RustboroCity_House1_MapScripts:: .byte 0 RustboroCity_House1_EventScript_Trader:: lock faceplayer goto_if_set FLAG_RUSTBORO_NPC_TRADE_COMPLETED, RustboroCity_House1_EventScript_TradeCompleted setvar VAR_0x8008, INGAME_TRADE_SEEDOT copyvar VAR_0x8004, VAR_0x8008 specialvar VAR_RESULT, GetInGameTradeSpeciesInfo copyvar VAR_0x8009, VAR_RESULT msgbox RustboroCity_House1_Text_IllTradeIfYouWant, MSGBOX_YESNO goto_if_eq VAR_RESULT, NO, RustboroCity_House1_EventScript_DeclineTrade special ChoosePartyMon waitstate copyvar VAR_0x800A, VAR_0x8004 goto_if_eq VAR_0x8004, PARTY_NOTHING_CHOSEN, RustboroCity_House1_EventScript_DeclineTrade copyvar VAR_0x8005, VAR_0x800A specialvar VAR_RESULT, GetTradeSpecies copyvar VAR_0x800B, VAR_RESULT goto_if_ne VAR_RESULT, VAR_0x8009, RustboroCity_House1_EventScript_NotRequestedMon copyvar VAR_0x8004, VAR_0x8008 copyvar VAR_0x8005, VAR_0x800A special CreateInGameTradePokemon special DoInGameTradeScene waitstate msgbox RustboroCity_House1_Text_PleaseBeGoodToMyPokemon, MSGBOX_DEFAULT setflag FLAG_RUSTBORO_NPC_TRADE_COMPLETED release end RustboroCity_House1_EventScript_DeclineTrade:: msgbox RustboroCity_House1_Text_YouDontWantToThatsOkay, MSGBOX_DEFAULT release end RustboroCity_House1_EventScript_NotRequestedMon:: bufferspeciesname STR_VAR_1, VAR_0x8009 msgbox RustboroCity_House1_Text_DoesntLookLikeMonToMe, MSGBOX_DEFAULT release end RustboroCity_House1_EventScript_TradeCompleted:: msgbox RustboroCity_House1_Text_AnyPokemonCanBeCute, MSGBOX_DEFAULT release end RustboroCity_House1_EventScript_Hiker:: msgbox RustboroCity_House1_Text_AllSortsOfPlaces, MSGBOX_NPC end RustboroCity_House1_Text_IllTradeIfYouWant: .string "嗯?我的宝可梦很可爱?\n那是当然的。\p但你如果真的想要,\n我也可以考虑跟你交换。\p愿意的话,我用我的{STR_VAR_2}\n跟你换{STR_VAR_1}。$" RustboroCity_House1_Text_PleaseBeGoodToMyPokemon: .string "呵呵呵……\n要善待我的宝可梦啊。$" RustboroCity_House1_Text_DoesntLookLikeMonToMe: .string "嗯?这看上去可\n不是{STR_VAR_1}。$" RustboroCity_House1_Text_YouDontWantToThatsOkay: .string "啊,如果你不想换也不要紧,\n但你知道,我的宝可梦非常可爱……$" RustboroCity_House1_Text_AnyPokemonCanBeCute: .string "如果用爱心和细心去照顾宝可梦,\n它们都会变得十分可爱。$" RustboroCity_House1_Text_AllSortsOfPlaces: .string "在不同地方生活着\n不同的人和不同的宝可梦,\p我觉得很有趣,\n所以四处旅行。$"