#include "global.h" #include "test/battle.h" SINGLE_BATTLE_TEST("Snow Warning summons hail (Gen4-8)") { GIVEN { WITH_CONFIG(GEN_SNOW_WARNING, GEN_8); PLAYER(SPECIES_ABOMASNOW) { Ability(ABILITY_SNOW_WARNING); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN {} } SCENE { MESSAGE("It started to hail!"); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HAIL_CONTINUES); } } SINGLE_BATTLE_TEST("Snow Warning summons snow (Gen9+)") { GIVEN { WITH_CONFIG(GEN_SNOW_WARNING, GEN_9); PLAYER(SPECIES_ABOMASNOW) { Ability(ABILITY_SNOW_WARNING); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN {} } SCENE { MESSAGE("It started to snow!"); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_SNOW_CONTINUES); } }