#include "global.h" #include "test/battle.h" ASSUMPTIONS { ASSUME(GetMoveEffect(MOVE_THIEF == EFFECT_STEAL_ITEM)); ASSUME(GetMoveEffect(MOVE_COVET == EFFECT_STEAL_ITEM)); } SINGLE_BATTLE_TEST("Thief and Covet steal target's held item") { u32 move; PARAMETRIZE { move = MOVE_THIEF; } PARAMETRIZE { move = MOVE_COVET; } GIVEN { PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_HYPER_POTION); } } WHEN { TURN { MOVE(player, move); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, move, player); HP_BAR(opponent); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ITEM_STEAL, opponent); } THEN { EXPECT_EQ(player->item, ITEM_HYPER_POTION); EXPECT_EQ(opponent->item, ITEM_NONE); } } SINGLE_BATTLE_TEST("Thief and Covet steal player's held item if opponent is a trainer") { u32 move; PARAMETRIZE { move = MOVE_THIEF; } PARAMETRIZE { move = MOVE_COVET; } GIVEN { ASSUME(B_TRAINERS_KNOCK_OFF_ITEMS == TRUE); PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_HYPER_POTION); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(opponent, move); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, move, opponent); HP_BAR(player); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ITEM_STEAL, player); } THEN { EXPECT_EQ(opponent->item, ITEM_HYPER_POTION); EXPECT_EQ(player->item, ITEM_NONE); } } WILD_BATTLE_TEST("Thief and Covet don't steal player's held item if opponent is a wild mon") { u32 move; PARAMETRIZE { move = MOVE_THIEF; } PARAMETRIZE { move = MOVE_COVET; } GIVEN { ASSUME(B_TRAINERS_KNOCK_OFF_ITEMS == TRUE); PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_HYPER_POTION); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(opponent, move); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, move, opponent); HP_BAR(player); NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ITEM_STEAL, player); } THEN { EXPECT_EQ(player->item, ITEM_HYPER_POTION); EXPECT_EQ(opponent->item, ITEM_NONE); } } SINGLE_BATTLE_TEST("Thief and Covet don't steal target's held item if user is holding an item") { u32 move; PARAMETRIZE { move = MOVE_THIEF; } PARAMETRIZE { move = MOVE_COVET; } GIVEN { PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_POTION); } OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_HYPER_POTION); } } WHEN { TURN { MOVE(player, move); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, move, player); HP_BAR(opponent); NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ITEM_STEAL, opponent); } THEN { EXPECT_EQ(player->item, ITEM_POTION); EXPECT_EQ(opponent->item, ITEM_HYPER_POTION); } } SINGLE_BATTLE_TEST("Thief and Covet don't steal target's held item if target has no item") { u32 move; PARAMETRIZE { move = MOVE_THIEF; } PARAMETRIZE { move = MOVE_COVET; } GIVEN { PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, move); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, move, player); HP_BAR(opponent); NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ITEM_STEAL, opponent); } } // Test can't currently verify if the item is sent to Bag WILD_BATTLE_TEST("Thief and Covet steal target's held item and it's added to Bag in wild battles (Gen 9+)") { u32 move; PARAMETRIZE { move = MOVE_THIEF; } PARAMETRIZE { move = MOVE_COVET; } GIVEN { WITH_CONFIG(GEN_STEAL_WILD_ITEMS, GEN_9); PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_HYPER_POTION); } } WHEN { TURN { MOVE(player, move); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, move, player); HP_BAR(opponent); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ITEM_STEAL, opponent); } THEN { EXPECT_EQ(player->item, ITEM_NONE); EXPECT_EQ(opponent->item, ITEM_NONE); } } SINGLE_BATTLE_TEST("Thief and Covet can't steal target's held item if user faints before") { u32 move; PARAMETRIZE { move = MOVE_THIEF; } PARAMETRIZE { move = MOVE_COVET; } GIVEN { PLAYER(SPECIES_WOBBUFFET) { HP(1); }; OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_ROCKY_HELMET); } } WHEN { TURN { MOVE(player, move); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, move, player); HP_BAR(opponent); NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ITEM_STEAL, opponent); } THEN { EXPECT_EQ(player->item, ITEM_NONE); EXPECT_EQ(opponent->item, ITEM_ROCKY_HELMET); } } SINGLE_BATTLE_TEST("Thief and Covet: Berries that activate on HP thresholds are stolen before they can activate") { u32 move; PARAMETRIZE { move = MOVE_THIEF; } PARAMETRIZE { move = MOVE_COVET; } GIVEN { PLAYER(SPECIES_WYNAUT); OPPONENT(SPECIES_WOBBUFFET) { MaxHP(200); HP(101); Item(ITEM_ORAN_BERRY); } } WHEN { TURN { MOVE(player, move); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, move, player); HP_BAR(opponent); NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ITEM_STEAL, opponent); } } SINGLE_BATTLE_TEST("Thief and Covet: Berries that activate on a Status activate before the item can be stolen") { u32 move; PARAMETRIZE { move = MOVE_THIEF; } PARAMETRIZE { move = MOVE_COVET; } GIVEN { PLAYER(SPECIES_TOXICROAK) { Ability(ABILITY_POISON_TOUCH); } OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_LUM_BERRY); } } WHEN { TURN { MOVE(player, move); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, move, player); ABILITY_POPUP(player, ABILITY_POISON_TOUCH); ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent); NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ITEM_STEAL, opponent); } }