#include "global.h" #include "test/battle.h" TO_DO_BATTLE_TEST("Facade doubles in power when the user is Paralyzed and Poisoned") TO_DO_BATTLE_TEST("Facade does not ignore burn's attack-halving effect, cancelling out its power (Gen3-5)") TO_DO_BATTLE_TEST("Facade ignores burn's attack-halving effect, making it double in power (Gen3-5)")