings of three\n" "Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_MAIL, .fieldUseFunc = ItemUseOutOfBattle_Mail, .secondaryId = ITEM_TO_MAIL(ITEM_RETRO_MAIL), }, // Evolution Items [ITEM_FIRE_STONE] = { .name = _("Fire Stone"), .price = (I_PRICE >= GEN_7) ? 3000 : 2100, .description = sEvolutionStoneDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_WATER_STONE] = { .name = _("Water Stone"), .price = (I_PRICE >= GEN_7) ? 3000 : 2100, .description = sEvolutionStoneDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_THUNDER_STONE] = { .name = _("Thunder Stone"), .price = (I_PRICE >= GEN_7) ? 3000 : 2100, .description = sEvolutionStoneDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_LEAF_STONE] = { .name = _("Leaf Stone"), .price = (I_PRICE >= GEN_7) ? 3000 : 2100, .description = sEvolutionStoneDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_ICE_STONE] = { .name = _("Ice Stone"), .price = (I_PRICE >= GEN_7) ? 3000 : 2100, .description = sEvolutionStoneDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_SUN_STONE] = { .name = _("Sun Stone"), .price = (I_PRICE >= GEN_7) ? 3000 : 2100, .description = sEvolutionStoneDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_MOON_STONE] = { .name = _("Moon Stone"), .price = (I_PRICE >= GEN_7) ? 3000 : 2100, .description = sEvolutionStoneDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_SHINY_STONE] = { .name = _("Shiny Stone"), .price = (I_PRICE >= GEN_7) ? 3000 : 2100, .description = sEvolutionStoneDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_DUSK_STONE] = { .name = _("Dusk Stone"), .price = (I_PRICE >= GEN_7) ? 3000 : 2100, .description = sEvolutionStoneDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_DAWN_STONE] = { .name = _("Dawn Stone"), .price = (I_PRICE >= GEN_7) ? 3000 : 2100, .description = sEvolutionStoneDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_SWEET_APPLE] = { .name = _("Sweet Apple"), .price = 2200, .description = COMPOUND_STRING( "A very sweet apple\n" "that makes certain\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_TART_APPLE] = { .name = _("Tart Apple"), .price = 2200, .description = COMPOUND_STRING( "A very tart apple\n" "that makes certain\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_CRACKED_POT] = { .name = _("Cracked Pot"), .price = 1600, .description = COMPOUND_STRING( "A cracked teapot\n" "that makes certain\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_CHIPPED_POT] = { .name = _("Chipped Pot"), .price = 38000, .description = COMPOUND_STRING( "A chipped teapot\n" "that makes certain\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_GALARICA_CUFF] = { .name = _("GalaricaCuff"), .price = (I_PRICE >= GEN_9) ? 3000 : 6000, .description = COMPOUND_STRING( "A cuff from Galar\n" "that makes certain\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_GALARICA_WREATH] = { .name = _("GalrcaWreath"), .pluralName = _("GalrcaWreathes"), .price = (I_PRICE >= GEN_9) ? 3000 : 6000, .description = COMPOUND_STRING( "A wreath made in\n" "Galar. Makes some\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_DRAGON_SCALE] = { .name = _("Dragon Scale"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .holdEffect = HOLD_EFFECT_DRAGON_SCALE, .holdEffectParam = 10, .description = COMPOUND_STRING( "A strange scale\n" "held by Dragon-\n" "type Pokémon."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_UPGRADE] = { .name = _("Upgrade"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .holdEffect = HOLD_EFFECT_UPGRADE, .description = COMPOUND_STRING( "A peculiar box made\n" "by Silph Co."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_PROTECTOR] = { .name = _("Protector"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .description = COMPOUND_STRING( "Loved by a certain\n" "Pokémon. It's stiff\n" "and heavy."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_ELECTIRIZER] = { .name = _("Electirizer"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .description = COMPOUND_STRING( "Loved by a certain\n" "Pokémon. It's full\n" "of electric energy."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_MAGMARIZER] = { .name = _("Magmarizer"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .description = COMPOUND_STRING( "Loved by a certain\n" "Pokémon. It's full\n" "of magma energy."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_DUBIOUS_DISC] = { .name = _("Dubious Disc"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .description = COMPOUND_STRING( "A clear device\n" "overflowing with\n" "dubious data."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 50, }, [ITEM_REAPER_CLOTH] = { .name = _("Reaper Cloth"), .pluralName = _("Reaper Cloths"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .description = COMPOUND_STRING( "Loved by a certain\n" "Pokémon. Imbued with\n" "spiritual energy."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 10, }, [ITEM_PRISM_SCALE] = { .name = _("Prism Scale"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 2000 : 500), .description = COMPOUND_STRING( "A mysterious scale\n" "that evolves certain\n" "Pokémon. It shines."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_WHIPPED_DREAM] = { .name = _("Whipped Dream"), .pluralName = _("Whipped Dream"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .description = COMPOUND_STRING( "A soft and sweet\n" "treat loved by\n" "a certain Pokémon."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_SACHET] = { .name = _("Sachet"), .price = (I_PRICE >= GEN_7) ? 2000 * TREASURE_FACTOR : 2100, .description = COMPOUND_STRING( "A sachet filled with\n" "perfumes loved by\n" "a certain Pokémon."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_OVAL_STONE] = { .name = _("Oval Stone"), .price = (I_PRICE >= GEN_7) ? 2000 : 2100, .description = COMPOUND_STRING( "Makes a certain\n" "Pokémon evolve. It's\n" "shaped like an egg."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_STRAWBERRY_SWEET] = { .name = _("StrwbrySweet"), .price = 500 * TREASURE_FACTOR, .description = COMPOUND_STRING( "Strawberry-shaped\n" "sweet loved by\n" "Milcery."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_LOVE_SWEET] = { .name = _("Love Sweet"), .price = 500 * TREASURE_FACTOR, .description = COMPOUND_STRING( "A heart-shaped\n" "sweet loved by\n" "Milcery."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_BERRY_SWEET] = { .name = _("Berry Sweet"), .price = 500 * TREASURE_FACTOR, .description = COMPOUND_STRING( "A berry-shaped\n" "sweet loved by\n" "Milcery."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_CLOVER_SWEET] = { .name = _("Clover Sweet"), .price = 500 * TREASURE_FACTOR, .description = COMPOUND_STRING( "A clover-shaped\n" "sweet loved by\n" "Milcery."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_FLOWER_SWEET] = { .name = _("Flower Sweet"), .price = 500 * TREASURE_FACTOR, .description = COMPOUND_STRING( "A flower-shaped\n" "sweet loved by\n" "Milcery."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_STAR_SWEET] = { .name = _("Star Sweet"), .price = 500 * TREASURE_FACTOR, .description = COMPOUND_STRING( "A star-shaped\n" "sweet loved by\n" "Milcery."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_RIBBON_SWEET] = { .name = _("Ribbon Sweet"), .price = 500 * TREASURE_FACTOR, .description = COMPOUND_STRING( "A ribbon-shaped\n" "sweet loved by\n" "Milcery."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_EVERSTONE] = { .name = _("Everstone"), .price = (I_PRICE >= GEN_7) ? 3000 : 200, .holdEffect = HOLD_EFFECT_PREVENT_EVOLVE, .description = COMPOUND_STRING( "A wondrous hold\n" "item that prevents\n" "evolution."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, // Nectars [ITEM_RED_NECTAR] = { .name = _("Red Nectar"), .price = 300, .holdEffectParam = 0, .description = sNectarDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_FormChange_ConsumedOnUse, .flingPower = 10, }, [ITEM_YELLOW_NECTAR] = { .name = _("Yellow Nectar"), .price = 300, .holdEffectParam = 0, .description = sNectarDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_FormChange_ConsumedOnUse, .flingPower = 10, }, [ITEM_PINK_NECTAR] = { .name = _("Pink Nectar"), .price = 300, .holdEffectParam = 0, .description = sNectarDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_FormChange_ConsumedOnUse, .flingPower = 10, }, [ITEM_PURPLE_NECTAR] = { .name = _("Purple Nectar"), .price = 300, .holdEffectParam = 0, .description = sNectarDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_FormChange_ConsumedOnUse, .flingPower = 10, }, // Plates [ITEM_FLAME_PLATE] = { .name = _("Flame Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Fire-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIRE, .flingPower = 90, }, [ITEM_SPLASH_PLATE] = { .name = _("Splash Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Water-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_WATER, .flingPower = 90, }, [ITEM_ZAP_PLATE] = { .name = _("Zap Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of Elec-\n" "tric-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ELECTRIC, .flingPower = 90, }, [ITEM_MEADOW_PLATE] = { .name = _("Meadow Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Grass-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GRASS, .flingPower = 90, }, [ITEM_ICICLE_PLATE] = { .name = _("Icicle Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Ice-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ICE, .flingPower = 90, }, [ITEM_FIST_PLATE] = { .name = _("Fist Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of Fight-\n" "ing-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIGHTING, .flingPower = 90, }, [ITEM_TOXIC_PLATE] = { .name = _("Toxic Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Poison-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_POISON, .flingPower = 90, }, [ITEM_EARTH_PLATE] = { .name = _("Earth Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Ground-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GROUND, .flingPower = 90, }, [ITEM_SKY_PLATE] = { .name = _("Sky Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Flying-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FLYING, .flingPower = 90, }, [ITEM_MIND_PLATE] = { .name = _("Mind Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of Psy\n" "chic-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_PSYCHIC, .flingPower = 90, }, [ITEM_INSECT_PLATE] = { .name = _("Insect Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Bug-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_BUG, .flingPower = 90, }, [ITEM_STONE_PLATE] = { .name = _("Stone Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Rock-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ROCK, .flingPower = 90, }, [ITEM_SPOOKY_PLATE] = { .name = _("Spooky Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Ghost-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GHOST, .flingPower = 90, }, [ITEM_DRACO_PLATE] = { .name = _("Draco Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Dragon-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DRAGON, .flingPower = 90, }, [ITEM_DREAD_PLATE] = { .name = _("Dread Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Dark-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DARK, .flingPower = 90, }, [ITEM_IRON_PLATE] = { .name = _("Iron Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A tablet that ups\n" "the power of\n" "Steel-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_STEEL, .flingPower = 90, }, [ITEM_PIXIE_PLATE] = { .name = _("Pixie Plate"), .price = 1000, .holdEffect = HOLD_EFFECT_PLATE, .holdEffectParam = 20, .description = COMPOUND_STRING( "A stone tablet that\n" "boosts the power of\n" "Fairy-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FAIRY, .flingPower = 90, }, // Drives [ITEM_DOUSE_DRIVE] = { .name = _("Douse Drive"), .price = (I_PRICE >= GEN_7) ? 0 : 1000, .holdEffect = HOLD_EFFECT_DRIVE, .description = COMPOUND_STRING( "Changes Genesect's\n" "Techno Blast to\n" "Water-type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_WATER, .flingPower = 70, }, [ITEM_SHOCK_DRIVE] = { .name = _("Shock Drive"), .price = (I_PRICE >= GEN_7) ? 0 : 1000, .holdEffect = HOLD_EFFECT_DRIVE, .description = COMPOUND_STRING( "Changes Genesect's\n" "Techno Blast to\n" "Electric-type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ELECTRIC, .flingPower = 70, }, [ITEM_BURN_DRIVE] = { .name = _("Burn Drive"), .price = (I_PRICE >= GEN_7) ? 0 : 1000, .holdEffect = HOLD_EFFECT_DRIVE, .description = COMPOUND_STRING( "Changes Genesect's\n" "Techno Blast to\n" "Fire-type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIRE, .flingPower = 70, }, [ITEM_CHILL_DRIVE] = { .name = _("Chill Drive"), .price = (I_PRICE >= GEN_7) ? 0 : 1000, .holdEffect = HOLD_EFFECT_DRIVE, .description = COMPOUND_STRING( "Changes Genesect's\n" "Techno Blast to\n" "Ice-type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ICE, .flingPower = 70, }, // Memories [ITEM_FIRE_MEMORY] = { .name = _("Fire Memory"), .pluralName = _("Fire Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Fire\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIRE, .flingPower = 50, }, [ITEM_WATER_MEMORY] = { .name = _("Water Memory"), .pluralName = _("Water Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Water\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_WATER, .flingPower = 50, }, [ITEM_ELECTRIC_MEMORY] = { .name = _("ElectrcMemory"), .pluralName = _("ElectrcMemories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Electric\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ELECTRIC, .flingPower = 50, }, [ITEM_GRASS_MEMORY] = { .name = _("Grass Memory"), .pluralName = _("Grass Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Grass\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GRASS, .flingPower = 50, }, [ITEM_ICE_MEMORY] = { .name = _("Ice Memory"), .pluralName = _("Ice Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Ice\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ICE, .flingPower = 50, }, [ITEM_FIGHTING_MEMORY] = { .name = _("FightngMemory"), .pluralName = _("FightngMemories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Fighting\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIGHTING, .flingPower = 50, }, [ITEM_POISON_MEMORY] = { .name = _("Poison Memory"), .pluralName = _("Poison Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Poison\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_POISON, .flingPower = 50, }, [ITEM_GROUND_MEMORY] = { .name = _("Ground Memory"), .pluralName = _("Ground Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Ground\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GROUND, .flingPower = 50, }, [ITEM_FLYING_MEMORY] = { .name = _("Flying Memory"), .pluralName = _("Flying Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Flying\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FLYING, .flingPower = 50, }, [ITEM_PSYCHIC_MEMORY] = { .name = _("PsychicMemory"), .pluralName = _("PsychicMemories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Psychic\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_PSYCHIC, .flingPower = 50, }, [ITEM_BUG_MEMORY] = { .name = _("Bug Memory"), .pluralName = _("Bug Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Bug\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_BUG, .flingPower = 50, }, [ITEM_ROCK_MEMORY] = { .name = _("Rock Memory"), .pluralName = _("Rock Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Rock\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ROCK, .flingPower = 50, }, [ITEM_GHOST_MEMORY] = { .name = _("Ghost Memory"), .pluralName = _("Ghost Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Ghost\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GHOST, .flingPower = 50, }, [ITEM_DRAGON_MEMORY] = { .name = _("Dragon Memory"), .pluralName = _("Dragon Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Dragon\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DRAGON, .flingPower = 50, }, [ITEM_DARK_MEMORY] = { .name = _("Dark Memory"), .pluralName = _("Dark Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Dark\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DARK, .flingPower = 50, }, [ITEM_STEEL_MEMORY] = { .name = _("Steel Memory"), .pluralName = _("Steel Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Steel\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_STEEL, .flingPower = 50, }, [ITEM_FAIRY_MEMORY] = { .name = _("Fairy Memory"), .pluralName = _("Fairy Memories"), .price = 1000, .holdEffect = HOLD_EFFECT_MEMORY, .holdEffectParam = 0, .description = COMPOUND_STRING( "A disc with Fairy\n" "type data. It swaps\n" "Silvally's type."