PacifidlogTown_House5_MapScripts:: .byte 0 PacifidlogTown_House5_EventScript_MirageIslandWatcher:: lock faceplayer specialvar VAR_RESULT, IsMirageIslandPresent goto_if_eq VAR_RESULT, TRUE, PacifidlogTown_House5_EventScript_MirageIslandPresent msgbox PacifidlogTown_House5_Text_CantSeeMirageIslandToday, MSGBOX_DEFAULT release end PacifidlogTown_House5_EventScript_MirageIslandPresent:: msgbox PacifidlogTown_House5_Text_CanSeeMirageIslandToday, MSGBOX_DEFAULT release end PacifidlogTown_House5_EventScript_Gentleman:: msgbox PacifidlogTown_House5_Text_MirageIslandAppearDependingOnWeather, MSGBOX_NPC end PacifidlogTown_House5_Text_CantSeeMirageIslandToday: .string "今天看不见幻之岛……$" PacifidlogTown_House5_Text_CanSeeMirageIslandToday: .string "啊!哦,天哪!\n今天看见了幻之岛!$" PacifidlogTown_House5_Text_MirageIslandAppearDependingOnWeather: .string "幻之岛……\p那大概是因为\n天气变化而\l不断隐现的幻影。\p还是说,它真的不停地\n消失或出现?$"