.set LOCALID_TWIN, 2 VerdanturfTown_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, VerdanturfTown_OnTransition .byte 0 VerdanturfTown_OnTransition: setflag FLAG_VISITED_VERDANTURF_TOWN setvar VAR_CONTEST_HALL_STATE, 0 end VerdanturfTown_EventScript_Twin:: lock faceplayer goto_if_set FLAG_RUSTURF_TUNNEL_OPENED, VerdanturfTown_EventScript_TwinTunnelOpen msgbox VerdanturfTown_Text_ManTryingToDigTunnel, MSGBOX_DEFAULT applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection waitmovement 0 release end VerdanturfTown_EventScript_TwinTunnelOpen:: msgbox VerdanturfTown_Text_ManDugTunnelForLove, MSGBOX_DEFAULT applymovement LOCALID_TWIN, Common_Movement_FaceOriginalDirection waitmovement 0 release end VerdanturfTown_EventScript_Man:: msgbox VerdanturfTown_Text_AirCleanHere, MSGBOX_NPC end VerdanturfTown_EventScript_Camper:: msgbox VerdanturfTown_Text_MakeBattleTentDebut, MSGBOX_NPC end VerdanturfTown_EventScript_Boy:: lock faceplayer goto_if_set FLAG_RUSTURF_TUNNEL_OPENED, VerdanturfTown_EventScript_BoyTunnelOpen msgbox VerdanturfTown_Text_GuyTryingToBustThroughCave, MSGBOX_DEFAULT release end VerdanturfTown_EventScript_BoyTunnelOpen:: msgbox VerdanturfTown_Text_EasyToGetToRustboroNow, MSGBOX_DEFAULT release end VerdanturfTown_EventScript_TownSign:: msgbox VerdanturfTown_Text_TownSign, MSGBOX_SIGN end VerdanturfTown_EventScript_WandasHouseSign:: msgbox VerdanturfTown_Text_WandasHouse, MSGBOX_SIGN end VerdanturfTown_EventScript_BattleTentSign:: msgbox VerdanturfTown_Text_BattleTentSign, MSGBOX_SIGN end VerdanturfTown_EventScript_RusturfTunnelSign:: msgbox VerdanturfTown_Text_RusturfTunnelSign, MSGBOX_SIGN end VerdanturfTown_Text_ManTryingToDigTunnel: .string "爸爸说过,\p这条隧道里\n满是胆小的宝可梦,\p它们会被巨响或大骚动\n吓到,\p所以人们只有停止\n这浩大的隧道工程。\p但还是有一个人\n试图独自打通隧道!$" VerdanturfTown_Text_ManDugTunnelForLove: .string "有个人为了他心爱的女人\n誓要挖通隧道。\p我不是很理解,但我很佩服他!$" VerdanturfTown_Text_AirCleanHere: .string "山风从来不会\n把火山灰刮到这里,\p所以这里空气非常清新。\n住在这里,就算身体虚弱的人身体\l也有可能奇迹般地康复。$" VerdanturfTown_Text_MakeBattleTentDebut: .string "我和我的宝可梦\n战无不胜,\p所以我打算在这个镇上\n设立一个自己的对战帐篷。$" VerdanturfTown_Text_GuyTryingToBustThroughCave: .string "你看到友好商店旁边的\n洞窟了吗?\p那里面有个人试图\n打碎里面的巨岩\l到洞的另一侧去。\p如果能穿过隧道就太好了…\n这样我们去卡那兹市就更容易了。$" VerdanturfTown_Text_EasyToGetToRustboroNow: .string "友好商店旁的洞穴\n现在成了通向山的另一侧的隧道。\p这太棒了——现在去卡那兹市\n买得文的新产品更方便了。$" VerdanturfTown_Text_TownSign: .string "绿茵镇\p“从高原上吹下来的风中\n夹带有青草的芳香。”$" VerdanturfTown_Text_WandasHouse: .string "满盈的家$" VerdanturfTown_Text_BattleTentSign: .string "对战帐篷绿茵镇分址\n“来看看这里的战斗,一饱眼福吧!”$" VerdanturfTown_Text_RusturfTunnelSign: .string "卡绿隧道\n“连接卡那兹市和绿茵镇\p隧道工程\n已被取消。”$"