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FAIRY, .flingPower = 50, }, [ITEM_RUSTED_SWORD] = { .name = _("RustedSword"), .price = 0, .description = COMPOUND_STRING( "A rusty sword. A\n" "hero used it to\n" "halt a disaster."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_RUSTED_SHIELD] = { .name = _("RustedShield"), .price = 0, .description = COMPOUND_STRING( "A rusty shield. A\n" "hero used it to\n" "halt a disaster."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, // Colored Orbs [ITEM_RED_ORB] = { .name = _("Red Orb"), .price = 0, .holdEffect = HOLD_EFFECT_PRIMAL_ORB, .description = COMPOUND_STRING( "A red, glowing orb\n" "said to contain an\n" "ancient power."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_BLUE_ORB] = { .name = _("Blue Orb"), .price = 0, .holdEffect = HOLD_EFFECT_PRIMAL_ORB, .description = COMPOUND_STRING( "A blue, glowing orb\n" "said to contain an\n" "ancient power."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, // Mega Stones [ITEM_VENUSAURITE] = { .name = _("Venusaurite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Venusaur to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_CHARIZARDITE_X] = { .name = _("CharizarditeX"), .pluralName = _("Charizardites X"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = sCharizarditeDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_CHARIZARDITE_Y] = { .name = _("CharizarditeY"), .pluralName = _("Charizardites Y"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = sCharizarditeDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_BLASTOISINITE] = { .name = _("Blastoisinite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Blastoise to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_BEEDRILLITE] = { .name = _("Beedrillite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Beedrill to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_PIDGEOTITE] = { .name = _("Pidgeotite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Pidgeot to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_ALAKAZITE] = { .name = _("Alakazite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Alakazam to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_SLOWBRONITE] = { .name = _("Slowbronite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Slowbro to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_GENGARITE] = { .name = _("Gengarite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Gengar to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_KANGASKHANITE] = { .name = _("Kangaskhanite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Kangaskhan to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_PINSIRITE] = { .name = _("Pinsirite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Pinsir to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_GYARADOSITE] = { .name = _("Gyaradosite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Gyarados to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_AERODACTYLITE] = { .name = _("Aerodactylite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Aerodactyl to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_MEWTWONITE_X] = { .name = _("Mewtwonite X"), .pluralName = _("Mewtwonites X"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = sMewtwoniteDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_MEWTWONITE_Y] = { .name = _("Mewtwonite Y"), .pluralName = _("Mewtwonites Y"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = sMewtwoniteDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_AMPHAROSITE] = { .name = _("Ampharosite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Ampharos to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_STEELIXITE] = { .name = _("Steelixite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Steelix to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_SCIZORITE] = { .name = _("Scizorite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Scizor to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_HERACRONITE] = { .name = _("Heracronite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Heracross to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_HOUNDOOMINITE] = { .name = _("Houndoominite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Houndoom to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_TYRANITARITE] = { .name = _("Tyranitarite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Tyranitar to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_SCEPTILITE] = { .name = _("Sceptilite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Sceptile to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_BLAZIKENITE] = { .name = _("Blazikenite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Blaziken to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_SWAMPERTITE] = { .name = _("Swampertite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Swampert to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_GARDEVOIRITE] = { .name = _("Gardevoirite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Gardevoir to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_SABLENITE] = { .name = _("Sablenite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Sableye to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_MAWILITE] = { .name = _("Mawilite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Mawile to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_AGGRONITE] = { .name = _("Aggronite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Aggron to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_MEDICHAMITE] = { .name = _("Medichamite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Medicham to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_MANECTITE] = { .name = _("Manectite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Manectric to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_SHARPEDONITE] = { .name = _("Sharpedonite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Sharpedo to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_CAMERUPTITE] = { .name = _("Cameruptite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Camerupt to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_ALTARIANITE] = { .name = _("Altarianite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Altaria to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_BANETTITE] = { .name = _("Banettite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Banette to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_ABSOLITE] = { .name = _("Absolite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Absol to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_GLALITITE] = { .name = _("Glalitite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Glalie to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_SALAMENCITE] = { .name = _("Salamencite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Salamence to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_METAGROSSITE] = { .name = _("Metagrossite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Metagross to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_LATIASITE] = { .name = _("Latiasite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Latias to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_LATIOSITE] = { .name = _("Latiosite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Latios to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_LOPUNNITE] = { .name = _("Lopunnite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Lopunny to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_GARCHOMPITE] = { .name = _("Garchompite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Garchomp to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_LUCARIONITE] = { .name = _("Lucarionite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Lucario to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_ABOMASITE] = { .name = _("Abomasite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Abomasnow to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_GALLADITE] = { .name = _("Galladite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Gallade to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_AUDINITE] = { .name = _("Audinite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Audino to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_DIANCITE] = { .name = _("Diancite"), .price = 0, .holdEffect = HOLD_EFFECT_MEGA_STONE, .description = COMPOUND_STRING( "This stone enables\n" "Diancie to Mega\n" "Evolve in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, // Gems [ITEM_NORMAL_GEM] = { .name = _("Normal Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Normal\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_NORMAL, }, [ITEM_FIRE_GEM] = { .name = _("Fire Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Fire\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIRE, }, [ITEM_WATER_GEM] = { .name = _("Water Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Water\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_WATER, }, [ITEM_ELECTRIC_GEM] = { .name = _("Electric Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Electric\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ELECTRIC, }, [ITEM_GRASS_GEM] = { .name = _("Grass Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Grass\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GRASS, }, [ITEM_ICE_GEM] = { .name = _("Ice Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Ice\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ICE, }, [ITEM_FIGHTING_GEM] = { .name = _("Fighting Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Fighting\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIGHTING, }, [ITEM_POISON_GEM] = { .name = _("Poison Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Poison\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_POISON, }, [ITEM_GROUND_GEM] = { .name = _("Ground Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Ground\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GROUND, }, [ITEM_FLYING_GEM] = { .name = _("Flying Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Flying\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FLYING, }, [ITEM_PSYCHIC_GEM] = { .name = _("Psychic Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Psychic\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_PSYCHIC, }, [ITEM_BUG_GEM] = { .name = _("Bug Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Bug\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_BUG, }, [ITEM_ROCK_GEM] = { .name = _("Rock Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Rock\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ROCK, }, [ITEM_GHOST_GEM] = { .name = _("Ghost Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Ghost\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GHOST, }, [ITEM_DRAGON_GEM] = { .name = _("Dragon Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Dragon\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DRAGON, }, [ITEM_DARK_GEM] = { .name = _("Dark Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Dark\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DARK, }, [ITEM_STEEL_GEM] = { .name = _("Steel Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Steel\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_STEEL, }, [ITEM_FAIRY_GEM] = { .name = _("Fairy Gem"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GEMS, .holdEffectParam = GEM_BOOST_PARAM, .description = COMPOUND_STRING( "Increases the\n" "power of Fairy\n" "Type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FAIRY, }, // Z-Crystals [ITEM_NORMALIUM_Z] = { .name = _("Normalium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Normal-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_NORMAL }, [ITEM_FIRIUM_Z] = { .name = _("Firium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Fire-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIRE }, [ITEM_WATERIUM_Z] = { .name = _("Waterium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Water-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_WATER }, [ITEM_ELECTRIUM_Z] = { .name = _("Electrium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Electric-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ELECTRIC }, [ITEM_GRASSIUM_Z] = { .name = _("Grassium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Grass-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GRASS }, [ITEM_ICIUM_Z] = { .name = _("Icium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Ice-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ICE }, [ITEM_FIGHTINIUM_Z] = { .name = _("Fightinium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Fighting-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FIGHTING }, [ITEM_POISONIUM_Z] = { .name = _("Poisonium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Poison-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_POISON }, [ITEM_GROUNDIUM_Z] = { .name = _("Groundium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Ground-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GROUND }, [ITEM_FLYINIUM_Z] = { .name = _("Flyinium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Flying-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FLYING }, [ITEM_PSYCHIUM_Z] = { .name = _("Psychium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Psychic-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_PSYCHIC }, [ITEM_BUGINIUM_Z] = { .name = _("Buginium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Bug-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_BUG }, [ITEM_ROCKIUM_Z] = { .name = _("Rockium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Rock-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_ROCK }, [ITEM_GHOSTIUM_Z] = { .name = _("Ghostium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Ghost-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_GHOST }, [ITEM_DRAGONIUM_Z] = { .name = _("Dragonium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Dragon-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DRAGON }, [ITEM_DARKINIUM_Z] = { .name = _("Darkinium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Dark-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_DARK }, [ITEM_STEELIUM_Z] = { .name = _("Steelium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Steel-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_STEEL }, [ITEM_FAIRIUM_Z] = { .name = _("Fairium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Fairy-\n" "type moves into\n" "Z-Moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = TYPE_FAIRY }, [ITEM_PIKANIUM_Z] = { .name = _("Pikanium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Pikachu's\n" "Volt Tackle\n" "into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_EEVIUM_Z] = { .name = _("Eevium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Eevee's\n" "Last Resort\n" "into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_SNORLIUM_Z] = { .name = _("Snorlium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Snorlax's\n" "Giga Impact\n" "into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_MEWNIUM_Z] = { .name = _("Mewnium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Mew's\n" "Psychic into\n" "a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_DECIDIUM_Z] = { .name = _("Decidium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Decidu-\n" "eye's Spirit Sha-\n" "ckle into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_INCINIUM_Z] = { .name = _("Incinium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Incine-\n" "roar's Darkest La-\n" "riat into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_PRIMARIUM_Z] = { .name = _("Primarium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Primarina's\n" "Sparkling Aria\n" "into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_LYCANIUM_Z] = { .name = _("Lycanium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Lycanroc's\n" "Stone Edge\n" "into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_MIMIKIUM_Z] = { .name = _("Mimikium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Mimikyu's\n" "Play Rough\n" "into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_KOMMONIUM_Z] = { .name = _("Kommonium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Kommo-o's\n" "Clanging Scales\n" "into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_TAPUNIUM_Z] = { .name = _("Tapunium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade the tapus'\n" "Nature's Madness\n" "into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 //signature z move }, [ITEM_SOLGANIUM_Z] = { .name = _("Solganium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Solgaleo's\n" "Sunsteel Strike\n" "into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_LUNALIUM_Z] = { .name = _("Lunalium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Lunala's\n" "Moongeist Beam\n" "into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_MARSHADIUM_Z] = { .name = _("Marshadium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Marsha-\n" "dow's Spectral Thi-\n" "ef into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_ALORAICHIUM_Z] = { .name = _("Aloraichium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Alolan\n" "Raichu's Thunder-\n" "bolt into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_PIKASHUNIUM_Z] = { .name = _("Pikashunium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "Upgrade Pikachu w/\n" "a cap's Thunderbolt\n" "into a Z-Move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 // signature z move }, [ITEM_ULTRANECROZIUM_Z] = { .name = _("U-Necrozium Z"), .price = 0, .holdEffect = HOLD_EFFECT_Z_CRYSTAL, .description = COMPOUND_STRING( "A crystal to turn\n" "fused Necrozma\n" "into a new form."