#ifndef GUARD_BATTLE_TERASTAL_H #define GUARD_BATTLE_TERASTAL_H void ActivateTera(u32 battler); void ApplyBattlerVisualsForTeraAnim(u32 battler); bool32 CanTerastallize(u32 battler); enum Type GetBattlerTeraType(u32 battler); void ExpendTypeStellarBoost(u32 battler, enum Type type); bool32 IsTypeStellarBoosted(u32 battler, enum Type type); uq4_12_t GetTeraMultiplier(struct DamageContext *ctx); u16 GetTeraTypeRGB(enum Type type); #endif