RustboroCity_Gym_MapScripts:: .byte 0 RustboroCity_Gym_EventScript_Roxanne:: trainerbattle_single TRAINER_ROXANNE_1, RustboroCity_Gym_Text_RoxanneIntro, RustboroCity_Gym_Text_RoxanneDefeat, RustboroCity_Gym_EventScript_RoxanneDefeated, NO_MUSIC specialvar VAR_RESULT, ShouldTryRematchBattle goto_if_eq VAR_RESULT, TRUE, RustboroCity_Gym_EventScript_RoxanneRematch goto_if_unset FLAG_RECEIVED_TM_ROCK_TOMB, RustboroCity_Gym_EventScript_GiveRockTomb msgbox RustboroCity_Gym_Text_RoxannePostBattle, MSGBOX_DEFAULT release end RustboroCity_Gym_EventScript_RoxanneDefeated:: message RustboroCity_Gym_Text_ReceivedStoneBadge waitmessage call Common_EventScript_PlayGymBadgeFanfare msgbox RustboroCity_Gym_Text_StoneBadgeInfoTakeThis, MSGBOX_DEFAULT setflag FLAG_DEFEATED_RUSTBORO_GYM setflag FLAG_BADGE01_GET setvar VAR_RUSTBORO_CITY_STATE, 1 addvar VAR_PETALBURG_GYM_STATE, 1 setvar VAR_0x8008, 1 call Common_EventScript_SetGymTrainers call_if_eq VAR_PETALBURG_GYM_STATE, 6, Common_EventScript_ReadyPetalburgGymForBattle goto RustboroCity_Gym_EventScript_GiveRockTomb end RustboroCity_Gym_EventScript_GiveRockTomb:: giveitem ITEM_TM_ROCK_TOMB goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull setflag FLAG_RECEIVED_TM_ROCK_TOMB msgbox RustboroCity_Gym_Text_ExplainRockTomb, MSGBOX_DEFAULT release end RustboroCity_Gym_EventScript_RoxanneRematch:: trainerbattle_rematch_double TRAINER_ROXANNE_1, RustboroCity_Gym_Text_RoxannePreRematch, RustboroCity_Gym_Text_RoxanneRematchDefeat, RustboroCity_Gym_Text_RoxanneRematchNeedTwoMons msgbox RustboroCity_Gym_Text_RoxannePostRematch, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_Josh:: trainerbattle_single TRAINER_JOSH, RustboroCity_Gym_Text_JoshIntro, RustboroCity_Gym_Text_JoshDefeat msgbox RustboroCity_Gym_Text_JoshPostBattle, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_Tommy:: trainerbattle_single TRAINER_TOMMY, RustboroCity_Gym_Text_TommyIntro, RustboroCity_Gym_Text_TommyDefeat msgbox RustboroCity_Gym_Text_TommyPostBattle, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_Marc:: trainerbattle_single TRAINER_MARC, RustboroCity_Gym_Text_MarcIntro, RustboroCity_Gym_Text_MarcDefeat msgbox RustboroCity_Gym_Text_MarcPostBattle, MSGBOX_AUTOCLOSE end RustboroCity_Gym_EventScript_GymGuide:: lock faceplayer goto_if_set FLAG_DEFEATED_RUSTBORO_GYM, RustboroCity_Gym_EventScript_GymGuidePostVictory msgbox RustboroCity_Gym_Text_GymGuideAdvice, MSGBOX_DEFAULT release end RustboroCity_Gym_EventScript_GymGuidePostVictory:: msgbox RustboroCity_Gym_Text_GymGuidePostVictory, MSGBOX_DEFAULT release end RustboroCity_Gym_EventScript_LeftGymStatue:: lockall goto_if_set FLAG_BADGE01_GET, RustboroCity_Gym_EventScript_GymStatueCertified goto RustboroCity_Gym_EventScript_GymStatue end RustboroCity_Gym_EventScript_RightGymStatue:: lockall goto_if_set FLAG_BADGE01_GET, RustboroCity_Gym_EventScript_GymStatueCertified goto RustboroCity_Gym_EventScript_GymStatue end RustboroCity_Gym_EventScript_GymStatueCertified:: msgbox RustboroCity_Gym_Text_GymStatueCertified, MSGBOX_DEFAULT releaseall end RustboroCity_Gym_EventScript_GymStatue:: msgbox