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 255 //signature z move }, // Species-specific Held Items [ITEM_LIGHT_BALL] = { .name = _("Light Ball"), .price = (I_PRICE >= GEN_7) ? 1000 : 100, .holdEffect = HOLD_EFFECT_LIGHT_BALL, .description = COMPOUND_STRING( "A hold item that\n" "raises the Atk and\n" "Sp. Atk of Pikachu."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_LEEK] = { .name = _("Leek"), .price = (I_PRICE >= GEN_7) ? 1000 : 200, .holdEffect = HOLD_EFFECT_LEEK, .description = COMPOUND_STRING( "A hold item that\n" "raises Farfetch'd's\n" "critical-hit ratio."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, [ITEM_THICK_CLUB] = { .name = _("Thick Club"), .price = (I_PRICE >= GEN_7) ? 1000 : 500, .holdEffect = HOLD_EFFECT_THICK_CLUB, .description = COMPOUND_STRING( "A hold item that \n" "raises Cubone or\n" "Marowak's Attack."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 90, }, [ITEM_LUCKY_PUNCH] = { .name = _("Lucky Punch"), .pluralName = _("Lucky Punches"), .price = (I_PRICE >= GEN_7) ? 1000 : 10, .holdEffect = HOLD_EFFECT_LUCKY_PUNCH, .description = COMPOUND_STRING( "A hold item that\n" "raises Chansey's\n" "critical-hit rate."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 40, }, [ITEM_METAL_POWDER] = { .name = _("Metal Powder"), .pluralName = _("Metal Powder"), .price = (I_PRICE >= GEN_7) ? 1000 : 10, .holdEffect = HOLD_EFFECT_METAL_POWDER, .description = COMPOUND_STRING( "A hold item that\n" "raises Ditto's\n" "Defense."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_QUICK_POWDER] = { .name = _("Quick Powder"), .pluralName = _("Quick Powder"), .price = (I_PRICE >= GEN_7) ? 1000 : 10, .holdEffect = HOLD_EFFECT_QUICK_POWDER, .description = COMPOUND_STRING( "An item to be held\n" "by Ditto. This odd\n" "powder boosts Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_DEEP_SEA_SCALE] = { .name = _("DeepSeaScale"), .price = (I_PRICE >= GEN_7) ? 2000 : 200, .holdEffect = HOLD_EFFECT_DEEP_SEA_SCALE, .description = COMPOUND_STRING( "A hold item that\n" "raises the Sp. Def\n" "of Clamperl."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_DEEP_SEA_TOOTH] = { .name = _("DeepSeaTooth"), .pluralName = _("DeepSeaTeeth"), .price = (I_PRICE >= GEN_7) ? 2000 : 200, .holdEffect = HOLD_EFFECT_DEEP_SEA_TOOTH, .description = COMPOUND_STRING( "A hold item that\n" "raises the Sp. Atk\n" "of Clamperl."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 90, }, [ITEM_SOUL_DEW] = { .name = _("Soul Dew"), .price = (I_PRICE >= GEN_7) ? 0 : 200, .holdEffect = HOLD_EFFECT_SOUL_DEW, .holdEffectParam = B_SOUL_DEW_BOOST >= GEN_7 ? 20 : 50, .description = COMPOUND_STRING( #if B_SOUL_DEW_BOOST >= GEN_7 "Powers up Latios' &\n" "Latias' Psychic and\n" "Dragon-type moves."), #else "Hold item: raises\n" "Sp. Atk & Sp. Def of\n" "Latios & Latias."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_ADAMANT_ORB] = { .name = _("Adamant Orb"), .price = (I_PRICE >= GEN_7) ? 0 : 10000, .holdEffect = HOLD_EFFECT_ADAMANT_ORB, .holdEffectParam = 20, .description = COMPOUND_STRING( "Boosts the power of\n" "Dialga's Dragon and\n" "Steel-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, [ITEM_LUSTROUS_ORB] = { .name = _("Lustrous Orb"), .price = (I_PRICE >= GEN_7) ? 0 : 10000, .holdEffect = HOLD_EFFECT_LUSTROUS_ORB, .holdEffectParam = 20, .description = COMPOUND_STRING( "Boosts the power of\n" "Palkia's Dragon and\n" "Water-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, [ITEM_GRISEOUS_ORB] = { .name = _("Griseous Orb"), .price = (I_PRICE >= GEN_7) ? 0 : 10000, .holdEffect = HOLD_EFFECT_GRISEOUS_ORB, .holdEffectParam = 20, .description = COMPOUND_STRING( "Powers up Giratina's\n" "Dragon and Ghost-\n" "type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, // Incenses [ITEM_SEA_INCENSE] = { .name = _("Sea Incense"), .price = (I_PRICE >= GEN_7) ? 2000 : 9600, .holdEffect = HOLD_EFFECT_WATER_POWER, .holdEffectParam = 20, .description = sSeaIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_LAX_INCENSE] = { .name = _("Lax Incense"), .price = (I_PRICE >= GEN_7) ? 5000 : 9600, .holdEffect = HOLD_EFFECT_EVASION_UP, .holdEffectParam = 10, .description = COMPOUND_STRING( "A hold item that\n" "slightly lowers the\n" "foe's accuracy."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_ODD_INCENSE] = { .name = _("Odd Incense"), .price = (I_PRICE >= GEN_7) ? 2000 : 9600, .holdEffect = HOLD_EFFECT_PSYCHIC_POWER, .holdEffectParam = 20, .description = sOddIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_ROCK_INCENSE] = { .name = _("Rock Incense"), .price = (I_PRICE >= GEN_7) ? 2000 : 9600, .holdEffect = HOLD_EFFECT_ROCK_POWER, .holdEffectParam = 20, .description = sRockIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_FULL_INCENSE] = { .name = _("Full Incense"), .price = (I_PRICE >= GEN_7) ? 5000 : 9600, .holdEffect = HOLD_EFFECT_LAGGING_TAIL, .holdEffectParam = 5, .description = sFullIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_WAVE_INCENSE] = { .name = _("Wave Incense"), .price = (I_PRICE >= GEN_7) ? 2000 : 9600, .holdEffect = HOLD_EFFECT_WATER_POWER, .holdEffectParam = 20, .description = sSeaIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_ROSE_INCENSE] = { .name = _("Rose Incense"), .price = (I_PRICE >= GEN_7) ? 2000 : 9600, .holdEffect = HOLD_EFFECT_GRASS_POWER, .holdEffectParam = 20, .description = sRoseIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_LUCK_INCENSE] = { .name = _("Luck Incense"), .price = (I_PRICE >= GEN_7) ? 11000 : 9600, .holdEffect = HOLD_EFFECT_DOUBLE_PRIZE, .description = sLuckIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_PURE_INCENSE] = { .name = _("Pure Incense"), .price = (I_PRICE >= GEN_7) ? 6000 : 9600, .holdEffect = HOLD_EFFECT_REPEL, .description = sPureIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, // Contest Scarves [ITEM_RED_SCARF] = { .name = _("Red Scarf"), .pluralName = _("Red Scarves"), .price = 100, .description = COMPOUND_STRING( "A hold item that\n" "raises Cool in\n" "Contests."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_BLUE_SCARF] = { .name = _("Blue Scarf"), .pluralName = _("Blue Scarves"), .price = 100, .description = COMPOUND_STRING( "A hold item that\n" "raises Beauty in\n" "Contests."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_PINK_SCARF] = { .name = _("Pink Scarf"), .pluralName = _("Pink Scarves"), .price = 100, .description = COMPOUND_STRING( "A hold item that\n" "raises Cute in\n" "Contests."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_GREEN_SCARF] = { .name = _("Green Scarf"), .pluralName = _("Green Scarves"), .price = 100, .description = COMPOUND_STRING( "A hold item that\n" "raises Smart in\n" "Contests."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_YELLOW_SCARF] = { .name = _("Yellow Scarf"), .pluralName = _("Yellow Scarves"), .price = 100, .description = COMPOUND_STRING( "A hold item that\n" "raises Tough in\n" "Contests."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, // EV Gain Modifiers [ITEM_MACHO_BRACE] = { .name = _("Macho Brace"), .price = 3000, .holdEffect = HOLD_EFFECT_MACHO_BRACE, .description = COMPOUND_STRING( "A hold item that\n" "promotes growth,\n" "but reduces Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, [ITEM_POWER_WEIGHT] = { .name = _("Power Weight"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING( "A hold item that\n" "promotes HP gain,\n" "but reduces Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_HP, .flingPower = 70, }, [ITEM_POWER_BRACER] = { .name = _("Power Bracer"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING( "A hold item that\n" "promotes Atk gain,\n" "but reduces Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_ATK, .flingPower = 70, }, [ITEM_POWER_BELT] = { .name = _("Power Belt"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING( "A hold item that\n" "promotes Def gain,\n" "but reduces Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_DEF, .flingPower = 70, }, [ITEM_POWER_LENS] = { .name = _("Power Lens"), .pluralName = _("Power Lenses"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING( "Hold item that pro-\n" "motes Sp. Atk gain,\n" "but reduces Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_SPATK, .flingPower = 70, }, [ITEM_POWER_BAND] = { .name = _("Power Band"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING( "Hold item that pro-\n" "motes Sp. Def gain,\n" "but reduces Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_SPDEF, .flingPower = 70, }, [ITEM_POWER_ANKLET] = { .name = _("Power Anklet"), .price = (I_PRICE >= GEN_9) ? 10000 : 3000, .holdEffect = HOLD_EFFECT_POWER_ITEM, .holdEffectParam = POWER_ITEM_BOOST, .description = COMPOUND_STRING( "A hold item that\n" "promotes Spd gain,\n" "but reduces Speed."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = STAT_SPEED, .flingPower = 70, }, // Type-boosting Held Items [ITEM_SILK_SCARF] = { .name = _("Silk Scarf"), .pluralName = _("Silk Scarves"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_NORMAL_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Normal-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_CHARCOAL] = { .name = _("Charcoal"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 9800), .holdEffect = HOLD_EFFECT_FIRE_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Fire-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_MYSTIC_WATER] = { .name = _("Mystic Water"), .pluralName = _("Mystic Water"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_WATER_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Water-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_MAGNET] = { .name = _("Magnet"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_ELECTRIC_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "boosts Electric-\n" "type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_MIRACLE_SEED] = { .name = _("Miracle Seed"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_GRASS_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = sRoseIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_NEVER_MELT_ICE] = { .name = _("Never-MeltIce"), .pluralName = _("Never-MeltIce"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_ICE_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Ice-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_BLACK_BELT] = { .name = _("Black Belt"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_FIGHTING_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "boosts Fighting-\n" "type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_POISON_BARB] = { .name = _("Poison Barb"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_POISON_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Poison-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 70, }, [ITEM_SOFT_SAND] = { .name = _("Soft Sand"), .pluralName = _("Soft Sand"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_GROUND_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Ground-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_SHARP_BEAK] = { .name = _("Sharp Beak"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_FLYING_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Flying-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 50, }, [ITEM_TWISTED_SPOON] = { .name = _("Twisted Spoon"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_PSYCHIC_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = sOddIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_SILVER_POWDER] = { .name = _("Silver Powder"), .pluralName = _("Silver Powder"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_BUG_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Bug-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_HARD_STONE] = { .name = _("Hard Stone"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_ROCK_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = sRockIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_SPELL_TAG] = { .name = _("Spell Tag"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_GHOST_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Ghost-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_DRAGON_FANG] = { .name = _("Dragon Fang"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_DRAGON_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Dragon-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 70, }, [ITEM_BLACK_GLASSES] = { .name = _("Black Glasses"), .pluralName = _("Black Glasses"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100), .holdEffect = HOLD_EFFECT_DARK_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Dark-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_METAL_COAT] = { .name = _("Metal Coat"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 2000 : 100), .holdEffect = HOLD_EFFECT_STEEL_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Steel-type moves."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 30, }, // Choice Items [ITEM_CHOICE_BAND] = { .name = _("Choice Band"), .price = (I_PRICE >= GEN_9) ? 100000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_CHOICE_BAND, .description = COMPOUND_STRING( "Boosts Attack, but\n" "allows the use of\n" "only one move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_CHOICE_SPECS] = { .name = _("Choice Specs"), .pluralName = _("Choice Specs"), .price = (I_PRICE >= GEN_9) ? 100000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_CHOICE_SPECS, .description = COMPOUND_STRING( "Boosts Sp. Atk, but\n" "allows the use of\n" "only one move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_CHOICE_SCARF] = { .name = _("Choice Scarf"), .pluralName = _("Choice Scarves"), .price = (I_PRICE >= GEN_9) ? 100000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_CHOICE_SCARF, .description = COMPOUND_STRING( "Boosts Speed, but\n" "allows the use of\n" "only one move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, // Status Orbs [ITEM_FLAME_ORB] = { .name = _("Flame Orb"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_FLAME_ORB, .description = COMPOUND_STRING( "A bizarre orb that\n" "inflicts a burn on\n" "holder in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_TOXIC_ORB] = { .name = _("Toxic Orb"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_TOXIC_ORB, .description = COMPOUND_STRING( "A bizarre orb that\n" "badly poisons the\n" "holder in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, // Weather Rocks [ITEM_DAMP_ROCK] = { .name = _("Damp Rock"), .price = (I_PRICE >= GEN_9) ? 8000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_DAMP_ROCK, .description = COMPOUND_STRING( "Extends the length\n" "of Rain Dance if\n" "used by the holder."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, [ITEM_HEAT_ROCK] = { .name = _("Heat Rock"), .price = (I_PRICE >= GEN_9) ? 8000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_HEAT_ROCK, .description = COMPOUND_STRING( "Extends the length\n" "of Sunny Day if\n" "used by the holder."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, [ITEM_SMOOTH_ROCK] = { .name = _("Smooth Rock"), .price = (I_PRICE >= GEN_9) ? 8000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_SMOOTH_ROCK, .description = COMPOUND_STRING( "Extends the length\n" "of Sandstorm if\n" "used by the holder."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_ICY_ROCK] = { .name = _("Icy Rock"), .price = (I_PRICE >= GEN_9) ? 8000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_ICY_ROCK, .description = COMPOUND_STRING( "Extends the length\n" "of the move Hail\n" "used by the holder."