#include "global.h" #include "test/battle.h" SINGLE_BATTLE_TEST("Spectral Thief steals opponents boost before attacking", s16 damage) { u32 move; PARAMETRIZE { move = MOVE_CELEBRATE; } PARAMETRIZE { move = MOVE_SWORDS_DANCE; } GIVEN { ASSUME(GetMoveEffect(MOVE_SWORDS_DANCE) == EFFECT_ATTACK_UP_2); ASSUME(GetMoveEffect(MOVE_SPECTRAL_THIEF) == EFFECT_SPECTRAL_THIEF); PLAYER(SPECIES_REGIROCK); OPPONENT(SPECIES_WOBBUFFET); } WHEN { if (move == MOVE_CELEBRATE) TURN { MOVE(player, move); MOVE(opponent, MOVE_SPECTRAL_THIEF); } else TURN { MOVE(player, move); MOVE(opponent, MOVE_SPECTRAL_THIEF); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, move, player); MESSAGE("The opposing Wobbuffet used Spectral Thief!"); if (move == MOVE_SWORDS_DANCE) MESSAGE("The opposing Wobbuffet stole the target's boosted stats!"); ANIMATION(ANIM_TYPE_MOVE, MOVE_SPECTRAL_THIEF, opponent); HP_BAR(player, captureDamage: &results[i].damage); } FINALLY { EXPECT_MUL_EQ(results[0].damage, Q_4_12(2.0), results[1].damage); } } SINGLE_BATTLE_TEST("Spectral Thief can't steal opponent's boost if target is immune") { GIVEN { ASSUME(GetMoveEffect(MOVE_SWORDS_DANCE) == EFFECT_ATTACK_UP_2); ASSUME(GetMoveEffect(MOVE_SPECTRAL_THIEF) == EFFECT_SPECTRAL_THIEF); PLAYER(SPECIES_MEOWTH); OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, MOVE_SWORDS_DANCE); MOVE(opponent, MOVE_SPECTRAL_THIEF); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, MOVE_SWORDS_DANCE, player); MESSAGE("The opposing Wobbuffet used Spectral Thief!"); NONE_OF { MESSAGE("The opposing Wobbuffet stole the target's boosted stats!"); ANIMATION(ANIM_TYPE_MOVE, MOVE_SPECTRAL_THIEF, opponent); } } THEN { EXPECT_EQ(player->statStages[STAT_ATK], DEFAULT_STAT_STAGE + 2); EXPECT_EQ(opponent->statStages[STAT_ATK], DEFAULT_STAT_STAGE); } }