```md ## How to update - If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`. - Once you have your remote set up, run the command `git pull RHH expansion/1.11.1 `. ``` ## 🧬 General 🧬 ### Added * Added workflow for labels check by @hedara90 in [#6488](https://github.com/rh-hideout/pokeemerald-expansion/pull/6488) ### Changed * metaprogram.h without global.h by @mrgriffin in [#6469](https://github.com/rh-hideout/pokeemerald-expansion/pull/6469) * Rename removelishtscreenreflect to removescreens by @AlexOn1ine in [#6495](https://github.com/rh-hideout/pokeemerald-expansion/pull/6495) ### Fixed * Fix Melmetal's weight by @kittenchilly in [#6382](https://github.com/rh-hideout/pokeemerald-expansion/pull/6382) * B_FAST_INTRO_PKMN_TEXT fix by @hedara90 in [#6395](https://github.com/rh-hideout/pokeemerald-expansion/pull/6395) * remove/replace IsAlly leftovers by @cawtds in [#6399](https://github.com/rh-hideout/pokeemerald-expansion/pull/6399) * Increase dex no digits from 3 to 4 by @PCG06 in [#6484](https://github.com/rh-hideout/pokeemerald-expansion/pull/6484) ## 🗺️ Overworld 🗺️ ### Changed * Replace Incorrect Slow Stairs Movement with Correct One by @Deokishisu in [#6275](https://github.com/rh-hideout/pokeemerald-expansion/pull/6275) ### Fixed * Fix compile errors with OW_BATTLE_ONLY_FORMS set to FALSE by @hedara90 in [#6400](https://github.com/rh-hideout/pokeemerald-expansion/pull/6400) * Include Missed `GetInteractedMetatileScript` Entries for Mart & Center Signs by @Deokishisu in [#6269](https://github.com/rh-hideout/pokeemerald-expansion/pull/6269) * Fix DexNav search level by @cawtds in [#6421](https://github.com/rh-hideout/pokeemerald-expansion/pull/6421) * Hide in-battle types from Union Room trade request by @aronson in [#6489](https://github.com/rh-hideout/pokeemerald-expansion/pull/6489) ## 🐉 Pokémon 🐉 ### Fixed * Fixed Zacian/Zamazenta learning Iron head while already knowing by @hedara90, @wiz1989 reported the issue, in [#6365](https://github.com/rh-hideout/pokeemerald-expansion/pull/6365) * Fix roamers having 0 hp on repeat encounters by @danaYatsuta in [#6366](https://github.com/rh-hideout/pokeemerald-expansion/pull/6366) * Fixed unfusion of traded materials by @hedara90, @mrgriffin found the issue, in [#6415](https://github.com/rh-hideout/pokeemerald-expansion/pull/6415) ## ⚔️ Battle General ⚔️ ### Changed * Fix Red Card overwriting gBattlerAttacker by @ghoulslash in [#6376](https://github.com/rh-hideout/pokeemerald-expansion/pull/6376) * Fixes Magic Coat message when move is bounced back by @AlexOn1ine in [#6419](https://github.com/rh-hideout/pokeemerald-expansion/pull/6419) ### Fixed * Reorder Dancer activation by @PhallenTree in [#6379](https://github.com/rh-hideout/pokeemerald-expansion/pull/6379) * Fixes crash damage move against absorbing abilities by @AlexOn1ine in [#6361](https://github.com/rh-hideout/pokeemerald-expansion/pull/6361) * Fixes gimmick icon flying off the screen by @PhallenTree in [#6401](https://github.com/rh-hideout/pokeemerald-expansion/pull/6401) * Fixed Parental Bond with two-turn attacks by @hedara90 in [#6408](https://github.com/rh-hideout/pokeemerald-expansion/pull/6408) * Wrong argument usage in `CalcCritChanceStage` by @AlexOn1ine in [#6429](https://github.com/rh-hideout/pokeemerald-expansion/pull/6429) * Fixes Neutralizing Gas Exits, Weather Abilities and Terrain Effects order by @PhallenTree in [#6435](https://github.com/rh-hideout/pokeemerald-expansion/pull/6435) * Fixes hazards not respecting tera types by @AlexOn1ine in [#6431](https://github.com/rh-hideout/pokeemerald-expansion/pull/6431) * Fixes dynamax reversion when ejected out + anim fix by @AlexOn1ine in [#6416](https://github.com/rh-hideout/pokeemerald-expansion/pull/6416) * Fixes negative priority being blocked by dazzling abilities by @AlexOn1ine in [#6433](https://github.com/rh-hideout/pokeemerald-expansion/pull/6433) * Fixes Cotton Spore failing if one of the targets blocks it by @AlexOn1ine in [#6418](https://github.com/rh-hideout/pokeemerald-expansion/pull/6418) * Fixes Toxic Spikes Absorbed message by @PhallenTree in [#6448](https://github.com/rh-hideout/pokeemerald-expansion/pull/6448) * Fixes Cheek Pouch mutating damage by @AlexOn1ine in [#6466](https://github.com/rh-hideout/pokeemerald-expansion/pull/6466) * Fixes choice move locking at the wrong time by @AlexOn1ine in [#6467](https://github.com/rh-hideout/pokeemerald-expansion/pull/6467) * Fixes protective pads against Protects secondary effects by @AlexOn1ine in [#6474](https://github.com/rh-hideout/pokeemerald-expansion/pull/6474) * Fixes clear body type effect and clear amulet against protect effects by @AlexOn1ine in [#6482](https://github.com/rh-hideout/pokeemerald-expansion/pull/6482) * Fixes Aftermath ability popup message by @AlexOn1ine in [#6491](https://github.com/rh-hideout/pokeemerald-expansion/pull/6491) * Fixes Emergency Exit and Eject Pack by @AlexOn1ine in [#6459](https://github.com/rh-hideout/pokeemerald-expansion/pull/6459) * Fixes Hospitality not being blocked by Heal Block by @AlexOn1ine in [#6494](https://github.com/rh-hideout/pokeemerald-expansion/pull/6494) * Fixes timesGotHit not increasing on forced switch out by @AlexOn1ine in [#6493](https://github.com/rh-hideout/pokeemerald-expansion/pull/6493) * Fixes Destiny Bond against Dynamax no failing by @AlexOn1ine in [#6501](https://github.com/rh-hideout/pokeemerald-expansion/pull/6501) ## 🤹 Moves 🤹 ### Fixed * Fixed Ivy Cudgel types with type changes by @hedara90 in [#6369](https://github.com/rh-hideout/pokeemerald-expansion/pull/6369) * Adds move description battle config by @AlexOn1ine in [#6364](https://github.com/rh-hideout/pokeemerald-expansion/pull/6364) * Fix Jet Punch in isolated tests by @hedara90 in [#6461](https://github.com/rh-hideout/pokeemerald-expansion/pull/6461) * Sucker punch vs struggle by @hedara90 in [#6475](https://github.com/rh-hideout/pokeemerald-expansion/pull/6475) ## 🤖 Battle AI 🤖 ### Changed * Update Battle Debug menu with new AI flags by @kittenchilly in [#6444](https://github.com/rh-hideout/pokeemerald-expansion/pull/6444) ### Fixed * Fixed AI_FLAG_CHECK_VIABILITY changing the toxic counter in some cases by @hedara90, @iriv24 discovered the issue, in [#6402](https://github.com/rh-hideout/pokeemerald-expansion/pull/6402) * Fix Focus Sash being considered in switch AI's hits to KO calcs by @Pawkkie in [#6436](https://github.com/rh-hideout/pokeemerald-expansion/pull/6436) * AI gimmick check changed from checking trainer data to a BattleStruct field by @hedara90 in [#6478](https://github.com/rh-hideout/pokeemerald-expansion/pull/6478) * Fix hit escape ace mon switching by @Pawkkie and @wiz1989, @AlexOn1ine in [#6498](https://github.com/rh-hideout/pokeemerald-expansion/pull/6498) ## 🧹 Other Cleanup 🧹 * Update AI_TryTo2HKO comment by @Pawkkie in [#6349](https://github.com/rh-hideout/pokeemerald-expansion/pull/6349) * Fixing grammar of Berry Tree strings by @surskitty in [#6355](https://github.com/rh-hideout/pokeemerald-expansion/pull/6355) - Berry trees berries are no longer erroneously plural. * Move category test cleanup by @hedara90 in [#6447](https://github.com/rh-hideout/pokeemerald-expansion/pull/6447) * Fixes Magic Coat message when move is bounced back by @AlexOn1ine in [#6419](https://github.com/rh-hideout/pokeemerald-expansion/pull/6419) * Update Battle Debug menu with new AI flags by @kittenchilly in [#6444](https://github.com/rh-hideout/pokeemerald-expansion/pull/6444) * Rename removelishtscreenreflect to removescreens by @AlexOn1ine in [#6495](https://github.com/rh-hideout/pokeemerald-expansion/pull/6495) ## 🧪 Test Runner 🧪 ### Changed * Fix Red Card overwriting gBattlerAttacker by @ghoulslash in [#6376](https://github.com/rh-hideout/pokeemerald-expansion/pull/6376) * Move category test cleanup by @hedara90 in [#6447](https://github.com/rh-hideout/pokeemerald-expansion/pull/6447) * Changed KNOWN_FAILING test by @hedara90 in [#6492](https://github.com/rh-hideout/pokeemerald-expansion/pull/6492) ### Fixed * Fixes Known Failing Mold Breaker Sleep Clause test by @PhallenTree in [#6434](https://github.com/rh-hideout/pokeemerald-expansion/pull/6434) * Made memory integrity checks run betweeen PARAMETRIZE runs by @hedara90 and @mrgriffin in [#6462](https://github.com/rh-hideout/pokeemerald-expansion/pull/6462) ## 📚 Documentation 📚 * Fixed a missing ) in trainers.party comment block. by @RubyRaven6 in [#6367](https://github.com/rh-hideout/pokeemerald-expansion/pull/6367) * Update README.md for contest src link by @lwelyk in [#6375](https://github.com/rh-hideout/pokeemerald-expansion/pull/6375) ## New Contributors * @RubyRaven6 made their first contribution in [#6367](https://github.com/rh-hideout/pokeemerald-expansion/pull/6367) * @lwelyk made their first contribution in [#6375](https://github.com/rh-hideout/pokeemerald-expansion/pull/6375) * @danaYatsuta made their first contribution in [#6366](https://github.com/rh-hideout/pokeemerald-expansion/pull/6366) **Full Changelog**: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.11.0...expansion/1.11.1