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 40, }, // Terrain Seeds [ITEM_ELECTRIC_SEED] = { .name = _("Electric Seed"), .price = (I_PRICE >= GEN_9) ? 20000 : 4000, .holdEffect = HOLD_EFFECT_SEEDS, .holdEffectParam = HOLD_EFFECT_PARAM_ELECTRIC_TERRAIN, .description = COMPOUND_STRING( "Boosts Defense on\n" "Electric Terrain,\n" "but only one time."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_PSYCHIC_SEED] = { .name = _("Psychic Seed"), .price = (I_PRICE >= GEN_9) ? 20000 : 4000, .holdEffect = HOLD_EFFECT_SEEDS, .holdEffectParam = HOLD_EFFECT_PARAM_PSYCHIC_TERRAIN, .description = COMPOUND_STRING( "Boosts Sp. Def. on\n" "Psychic Terrain,\n" "but only one time."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_MISTY_SEED] = { .name = _("Misty Seed"), .price = (I_PRICE >= GEN_9) ? 20000 : 4000, .holdEffect = HOLD_EFFECT_SEEDS, .holdEffectParam = HOLD_EFFECT_PARAM_MISTY_TERRAIN, .description = COMPOUND_STRING( "Boosts Sp. Def. on\n" "Misty Terrain,\n" "but only one time."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_GRASSY_SEED] = { .name = _("Grassy Seed"), .price = (I_PRICE >= GEN_9) ? 20000 : 4000, .holdEffect = HOLD_EFFECT_SEEDS, .holdEffectParam = HOLD_EFFECT_PARAM_GRASSY_TERRAIN, .description = COMPOUND_STRING( "Boosts Defense on\n" "Grassy Terrain,\n" "but only one time."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, // Type-activated Stat Modifiers [ITEM_ABSORB_BULB] = { .name = _("Absorb Bulb"), .price = (I_PRICE >= GEN_9) ? 5000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_ABSORB_BULB, .holdEffectParam = 0, .description = COMPOUND_STRING( "Raises Sp. Atk if\n" "the holder is hit by\n" "a Water-type move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_CELL_BATTERY] = { .name = _("Cell Battery"), .pluralName = _("Cell Batteries"), .price = (I_PRICE >= GEN_9) ? 5000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_CELL_BATTERY, .holdEffectParam = 0, .description = COMPOUND_STRING( "Raises Atk if the\n" "holder is hit by an\n" "Electric-type move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_LUMINOUS_MOSS] = { .name = _("Luminous Moss"), .pluralName = _("Luminous Moss"), .price = (I_PRICE >= GEN_9) ? 5000 : ((I_PRICE >= GEN_7) ? 4000 : 1000), .holdEffect = HOLD_EFFECT_LUMINOUS_MOSS, .holdEffectParam = 0, .description = COMPOUND_STRING( "Raises Sp. Def if\n" "the holder is hit by\n" "a Water-type move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_SNOWBALL] = { .name = _("Snowball"), .price = (I_PRICE >= GEN_9) ? 5000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_SNOWBALL, .holdEffectParam = 0, .description = COMPOUND_STRING( "Raises Atk if its\n" "holder is hit by an\n" "Ice-type move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, // Misc. Held Items [ITEM_BRIGHT_POWDER] = { .name = _("Bright Powder"), .pluralName = _("Bright Powder"), .price = (I_PRICE >= GEN_9) ? 30000 : ((I_PRICE >= GEN_7) ? 4000 : 10), .holdEffect = HOLD_EFFECT_EVASION_UP, .holdEffectParam = 10, .description = COMPOUND_STRING( "A hold item that\n" "casts a glare to\n" "reduce accuracy."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_WHITE_HERB] = { .name = _("White Herb"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_RESTORE_STATS, .description = COMPOUND_STRING( "A hold item that\n" "restores any\n" "lowered stat."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_EXP_SHARE] = { .name = _("Exp. Share"), .holdEffect = HOLD_EFFECT_EXP_SHARE, #if I_EXP_SHARE_ITEM >= GEN_6 .price = 0, .description = COMPOUND_STRING( "This device gives\n" "exp. to other\n" "party members."), #else .price = 3000, .description = COMPOUND_STRING( "A hold item that\n" "gets Exp. points\n" "from battles."), #endif .pocket = I_EXP_SHARE_ITEM >= GEN_6 ? POCKET_KEY_ITEMS : POCKET_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_ExpShare, .flingPower = 30, }, [ITEM_QUICK_CLAW] = { .name = _("Quick Claw"), .price = (I_PRICE >= GEN_9) ? 8000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_QUICK_CLAW, .holdEffectParam = 20, .description = COMPOUND_STRING( "A hold item that\n" "occasionally allows\n" "the first strike."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_SOOTHE_BELL] = { .name = _("Soothe Bell"), .price = (I_PRICE >= GEN_9) ? 5000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_FRIENDSHIP_UP, .description = COMPOUND_STRING( "A hold item that\n" "calms spirits and\n" "fosters friendship."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_MENTAL_HERB] = { .name = _("Mental Herb"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_MENTAL_HERB, .description = COMPOUND_STRING( #if B_MENTAL_HERB >= GEN_5 "Snaps Pokémon out\n" "of move-binding\n" "effects."), #else "A hold item that\n" "snaps Pokémon out\n" "of infatuation."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_KINGS_ROCK] = { .name = _("King's Rock"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 5000 : 100), .holdEffect = HOLD_EFFECT_FLINCH, .holdEffectParam = 10, .description = sKingsRockDesc, .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_AMULET_COIN] = { .name = _("Amulet Coin"), .price = (I_PRICE >= GEN_9) ? 30000 : ((I_PRICE >= GEN_7) ? 10000 : 100), .holdEffect = HOLD_EFFECT_DOUBLE_PRIZE, .description = sLuckIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_CLEANSE_TAG] = { .name = _("Cleanse Tag"), .price = (I_PRICE >= GEN_7) ? 5000 : 200, .holdEffect = HOLD_EFFECT_REPEL, .description = sPureIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_SMOKE_BALL] = { .name = _("Smoke Ball"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_CAN_ALWAYS_RUN, .description = COMPOUND_STRING( "A hold item that\n" "assures fleeing\n" "from wild Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_FOCUS_BAND] = { .name = _("Focus Band"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_FOCUS_BAND, .holdEffectParam = 10, .description = COMPOUND_STRING( "A hold item that\n" "occasionally\n" "prevents fainting."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_LUCKY_EGG] = { .name = _("Lucky Egg"), .price = (I_PRICE >= GEN_7) ? 10000 : 200, .holdEffect = HOLD_EFFECT_LUCKY_EGG, .description = COMPOUND_STRING( "A hold item that\n" "boosts Exp. points\n" "earned in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_SCOPE_LENS] = { .name = _("Scope Lens"), .pluralName = _("Scope Lenses"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_SCOPE_LENS, .description = COMPOUND_STRING( "A hold item that\n" "improves the\n" "critical-hit rate."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_LEFTOVERS] = { .name = _("Leftovers"), .pluralName = _("Leftovers"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_LEFTOVERS, .holdEffectParam = 10, .description = COMPOUND_STRING( "A hold item that\n" "gradually restores\n" "HP in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_SHELL_BELL] = { .name = _("Shell Bell"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_SHELL_BELL, .holdEffectParam = 8, .description = COMPOUND_STRING( "A hold item that\n" "restores HP upon\n" "striking the foe."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_WIDE_LENS] = { .name = _("Wide Lens"), .pluralName = _("Wide Lenses"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_WIDE_LENS, .holdEffectParam = 10, .description = COMPOUND_STRING( "A magnifying lens\n" "that boosts the\n" "accuracy of moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_MUSCLE_BAND] = { .name = _("Muscle Band"), .price = (I_PRICE >= GEN_9) ? 8000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_MUSCLE_BAND, .holdEffectParam = 10, .description = COMPOUND_STRING( "A headband that\n" "boosts the power of\n" "physical moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_WISE_GLASSES] = { .name = _("Wise Glasses"), .pluralName = _("Wise Glasses"), .price = (I_PRICE >= GEN_9) ? 8000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_WISE_GLASSES, .holdEffectParam = 10, .description = COMPOUND_STRING( "A pair of glasses\n" "that ups the power\n" "of special moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_EXPERT_BELT] = { .name = _("Expert Belt"), .price = (I_PRICE >= GEN_9) ? 30000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_EXPERT_BELT, .holdEffectParam = 20, .description = COMPOUND_STRING( "A belt that boosts\n" "the power of super\n" "effective moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_LIGHT_CLAY] = { .name = _("Light Clay"), .pluralName = _("Light Clay"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_LIGHT_CLAY, .description = COMPOUND_STRING( "Extends the length\n" "of barrier moves\n" "used by the holder."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_LIFE_ORB] = { .name = _("Life Orb"), .price = (I_PRICE >= GEN_9) ? 50000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_LIFE_ORB, .description = COMPOUND_STRING( "Boosts the power of\n" "moves at the cost\n" "of some HP per turn."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_POWER_HERB] = { .name = _("Power Herb"), .price = (I_PRICE >= GEN_9) ? 30000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_POWER_HERB, .description = COMPOUND_STRING( "Allows immediate\n" "use of a move that\n" "charges first."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_FOCUS_SASH] = { .name = _("Focus Sash"), .pluralName = _("Focus Sashes"), .price = (I_PRICE >= GEN_9) ? 50000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_FOCUS_SASH, .description = COMPOUND_STRING( "If the holder has\n" "full HP, it endures\n" "KO hits with 1 HP."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_ZOOM_LENS] = { .name = _("Zoom Lens"), .pluralName = _("Zoom Lenses"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_ZOOM_LENS, .holdEffectParam = 20, .description = COMPOUND_STRING( "If the holder moves\n" "after the foe, it'll\n" "boost accuracy."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_METRONOME] = { .name = _("Metronome"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_METRONOME, .holdEffectParam = 20, .description = COMPOUND_STRING( "A held item that\n" "boosts a move used\n" "consecutively."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_IRON_BALL] = { .name = _("Iron Ball"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_IRON_BALL, .description = COMPOUND_STRING( "Cuts Speed and lets\n" "Flying-types be hit\n" "by Ground moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 130, }, [ITEM_LAGGING_TAIL] = { .name = _("Lagging Tail"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_LAGGING_TAIL, .description = sFullIncenseDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_DESTINY_KNOT] = { .name = _("Destiny Knot"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_DESTINY_KNOT, .description = COMPOUND_STRING( "If the holder falls\n" "in love, the foe\n" "does too."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_BLACK_SLUDGE] = { .name = _("Black Sludge"), .pluralName = _("Black Sludge"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_BLACK_SLUDGE, .description = COMPOUND_STRING( "Gradually restores\n" "HP of Poison-types.\n" "Damages others."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_GRIP_CLAW] = { .name = _("Grip Claw"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_GRIP_CLAW, .description = COMPOUND_STRING( "Makes binding moves\n" "used by the holder\n" "go on for 7 turns."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 90, }, [ITEM_STICKY_BARB] = { .name = _("Sticky Barb"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_STICKY_BARB, .description = COMPOUND_STRING( "Damages the holder\n" "each turn. May latch\n" "on to foes."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_SHED_SHELL] = { .name = _("Shed Shell"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 100), .holdEffect = HOLD_EFFECT_SHED_SHELL, .description = COMPOUND_STRING( "Enables the holder\n" "to switch out of\n" "battle without fail."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_BIG_ROOT] = { .name = _("Big Root"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_BIG_ROOT, .holdEffectParam = 30, .description = COMPOUND_STRING( "A held item that\n" "boosts the power of\n" "HP-stealing moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_RAZOR_CLAW] = { .name = _("Razor Claw"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 5000 : 2100), .holdEffect = HOLD_EFFECT_SCOPE_LENS, .description = COMPOUND_STRING( "A hooked claw that\n" "ups the holder's\n" "critical-hit ratio."), .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_RAZOR_FANG] = { .name = _("Razor Fang"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 5000 : 2100), .holdEffect = HOLD_EFFECT_FLINCH, .holdEffectParam = 10, .description = sKingsRockDesc, .pocket = POCKET_ITEMS, .type = EVO_HELD_ITEM_TYPE, .fieldUseFunc = EVO_HELD_ITEM_FIELD_FUNC, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_EVIOLITE] = { .name = _("Eviolite"), .price = (I_PRICE >= GEN_9) ? 50000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_EVIOLITE, .holdEffectParam = 50, .description = COMPOUND_STRING( "Raises the Def and\n" "Sp. Def of Pokémon\n" "that can evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 40, }, [ITEM_FLOAT_STONE] = { .name = _("Float Stone"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_FLOAT_STONE, .description = COMPOUND_STRING( "It's so light that\n" "when held, it halves\n" "a Pokémon's weight."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_ROCKY_HELMET] = { .name = _("Rocky Helmet"), .price = (I_PRICE >= GEN_9) ? 50000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_ROCKY_HELMET, .holdEffectParam = 0, .description = COMPOUND_STRING( "Hurts the foe if\n" "they touch its\n" "holder."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, [ITEM_AIR_BALLOON] = { .name = _("Air Balloon"), .price = (I_PRICE >= GEN_9) ? 15000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_AIR_BALLOON, .holdEffectParam = 0, .description = COMPOUND_STRING( "Elevates the holder\n" "in the air. If hit,\n" "this item will burst."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_RED_CARD] = { .name = _("Red Card"), .price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_RED_CARD, .holdEffectParam = 0, .description = COMPOUND_STRING( "Switches out the\n" "foe if they hit the\n" "holder."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_RING_TARGET] = { .name = _("Ring Target"), .price = (I_PRICE >= GEN_9) ? 10000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_RING_TARGET, .holdEffectParam = 0, .description = COMPOUND_STRING( "Moves that wouldn't\n" "have effect will\n" "land on its holder."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_BINDING_BAND] = { .name = _("Binding Band"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_BINDING_BAND, .description = COMPOUND_STRING( "Increases the\n" "power of binding\n" "moves when held."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_EJECT_BUTTON] = { .name = _("Eject Button"), .price = (I_PRICE >= GEN_9) ? 30000 : ((I_PRICE >= GEN_7) ? 4000 : 200), .holdEffect = HOLD_EFFECT_EJECT_BUTTON, .holdEffectParam = 0, .description = COMPOUND_STRING( "Switches out the\n" "user if they're hit\n" "by the foe."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_WEAKNESS_POLICY] = { .name = _("WeaknssPolicy"), .pluralName = _("WeaknssPolicies"), .price = (I_PRICE >= GEN_9) ? 50000 : 1000, .holdEffect = HOLD_EFFECT_WEAKNESS_POLICY, .holdEffectParam = 0, .description = COMPOUND_STRING( "If hit by a Super\n" "Effective move, ups\n" "Atk and Sp. Atk."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_ASSAULT_VEST] = { .name = _("Assault Vest"), .price = (I_PRICE >= GEN_9) ? 50000 : 1000, .holdEffect = HOLD_EFFECT_ASSAULT_VEST, .holdEffectParam = 50, .description = COMPOUND_STRING( "Raises Sp. Def but\n" "prevents the use\n" "of status moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_SAFETY_GOGGLES] = { .name = _("SafetyGoggles"), .pluralName = _("SafetyGoggles"), .price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 1000), .holdEffect = HOLD_EFFECT_SAFETY_GOGGLES, .description = COMPOUND_STRING( "Protect from\n" "weather damage and\n" "powder moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_ADRENALINE_ORB] = { .name = _("AdrenalineOrb"), .price = (I_PRICE >= GEN_9) ? 5000 : ((I_PRICE >= GEN_8) ? 4000 : 300), .holdEffect = HOLD_EFFECT_ADRENALINE_ORB, .description = COMPOUND_STRING( "Boosts Speed if the\n" "user is intimidated,\n" "but only one time."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_TERRAIN_EXTENDER] = { .name = _("TerainExtendr"), .price = (I_PRICE >= GEN_9) ? 15000 : 4000, .holdEffect = HOLD_EFFECT_TERRAIN_EXTENDER, .description = COMPOUND_STRING( "Extends the length\n" "of the active\n" "battle terrain."