#include "global.h" #include "test/battle.h" SINGLE_BATTLE_TEST("Aegislash reverts to Shield Form upon fainting (start as Shield)") { GIVEN { PLAYER(SPECIES_AEGISLASH_SHIELD) { HP(1); } PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, MOVE_SCRATCH); MOVE(opponent, MOVE_GUST); SEND_OUT(player, 1); } } SCENE { MESSAGE("The opposing Wobbuffet used Gust!"); MESSAGE("Aegislash fainted!"); } THEN { EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_SPECIES), SPECIES_AEGISLASH_SHIELD); } } SINGLE_BATTLE_TEST("Aegislash reverts to Shield Form upon fainting (start as Blade)") { GIVEN { PLAYER(SPECIES_AEGISLASH_BLADE) { HP(1); } PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(opponent, MOVE_GUST); SEND_OUT(player, 1); } } SCENE { MESSAGE("The opposing Wobbuffet used Gust!"); MESSAGE("Aegislash fainted!"); } THEN { EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_SPECIES), SPECIES_AEGISLASH_SHIELD); } } DOUBLE_BATTLE_TEST("Causing a Forecast or Flower Gift Pokémon to faint should not cause a message") // issue 7795 { u32 species; PARAMETRIZE { species = SPECIES_CASTFORM; } PARAMETRIZE { species = SPECIES_CHERRIM; } GIVEN { PLAYER(SPECIES_WYNAUT); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_VULPIX) { Ability(ABILITY_DROUGHT); } OPPONENT(species) { HP(1); } } WHEN { TURN { MOVE(playerRight, MOVE_GYRO_BALL, target: opponentRight); } } SCENE { if (species == SPECIES_CASTFORM) { MESSAGE("The opposing Castform fainted!"); NOT MESSAGE("The opposing Castform transformed!"); } else { MESSAGE("The opposing Cherrim fainted!"); NOT MESSAGE("The opposing Cherrim transformed!"); } } }