SafariZone_EventScript_OutOfBallsMidBattle:: setvar VAR_SAFARI_ZONE_STATE, 1 special ExitSafariMode setwarp MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 2, 5 end SafariZone_EventScript_Exit:: setvar VAR_SAFARI_ZONE_STATE, 1 special ExitSafariMode warp MAP_ROUTE121_SAFARI_ZONE_ENTRANCE, 2, 5 waitstate end SafariZone_EventScript_RetirePrompt:: lockall msgbox SafariZone_Text_WouldYouLikeToExit, MSGBOX_YESNO goto_if_eq VAR_RESULT, YES, SafariZone_EventScript_Retire releaseall end SafariZone_EventScript_Retire:: goto SafariZone_EventScript_Exit SafariZone_EventScript_TimesUp:: lockall playse SE_DING_DONG message SafariZone_Text_TimesUp waitmessage waitbuttonpress releaseall goto SafariZone_EventScript_Exit SafariZone_EventScript_OutOfBalls:: lockall playse SE_DING_DONG message SafariZone_Text_OutOfBalls waitmessage waitbuttonpress releaseall goto SafariZone_EventScript_Exit EventScript_PokeBlockFeeder:: lockall special GetPokeblockFeederInFront goto_if_ne VAR_RESULT, 0xFFFF, SafariZone_EventScript_PokeblockPresent msgbox SafariZone_Text_PlacePokeblockOnFeeder, MSGBOX_YESNO goto_if_eq VAR_RESULT, YES, SafariZone_EventScript_ChoosePokeblock releaseall end SafariZone_EventScript_ChoosePokeblock:: fadescreen FADE_TO_BLACK special OpenPokeblockCaseOnFeeder waitstate goto_if_ne VAR_RESULT, 0xFFFF, SafariZone_EventScript_PokeblockPlaced #ifdef BUGFIX releaseall @ Only gets called from EventScript_PokeBlockFeeder which uses lockall. #endif end SafariZone_EventScript_PokeblockPlaced:: message SafariZone_Text_PokeblockWasPlaced waitmessage waitbuttonpress releaseall end SafariZone_EventScript_PokeblockPresent:: message SafariZone_Text_PokeblockStillHere waitmessage waitbuttonpress releaseall end SafariZone_Text_WouldYouLikeToExit: .string "你现在就要退出\n" .string "狩猎地带吗?$" SafariZone_Text_TimesUp: .string "叮-咚!时间到!\n" .string "狩猎活动结束。$" SafariZone_Text_OutOfBalls: .string "狩猎球没了,\n" .string "狩猎活动结束。$" SafariZone_Text_PlacePokeblockOnFeeder: .string "要在宝可方块喂养器里面\n" .string "放进宝可方块吗?$" SafariZone_Text_PokeblockStillHere: .string "你之前放进去的{STR_VAR_1}\n" .string "还在里面。$" SafariZone_Text_PokeblockWasPlaced: .string "把{STR_VAR_1}放进了\n" .string "宝可方块喂养器里。$" Route121_SafariZoneEntrance_Text_WelcomeToSafariZone: .string "欢迎来到狩猎地带!\p" .string "在这里有许多丰缘地区\n" .string "难得一见的宝可梦,\p" .string "你可以观察这些野生宝可梦\n" .string "在自然栖息地的生活。\p" .string "另外,我们也欢迎\n" .string "宝可梦训练家的到来,\p" .string "你可以在这里捕捉\n" .string "你想要的宝可梦!\p" .string "祝你在狩猎地带玩得愉快!$" Route121_SafariZoneEntrance_Text_WelcomeFirstTime: .string "欢迎来到狩猎地带!\n" .string "请问是第一次来这里吗?$" Route121_SafariZoneEntrance_Text_ComeInAndEnjoy: .string "祝你在狩猎地带玩得愉快!$" Route121_SafariZoneEntrance_Text_FirstTimeInfo: .string "进入狩猎地带以后,\n" .string "会给你30只狩猎球用来捕捉宝可梦,\p" .string "狩猎球用完或者你走了500步以后,\n" .string "狩猎活动就结束了。\p" .string "祝你在狩猎地带玩得愉快!$" Route121_SafariZoneEntrance_Text_WouldYouLikeToPlay: .string "欢迎来到狩猎地带!\p" .string "花¥500就可以尽情地捕捉宝可梦!\n" .string "你要进行狩猎活动吗?$" Route121_SafariZoneEntrance_Text_PlayAnotherTime: .string "好的,\n" .string "欢迎下次再来!$" Route121_SafariZoneEntrance_Text_NotEnoughMoney: .string "抱歉,\n" .string "你带的钱不够。$" Route121_SafariZoneEntrance_Text_ThatWillBe500Please: .string "请先付¥500。