MossdeepCity_House4_MapScripts:: .byte 0 MossdeepCity_House4_EventScript_Woman:: lock faceplayer goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_House4_EventScript_CanBattleAtSecretBases msgbox MossdeepCity_House4_Text_BrotherLikesToFindBases, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_CanBattleAtSecretBases:: msgbox MossdeepCity_House4_Text_BrotherLikesToVisitBasesAndBattle, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_NinjaBoy:: lock faceplayer special CheckPlayerHasSecretBase goto_if_eq VAR_RESULT, FALSE, MossdeepCity_House4_EventScript_NoSecretBase special GetSecretBaseNearbyMapName msgbox MossdeepCity_House4_Text_YouMadeSecretBaseNearX, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_NoSecretBase:: msgbox MossdeepCity_House4_Text_MakeSecretBase, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_Skitty:: lock faceplayer waitse playmoncry SPECIES_SKITTY, CRY_MODE_NORMAL msgbox MossdeepCity_House4_Text_Skitty, MSGBOX_DEFAULT waitmoncry release end MossdeepCity_House4_Text_BrotherLikesToFindBases: .string "我弟弟喜欢寻找\n别人的秘密基地。$" MossdeepCity_House4_Text_BrotherLikesToVisitBasesAndBattle: .string "我弟弟喜欢寻找\n别人的秘密基地,\l和他们战斗。$" MossdeepCity_House4_Text_YouMadeSecretBaseNearX: .string "是你在{STR_VAR_1}附近\n建的秘密基地吗?$" MossdeepCity_House4_Text_MakeSecretBase: .string "你造一个秘密基地吧,\n然后我就去找出来!$" MossdeepCity_House4_Text_Skitty: .string "向尾喵:喵呀?$"