#ifndef GUARD_DIFFICULTY_CONSTANTS_H #define GUARD_DIFFICULTY_CONSTANTS_H enum DifficultyLevel { DIFFICULTY_EASY, DIFFICULTY_NORMAL, //If you rename this, the word "Normal" in fprint_trainers must be replaced with the new difficulty name. DIFFICULTY_HARD, DIFFICULTY_COUNT, }; #define DIFFICULTY_MIN 0 #define DIFFICULTY_MAX (DIFFICULTY_COUNT - 1) #endif // GUARD_DIFFICULTY_CONSTANTS_H