$" Route121_SafariZoneEntrance_Text_HereAreYourSafariBalls: .string "请收好你的狩猎球。$" Route121_SafariZoneEntrance_Text_Received30SafariBalls: .string "{PLAYER}得到30个狩猎球。$" Route121_SafariZoneEntrance_Text_PleaseEnjoyYourself: .string "游戏结束的时候你会收到通知,\n" .string "在那之前,请尽情地玩吧。\l" .string "野生的宝可梦们在等着你去发现!$" Route121_SafariZoneEntrance_Text_PCIsFull: .string "很抱歉,\n" .string "你的电脑盒子满了。$" Route121_SafariZoneEntrance_Text_YouNeedPokeblockCase: .string "很抱歉,\n" .string "似乎你还没有宝可方块盒。\p" .string "使用宝可方块会使\n" .string "狩猎活动变得更有趣的。\p" .string "拿到宝可方块盒再来吧,\p" .string "你可以在水静市选美大厅\n" .string "索要到宝可方块盒。$" SafariZone_South_Text_StillHaveTimeExit: .string "你的时间还没有用完,\n" .string "现在就要离开狩猎地带吗?$" SafariZone_South_Text_EnjoyTheRestOfYourAdventure: .string "在剩下的时间里\n" .string "尽情享受野外冒险的乐趣吧!$" SafariZone_South_Text_ExitEarlyThankYouForPlaying: .string "好的,现在我要收回\n" .string "你余下的狩猎球。\p" .string "谢谢你的光临,\n" .string "下次再见。$" SafariZone_South_Text_GoodLuck: .string "祝你好运!\p" .string "需要什么帮助的话,\n" .string "就直接告诉我吧!$" SafariZone_South_Text_Boy: .string "知道吗?如果在那个\p" .string "方方的箱子里放进宝可方块,\n" .string "宝可梦就会聚集到那附近。$" SafariZone_South_Text_Man: .string "我本来想走得更深一点的,\n" .string "但我忘记带自行车了。\p" .string "据说一些稀有的宝可梦\n" .string "生活在比较偏僻的地方。$" SafariZone_Southwest_Text_Woman: .string "有的时候,宝可梦会无视\n" .string "我扔出去的宝可方块。\p" .string "是不是宝可梦们对于食物\n" .string "也有不同的喜好呢?$" SafariZone_Northwest_Text_Man: .string "呼…呼…\n" .string "我…终于到这儿了…不过…\p" .string "我已经累了…没力气\n" .string "去抓宝可梦了…$" SafariZone_North_Text_Fisherman: .string "我需要找到一些丰缘地区\n" .string "所没有的水属性宝可梦,\p" .string "你知道湖在哪儿吗?$" SafariZone_North_Text_Man: .string "我要在这儿抓一大堆宝可梦,\n" .string "然后跟我的朋友们交换!$" SafariZone_South_Text_Youngster: .string "我把宝可方块放到了宝可方块\n" .string "喂养器里,但它很快就消失了。\p" .string "一定是在我没注意的时候\n" .string "被宝可梦吃掉了。$" Route121_SafariZoneEntrance_Text_TrainerTip: .string "狩猎地带要领\p" .string "向野生宝可梦投掷宝可方块,\n" .string "能够减少它们逃跑的可能性。$" SafariZone_Southwest_Text_RestHouseSign: .string "“放松一下你疲惫的双脚吧”\n" .string "休息客栈$" SafariZone_RestHouse_Text_Youngster: .string "我没有宝可方块,\n" .string "但我还是抓到了很多宝可梦。\p" .string "先小心地接近,\n" .string "然后再扔出狩猎球,\l" .string "就有更大的可能性抓到它们。$" SafariZone_RestHouse_Text_PsychicM: .string "如果使用宝可方块,野生宝可梦\n" .string "就不会很快逃跑。\p" .string "而对于那些本来就不太容易逃跑的宝可梦,\n" .string "使用宝可方块效果并不大。$" SafariZone_RestHouse_Text_FatMan: .string "放在喂养器里的宝可方块\n" .string "能够把宝可梦吸引来,\p" .string "我想有相似性格的宝可梦\n" .string "会被同一种宝可方块吸引。$" SafariZone_South_Text_AreaOffLimits1: .string "此处正在建设中,\n" .string "禁止入内。$" SafariZone_Southeast_Text_ExpansionIsFinished: .string "狩猎地带的扩建\n" .string "已经完工,\p" .string "希望你能喜欢。$" SafariZone_South_Text_AreaOffLimits2: .string "此处正在建设中,\n" .string "禁止入内。$" SafariZone_Southeast_Text_LittleGirl: .string "呀~嗬!这些宝可梦\n" .string "都是我从来没见过的!$" SafariZone_Southeast_Text_FatMan: .string "这些宝可梦\n" .string "我还是第一次见到,\p" .string "而且我还可以抓这些\n" .string "稀有宝可梦!太棒了!$" SafariZone_Southeast_Text_RichBoy: .string "这里的宝可梦好像\n" .string "是从丰缘外来的。$" SafariZone_Northeast_Text_Boy: .string "我的狩猎球没剩几个了,\p" .string "我得好好考虑一下\n" .string "要抓什么样的宝可梦。$" SafariZone_Northeast_Text_Woman: .string "据说有人在这附近发现过皮卡丘,\n" .string "究竟在哪儿呢?$" SafariZone_Northeast_Text_Girl: .string "啊,真烦!\n" .string "我什么都没抓到!\p" .string "要是再抓不住什么的话\n" .string "我就不在这儿浪费钱了!$"