MysteryGiftScript_OldSeaMap:: setvaddress MysteryGiftScript_OldSeaMap lock faceplayer vgoto_if_set FLAG_RECEIVED_OLD_SEA_MAP, OldSeaMap_Obtained vgoto_if_set FLAG_CAUGHT_MEW, OldSeaMap_Obtained checkitem ITEM_OLD_SEA_MAP vgoto_if_eq VAR_RESULT, TRUE, OldSeaMap_Obtained vmessage sText_MysteryGiftOldSeaMapForYou waitmessage waitbuttonpress checkitemspace ITEM_OLD_SEA_MAP vgoto_if_eq VAR_RESULT, FALSE, OldSeaMap_NoBagSpace giveitem ITEM_OLD_SEA_MAP setflag FLAG_ENABLE_SHIP_FARAWAY_ISLAND setflag FLAG_RECEIVED_OLD_SEA_MAP vmessage sText_MysteryGiftOldSeaMapUseAtPort waitmessage waitbuttonpress release end OldSeaMap_NoBagSpace: vmessage sText_MysteryGiftOldSeaMapBagFull waitmessage waitbuttonpress release end OldSeaMap_Obtained: vmessage sText_MysteryGiftOldSeaMapThankYou waitmessage waitbuttonpress release end sText_MysteryGiftOldSeaMapForYou: .string "感谢使用\n" .string "神秘礼物系统。\p" .string "让我确定下,您是{PLAYER}?\p" .string "我们收到这个古代航图是给您的。$" sText_MysteryGiftOldSeaMapUseAtPort: .string "这个看起来是可以在\n" .string "水静市港口使用的。\p" .string "为什么不试一下\n" .string "看看它到底是什么?$" sText_MysteryGiftOldSeaMapThankYou: .string "感谢使用神秘\n" .string "礼物系统。$" sText_MysteryGiftOldSeaMapBagFull: .string "哦,抱歉,{PLAYER}。\n" .string "您的包包里放重要物品的口袋满了。\p" .string "请存一些东西到电脑\n" .string "然后回来拿这个吧。$"