MagmaHideout_4F_MapScripts:: .byte 0 MagmaHideout_4F_EventScript_Maxie:: lockall playbgm MUS_ENCOUNTER_MAGMA, FALSE msgbox MagmaHideout_4F_Text_MaxieAwakenGroudon, MSGBOX_DEFAULT closemessage delay 20 setvar VAR_RESULT, 1 playse SE_M_DETECT dofieldeffectsparkle 18, 42, 0 waitfieldeffect FLDEFF_SPARKLE setvar VAR_RESULT, 1 playfanfare MUS_AWAKEN_LEGEND playse SE_ORB special DoOrbEffect applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFasterUp waitmovement 0 delay 150 removeobject LOCALID_MAGMA_HIDEOUT_4F_GROUDON_SLEEPING addobject LOCALID_MAGMA_HIDEOUT_4F_GROUDON waitstate delay 60 applymovement LOCALID_MAGMA_HIDEOUT_4F_GROUDON, MagmaHideout_4F_Movement_GroudonApproach waitmovement 0 special FadeOutOrbEffect waitstate setvar VAR_0x8004, 1 @ vertical pan setvar VAR_0x8005, 1 @ horizontal pan setvar VAR_0x8006, 8 @ num shakes setvar VAR_0x8007, 5 @ shake delay special ShakeCamera waitstate applymovement LOCALID_MAGMA_HIDEOUT_4F_GROUDON, MagmaHideout_4F_Movement_GroudonExit waitmovement 0 removeobject LOCALID_MAGMA_HIDEOUT_4F_GROUDON delay 4 setvar VAR_0x8004, 2 @ vertical pan setvar VAR_0x8005, 2 @ horizontal pan setvar VAR_0x8006, 8 @ num shakes setvar VAR_0x8007, 5 @ shake delay special ShakeCamera waitstate delay 30 applymovement LOCALID_MAGMA_HIDEOUT_4F_MAXIE, MagmaHideout_4F_Movement_MaxieLookAround waitmovement 0 msgbox MagmaHideout_4F_Text_MaxieGroudonWhatsWrong, MSGBOX_DEFAULT closemessage applymovement LOCALID_PLAYER, Common_Movement_WalkInPlaceFasterRight waitmovement 0 delay 30 applymovement LOCALID_MAGMA_HIDEOUT_4F_MAXIE, Common_Movement_FacePlayer waitmovement 0 msgbox MagmaHideout_4F_Text_MaxieOhItWasYou, MSGBOX_DEFAULT closemessage trainerbattle_no_intro TRAINER_MAXIE_MAGMA_HIDEOUT, MagmaHideout_4F_Text_MaxieDefeat msgbox MagmaHideout_4F_Text_MaxieImGoingAfterGroudon, MSGBOX_DEFAULT closemessage clearflag FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN clearflag FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY setvar VAR_SLATEPORT_CITY_STATE, 1 setflag FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT setvar VAR_SLATEPORT_HARBOR_STATE, 1 fadescreen FADE_TO_BLACK removeobject LOCALID_MAGMA_HIDEOUT_4F_MAXIE removeobject LOCALID_MAGMA_HIDEOUT_4F_GRUNT_1 removeobject LOCALID_MAGMA_HIDEOUT_4F_GRUNT_2 removeobject LOCALID_MAGMA_HIDEOUT_4F_GRUNT_3 removeobject LOCALID_MAGMA_HIDEOUT_4F_TABITHA setflag FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS fadescreen FADE_FROM_BLACK releaseall end MagmaHideout_4F_Movement_GroudonApproach: delay_16 delay_16 walk_slow_down delay_16 delay_16 delay_16 walk_slow_down delay_16 delay_16 delay_16 step_end