#include "global.h" #include "test/battle.h" SINGLE_BATTLE_TEST("Scrappy doesn't prevent Intimidate (Gen4-7)") { s16 turnOneHit; s16 turnTwoHit; GIVEN { WITH_CONFIG(GEN_CONFIG_UPDATED_INTIMIDATE, GEN_7); PLAYER(SPECIES_EKANS) { Ability(ABILITY_SHED_SKIN); }; PLAYER(SPECIES_EKANS) { Ability(ABILITY_INTIMIDATE); }; OPPONENT(SPECIES_KANGASKHAN) { Ability(ABILITY_SCRAPPY); }; } WHEN { TURN { MOVE(opponent, MOVE_SCRATCH); } TURN { SWITCH(player, 1); MOVE(opponent, MOVE_SCRATCH); } } SCENE { HP_BAR(player, captureDamage: &turnOneHit); ABILITY_POPUP(player, ABILITY_INTIMIDATE); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); NONE_OF { ABILITY_POPUP(opponent, ABILITY_SCRAPPY); MESSAGE("The opposing Kangaskhan's Scrappy prevents stat loss!"); } HP_BAR(player, captureDamage: &turnTwoHit); } THEN { EXPECT_GT(turnOneHit, turnTwoHit); } } SINGLE_BATTLE_TEST("Scrappy prevents Intimidate (Gen8+)") { s16 turnOneHit; s16 turnTwoHit; GIVEN { WITH_CONFIG(GEN_CONFIG_UPDATED_INTIMIDATE, GEN_8); PLAYER(SPECIES_EKANS) { Ability(ABILITY_SHED_SKIN); }; PLAYER(SPECIES_EKANS) { Ability(ABILITY_INTIMIDATE); }; OPPONENT(SPECIES_KANGASKHAN) { Ability(ABILITY_SCRAPPY); }; } WHEN { TURN { MOVE(opponent, MOVE_SCRATCH); } TURN { SWITCH(player, 1); MOVE(opponent, MOVE_SCRATCH); } } SCENE { HP_BAR(player, captureDamage: &turnOneHit); ABILITY_POPUP(player, ABILITY_INTIMIDATE); NONE_OF { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponent); } ABILITY_POPUP(opponent, ABILITY_SCRAPPY); MESSAGE("The opposing Kangaskhan's Scrappy prevents stat loss!"); HP_BAR(player, captureDamage: &turnTwoHit); } THEN { EXPECT_EQ(turnOneHit, turnTwoHit); } } SINGLE_BATTLE_TEST("Scrappy allows to hit Ghost-type Pokémon with Normal- and Fighting-type moves") { u32 move; PARAMETRIZE { move = MOVE_SCRATCH; } PARAMETRIZE { move = MOVE_KARATE_CHOP; } GIVEN { PLAYER(SPECIES_KANGASKHAN) { Ability(ABILITY_SCRAPPY); }; OPPONENT(SPECIES_GASTLY); } WHEN { TURN { MOVE(player, move); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, move, player); HP_BAR(opponent); } } SINGLE_BATTLE_TEST("Scrappy doesn't bypass a Ghost-type's Wonder Guard") { u32 move; PARAMETRIZE { move = MOVE_SCRATCH; } PARAMETRIZE { move = MOVE_KARATE_CHOP; } GIVEN { PLAYER(SPECIES_KANGASKHAN) { Ability(ABILITY_SCRAPPY); }; OPPONENT(SPECIES_SHEDINJA) { Ability(ABILITY_WONDER_GUARD); }; } WHEN { TURN { MOVE(player, move); } } SCENE { NONE_OF { ANIMATION(ANIM_TYPE_MOVE, move, player); HP_BAR(opponent); } ABILITY_POPUP(opponent, ABILITY_WONDER_GUARD); MESSAGE("The opposing Shedinja avoided damage with Wonder Guard!"); } }