BattleFrontier_OutsideEast_MapScripts:: map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_OutsideEast_OnResume map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_OutsideEast_OnTransition .byte 0 BattleFrontier_OutsideEast_OnResume: call_if_set FLAG_SYS_CTRL_OBJ_DELETE, BattleFrontier_OutsideEast_EventScript_TryRemoveSudowoodo end BattleFrontier_OutsideEast_EventScript_TryRemoveSudowoodo:: specialvar VAR_RESULT, GetBattleOutcome goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, Common_EventScript_NopReturn removeobject VAR_LAST_TALKED return BattleFrontier_OutsideEast_OnTransition: setvar VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, 0 setflag FLAG_HIDE_BATTLE_TOWER_REPORTER call_if_unset FLAG_DEFEATED_SUDOWOODO, BattleFrontier_OutsideEast_EventScript_ShowSudowoodo end BattleFrontier_OutsideEast_EventScript_ShowSudowoodo:: clearflag FLAG_HIDE_BATTLE_FRONTIER_SUDOWOODO return BattleFrontier_OutsideEast_EventScript_BattleTowerSign:: msgbox BattleFrontier_OutsideEast_Text_BattleTowerSign, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_BattlePalaceSign:: msgbox BattleFrontier_OutsideEast_Text_BattlePalaceSign, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_BattleArenaSign:: msgbox BattleFrontier_OutsideEast_Text_BattleArenaSign, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_BattlePyramidSign:: msgbox BattleFrontier_OutsideEast_Text_BattlePyramidSign, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_NinjaBoy:: msgbox BattleFrontier_OutsideEast_Text_BattleTowerFeelsSpecial, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_Man1:: msgbox BattleFrontier_OutsideEast_Text_ConquerLeagueAndFrontier, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_Hiker:: msgbox BattleFrontier_OutsideEast_Text_PyramidTooHarsh, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_HexManiac:: msgbox BattleFrontier_OutsideEast_Text_ThriveInDarkness, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_BlackBelt1:: msgbox BattleFrontier_OutsideEast_Text_PutTogetherUltimateTeam, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_Cook:: lock msgbox BattleFrontier_OutsideEast_Text_BelieveInYouBuddy, MSGBOX_DEFAULT release end BattleFrontier_OutsideEast_EventScript_Zigzagoon:: lock faceplayer waitse playmoncry SPECIES_ZIGZAGOON, CRY_MODE_NORMAL msgbox BattleFrontier_OutsideEast_Text_ZigzagoonLooksVacant, MSGBOX_DEFAULT waitmoncry release end BattleFrontier_OutsideEast_EventScript_RichBoy:: msgbox BattleFrontier_OutsideEast_Text_PeopleCallMeBusybody, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_ExpertF:: msgbox BattleFrontier_OutsideEast_Text_OnceBeatGymLeader, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_TriathleteF:: msgbox BattleFrontier_OutsideEast_Text_FastOnBikeAndBattles, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_Twin:: msgbox BattleFrontier_OutsideEast_Text_BetterThanDaddyAtPokemon, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_Man2:: lock msgbox BattleFrontier_OutsideEast_Text_GoRackUpSomeWinsForDaddy, MSGBOX_DEFAULT release end BattleFrontier_OutsideEast_EventScript_TriathleteM:: msgbox BattleFrontier_OutsideEast_Text_DidScottBringYouHere, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_Sudowoodo:: lock faceplayer waitse playse SE_SUDOWOODO_SHAKE applymovement LOCALID_FRONTIER_SUDOWOODO, BattleFrontier_OutsideEast_Movement_SudowoodoShake waitmovement 0 release end BattleFrontier_OutsideEast_EventScript_WaterSudowoodo:: lock faceplayer special DoWateringBerryTreeAnim