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, [ITEM_PROTECTIVE_PADS] = { .name = _("ProtectvePads"), .pluralName = _("ProtectvePads"), .price = (I_PRICE >= GEN_9) ? 15000 : 4000, .holdEffect = HOLD_EFFECT_PROTECTIVE_PADS, .description = COMPOUND_STRING( "Guard the holder\n" "from contact move\n" "effects."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_THROAT_SPRAY] = { .name = _("Throat Spray"), .price = (I_PRICE >= GEN_9) ? 20000 : 4000, .holdEffect = HOLD_EFFECT_THROAT_SPRAY, .description = COMPOUND_STRING( "Raises Sp. Atk. if\n" "the holder uses a\n" "sound-based move."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_EJECT_PACK] = { .name = _("Eject Pack"), .price = (I_PRICE >= GEN_9) ? 30000 : 4000, .holdEffect = HOLD_EFFECT_EJECT_PACK, .description = COMPOUND_STRING( "Forces the user to\n" "switch if its stats\n" "are lowered."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 50, }, [ITEM_HEAVY_DUTY_BOOTS] = { .name = _("Heavy-DtyBts"), .pluralName = _("Heavy-DtyBts"), .price = (I_PRICE >= GEN_9) ? 20000 : 4000, .holdEffect = HOLD_EFFECT_HEAVY_DUTY_BOOTS, .description = COMPOUND_STRING( "Boots that prevent\n" "effects of traps\n" "set in the field."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_BLUNDER_POLICY] = { .name = _("BlundrPolicy"), .pluralName = _("BlundrPolicies"), .price = (I_PRICE >= GEN_9) ? 30000 : 4000, .holdEffect = HOLD_EFFECT_BLUNDER_POLICY, .description = COMPOUND_STRING( "Raises Speed if\n" "the user misses\n" "due to Accuracy."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 80, }, [ITEM_ROOM_SERVICE] = { .name = _("Room Service"), .price = (I_PRICE >= GEN_9) ? 20000 : 4000, .holdEffect = HOLD_EFFECT_ROOM_SERVICE, .description = COMPOUND_STRING( "Lowers Speed if\n" "Trick Room is\n" "active."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 100, }, [ITEM_UTILITY_UMBRELLA] = { .name = _("UtltyUmbrlla"), .price = (I_PRICE >= GEN_9) ? 15000 : 4000, .holdEffect = HOLD_EFFECT_UTILITY_UMBRELLA, .description = COMPOUND_STRING( "An umbrella that\n" "protects from\n" "weather effects."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, // Berries [ITEM_CHERI_BERRY] = { .name = _("Cheri Berry"), .pluralName = _("Cheri Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_PAR, .description = COMPOUND_STRING( "A hold item that\n" "heals paralysis\n" "in battle."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_ParalyzeHeal, .flingPower = 10, }, [ITEM_CHESTO_BERRY] = { .name = _("Chesto Berry"), .pluralName = _("Chesto Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_SLP, .description = COMPOUND_STRING( "A hold item that\n" "awakens Pokémon\n" "in battle."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_Awakening, .flingPower = 10, }, [ITEM_PECHA_BERRY] = { .name = _("Pecha Berry"), .pluralName = _("Pecha Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_PSN, .description = COMPOUND_STRING( "A hold item that\n" "heals poisoning\n" "in battle."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_Antidote, .flingPower = 10, }, [ITEM_RAWST_BERRY] = { .name = _("Rawst Berry"), .pluralName = _("Rawst Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_BRN, .description = COMPOUND_STRING( "A hold item that\n" "heals a burn in\n" "battle."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_BurnHeal, .flingPower = 10, }, [ITEM_ASPEAR_BERRY] = { .name = _("Aspear Berry"), .pluralName = _("Aspear Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_FRZ, .description = COMPOUND_STRING( "A hold item that\n" "defrosts Pokémon\n" "in battle."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_IceHeal, .flingPower = 10, }, [ITEM_LEPPA_BERRY] = { .name = _("Leppa Berry"), .pluralName = _("Leppa Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESTORE_PP, .holdEffectParam = 10, .description = COMPOUND_STRING( "A hold item that\n" "restores 10 PP in\n" "battle."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU_MOVES, .fieldUseFunc = ItemUseOutOfBattle_PPRecovery, .battleUsage = EFFECT_ITEM_RESTORE_PP, .effect = gItemEffect_LeppaBerry, .flingPower = 10, }, [ITEM_ORAN_BERRY] = { .name = _("Oran Berry"), .pluralName = _("Oran Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESTORE_HP, .holdEffectParam = 10, .description = COMPOUND_STRING( "A hold item that\n" "restores 10 HP in\n" "battle."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_OranBerry, .flingPower = 10, }, [ITEM_PERSIM_BERRY] = { .name = _("Persim Berry"), .pluralName = _("Persim Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_CONFUSION, .description = COMPOUND_STRING( "A hold item that\n" "heals confusion\n" "in battle."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_PersimBerry, .flingPower = 10, }, [ITEM_LUM_BERRY] = { .name = _("Lum Berry"), .pluralName = _("Lum Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CURE_STATUS, .description = COMPOUND_STRING( "A hold item that\n" "heals any status\n" "problem in battle."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .effect = gItemEffect_FullHeal, .flingPower = 10, }, [ITEM_SITRUS_BERRY] = { .name = _("Sitrus Berry"), .pluralName = _("Sitrus Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, #if I_SITRUS_BERRY_HEAL >= GEN_4 .holdEffect = HOLD_EFFECT_RESTORE_PCT_HP, .holdEffectParam = 25, .description = COMPOUND_STRING( "A hold item that\n" "restores the user's\n" "HP a little."), #else .holdEffect = HOLD_EFFECT_RESTORE_HP, .holdEffectParam = 30, .description = COMPOUND_STRING( "A hold item that\n" "restores 30 HP in\n" "battle."), #endif .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_SitrusBerry, .flingPower = 10, }, [ITEM_FIGY_BERRY] = { .name = _("Figy Berry"), .pluralName = _("Figy Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CONFUSE_SPICY, .holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION, .description = sFigyBerryDesc, .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_WIKI_BERRY] = { .name = _("Wiki Berry"), .pluralName = _("Wiki Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CONFUSE_DRY, .holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION, .description = sFigyBerryDesc, .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_MAGO_BERRY] = { .name = _("Mago Berry"), .pluralName = _("Mago Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CONFUSE_SWEET, .holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION, .description = sFigyBerryDesc, .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_AGUAV_BERRY] = { .name = _("Aguav Berry"), .pluralName = _("Aguav Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CONFUSE_BITTER, .holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION, .description = sFigyBerryDesc, .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_IAPAPA_BERRY] = { .name = _("Iapapa Berry"), .pluralName = _("Iapapa Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CONFUSE_SOUR, .holdEffectParam = CONFUSE_BERRY_HEAL_FRACTION, .description = sFigyBerryDesc, .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_RAZZ_BERRY] = { .name = _("Razz Berry"), .pluralName = _("Razz Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Razz."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_BLUK_BERRY] = { .name = _("Bluk Berry"), .pluralName = _("Bluk Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Bluk."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_NANAB_BERRY] = { .name = _("Nanab Berry"), .pluralName = _("Nanab Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Nanab."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_WEPEAR_BERRY] = { .name = _("Wepear Berry"), .pluralName = _("Wepear Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Wepear."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_PINAP_BERRY] = { .name = _("Pinap Berry"), .pluralName = _("Pinap Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Pinap."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_POMEG_BERRY] = { .name = _("Pomeg Berry"), .pluralName = _("Pomeg Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "Makes a Pokémon\n" "friendly but lowers\n" "base HP."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, .effect = gItemEffect_PomegBerry, .flingPower = 10, }, [ITEM_KELPSY_BERRY] = { .name = _("Kelpsy Berry"), .pluralName = _("Kelpsy Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "Makes a Pokémon\n" "friendly but lowers\n" "base Attack."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, .effect = gItemEffect_KelpsyBerry, .flingPower = 10, }, [ITEM_QUALOT_BERRY] = { .name = _("Qualot Berry"), .pluralName = _("Qualot Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "Makes a Pokémon\n" "friendly but lowers\n" "base Defense."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, .effect = gItemEffect_QualotBerry, .flingPower = 10, }, [ITEM_HONDEW_BERRY] = { .name = _("Hondew Berry"), .pluralName = _("Hondew Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "Makes a Pokémon\n" "friendly but lowers\n" "base Sp. Atk."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, .effect = gItemEffect_HondewBerry, .flingPower = 10, }, [ITEM_GREPA_BERRY] = { .name = _("Grepa Berry"), .pluralName = _("Grepa Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "Makes a Pokémon\n" "friendly but lowers\n" "base Sp. Def."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, .effect = gItemEffect_GrepaBerry, .flingPower = 10, }, [ITEM_TAMATO_BERRY] = { .name = _("Tamato Berry"), .pluralName = _("Tamato Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "Makes a Pokémon\n" "friendly but lowers\n" "base Speed."), .pocket = POCKET_BERRIES, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ReduceEV, .effect = gItemEffect_TamatoBerry, .flingPower = 10, }, [ITEM_CORNN_BERRY] = { .name = _("Cornn Berry"), .pluralName = _("Cornn Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Cornn."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_MAGOST_BERRY] = { .name = _("Magost Berry"), .pluralName = _("Magost Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Magost."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_RABUTA_BERRY] = { .name = _("Rabuta Berry"), .pluralName = _("Rabuta Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Rabuta."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_NOMEL_BERRY] = { .name = _("Nomel Berry"), .pluralName = _("Nomel Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Nomel."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_SPELON_BERRY] = { .name = _("Spelon Berry"), .pluralName = _("Spelon Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Spelon."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_PAMTRE_BERRY] = { .name = _("Pamtre Berry"), .pluralName = _("Pamtre Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Pamtre."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_WATMEL_BERRY] = { .name = _("Watmel Berry"), .pluralName = _("Watmel Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Watmel."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_DURIN_BERRY] = { .name = _("Durin Berry"), .pluralName = _("Durin Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Durin."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_BELUE_BERRY] = { .name = _("Belue Berry"), .pluralName = _("Belue Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow Belue."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_CHILAN_BERRY] = { .name = _("Chilan Berry"), .pluralName = _("Chilan Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_NORMAL, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Normal\n" "move."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_OCCA_BERRY] = { .name = _("Occa Berry"), .pluralName = _("Occa Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_FIRE, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Fire\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_PASSHO_BERRY] = { .name = _("Passho Berry"), .pluralName = _("Passho Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_WATER, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Water\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_WACAN_BERRY] = { .name = _("Wacan Berry"), .pluralName = _("Wacan Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_ELECTRIC, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Electric\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_RINDO_BERRY] = { .name = _("Rindo Berry"), .pluralName = _("Rindo Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_GRASS, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Grass\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_YACHE_BERRY] = { .name = _("Yache Berry"), .pluralName = _("Yache Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_ICE, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Ice\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_CHOPLE_BERRY] = { .name = _("Chople Berry"), .pluralName = _("Chople Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_FIGHTING, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Fighting\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_KEBIA_BERRY] = { .name = _("Kebia Berry"), .pluralName = _("Kebia Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_POISON, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Poison\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_SHUCA_BERRY] = { .name = _("Shuca Berry"), .pluralName = _("Shuca Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_GROUND, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Ground\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_COBA_BERRY] = { .name = _("Coba Berry"), .pluralName = _("Coba Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_FLYING, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Flying\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_PAYAPA_BERRY] = { .name = _("Payapa Berry"), .pluralName = _("Payapa Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_PSYCHIC, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Psychic\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_TANGA_BERRY] = { .name = _("Tanga Berry"), .pluralName = _("Tanga Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_BUG, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Bug\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_CHARTI_BERRY] = { .name = _("Charti Berry"), .pluralName = _("Charti Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_ROCK, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Rock\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_KASIB_BERRY] = { .name = _("Kasib Berry"), .pluralName = _("Kasib Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_GHOST, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Ghost\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_HABAN_BERRY] = { .name = _("Haban Berry"), .pluralName = _("Haban Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_DRAGON, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Dragon\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_COLBUR_BERRY] = { .name = _("Colbur Berry"), .pluralName = _("Colbur Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_DARK, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Dark\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_BABIRI_BERRY] = { .name = _("Babiri Berry"), .pluralName = _("Babiri Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_STEEL, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Steel\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_ROSELI_BERRY] = { .name = _("Roseli Berry"), .pluralName = _("Roseli Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RESIST_BERRY, .holdEffectParam = TYPE_FAIRY, .description = COMPOUND_STRING( "A hold item that\n" "weakens a Fairy\n" "move if weak to it."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_LIECHI_BERRY] = { .name = _("Liechi Berry"), .pluralName = _("Liechi Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_ATTACK_UP, .holdEffectParam = 4, .description = COMPOUND_STRING( "A hold item that\n" "raises Attack in\n" "a pinch."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_GANLON_BERRY] = { .name = _("Ganlon Berry"), .pluralName = _("Ganlon Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_DEFENSE_UP, .holdEffectParam = 4, .description = COMPOUND_STRING( "A hold item that\n" "raises Defense in\n" "a pinch."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_SALAC_BERRY] = { .name = _("Salac Berry"), .pluralName = _("Salac Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_SPEED_UP, .holdEffectParam = 4, .description = COMPOUND_STRING( "A hold item that\n" "raises Speed in\n" "a pinch."