RustboroCity_Gym_MapScripts:: .byte 0 RustboroCity_Gym_EventScript_Roxanne:: trainerbattle_single TRAINER_ROXANNE_1, RustboroCity_Gym_Text_RoxanneIntro, RustboroCity_Gym_Text_RoxanneDefeat, RustboroCity_Gym_EventScript_RoxanneDefeated, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle goto_if_eq VAR_RESULT, TRUE, RustboroCity_Gym_EventScript_RoxanneRematch goto_if_unset FLAG_RECEIVED_TM_ROCK_TOMB, RustboroCity_Gym_EventScript_GiveRockTomb msgbox RustboroCity_Gym_Text_RoxannePostBattle, MSGBOX_DEFAULT release end RustboroCity_Gym_EventScript_RoxanneDefeated:: message RustboroCity_Gym_Text_ReceivedStoneBadge waitmessage call Common_EventScript_PlayGymBadgeFanfare msgbox RustboroCity_Gym_Text_StoneBadgeInfoTakeThis, MSGBOX_DEFAULT setflag FLAG_DEFEATED_RUSTBORO_GYM setflag FLAG_BADGE01_GET setvar VAR_RUSTBORO_CITY_STATE, 1 addvar VAR_PETALBURG_GYM_STATE, 1 setvar VAR_0x8008, 1 call Common_EventScript_SetGymTrainers call_if_eq VAR_PETALBURG_GYM_STATE, 6, Common_EventScript_ReadyPetalburgGymForBattle goto RustboroCity_Gym_EventScript_GiveRockTomb end RustboroCity_Gym_EventScript_GiveRockTomb:: giveitem ITEM_TM_ROCK_TOMB goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM_ROCK_TOMB msgbox RustboroCity_Gym_Text_ExplainRockTomb, MSGBOX_DEFAULT release end RustboroCity_Gym_EventScript_RoxanneRematch:: trainerbattle_rematch_double TRAINER_ROXANNE_1, RustboroCity_Gym_Text_RoxannePreRematch, RustboroCity_Gym_Text_RoxanneRematchDefeat, RustboroCity_Gym_Text_RoxanneRematchNeedTwoMons msgbox RustboroCity_Gym_Text_RoxannePostRematch, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_Josh:: trainerbattle_single TRAINER_JOSH, RustboroCity_Gym_Text_JoshIntro, RustboroCity_Gym_Text_JoshDefeat msgbox RustboroCity_Gym_Text_JoshPostBattle, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_Tommy:: trainerbattle_single TRAINER_TOMMY, RustboroCity_Gym_Text_TommyIntro, RustboroCity_Gym_Text_TommyDefeat msgbox RustboroCity_Gym_Text_TommyPostBattle, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_Marc:: trainerbattle_single TRAINER_MARC, RustboroCity_Gym_Text_MarcIntro, RustboroCity_Gym_Text_MarcDefeat msgbox RustboroCity_Gym_Text_MarcPostBattle, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_GymGuide:: lock faceplayer goto_if_set FLAG_DEFEATED_RUSTBORO_GYM, RustboroCity_Gym_EventScript_GymGuidePostVictory msgbox RustboroCity_Gym_Text_GymGuideAdvice, MSGBOX_DEFAULT release end RustboroCity_Gym_EventScript_GymGuidePostVictory:: msgbox RustboroCity_Gym_Text_GymGuidePostVictory, MSGBOX_DEFAULT release end RustboroCity_Gym_EventScript_LeftGymStatue:: lockall goto_if_set FLAG_BADGE01_GET, RustboroCity_Gym_EventScript_GymStatueCertified goto RustboroCity_Gym_EventScript_GymStatue end RustboroCity_Gym_EventScript_RightGymStatue:: lockall goto_if_set FLAG_BADGE01_GET, RustboroCity_Gym_EventScript_GymStatueCertified goto RustboroCity_Gym_EventScript_GymStatue end RustboroCity_Gym_EventScript_GymStatueCertified:: msgbox RustboroCity_Gym_Text_GymStatueCertified, MSGBOX_DEFAULT releaseall end RustboroCity_Gym_EventScript_GymStatue:: msgbox