MossdeepCity_House1_MapScripts:: .byte 0 MossdeepCity_House1_EventScript_BlackBelt:: lock faceplayer bufferleadmonspeciesname STR_VAR_1 msgbox MossdeepCity_House1_Text_HmmYourPokemon, MSGBOX_DEFAULT specialvar VAR_RESULT, GetPokeblockNameByMonNature goto_if_eq VAR_RESULT, 0, MossdeepCity_House1_EventScript_NeutralNature msgbox MossdeepCity_House1_Text_ItLikesXPokeblocks, MSGBOX_DEFAULT release end MossdeepCity_House1_EventScript_NeutralNature:: msgbox MossdeepCity_House1_Text_DoesntLikeOrDislikePokeblocks, MSGBOX_DEFAULT release end MossdeepCity_House1_EventScript_Woman:: msgbox MossdeepCity_House1_Text_HusbandCanTellPokeblockMonLikes, MSGBOX_NPC end MossdeepCity_House1_Text_HmmYourPokemon: .string "啊!\n你的{STR_VAR_1}……$" MossdeepCity_House1_Text_ItLikesXPokeblocks: .string "它喜欢{STR_VAR_1}\n是吧?\p不,我肯定它\n就是喜欢{STR_VAR_1}!$" MossdeepCity_House1_Text_DoesntLikeOrDislikePokeblocks: .string "它看来并没什么\n特别喜欢或不喜欢的树果。$" MossdeepCity_House1_Text_HusbandCanTellPokeblockMonLikes: .string "我的丈夫一眼就能看出\n宝可梦喜欢什么样的树果。$"