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_PETAYA_BERRY] = { .name = _("Petaya Berry"), .pluralName = _("Petaya Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_SP_ATTACK_UP, .holdEffectParam = 4, .description = COMPOUND_STRING( "A hold item that\n" "raises Sp. Atk in\n" "a pinch."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_APICOT_BERRY] = { .name = _("Apicot Berry"), .pluralName = _("Apicot Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_SP_DEFENSE_UP, .holdEffectParam = 4, .description = COMPOUND_STRING( "A hold item that\n" "raises Sp. Def in\n" "a pinch."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_LANSAT_BERRY] = { .name = _("Lansat Berry"), .pluralName = _("Lansat Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CRITICAL_UP, .holdEffectParam = 4, .description = COMPOUND_STRING( "A hold item that\n" "ups the critical-\n" "hit rate in a pinch."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_STARF_BERRY] = { .name = _("Starf Berry"), .pluralName = _("Starf Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_RANDOM_STAT_UP, .holdEffectParam = 4, .description = COMPOUND_STRING( "A hold item that\n" "sharply boosts a\n" "stat in a pinch."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_ENIGMA_BERRY] = { .name = _("Enigma Berry"), .pluralName = _("Enigma Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_ENIGMA_BERRY, .description = COMPOUND_STRING( "A hold item that\n" "heals from super\n" "effective moves."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_MICLE_BERRY] = { .name = _("Micle Berry"), .pluralName = _("Micle Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_MICLE_BERRY, .holdEffectParam = 4, .description = COMPOUND_STRING( "When held, it ups\n" "the Accuracy of a\n" "move in a pinch."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_CUSTAP_BERRY] = { .name = _("Custap Berry"), .pluralName = _("Custap Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_CUSTAP_BERRY, .holdEffectParam = 4, .description = COMPOUND_STRING( "It allows a Pokémon\n" "in a pinch to move\n" "first just once."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_JABOCA_BERRY] = { .name = _("Jaboca Berry"), .pluralName = _("Jaboca Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_JABOCA_BERRY, .description = COMPOUND_STRING( "If hit by a physical\n" "move, it will hurt\n" "the attacker a bit."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_ROWAP_BERRY] = { .name = _("Rowap Berry"), .pluralName = _("Rowap Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_ROWAP_BERRY, .description = COMPOUND_STRING( "If hit by a special\n" "move, it will hurt\n" "the attacker a bit."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_KEE_BERRY] = { .name = _("Kee Berry"), .pluralName = _("Kee Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_KEE_BERRY, .description = COMPOUND_STRING( "If hit by a physical\n" "move, it raises the\n" "Defense a bit."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_MARANGA_BERRY] = { .name = _("Maranga Berry"), .pluralName = _("Maranga Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .holdEffect = HOLD_EFFECT_MARANGA_BERRY, .description = COMPOUND_STRING( "If hit by a special\n" "move, it raises the\n" "Sp. Def. a bit."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_ENIGMA_BERRY_E_READER] = { .name = _("Enigma Berry"), .pluralName = _("Enigma Berries"), .price = (I_BERRY_PRICE >= GEN_8) ? 80 : 20, .description = COMPOUND_STRING( "{POKEBLOCK} ingredient.\n" "Plant in loamy soil\n" "to grow a mystery."), .pocket = POCKET_BERRIES, .type = ITEM_USE_BAG_MENU, // Type handled by ItemUseOutOfBattle_EnigmaBerry .fieldUseFunc = ItemUseOutOfBattle_EnigmaBerry, .battleUsage = EFFECT_ITEM_ENIGMA_BERRY_EREADER, .flingPower = 10, }, // TMs/HMs. They don't have a set flingPower, as that's handled by GetFlingPowerFromItemId. [ITEM_TM_FOCUS_PUNCH] = { .name = _("TM01"), .price = 3000, .description = COMPOUND_STRING( "Powerful, but makes\n" "the user flinch if\n" "hit by the foe."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_FOCUS_PUNCH, }, [ITEM_TM_DRAGON_CLAW] = { .name = _("TM02"), .price = 3000, .description = COMPOUND_STRING( "Hooks and slashes\n" "the foe with long,\n" "sharp claws."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_DRAGON_CLAW, }, [ITEM_TM_WATER_PULSE] = { .name = _("TM03"), .price = 3000, .description = COMPOUND_STRING( "Generates an\n" "ultrasonic wave\n" "that may confuse."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_WATER_PULSE, }, [ITEM_TM_CALM_MIND] = { .name = _("TM04"), .price = 3000, .description = COMPOUND_STRING( "Raises Sp. Atk and\n" "Sp. Def by focusing\n" "the mind."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_CALM_MIND, }, [ITEM_TM_ROAR] = { .name = _("TM05"), .price = 1000, .description = COMPOUND_STRING( "A savage roar that\n" "makes the foe flee \n" "to end the battle."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_ROAR, }, [ITEM_TM_TOXIC] = { .name = _("TM06"), .price = 3000, .description = COMPOUND_STRING( "Poisons the foe\n" "with a toxin that\n" "gradually worsens."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_TOXIC, }, [ITEM_TM_HAIL] = { .name = _("TM07"), .price = 3000, .description = COMPOUND_STRING( "Creates a hailstorm\n" "that damages all\n" "types except Ice."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_HAIL, }, [ITEM_TM_BULK_UP] = { .name = _("TM08"), .price = 3000, .description = COMPOUND_STRING( "Bulks up the body\n" "to boost both\n" "Attack & Defense."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_BULK_UP, }, [ITEM_TM_BULLET_SEED] = { .name = _("TM09"), .price = 3000, .description = COMPOUND_STRING( "Shoots 2 to 5 seeds\n" "in a row to strike\n" "the foe."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_BULLET_SEED, }, [ITEM_TM_HIDDEN_POWER] = { .name = _("TM10"), .price = 3000, .description = COMPOUND_STRING( "The attack power\n" "varies among\n" "different Pokémon."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_HIDDEN_POWER, }, [ITEM_TM_SUNNY_DAY] = { .name = _("TM11"), .price = 2000, .description = COMPOUND_STRING( "Raises the power of\n" "Fire-type moves\n" "for 5 turns."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_SUNNY_DAY, }, [ITEM_TM_TAUNT] = { .name = _("TM12"), .price = 3000, .description = COMPOUND_STRING( "Enrages the foe so\n" "it can only use\n" "attack moves."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_TAUNT, }, [ITEM_TM_ICE_BEAM] = { .name = _("TM13"), .price = 3000, .description = COMPOUND_STRING( "Fires an icy cold\n" "beam that may\n" #if B_USE_FROSTBITE == TRUE "inflict frostbite."), #else "freeze the foe."), #endif .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_ICE_BEAM, }, [ITEM_TM_BLIZZARD] = { .name = _("TM14"), .price = 5500, .description = COMPOUND_STRING( #if B_USE_FROSTBITE == TRUE "A snow-and-wind\n" "attack that may\n" "inflict frostbite."), #else "A brutal snow-and-\n" "wind attack that\n" "may freeze the foe."), #endif .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_BLIZZARD, }, [ITEM_TM_HYPER_BEAM] = { .name = _("TM15"), .price = 7500, .description = COMPOUND_STRING( "Powerful, but needs\n" "recharging the\n" "next turn."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_HYPER_BEAM, }, [ITEM_TM_LIGHT_SCREEN] = { .name = _("TM16"), .price = 3000, .description = COMPOUND_STRING( "Creates a wall of\n" "light that lowers\n" "Sp. Atk damage."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_LIGHT_SCREEN, }, [ITEM_TM_PROTECT] = { .name = _("TM17"), .price = 3000, .description = COMPOUND_STRING( "Negates all damage,\n" "but may fail if used\n" "in succession."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_PROTECT, }, [ITEM_TM_RAIN_DANCE] = { .name = _("TM18"), .price = 2000, .description = COMPOUND_STRING( "Raises the power of\n" "Water-type moves\n" "for 5 turns."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_RAIN_DANCE, }, [ITEM_TM_GIGA_DRAIN] = { .name = _("TM19"), .price = 3000, .description = COMPOUND_STRING( "Recovers half the\n" "HP of the damage \n" "this move inflicts."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_GIGA_DRAIN, }, [ITEM_TM_SAFEGUARD] = { .name = _("TM20"), .price = 3000, .description = COMPOUND_STRING( "Prevents status\n" "abnormality with a\n" "mystical power."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_SAFEGUARD, }, [ITEM_TM_FRUSTRATION] = { .name = _("TM21"), .price = 1000, .description = COMPOUND_STRING( "The less the user\n" "likes you, the more\n" "powerful this move."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_FRUSTRATION, }, [ITEM_TM_SOLAR_BEAM] = { .name = _("TM22"), .price = 3000, .description = COMPOUND_STRING( "Absorbs sunlight in\n" "the 1st turn, then\n" "attacks next turn."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_SOLAR_BEAM, }, [ITEM_TM_IRON_TAIL] = { .name = _("TM23"), .price = 3000, .description = COMPOUND_STRING( "Slams the foe with\n" "a hard tail. It may\n" "lower Defense."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_IRON_TAIL, }, [ITEM_TM_THUNDERBOLT] = { .name = _("TM24"), .price = 3000, .description = COMPOUND_STRING( "A powerful electric\n" "attack that may\n" "cause paralysis."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_THUNDERBOLT, }, [ITEM_TM_THUNDER] = { .name = _("TM25"), .price = 5500, .description = COMPOUND_STRING( "Strikes the foe\n" "with a thunderbolt.\n" "It may paralyze."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_THUNDER, }, [ITEM_TM_EARTHQUAKE] = { .name = _("TM26"), .price = 3000, .description = COMPOUND_STRING( "Causes a quake\n" "that has no effect\n" "on flying foes."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_EARTHQUAKE, }, [ITEM_TM_RETURN] = { .name = _("TM27"), .price = 1000, .description = COMPOUND_STRING( "The more the user\n" "likes you, the more\n" "powerful this move."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_RETURN, }, [ITEM_TM_DIG] = { .name = _("TM28"), .price = 2000, .description = COMPOUND_STRING( "Digs underground\n" "the 1st turn, then\n" "strikes next turn."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_DIG, }, [ITEM_TM_PSYCHIC] = { .name = _("TM29"), .price = 2000, .description = COMPOUND_STRING( "A powerful psychic\n" "attack that may\n" "lower Sp. Def."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_PSYCHIC, }, [ITEM_TM_SHADOW_BALL] = { .name = _("TM30"), .price = 3000, .description = COMPOUND_STRING( "Hurls a dark lump\n" "at the foe. It may\n" "lower Sp. Def."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_SHADOW_BALL, }, [ITEM_TM_BRICK_BREAK] = { .name = _("TM31"), .price = 3000, .description = COMPOUND_STRING( "Destroys barriers\n" "like Light Screen\n" "and causes damage."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_BRICK_BREAK, }, [ITEM_TM_DOUBLE_TEAM] = { .name = _("TM32"), .price = 2000, .description = COMPOUND_STRING( "Creates illusory\n" "copies to enhance\n" "elusiveness."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_DOUBLE_TEAM, }, [ITEM_TM_REFLECT] = { .name = _("TM33"), .price = 3000, .description = COMPOUND_STRING( "Creates a wall of\n" "light that weakens\n" "physical attacks."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_REFLECT, }, [ITEM_TM_SHOCK_WAVE] = { .name = _("TM34"), .price = 3000, .description = COMPOUND_STRING( "Zaps the foe with a\n" "jolt of electricity\n" "that never misses."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_SHOCK_WAVE, }, [ITEM_TM_FLAMETHROWER] = { .name = _("TM35"), .price = 3000, .description = COMPOUND_STRING( "Looses a stream of\n" "fire that may burn\n" "the foe."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_FLAMETHROWER, }, [ITEM_TM_SLUDGE_BOMB] = { .name = _("TM36"), .price = 1000, .description = COMPOUND_STRING( "Hurls sludge at the\n" "foe. It may poison\n" "the foe."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_SLUDGE_BOMB, }, [ITEM_TM_SANDSTORM] = { .name = _("TM37"), .price = 2000, .description = COMPOUND_STRING( "Causes a sandstorm\n" "that hits the foe\n" "over several turns."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_SANDSTORM, }, [ITEM_TM_FIRE_BLAST] = { .name = _("TM38"), .price = 5500, .description = COMPOUND_STRING( "A powerful fire\n" "attack that may\n" "burn the foe."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_FIRE_BLAST, }, [ITEM_TM_ROCK_TOMB] = { .name = _("TM39"), .price = 3000, .description = COMPOUND_STRING( "Stops the foe from\n" "moving with rocks.\n" "May lower Speed."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_ROCK_TOMB, }, [ITEM_TM_AERIAL_ACE] = { .name = _("TM40"), .price = 3000, .description = COMPOUND_STRING( "An extremely fast\n" "attack that can't\n" "be avoided."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_AERIAL_ACE, }, [ITEM_TM_TORMENT] = { .name = _("TM41"), .price = 3000, .description = COMPOUND_STRING( "Prevents the foe\n" "from using the same\n" "move in a row."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_TORMENT, }, [ITEM_TM_FACADE] = { .name = _("TM42"), .price = 3000, .description = COMPOUND_STRING( "Raises Attack when\n" "poisoned, burned,\n" "or paralyzed."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_FACADE, }, [ITEM_TM_SECRET_POWER] = { .name = _("TM43"), .price = 3000, .description = COMPOUND_STRING( "Adds an effect to\n" "attack depending\n" "on the location."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_SECRET_POWER, }, [ITEM_TM_REST] = { .name = _("TM44"), .price = 3000, .description = COMPOUND_STRING( "The user sleeps for\n" "2 turns to restore\n" "health and status."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_REST, }, [ITEM_TM_ATTRACT] = { .name = _("TM45"), .price = 3000, .description = COMPOUND_STRING( "Makes it tough to\n" "attack a foe of the\n" "opposite gender."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_ATTRACT, }, [ITEM_TM_THIEF] = { .name = _("TM46"), .price = 3000, .description = COMPOUND_STRING( "While attacking,\n" "it may steal the\n" "foe's held item."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_THIEF, }, [ITEM_TM_STEEL_WING] = { .name = _("TM47"), .price = 3000, .description = COMPOUND_STRING( "Spreads hard-\n" "edged wings and\n" "slams into the foe."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_STEEL_WING, }, [ITEM_TM_SKILL_SWAP] = { .name = _("TM48"), .price = 3000, .description = COMPOUND_STRING( "Switches abilities\n" "with the foe on the\n" "turn this is used."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_SKILL_SWAP, }, [ITEM_TM_SNATCH] = { .name = _("TM49"), .price = 3000, .description = COMPOUND_STRING( "Steals the effects\n" "of the move the foe\n" "is trying to use."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_SNATCH, }, [ITEM_TM_OVERHEAT] = { .name = _("TM50"), .price = 3000, .description = COMPOUND_STRING( "Enables full-power\n" "attack, but sharply\n" "lowers Sp. Atk."), .