RustboroCity_Gym_Text_GymStatue, MSGBOX_DEFAULT releaseall end RustboroCity_Gym_EventScript_RegisterRoxanne:: lockall pokenavcall RustboroCity_Gym_Text_RoxanneRegisterCall waitmessage delay 30 playfanfare MUS_REGISTER_MATCH_CALL msgbox RustboroCity_Gym_Text_RegisteredRoxanne, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_ENABLE_ROXANNE_MATCH_CALL clearflag FLAG_ENABLE_ROXANNE_FIRST_CALL releaseall end RustboroCity_Gym_Text_GymGuideAdvice: .string "哟,怎么样?\p听好,朋友!\n你想成为冠军吗?\p我不是训练家,但我可以\n给你一些取胜的建议。\p那么说定了!我们一起朝着\n宝可梦冠军的目标前进!\p作为训练家,任务之一\n就是收集道馆徽章,对吗?\p但击败道馆馆主并没那么容易!\p因此我才会在这里!\n我会给你专业的建议!\p道馆馆主杜娟\n使用岩石属性宝可梦。\p岩石属性非常坚固,\n但它抵挡不了水属性和\l草属性招式。\p你打败道馆馆主之后\n再来找我吧。\p好了,加油!$" RustboroCity_Gym_Text_GymGuidePostVictory: .string "哇!令人心驰的胜利!\n看来我的鼓励派上了用场!\p太好了!\n看看你的训练家卡,\p你得到的岩石徽章\n就记录在上面。\p换句话说……\p你踏上了通向冠军之路的\n第一级阶梯!\p感觉不错!$" RustboroCity_Gym_Text_JoshIntro: .string "别小看我们道馆训练家!\n我会告诉你为什么我是最好的!$" RustboroCity_Gym_Text_JoshDefeat: .string "你比我厉害多了……$" RustboroCity_Gym_Text_JoshPostBattle: .string "你还没有体会过岩石属性的\n可怕力量!$" RustboroCity_Gym_Text_TommyIntro: .string "如果你不能打败我,\n就不可能打败杜娟!$" RustboroCity_Gym_Text_TommyDefeat: .string "哇!你的潜力很大!$" RustboroCity_Gym_Text_TommyPostBattle: .string "杜娟可比我厉害好几倍。\p你最好提高警惕!$" RustboroCity_Gym_Text_MarcIntro: .string "虽然这里是城镇中心,\n但那又如何?\p我的岩石宝可梦可需要\n大闹一场的空间!$" RustboroCity_Gym_Text_MarcDefeat: .string "哦,天哪!\n我们的挑战者这么强大!$" RustboroCity_Gym_Text_MarcPostBattle: .string "只有交给我们的馆主了。\p这么年轻就培育岩石属性,\n真是辛苦她了。$" RustboroCity_Gym_Text_RoxanneIntro: .string "您好,我是卡那兹市宝可梦道馆的\n馆主杜娟。\p我想要把在宝可梦训练家学校中\n所学到的东西都运用到宝可梦对战\l里面,所以才成为了道馆馆主。\p您要使用哪种宝可梦,\n如何对战,可以告诉我吗?$" RustboroCity_Gym_Text_RoxanneDefeat: .string "啊……\n是我输了……\p看来我还有\n许多东西要学……\p我知道了。\p宝可梦联盟规定\n战胜道馆馆主的训练家\l可以得到这个。\p请收下这枚宝可梦联盟\n公认的岩石徽章。$" RustboroCity_Gym_Text_ReceivedStoneBadge: .string "{PLAYER}从杜娟那里\n得到了岩石徽章。$" RustboroCity_Gym_Text_StoneBadgeInfoTakeThis: .string "岩石徽章能提高您的\n宝可梦的攻击力。\p有了它,您的宝可梦也能在对战外\n使用秘传招式居合劈了。\p然后……\n请您也收下这个。$" RustboroCity_Gym_Text_ExplainRockTomb: .string "那个招式学习器39中\n装着岩石封锁。\p用落石攻击对手的同时\n也能降低对手的速度。\p如果您使用招式学习器,\n宝可梦能立刻学会其中的招式。\p但一个招式学习器使用后就会消失,\n所以使用前要仔细考虑才行呢。$" RustboroCity_Gym_Text_RoxannePostBattle: .string "像您这么强的训练家为什么不去\n其他道馆挑战看看呢?\p通过和许许多多的训练家对战,\n您能够学到很多知识哟。$" RustboroCity_Gym_Text_GymStatue: .string "卡那兹市宝可梦道馆$" RustboroCity_Gym_Text_GymStatueCertified: .string "卡那兹市宝可梦道馆\p杜娟认可的训练家:\n{PLAYER}$" RustboroCity_Gym_Text_RoxanneRegisterCall: .string "…… …… ……\n…… …… ……哔!\p杜娟:哦,您好,是{PLAYER}吗?\n我是卡那兹市的杜娟。\p我从藤树那儿听说您已经\n是个小有名气的训练家了。\p但是,我认为我不会\n再输给您了。\p我保证,我会提升道馆的实力,\n您可以再来挑战我们。\p我希望您会像我一样期待\n那个时刻的到来!\p…… …… ……\n…… ……咔哒!$" RustboroCity_Gym_Text_RegisteredRoxanne: .string "把道馆馆主杜娟\n登记到宝可导航里了。$" RustboroCity_Gym_Text_RoxannePreRematch: .string "杜娟:我真高兴能再见到您。\n我是这个道馆的馆主杜娟。\p我相信我们可以再享受很多场\n像上次那样精彩的对战。\p我想看看我们彼此都变强了多少。\n让我们开始吧!$" RustboroCity_Gym_Text_RoxanneRematchDefeat: .string "呃……\n我又输了……$" RustboroCity_Gym_Text_RoxannePostRematch: .string "杜娟:关于宝可梦对战,\n我还有许多事要学习。\p察觉到了这一点,\n让我更喜欢宝可梦对战了!$" RustboroCity_Gym_Text_RoxanneRematchNeedTwoMons: .string "杜娟:我真高兴能再见到您。\n我是这个道馆的馆主杜娟。\p我相信我们可以再享受很多场\n像上次那样精彩的对战。\p我想看看我们彼此都变强了……\p哎,不……\n您只带了1只宝可梦?\p带至少2只\n宝可梦回来吧。$"