RustboroCity_Gym_Text_GymStatue, MSGBOX_DEFAULT releaseall end RustboroCity_Gym_EventScript_RegisterRoxanne:: lockall pokenavcall RustboroCity_Gym_Text_RoxanneRegisterCall waitmessage delay 30 playfanfare MUS_REGISTER_MATCH_CALL msgbox RustboroCity_Gym_Text_RegisteredRoxanne, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_ENABLE_ROXANNE_MATCH_CALL clearflag FLAG_ENABLE_ROXANNE_FIRST_CALL releaseall end RustboroCity_Gym_Text_GymGuideAdvice: .string "哟,怎么样?\p听好,朋友!\n你想成为冠军吗?\p我不是训练家,但我可以\n给你一些取胜的建议。\p那么说定了!我们一起朝着\n宝可梦冠军的目标前进!\p作为训练家,任务之一\n就是收集道馆徽章,对吗?\p但击败道馆馆主并没那么容易!\p因此我才会在这里!\n我会给你专业的建议!\p道馆馆主杜娟\n使用岩石属性宝可梦。\p岩石属性非常坚固,\n但它抵挡不了水属性和\l草属性招式。\p你打败道馆馆主之后\n再来找我吧。\p好了,加油!$" RustboroCity_Gym_Text_GymGuidePostVictory: .string "哇!令人心驰的胜利!\n看来我的鼓励派上了用场!\p太好了!\n看看你的训练家卡,\p你得到的岩石徽章\n就记录在上面。\p换句话说…\p你踏上了通向冠军之路的\n第一级阶梯!\p感觉不错!$" RustboroCity_Gym_Text_JoshIntro: .string "别小看我们道馆训练家!\n我会告诉你为什么我是最好的!$" RustboroCity_Gym_Text_JoshDefeat: .string "你比我厉害多了…$" RustboroCity_Gym_Text_JoshPostBattle: .string "你还没有体会过岩石属性的\n可怕力量!$" RustboroCity_Gym_Text_TommyIntro: .string "如果你不能打败我,\n就不可能打败杜娟!$" RustboroCity_Gym_Text_TommyDefeat: .string "哇!你的潜力很大!$" RustboroCity_Gym_Text_TommyPostBattle: .string "杜娟比我\n强大多了,\p你最好提高警惕!$" RustboroCity_Gym_Text_MarcIntro: .string "我们也许确实在城镇中央,\n但那又如何?\p我的岩石宝可梦需要\n爆发的空间!$" RustboroCity_Gym_Text_MarcDefeat: .string "哦,天哪!\n我们的挑战者这么强大!$" RustboroCity_Gym_Text_MarcPostBattle: .string "只有交给我们的馆主了。\p这么年轻就培养岩石属性,\n真是辛苦她了。$" RustboroCity_Gym_Text_RoxanneIntro: .string "你好,我是卡那兹市\n宝可梦道馆的馆主杜娟。\p因为想要在实战中验证\n在宝可梦训练家学校中所学,\l我才成为了道馆馆主。\p让我看看你用什么宝可梦,\n怎样战斗,好吗?$" RustboroCity_Gym_Text_RoxanneDefeat: .string "这样…\n我输了…\p看来我还有\n很多东西要学…\p我明白了。\p宝可梦联盟规定\n如果训练家打败了道馆馆主,\l就可以得到这个。\p接受这宝可梦\n联盟岩石徽章。$" RustboroCity_Gym_Text_ReceivedStoneBadge: .string "{PLAYER}从杜娟处\n得到了岩石徽章。$" RustboroCity_Gym_Text_StoneBadgeInfoTakeThis: .string "岩石徽章可以提升\n你的宝可梦的攻击,\p也可以让它们在战斗外\n使用秘传学习器居合劈。\p这个也拿上吧。$" RustboroCity_Gym_Text_ExplainRockTomb: .string "招式学习器39里面是\n岩石封锁,\p它不只能靠投掷岩石打击敌人,\n也能降低对手的速度。\p使用招式学习器的话,\n宝可梦马上会学会里面的招式,\p但记住,一个招式学习器\n只能使用一次,\n用之前要三思。$" RustboroCity_Gym_Text_RoxannePostBattle: .string "既然你这么强,\n也挑战一下其他道馆馆主吧。\p你会在跟各种训练家的战斗中\n学到很多。$" RustboroCity_Gym_Text_GymStatue: .string "卡那兹市宝可梦道馆$" RustboroCity_Gym_Text_GymStatueCertified: .string "卡那兹市宝可梦道馆\p杜娟认可的训练家:\n{PLAYER}$" RustboroCity_Gym_Text_RoxanneRegisterCall: .string "… … … … … …\n… … … … …哔!\p杜娟:喂,你好,{PLAYER}吗?\n我是卡那兹市的杜娟。\p我从藤树那儿听说\n你已经打败了\l很多训练家,\p但是,我认为\n我也不会输给你的。\p我发誓,我会提升我的道馆的实力,\n你可以再来挑战我们。\p我很期待\n那时的到来!\p… … … … … …\n… … … … …咔哒!$" RustboroCity_Gym_Text_RegisteredRoxanne: .string "把道馆馆主杜娟的信息\n登记进宝可梦导航仪里。$" RustboroCity_Gym_Text_RoxannePreRematch: .string "杜娟:很高兴再见到你。\n我是杜娟,这里的道馆馆主。\p我肯定,自上次战斗以来,\n我们都经历了不少战斗。\p我想试试我们成长得\n如何了。战斗吧!$" RustboroCity_Gym_Text_RoxanneRematchDefeat: .string "咕…\n我又输了…$" RustboroCity_Gym_Text_RoxannePostRematch: .string "杜娟:对于宝可梦的战斗,\n我仍有很多要学。\p认识到这一点后,\n我更喜欢战斗了!$" RustboroCity_Gym_Text_RoxanneRematchNeedTwoMons: .string "杜娟:很高兴再见到你。\n我是杜娟,这里的道馆馆主。\p我肯定,自上次战斗以来,\n我们都经历了不少战斗。\p我想试试我们成长得\n如何了…\p哎,不…\n你只带了一只宝可梦?\p带至少两只\n宝可梦回来吧。$"