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_OVERHEAT, }, [ITEM_TM51] = { .name = _("TM51"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM52] = { .name = _("TM52"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM53] = { .name = _("TM53"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM54] = { .name = _("TM54"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM55] = { .name = _("TM55"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM56] = { .name = _("TM56"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM57] = { .name = _("TM57"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM58] = { .name = _("TM58"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM59] = { .name = _("TM59"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM60] = { .name = _("TM60"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM61] = { .name = _("TM61"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM62] = { .name = _("TM62"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM63] = { .name = _("TM63"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM64] = { .name = _("TM64"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM65] = { .name = _("TM65"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM66] = { .name = _("TM66"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM67] = { .name = _("TM67"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM68] = { .name = _("TM68"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM69] = { .name = _("TM69"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM70] = { .name = _("TM70"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM71] = { .name = _("TM71"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM72] = { .name = _("TM72"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM73] = { .name = _("TM73"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM74] = { .name = _("TM74"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM75] = { .name = _("TM75"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM76] = { .name = _("TM76"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM77] = { .name = _("TM77"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM78] = { .name = _("TM78"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM79] = { .name = _("TM79"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM80] = { .name = _("TM80"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM81] = { .name = _("TM81"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM82] = { .name = _("TM82"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM83] = { .name = _("TM83"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM84] = { .name = _("TM84"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM85] = { .name = _("TM85"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM86] = { .name = _("TM86"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM87] = { .name = _("TM87"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM88] = { .name = _("TM88"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM89] = { .name = _("TM89"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM90] = { .name = _("TM90"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM91] = { .name = _("TM91"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM92] = { .name = _("TM92"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM93] = { .name = _("TM93"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM94] = { .name = _("TM94"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM95] = { .name = _("TM95"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM96] = { .name = _("TM96"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM97] = { .name = _("TM97"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM98] = { .name = _("TM98"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM99] = { .name = _("TM99"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_TM100] = { .name = _("TM100"), .price = 3000, .description = sQuestionMarksDesc, // Todo .importance = I_REUSABLE_TMS, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_NONE, // Todo }, [ITEM_HM_CUT] = { .name = _("HM01"), .price = 0, .description = COMPOUND_STRING( "Attacks the foe\n" "with sharp blades\n" "or claws."), .importance = 1, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_CUT, }, [ITEM_HM_FLY] = { .name = _("HM02"), .price = 0, .description = COMPOUND_STRING( "Flies up on the\n" "first turn, then\n" "attacks next turn."), .importance = 1, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_FLY, }, [ITEM_HM_SURF] = { .name = _("HM03"), .price = 0, .description = COMPOUND_STRING( "Creates a huge\n" "wave, then crashes\n" "it down on the foe."), .importance = 1, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_SURF, }, [ITEM_HM_STRENGTH] = { .name = _("HM04"), .price = 0, .description = COMPOUND_STRING( "Builds enormous\n" "power, then slams\n" "the foe."), .importance = 1, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_STRENGTH, }, [ITEM_HM_FLASH] = { .name = _("HM05"), .price = 0, .description = COMPOUND_STRING( "Looses a powerful\n" "blast of light that\n" "reduces accuracy."), .importance = 1, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_FLASH, }, [ITEM_HM_ROCK_SMASH] = { .name = _("HM06"), .price = 0, .description = COMPOUND_STRING( "A rock-crushingly\n" "tough attack that\n" "may lower Defense."), .importance = 1, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_ROCK_SMASH, }, [ITEM_HM_WATERFALL] = { .name = _("HM07"), .price = 0, .description = COMPOUND_STRING( "Attacks the foe\n" "with enough power\n" "to climb waterfalls."), .importance = 1, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_WATERFALL, }, [ITEM_HM_DIVE] = { .name = _("HM08"), .price = 0, .description = COMPOUND_STRING( "Dives underwater\n" "the 1st turn, then\n" "attacks next turn."), .importance = 1, .pocket = POCKET_TM_HM, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_TMHM, .secondaryId = MOVE_DIVE, }, // Charms [ITEM_OVAL_CHARM] = { .name = _("Oval Charm"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "Raises the chance\n" "of finding eggs\n" "at the daycare."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_SHINY_CHARM] = { .name = _("Shiny Charm"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "A charm that will\n" "raise the chance\n" "of Shiny Pokémon."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_CATCHING_CHARM] = { .name = _("CatchngCharm"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "A charm that raises\n" "the chance of\n" "Critical Captures."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_EXP_CHARM] = { .name = _("Exp. Charm"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "A charm that raises\n" "the amount of Exp.\n" "earned in battle."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, // Form-changing Key Items [ITEM_ROTOM_CATALOG] = { .name = _("RotomCatalog"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "A catalog full of\n" "devices liked by\n" "Rotom."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_RotomCatalog, }, [ITEM_GRACIDEA] = { .name = _("Gracidea"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "Bouquets made with\n" "it are offered as a\n" "token of gratitude."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_FormChange, }, [ITEM_REVEAL_GLASS] = { .name = _("Reveal Glass"), .pluralName = _("Reveal Glasses"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "This glass returns\n" "a Pokémon back to\n" "its original form."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_FormChange, }, [ITEM_DNA_SPLICERS] = { .name = _("DNA Splicers"), .pluralName = _("DNA Splicers"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "Splicer that fuses\n" "Kyurem and a\n" "certain Pokémon."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Fusion, }, [ITEM_ZYGARDE_CUBE] = { .name = _("Zygarde Cube"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "An item to store\n" "Zygarde Cores and\n" "Cells."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ZygardeCube, }, [ITEM_PRISON_BOTTLE] = { .name = _("Prison Bottle"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "A bottle used to\n" "seal a certain\n" "Pokémon long ago."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_FormChange, }, [ITEM_N_SOLARIZER] = { .name = _("N-Solarizer"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "A device to fuse\n" "and split Necrozma\n" "using a Solgaleo."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Fusion, }, [ITEM_N_LUNARIZER] = { .name = _("N-Lunarizer"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "A device to fuse\n" "and split Necrozma\n" "using a Lunala."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Fusion, }, [ITEM_REINS_OF_UNITY] = { .name = _("ReinsOfUnity"), .pluralName = _("ReinsOfUnity"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "Reins that unite\n" "Calyrex with its\n" "beloved steed."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Fusion, }, // Battle Mechanic Key Items [ITEM_MEGA_RING] = { .name = _("Mega Ring"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "Enables {PKMN} holding\n" "their Mega Stone to\n" "Mega Evolve."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_Z_POWER_RING] = { .name = _("Z-Power Ring"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "A strange ring\n" "that enables\n" "Z-Move usage."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_DYNAMAX_BAND] = { .name = _("Dynamax Band"), .price = 0, .description = COMPOUND_STRING( "A band carrying a\n" "Wishing Star that\n" "allows Dynamaxing."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, // Misc. Key Items [ITEM_BICYCLE] = { .name = _("Bicycle"), .price = 0, .description = COMPOUND_STRING( "A folding bicycle\n" "that is faster than\n" "the Running Shoes."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_MACH_BIKE] = { .name = _("Mach Bike"), .price = 0, .description = COMPOUND_STRING( "A folding bicycle\n" "that doubles your\n" "speed or better."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Bike, .secondaryId = MACH_BIKE, }, [ITEM_ACRO_BIKE] = { .name = _("Acro Bike"), .price = 0, .description = COMPOUND_STRING( "A folding bicycle\n" "capable of jumps\n" "and wheelies."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Bike, .secondaryId = ACRO_BIKE, }, [ITEM_OLD_ROD] = { .name = _("Old Rod"), .price = 0, .description = COMPOUND_STRING( "Use by any body of\n" "water to fish for\n" "wild Pokémon."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, .secondaryId = OLD_ROD, }, [ITEM_GOOD_ROD] = { .name = _("Good Rod"), .price = 0, .description = COMPOUND_STRING( "A decent fishing\n" "rod for catching\n" "wild Pokémon."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, .secondaryId = GOOD_ROD, }, [ITEM_SUPER_ROD] = { .name = _("Super Rod"), .price = 0, .description = COMPOUND_STRING( "The best fishing\n" "rod for catching\n" "wild Pokémon."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Rod, .secondaryId = SUPER_ROD, }, [ITEM_DOWSING_MACHINE] = { .name = _("Dowsing MCHN"), .price = 0, .description = COMPOUND_STRING( "A device that\n" "signals an invisible\n" "item by sound."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_Itemfinder, }, [ITEM_TOWN_MAP] = { .name = _("Town Map"), .price = 0, .description = COMPOUND_STRING( "Can be viewed\n" "anytime. Shows your\n" "present location."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_VS_SEEKER] = { .name = _("Vs. Seeker"), .price = 0, .description = COMPOUND_STRING( "A rechargeable unit\n" "that flags battle-\n" "ready Trainers."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, #if I_VS_SEEKER_CHARGING != 0 .fieldUseFunc = FieldUseFunc_VsSeeker, #else .fieldUseFunc = ItemUseOutOfBattle_CannotUse, #endif }, [ITEM_TM_CASE] = { .name = _("TM Case"), .price = 0, .description = COMPOUND_STRING( "A convenient case\n" "that holds TMs and\n" "HMs."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_BERRY_POUCH] = { .name = _("Berry Pouch"), .pluralName = _("Berry Pouches"), .price = 0, .description = COMPOUND_STRING( "A convenient\n" "container that\n" "holds Berries."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_POKEMON_BOX_LINK] = { .name = _("{PKMN} Box Link"), .price = 0, .description = COMPOUND_STRING( "This device grants\n" "access to the {PKMN}\n" "Storage System."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_PokemonBoxLink, }, [ITEM_COIN_CASE] = { .name = _("Coin Case"), .price = 0, .description = COMPOUND_STRING( "A case that holds\n" "up to 9,999 Coins."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CoinCase, }, [ITEM_POWDER_JAR] = { .name = _("Powder Jar"), .price = 0, .description = COMPOUND_STRING( "Stores Berry\n" "Powder made using\n" "a Berry Crusher."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_PowderJar, }, [ITEM_WAILMER_PAIL] = { .name = _("Wailmer Pail"), .price = 0, .description = COMPOUND_STRING( "A tool used for\n" "watering Berries\n" "and plants."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_WailmerPail, }, [ITEM_POKE_RADAR] = { .name = _("Poké Radar"), .price = 0, .description = COMPOUND_STRING( "A tool used to\n" "search out Pokémon\n" "hiding in grass."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, // Todo }, [ITEM_POKEBLOCK_CASE] = { .name = _("{POKEBLOCK} Case"), .price = 0, .description = COMPOUND_STRING( "A case for holding\n" "{POKEBLOCK}s made with\n" "a Berry Blender."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PBLOCK_CASE, .fieldUseFunc = ItemUseOutOfBattle_PokeblockCase, }, [ITEM_SOOT_SACK] = { .name = _("Soot Sack"), .price = 0, .description = COMPOUND_STRING( "A sack used to\n" "gather and hold\n" "volcanic ash."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_POKE_FLUTE] = { .name = _("Poké Flute"), .price = 0, .description = COMPOUND_STRING( "A sweet-sounding\n" "flute that awakens\n" "Pokémon."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_FAME_CHECKER] = { .name = _("Fame Checker"), .price = 0, .description = COMPOUND_STRING( "Stores information\n" "on famous people\n" "for instant recall."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_TEACHY_TV] = { .name = _("Teachy TV"), .price = 0, .description = COMPOUND_STRING( "A TV set tuned to\n" "an advice program\n" "for Trainers."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_FIELD, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, // Story Key Items [ITEM_SS_TICKET] = { .name = _("S.S. Ticket"), .price = 0, .description = COMPOUND_STRING( "The ticket required\n" "for sailing on a\n" "ferry."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_EON_TICKET] = { .name = _("Eon Ticket"), .price = 0, .description = COMPOUND_STRING( "The ticket for a\n" "ferry to a distant\n" "southern island."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .secondaryId = 1, }, [ITEM_MYSTIC_TICKET] = { .name = _("Mystic Ticket"), .price = 0, .description = COMPOUND_STRING( "A ticket required\n" "to board the ship\n" "to Navel Rock."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_AURORA_TICKET] = { .name = _("Aurora Ticket"), .price = 0, .description = COMPOUND_STRING( "A ticket required\n" "to board the ship\n" "to Birth Island."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_OLD_SEA_MAP] = { .name = _("Old Sea Map"), .price = 0, .description = COMPOUND_STRING( "A faded sea chart\n" "that shows the way\n" "to a certain island."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_LETTER] = { .name = _("Letter"), .price = 0, .description = COMPOUND_STRING( "A letter to Steven\n" "from the President\n" "of the Devon Corp."), .importance = 2, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_DEVON_PARTS] = { .name = _("Devon Parts"), .pluralName = _("Devon Parts"), .price = 0, .description = COMPOUND_STRING( "A package that\n" "contains Devon's\n" "machine parts."), .importance = 2, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_GO_GOGGLES] = { .name = _("Go-Goggles"), .pluralName = _("Go-Goggles"), .price = 0, .description = COMPOUND_STRING( "Nifty goggles that\n" "protect eyes from\n" "desert sandstorms."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_DEVON_SCOPE] = { .name = _("Devon Scope"), .price = 0, .description = COMPOUND_STRING( "A device by Devon\n" "that signals any\n" "unseeable Pokémon."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_BASEMENT_KEY] = { .name = _("Basement Key"), .price = 0, .description = COMPOUND_STRING( "The key for New\n" "Mauville beneath\n" "Mauville City."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_SCANNER] = { .name = _("Scanner"), .price = 0, .description = COMPOUND_STRING( "A device found\n" "inside the\n" "Abandoned Ship."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_STORAGE_KEY] = { .name = _("Storage Key"), .price = 0, .description = COMPOUND_STRING( "The key to the\n" "storage inside the\n" "Abandoned Ship."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_KEY_TO_ROOM_1] = { .name = _("Key to Room 1"), .pluralName = _("Keys to Room 1"), .price = 0, .description = sKeyToRoomDesc, .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_KEY_TO_ROOM_2] = { .name = _("Key to Room 2"), .pluralName = _("Keys to Room 2"), .price = 0, .description = sKeyToRoomDesc, .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_KEY_TO_ROOM_4] = { .name = _("Key to Room 4"), .pluralName = _("Keys to Room 4"), .price = 0, .description = sKeyToRoomDesc, .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_KEY_TO_ROOM_6] = { .name = _("Key to Room 6"), .pluralName = _("Keys to Room 6"), .price = 0, .description = sKeyToRoomDesc, .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_METEORITE] = { .name = _("Meteorite"), .price = 0, .description = COMPOUND_STRING( "A meteorite found\n" "at Meteor Falls."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_FormChange, }, [ITEM_MAGMA_EMBLEM] = { .name = _("Magma Emblem"), .price = 0, .description = COMPOUND_STRING( "A medal-like item in\n" "the same shape as\n" "Team Magma's mark."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_CONTEST_PASS] = { .name = _("Contest Pass"), .pluralName = _("Contest Passes"), .price = 0, .description = COMPOUND_STRING( "The pass required\n" "for entering\n" "Pokémon Contests."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_PARCEL] = { .name = _("Parcel"), .price = 0, .description = COMPOUND_STRING( "A parcel for Prof.