FortreeCity_House2_MapScripts:: .byte 0 FortreeCity_House2_EventScript_HiddenPowerGiver:: lock faceplayer goto_if_set FLAG_RECEIVED_TM_HIDDEN_POWER, FortreeCity_House2_EventScript_ExplainHiddenPower call_if_unset FLAG_MET_HIDDEN_POWER_GIVER, FortreeCity_House2_EventScript_Greeting msgbox FortreeCity_House2_Text_CoinInWhichHand, MSGBOX_DEFAULT multichoice 21, 8, MULTI_RIGHTLEFT, TRUE switch VAR_RESULT case 1, FortreeCity_House2_EventScript_WrongGuess msgbox FortreeCity_House2_Text_CorrectTryAgainWhichHand, MSGBOX_DEFAULT multichoice 21, 8, MULTI_RIGHTLEFT, TRUE switch VAR_RESULT case 1, FortreeCity_House2_EventScript_WrongGuess msgbox FortreeCity_House2_Text_CorrectTryAgainWhichHand2, MSGBOX_DEFAULT multichoice 21, 8, MULTI_RIGHTLEFT, TRUE switch VAR_RESULT case 0, FortreeCity_House2_EventScript_WrongGuess msgbox FortreeCity_House2_Text_YourHiddenPowerHasAwoken, MSGBOX_DEFAULT giveitem ITEM_TM_HIDDEN_POWER goto_if_eq VAR_RESULT, 0, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM_HIDDEN_POWER msgbox FortreeCity_House2_Text_ExplainHiddenPower, MSGBOX_DEFAULT release end FortreeCity_House2_EventScript_Greeting:: msgbox FortreeCity_House2_Text_HiddenPowersArousedByNature, MSGBOX_DEFAULT setflag FLAG_MET_HIDDEN_POWER_GIVER return FortreeCity_House2_EventScript_ExplainHiddenPower:: msgbox FortreeCity_House2_Text_ExplainHiddenPower, MSGBOX_DEFAULT release end FortreeCity_House2_EventScript_WrongGuess:: msgbox FortreeCity_House2_Text_YouGuessedWrong, MSGBOX_DEFAULT release end FortreeCity_House2_Text_HiddenPowersArousedByNature: .string "人类…宝可梦…\p他们隐蔽的潜能\n会被自然中的生活唤醒…$" FortreeCity_House2_Text_CoinInWhichHand: .string "让我这老人看看\n你隐蔽的潜能是不是觉醒了…\p我手里有一枚硬币,\p告诉我,我是把它藏在了\n左手里呢,还有右手里?$" FortreeCity_House2_Text_CorrectTryAgainWhichHand: .string "哎,没错,答对了!\p我们再试一次。\p我把硬币藏在哪儿?\n左手还是右手?$" FortreeCity_House2_Text_CorrectTryAgainWhichHand2: .string "哎,没错,答对了!\p我们再试一次。\p我把硬币藏在哪儿?\n左手还是右手?$" FortreeCity_House2_Text_YourHiddenPowerHasAwoken: .string "啊!完全正确!\n你的潜能觉醒了!\p来,这个给你,也唤醒\n你的宝可梦的潜能吧。$" FortreeCity_House2_Text_ExplainHiddenPower: .string "觉醒力量是会随着使用\n它的宝可梦不同而改变的招式。$" FortreeCity_House2_Text_YouGuessedWrong: .string "哎,真遗憾,\n你猜错了。$"