waitstate waitse playse SE_SUDOWOODO_SHAKE applymovement LOCALID_FRONTIER_SUDOWOODO, BattleFrontier_OutsideEast_Movement_SudowoodoShake waitmovement 0 msgbox gText_Sudowoodo_Attacked, MSGBOX_DEFAULT closemessage waitse playmoncry SPECIES_SUDOWOODO, CRY_MODE_ENCOUNTER delay 40 waitmoncry setvar VAR_LAST_TALKED, LOCALID_FRONTIER_SUDOWOODO setwildbattle SPECIES_SUDOWOODO, 40 setflag FLAG_SYS_CTRL_OBJ_DELETE dowildbattle clearflag FLAG_SYS_CTRL_OBJ_DELETE specialvar VAR_RESULT, GetBattleOutcome goto_if_eq VAR_RESULT, B_OUTCOME_WON, BattleFrontier_OutsideEast_EventScript_DefeatedSudowoodo goto_if_eq VAR_RESULT, B_OUTCOME_RAN, BattleFrontier_OutsideEast_EventScript_DefeatedSudowoodo goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, BattleFrontier_OutsideEast_EventScript_DefeatedSudowoodo setflag FLAG_DEFEATED_SUDOWOODO release end BattleFrontier_OutsideEast_EventScript_DefeatedSudowoodo:: setflag FLAG_DEFEATED_SUDOWOODO goto Common_EventScript_RemoveStaticPokemon end BattleFrontier_OutsideEast_Movement_SudowoodoShake: face_right delay_8 face_down delay_8 face_left delay_8 face_down delay_8 face_right delay_8 face_down delay_8 face_left delay_8 face_down step_end BattleFrontier_OutsideEast_EventScript_Maniac1:: msgbox BattleFrontier_OutsideEast_Text_HeardPrettyGirlAtBattleArena, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_Girl:: msgbox BattleFrontier_OutsideEast_Text_SometimesImportantOldManInThere, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_PsychicM:: msgbox BattleFrontier_OutsideEast_Text_LegendOfBattlePyramid, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_Man3:: msgbox BattleFrontier_OutsideEast_Text_GotWipedOut, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_Woman1:: msgbox BattleFrontier_OutsideEast_Text_ToughTrainerInBattleTower, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_Woman2:: msgbox BattleFrontier_OutsideEast_Text_EnoughBattlePointsForDoll, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_BlackBelt2:: msgbox BattleFrontier_OutsideEast_Text_LikeToHaveNameRecordedHere, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_Maniac2:: lock msgbox BattleFrontier_OutsideEast_Text_CanDoAnythingWithYou, MSGBOX_DEFAULT release end BattleFrontier_OutsideEast_EventScript_Woman3:: lock msgbox BattleFrontier_OutsideEast_Text_PowerOfOurLoveWillOvercome, MSGBOX_DEFAULT release end BattleFrontier_OutsideEast_EventScript_RankingHallSign:: msgbox BattleFrontier_OutsideEast_Text_RankingHallSign, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_ExchangeCornerSign:: msgbox BattleFrontier_OutsideEast_Text_ExchangeCornerSign, MSGBOX_SIGN end BattleFrontier_OutsideEast_EventScript_Gentleman:: msgbox BattleFrontier_OutsideEast_Text_FrontierNotExclusivelyForToughTrainers, MSGBOX_NPC end BattleFrontier_OutsideEast_EventScript_OldWoman:: lock faceplayer goto_if_set FLAG_DEFEATED_SUDOWOODO, BattleFrontier_OutsideEast_EventScript_OldWomanSudowoodoGone msgbox BattleFrontier_OutsideEast_Text_OddTreeHereSeemsToWiggle, MSGBOX_DEFAULT release end BattleFrontier_OutsideEast_EventScript_OldWomanSudowoodoGone:: msgbox BattleFrontier_OutsideEast_Text_OnceAnOddTreePastHere, MSGBOX_DEFAULT release end BattleFrontier_OutsideEast_EventScript_Camper:: msgbox BattleFrontier_OutsideEast_Text_StickyMonWithLongTail, MSGBOX_NPC end BattleFrontier_OutsideEast_Text_BattleTowerSign: .string "这里是对战塔!\n不断连胜!最强训练家!$" BattleFrontier_OutsideEast_Text_BattlePalaceSign: .string "这里是对战宫殿!\n好好注视!宝可梦对战!