#include "global.h" #include "test/battle.h" SINGLE_BATTLE_TEST("Electric Surge creates Electric Terrain when entering the battle") { GIVEN { PLAYER(SPECIES_TAPU_KOKO) { Ability(ABILITY_ELECTRIC_SURGE); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN {} } SCENE { ABILITY_POPUP(player, ABILITY_ELECTRIC_SURGE); MESSAGE("An electric current ran across the battlefield!"); } }