MagmaHideout_4F_Movement_GroudonExit: slide_up slide_up step_end MagmaHideout_4F_Movement_MaxieLookAround: face_left delay_16 face_right delay_16 face_left delay_16 face_right delay_16 face_up delay_16 delay_16 step_end MagmaHideout_4F_EventScript_Grunt11:: trainerbattle_single TRAINER_GRUNT_MAGMA_HIDEOUT_11, MagmaHideout_4F_Text_Grunt11Intro, MagmaHideout_4F_Text_Grunt11Defeat msgbox MagmaHideout_4F_Text_Grunt11PostBattle, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_Grunt12:: trainerbattle_single TRAINER_GRUNT_MAGMA_HIDEOUT_12, MagmaHideout_4F_Text_Grunt12Intro, MagmaHideout_4F_Text_Grunt12Defeat msgbox MagmaHideout_4F_Text_Grunt12PostBattle, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_Grunt13:: trainerbattle_single TRAINER_GRUNT_MAGMA_HIDEOUT_13, MagmaHideout_4F_Text_Grunt13Intro, MagmaHideout_4F_Text_Grunt13Defeat msgbox MagmaHideout_4F_Text_Grunt13PostBattle, MSGBOX_AUTOCLOSE end MagmaHideout_4F_EventScript_Tabitha:: trainerbattle_single TRAINER_TABITHA_MAGMA_HIDEOUT, MagmaHideout_4F_Text_TabithaIntro, MagmaHideout_4F_Text_TabithaDefeat msgbox MagmaHideout_4F_Text_TabithaPostBattle, MSGBOX_AUTOCLOSE end MagmaHideout_4F_Text_Grunt11Intro: .string "我也想见固拉多,\n但他们连尾巴都不让我看……\p真让我难受。\p哦,不好!\n我怎么说出固拉多的事了!$" MagmaHideout_4F_Text_Grunt11Defeat: .string "我想头脑不够冷静的话\n是不可能赢的……$" MagmaHideout_4F_Text_Grunt11PostBattle: .string "不知道固拉多有没有尾巴?$" MagmaHideout_4F_Text_Grunt12Intro: .string "哇哈哈!\n快了!就快了!\l我们的伟大目标就要实现了!$" MagmaHideout_4F_Text_Grunt12Defeat: .string "啊……\n我努力了半天得到的就是这种结局?$" MagmaHideout_4F_Text_Grunt12PostBattle: .string "赤焰松老大!\n有一名入侵者去你那儿了!$" MagmaHideout_4F_Text_Grunt13Intro: .string "还没完呢!\n你别以为能轻易地干掉我!$" MagmaHideout_4F_Text_Grunt13Defeat: .string "我那么容易就被干掉了?$" MagmaHideout_4F_Text_Grunt13PostBattle: .string "来——来吧,再战一回……$" MagmaHideout_4F_Text_TabithaIntro: .string "嘿嘿嘿!看在你这么努力的份上,\n我就告诉你好了!\p没错!\n固拉多就在前方沉睡着!\p赤焰松刚刚已经\n过去找固拉多了!\p它很快就要被唤醒了!\n嘿嘿!嘿嘿嘿!$" MagmaHideout_4F_Text_TabithaDefeat: .string "又输给你了……\n嘿嘿嘿……$" MagmaHideout_4F_Text_TabithaPostBattle: .string "……在你和我浪费时间的时候,\n赤焰松应该已经唤醒了固拉多……$" MagmaHideout_4F_Text_MaxieAwakenGroudon: .string "赤焰松:固拉多……\p无论怎样也不会\n从岩浆中苏醒的你……\p一直在寻求的,\n是这个靛蓝色宝珠吧?\p我已带来了靛蓝色宝珠。\n就让它的光芒唤醒你吧!\p向我展示……\n展示的你全部的力量吧!$" MagmaHideout_4F_Text_MaxieGroudonWhatsWrong: .string "赤焰松:固拉多!\n怎么回事?\p难道靛蓝色宝珠不行吗?\p固拉多!\n你去哪了……$" MagmaHideout_4F_Text_MaxieOhItWasYou: .string "赤焰松:哦,原来是你?\p我早就注意到你一直\n到处鬼鬼祟祟的……\p明白了!\n一定是你动了手脚!$" MagmaHideout_4F_Text_MaxieDefeat: .string "你为什么能如此娴熟地\n指挥宝可梦?$" MagmaHideout_4F_Text_MaxieImGoingAfterGroudon: .string "赤焰松:固拉多逃跑\n另有原因……\p你想说这个,\n对不对?\p…… …… ……\n…… …… ……\p哼……\n你以为我不知道吗?\p既然固拉多走了,\n这座破火山也没意义了。\p我要去追固拉多,\n告辞了!$"