\n" "Oak from a Pokémon\n" "Mart's clerk."), .importance = 2, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_SECRET_KEY] = { .name = _("Secret Key"), .price = 0, .description = COMPOUND_STRING( "The key to the\n" "Cinnabar Island\n" "Gym's entrance."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_BIKE_VOUCHER] = { .name = _("Bike Voucher"), .price = 0, .description = COMPOUND_STRING( "A voucher for\n" "obtaining a bicycle\n" "from the Bike Shop."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_GOLD_TEETH] = { .name = _("Gold Teeth"), .pluralName = _("Gold Teeth"), .price = 0, .description = COMPOUND_STRING( "Gold dentures lost\n" "by the Safari\n" "Zone's Warden."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_CARD_KEY] = { .name = _("Card Key"), .price = 0, .description = COMPOUND_STRING( "A card-type door\n" "key used in Silph\n" "Co's office."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_LIFT_KEY] = { .name = _("Lift Key"), .price = 0, .description = COMPOUND_STRING( "An elevator key\n" "used in Team\n" "Rocket's Hideout."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_SILPH_SCOPE] = { .name = _("Silph Scope"), .price = 0, .description = COMPOUND_STRING( "Silph Co's scope\n" "makes unseeable\n" "POKéMON visible."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_TRI_PASS] = { .name = _("Tri-Pass"), .pluralName = _("Tri-Passes"), .price = 0, .description = COMPOUND_STRING( "A pass for ferries\n" "between One, Two,\n" "and Three Island."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_RAINBOW_PASS] = { .name = _("Rainbow Pass"), .pluralName = _("Rainbow Passes"), .price = 0, .description = COMPOUND_STRING( "For ferries serving\n" "Vermilion and the\n" "Sevii Islands."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_TEA] = { .name = _("Tea"), .pluralName = _("Tea"), .price = 0, .description = COMPOUND_STRING( "A thirst-quenching\n" "tea prepared by an\n" "old lady."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_RUBY] = { .name = _("Ruby"), .pluralName = _("Rubies"), .price = 0, .description = COMPOUND_STRING( "An exquisite, red-\n" "glowing gem that\n" "symbolizes passion."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_SAPPHIRE] = { .name = _("Sapphire"), .price = 0, .description = COMPOUND_STRING( "A brilliant blue gem\n" "that symbolizes\n" "honesty."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_ABILITY_SHIELD] = { .name = _("AbilityShield"), .price = 20000, .holdEffect = HOLD_EFFECT_ABILITY_SHIELD, .description = COMPOUND_STRING( "Ability changes are\n" "prevented for this\n" "items's holder."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, // GEN 9 ITEMS [ITEM_CLEAR_AMULET] = { .name = _("Clear Amulet"), .price = 30000, .holdEffect = HOLD_EFFECT_CLEAR_AMULET, .description = COMPOUND_STRING( "Stat lowering is\n" "prevented for this\n" "items's holder."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_PUNCHING_GLOVE] = { .name = _("PunchingGlove"), .price = 15000, .holdEffect = HOLD_EFFECT_PUNCHING_GLOVE, .description = COMPOUND_STRING( "Powers up punching\n" "moves and removes\n" "their contact."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_COVERT_CLOAK] = { .name = _("Covert Cloak"), .price = 20000, .holdEffect = HOLD_EFFECT_COVERT_CLOAK, .description = COMPOUND_STRING( "Protects the holder\n" "from secondary\n" "move effects."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_LOADED_DICE] = { .name = _("Loaded Dice"), .pluralName = _("Loaded Dice"), .price = 20000, .holdEffect = HOLD_EFFECT_LOADED_DICE, .description = COMPOUND_STRING( "Rolls high numbers.\n" "Multihit strikes\n" "hit more times."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_AUSPICIOUS_ARMOR] = { .name = _("AuspciousArmr"), .price = 3000, .description = COMPOUND_STRING( "Armor inhabited by\n" "auspicious wishes.\n" "Causes evolution."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_BOOSTER_ENERGY] = { .name = _("BoosterEnergy"), .pluralName = _("BoosterEnergies"), .price = 0, .holdEffect = HOLD_EFFECT_BOOSTER_ENERGY, .description = COMPOUND_STRING( "Encapsuled energy\n" "ups Pokémon with\n" "certain Abilities."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_BIG_BAMBOO_SHOOT] = { .name = _("BigBmbooShoot"), .price = 3000, .description = COMPOUND_STRING( "A large and rare\n" "bamboo shoot. Best\n" "sold to gourmands."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_GIMMIGHOUL_COIN] = { .name = _("GimighoulCoin"), .price = 400, .description = COMPOUND_STRING( "Gimmighoul hoard\n" "and treasure these\n" "curious coins."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_LEADERS_CREST] = { .name = _("Leader'sCrest"), .price = 3000, .description = COMPOUND_STRING( "A shard of an old\n" "blade of some sort.\n" "Held by Bisharp."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_MALICIOUS_ARMOR] = { .name = _("MaliciousArmr"), .price = 3000, .description = COMPOUND_STRING( "Armor inhabited by\n" "malicious will.\n" "Causes evolution."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_MIRROR_HERB] = { .name = _("Mirror Herb"), .price = 30000, .holdEffect = HOLD_EFFECT_MIRROR_HERB, .description = COMPOUND_STRING( "Mirrors an enemy's\n" "stat increases\n" "but only once."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_SCROLL_OF_DARKNESS] = { .name = _("ScrllOfDrknss"), .pluralName = _("ScrllsOfDrknss"), .price = 0, .description = COMPOUND_STRING( "A peculiar scroll\n" "with secrets of\n" "the dark path."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, }, [ITEM_SCROLL_OF_WATERS] = { .name = _("ScrollOfWatrs"), .pluralName = _("ScrollsOfWatrs"), .price = 0, .description = COMPOUND_STRING( "A peculiar scroll\n" "with secrets of\n" "the water path."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, }, [ITEM_TERA_ORB] = { .name = _("Tera Orb"), .price = 0, .description = COMPOUND_STRING( "Energy charges can\n" "be used to cause\n" "Terastallization."), .importance = 1, .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_TINY_BAMBOO_SHOOT] = { .name = _("TinyBmbooShot"), .price = 750, .description = COMPOUND_STRING( "A small and rare\n" "bamboo shoot. Best\n" "sold to gourmands."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 30, }, [ITEM_BUG_TERA_SHARD] = { .name = _("Bug TeraShard"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_DARK_TERA_SHARD] = { .name = _("DarkTeraShard"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_DRAGON_TERA_SHARD] = { .name = _("DragnTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_ELECTRIC_TERA_SHARD] = { .name = _("EltrcTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_FAIRY_TERA_SHARD] = { .name = _("FairyTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_FIGHTING_TERA_SHARD] = { .name = _("FghtngTerShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_FIRE_TERA_SHARD] = { .name = _("FireTeraShard"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_FLYING_TERA_SHARD] = { .name = _("FlyngTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_GHOST_TERA_SHARD] = { .name = _("GhostTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_GRASS_TERA_SHARD] = { .name = _("GrassTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_GROUND_TERA_SHARD] = { .name = _("GrondTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_ICE_TERA_SHARD] = { .name = _("Ice TeraShard"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_NORMAL_TERA_SHARD] = { .name = _("NormlTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_POISON_TERA_SHARD] = { .name = _("PoisnTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_PSYCHIC_TERA_SHARD] = { .name = _("PschcTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_ROCK_TERA_SHARD] = { .name = _("RockTeraShard"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_STEEL_TERA_SHARD] = { .name = _("SteelTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_WATER_TERA_SHARD] = { .name = _("WaterTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_ADAMANT_CRYSTAL] = { .name = _("AdamantCrystl"), .price = 0, .description = COMPOUND_STRING( "A large, glowing gem\n" "that lets Dialga\n" "change form."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, [ITEM_GRISEOUS_CORE] = { .name = _("Griseous Core"), .price = 0, .description = COMPOUND_STRING( "A large, glowing gem\n" "that lets Giratina\n" "change form."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, [ITEM_LUSTROUS_GLOBE] = { .name = _("LustrousGlobe"), .price = 0, .description = COMPOUND_STRING( "A large, glowing gem\n" "that lets Palkia\n" "change form."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 60, }, [ITEM_BLACK_AUGURITE] = { .name = _("BlackAugurite"), .price = 8000, .description = COMPOUND_STRING( "A black stone that\n" "makes some Pokémon\n" "evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_LINKING_CORD] = { .name = _("Linking Cord"), .price = 8000, .description = COMPOUND_STRING( "A mysterious string\n" "that makes some\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_PEAT_BLOCK] = { .name = _("Peat Block"), .price = 10000, .description = COMPOUND_STRING( "A block of material\n" "that makes some\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_BERSERK_GENE] = { .name = _("Berserk Gene"), .price = 20, .holdEffect = HOLD_EFFECT_BERSERK_GENE, .description = COMPOUND_STRING( "Sharply boosts\n" "Attack, but causes\n" "lasting confusion."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_FAIRY_FEATHER] = { .name = _("Fairy Feather"), .price = 1000, .holdEffect = HOLD_EFFECT_FAIRY_POWER, .holdEffectParam = TYPE_BOOST_PARAM, .description = COMPOUND_STRING( "A hold item that\n" "raises the power of\n" "Fairy-type moves."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, .flingPower = 10, }, [ITEM_SYRUPY_APPLE] = { .name = _("Syrupy Apple"), .price = 2200, .description = COMPOUND_STRING( "A very syrupy apple\n" "that makes certain\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 30, }, [ITEM_UNREMARKABLE_TEACUP] = { .name = _("UnrmkblTeacup"), .price = 1600, .description = COMPOUND_STRING( "A cracked teacup\n" "that makes certain\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_MASTERPIECE_TEACUP] = { .name = _("MstrpceTeacup"), .price = 38000, .description = COMPOUND_STRING( "A chipped teacup\n" "that makes certain\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, .flingPower = 80, }, [ITEM_CORNERSTONE_MASK] = { .name = _("CornrstneMask"), .price = 0, .description = COMPOUND_STRING( "Allows Ogerpon to\n" "wield the Rock-\n" "type in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_WELLSPRING_MASK] = { .name = _("WellsprngMask"), .price = 0, .description = COMPOUND_STRING( "Allows Ogerpon to\n" "wield the Water-\n" "type in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_HEARTHFLAME_MASK] = { .name = _("HrthflameMask"), .price = 0, .description = COMPOUND_STRING( "Allows Ogerpon to\n" "wield the Fire-\n" "type in battle."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_HEALTH_MOCHI] = { .name = _("Health Mochi"), .pluralName = _("Health Mochi"), .price = 500, .description = sHealthFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_HpMochi, .flingPower = 30, }, [ITEM_MUSCLE_MOCHI] = { .name = _("Muscle Mochi"), .pluralName = _("Muscle Mochi"), .price = 500, .description = sMuscleFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_AtkMochi, .flingPower = 30, }, [ITEM_RESIST_MOCHI] = { .name = _("Resist Mochi"), .pluralName = _("Resist Mochi"), .price = 500, .description = sResistFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_DefMochi, .flingPower = 30, }, [ITEM_GENIUS_MOCHI] = { .name = _("Genius Mochi"), .pluralName = _("Genius Mochi"), .price = 500, .description = sGeniusFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_SpatkMochi, .flingPower = 30, }, [ITEM_CLEVER_MOCHI] = { .name = _("Clever Mochi"), .pluralName = _("Clever Mochi"), .price = 500, .description = sCleverFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_SpdefMochi, .flingPower = 30, }, [ITEM_SWIFT_MOCHI] = { .name = _("Swift Mochi"), .pluralName = _("Swift Mochi"), .price = 500, .description = sSwiftFeatherDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .effect = gItemEffect_SpeedMochi, .flingPower = 30, }, [ITEM_FRESH_START_MOCHI] = { .name = _("FrshStrtMochi"), .pluralName = _("FrshStrtMochi"), .price = 300, .description = COMPOUND_STRING( "An item that resets\n" "all base points of\n" "a Pokémon."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_ResetEVs, .effect = gItemEffect_ResetMochi, .flingPower = 30, }, [ITEM_GLIMMERING_CHARM] = { .name = _("GlmmringCharm"), .price = 0, .importance = 1, .description = COMPOUND_STRING( "A charm that will\n" "raise the shards\n" "from Tera Raids."), .pocket = POCKET_KEY_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_METAL_ALLOY] = { .name = _("Metal Alloy"), .price = 6000, .description = COMPOUND_STRING( "A peculiar metal\n" "that makes certain\n" "Pokémon evolve."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_EvolutionStone, .effect = gItemEffect_EvoItem, }, [ITEM_STELLAR_TERA_SHARD] = { .name = _("StllrTeraShrd"), .price = 0, .description = sTeraShardDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, [ITEM_JUBILIFE_MUFFIN] = { .name = _("JublifeMuffin"), .price = 250, .description = sFullHealDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_CURE_STATUS, .flingPower = 30, }, [ITEM_REMEDY] = { .name = _("Remedy"), .price = 150, .description = COMPOUND_STRING( "A bitter powder\n" "that restores HP\n" "by 20 points."), .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_Remedy, .flingPower = 30, }, [ITEM_FINE_REMEDY] = { .name = _("Fine Remedy"), .price = 150, .description = COMPOUND_STRING( "A bitter powder\n" "that restores HP\n" #if I_HEALTH_RECOVERY >= GEN_7 "by 60 points."), #else "by 50 points."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_FineRemedy, .flingPower = 30, }, [ITEM_SUPERB_REMEDY] = { .name = _("Superb Remedy"), .price = 750, .description = COMPOUND_STRING( "A bitter powder\n" "that restores HP\n" #if I_HEALTH_RECOVERY >= GEN_7 "by 120 points."), #else "by 200 points."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_PARTY_MENU, .fieldUseFunc = ItemUseOutOfBattle_Medicine, .battleUsage = EFFECT_ITEM_RESTORE_HP, .effect = gItemEffect_SuperbRemedy, .flingPower = 30, }, [ITEM_AUX_EVASION] = { .name = _("Aux Evasion"), .price = 800, .holdEffectParam = X_ITEM_STAGES, .description = COMPOUND_STRING( #if B_X_ITEMS_BUFF >= GEN_7 "Sharply raises\n" "evasiveness during\n" "one battle."), #else "Raises evasiveness\n" "during one battle."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, //.effect = currently missing }, [ITEM_AUX_GUARD] = { .name = _("Aux Guard"), .price = 400, .holdEffectParam = X_ITEM_STAGES, .description = COMPOUND_STRING( #if B_X_ITEMS_BUFF >= GEN_7 "Sharply raises\n" "defenses during\n" "one battle."), #else "Raises defenses\n" "during one battle."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, //.effect = currently missing }, [ITEM_AUX_POWER] = { .name = _("Aux Power"), .price = 400, .holdEffectParam = X_ITEM_STAGES, .description = COMPOUND_STRING( #if B_X_ITEMS_BUFF >= GEN_7 "Sharply raises\n" "offenses during\n" "one battle."), #else "Raises offenses\n" "during one battle."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, //.effect = currently missing }, [ITEM_AUX_POWERGUARD] = { .name = _("AuxPowerguard"), .price = 1200, .holdEffectParam = X_ITEM_STAGES, .description = COMPOUND_STRING( #if B_X_ITEMS_BUFF >= GEN_7 "Sharply raises\n" "offenses & defenses\n" "during one battle."), #else "Raises offenses\n" "and defenses during\n" "one battle."), #endif .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, //.effect = currently missing }, [ITEM_CHOICE_DUMPLING] = { .name = _("ChoiceDumplng"), .price = 1200, .description = sQuestionMarksDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, //.effect = currently missing }, [ITEM_SWAP_SNACK] = { .name = _("Swap Snack"), .price = 1200, .description = sQuestionMarksDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, //.effect = currently missing }, [ITEM_TWICE_SPICED_RADISH] = { .name = _("2xSpicedRadsh"), .price = 1600, .description = sQuestionMarksDesc, .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, //.effect = currently missing }, [ITEM_POKESHI_DOLL] = { .name = _("Pokéshi Doll"), .price = 2000, .description = COMPOUND_STRING( "A wooden toy carved\n" "in the image of a\n" "Pokémon. Can be sold."), .pocket = POCKET_ITEMS, .type = ITEM_USE_BAG_MENU, .fieldUseFunc = ItemUseOutOfBattle_CannotUse, }, };