$" BattleFrontier_OutsideEast_Text_BattleArenaSign: .string "这里是对战竞技场!\n聚集吧!最强队伍!$" BattleFrontier_OutsideEast_Text_BattlePyramidSign: .string "这里是对战金字塔!\n前进吧!探索式对战!$" BattleFrontier_OutsideEast_Text_RankingHallSign: .string "对战开拓区排名大厅\n关注最新的纪录!$" BattleFrontier_OutsideEast_Text_ExchangeCornerSign: .string "对战点数兑换服务区\n兑换你的对战点数!$" BattleFrontier_OutsideEast_Text_BattleTowerFeelsSpecial: .string "哇!\n好大!\p对战塔看起来很特别,\n和别的建筑都不同。$" BattleFrontier_OutsideEast_Text_ConquerLeagueAndFrontier: .string "我的目标是征服整个\n对战开拓区和\l宝可梦联盟。\p如果成功了的话……\p我……我就去求我家隔壁\n的咪咪跟我做朋友!$" BattleFrontier_OutsideEast_Text_PyramidTooHarsh: .string "对战金字塔实在是太难了!\n我想我是走不到最上层了。\p实在没有其他办法的话,\n也许我可以试试从外面爬上去……$" BattleFrontier_OutsideEast_Text_ThriveInDarkness: .string "我是在黑暗中长大的……\n是的……哪里最适合我?\l必然是对战金字塔……\p在黑暗中探索的时候\n你是不是也会陷入完全的绝望?$" BattleFrontier_OutsideEast_Text_PutTogetherUltimateTeam: .string "我一个星期没有睡觉了,\n但我已经找到了最强组合!\p我是绝对不会输的,我没开玩笑,\n我们的风暴会席卷对战竞技场!$" BattleFrontier_OutsideEast_Text_DidScottBringYouHere: .string "你也是亚希达带来的吗?\n那家伙到底是什么人?\p他好像总能发现\n天才训练家,不过……\p我从来没见过\n他跟别人对战。$" BattleFrontier_OutsideEast_Text_BelieveInYouBuddy: .string "兹格!\n我相信你能行的,伙计!\p我的小兹格赢了的话\n什么好东西都买给你!$" BattleFrontier_OutsideEast_Text_ZigzagoonLooksVacant: .string "蛇纹熊看起来挺清闲……$" BattleFrontier_OutsideEast_Text_PeopleCallMeBusybody: .string "大家都说我爱管闲事,\n但我总是忍不住啊。\p你的帽子歪了!\n啊,天哪,地上有垃圾!\l哎呀,到晚饭时间了!\p真不知道我究竟能不能\n安静地看对战宫殿里的对战……$" BattleFrontier_OutsideEast_Text_OnceBeatGymLeader: .string "也许我看起来不像那种人,\n但我确实打败过道馆馆主。\p哎,我是不是应该再做一些什么\n来保持我的荣誉?$" BattleFrontier_OutsideEast_Text_FastOnBikeAndBattles: .string "我骑自行车很快,\n对战的时候也一样快。\p眨眼之间我就可以\n赢得对战!$" BattleFrontier_OutsideEast_Text_BetterThanDaddyAtPokemon: .string "对于宝可梦,我比爸爸\n还要更胜一筹。$" BattleFrontier_OutsideEast_Text_GoRackUpSomeWinsForDaddy: .string "去吧,小甜心!\n为了爸爸取得胜利吧!\p你和你妈妈一样,\n绝对能够主导对战!$" BattleFrontier_OutsideEast_Text_HeardPrettyGirlAtBattleArena: .string "这一路过来可真不容易!\n但我可是听说对战竞技场的\l有个无比漂亮的女孩。\p除了她,你知道我还\n找到了什么?\p一大群满身汗臭的\n粗野的武术家!$" BattleFrontier_OutsideEast_Text_SometimesImportantOldManInThere: .string "有时候能看到这位看上去\n明显是大人物的老人到这儿来,\p他的宝可梦真强,\n但他本人看起来很和善。$" BattleFrontier_OutsideEast_Text_LegendOfBattlePyramid: .string "你听说过那个关于\n对战金字塔的传说吗?\p当一位勇敢的训练家到达\n金光闪闪的顶峰之时,\l就会有一个人出现在人群中。\p你知道这个传说吗?\n哈哈,你当然不知道!\l这是我刚刚编的!\p至于这是什么意思,\n那是,呃,不告诉你!$" BattleFrontier_OutsideEast_Text_GotWipedOut: .string "可恶!\n我以前从来没输过!\p但一到这里我就被\n毫不留情地打败了!\p然后还被人说我根本没有才能?!\n可恶!$" BattleFrontier_OutsideEast_Text_ToughTrainerInBattleTower: .string "这个人在挑战\n对战塔的时候\l碰上了个非常强的训练家。\p唉,现在他变成这样了……\p挑战对战塔的话\n一定要三思而后行。$" BattleFrontier_OutsideEast_Text_EnoughBattlePointsForDoll: .string "好了!\n终于攒够了对战点数!\p可以再换一个\n毛绒玩具了!$" BattleFrontier_OutsideEast_Text_LikeToHaveNameRecordedHere: .string "啊哈哈!\n这里就是排名大厅!\p我要让历史记住我这个\n超级冠军,把我的名字记录在这里,\l让所有的子孙后代都能看到!$" BattleFrontier_OutsideEast_Text_CanDoAnythingWithYou: .string "只要有你在身边,我会无往不利。$" BattleFrontier_OutsideEast_Text_PowerOfOurLoveWillOvercome: .string "哦哦,亲爱的,你太棒了!\p哦哦,我再也等不及了!\p我们马上去挑战\n多人对战间吧!\p如果我们一起去对战塔,\n我们之间爱的力量一定会\l使我们战胜所有人。\p啊,亲爱的,在我们两人面前,\n一切都像推倒多米诺一样!$" BattleFrontier_OutsideEast_Text_FrontierNotExclusivelyForToughTrainers: .string "对战开拓区并不是\n强大的训练家专属的,\p似乎很多拥有特别能力的人\n也在被邀请的行列。\p那个亚希达……\p他建造这个地方一定有着\n远大的目标……$" BattleFrontier_OutsideEast_Text_OddTreeHereSeemsToWiggle: .string "打扰一下,年轻人,\n你的视力还可以吧?\p我刚才看到那边有棵奇怪的树\n好像在摇摆。$" BattleFrontier_OutsideEast_Text_OnceAnOddTreePastHere: .string "打扰一下,年轻人,\n你的记忆力还可以吧?\p我好像记得那边曾经\n有棵奇怪的树。$" BattleFrontier_OutsideEast_Text_StickyMonWithLongTail: .string "我……\n我看见了!\p是一只举着长长尾巴的\n小小的宝可梦!\p刚才它藏在一块大石头底下,\n还一直偷偷地盯着我看!$"